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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0">
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<title>Leon Sans - All</title>
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<style>
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html, body {
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width: 100%;
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height: 100%;
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overflow: hidden;
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outline: 0;
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margin: 0;
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padding: 0;
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background-color: #f0f0f0;
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cursor: move;
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}
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</style>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/hammer.js/2.0.8/hammer.min.js"></script>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.3/TweenMax.min.js"></script>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.6/dat.gui.js"></script>
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</head>
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<body>
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<script src="../dist/leon.js"></script>
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<script src="js/util.js"></script>
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<script>
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let leon, controll;
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function init() {
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generateCanvas();
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controll = {
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align: {},
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box: false,
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grids: false,
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points: false,
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drawing: () => {
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let i, total = leon.drawing.length;
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for (i = 0; i < total; i++) {
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TweenMax.killTweensOf(leon.drawing[i]);
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TweenMax.fromTo(leon.drawing[i], 2, {
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value: 0
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}, {
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value: 1,
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ease: Power3.easeOut
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});
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}
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}
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};
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leon = new LeonSans({
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text: 'abcdefghijklmn\nopqrstuvwxyz\nABCDEFGHIJK\nLMNOPQRST\nUVWXYZ\n0123456789\n?!$^&*@#%:;\n(){}[]<>«»~_\n\'"·+=-×÷¿¡,.\nÀÁÂÃÄÅĂĄÆ\nÞßĆĈĊČÇĤÝ\nĎĐÈÉÊËĒĔĖĚ\nĜĞĠĢÙÚÛÜŬ\nŜŞĴÑÌÍÎÏ\nàáâãåäăąæ\nþćĉċčçĥýÿ\nďđèéêëēĕėě\nĝğġģùúûüŭ\nŝşĵñìíîï',
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color: ['#342f2e'],
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size: getSize(90),
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weight: 200,
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tracking: 2,
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leading: 2,
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align: 'center'
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});
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const gui = new dat.GUI();
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gui.add(leon, 'text');
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gui.add(leon, 'size', 20, 1000);
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gui.add(leon, 'weight', 1, 900);
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gui.add(leon, 'tracking', -3, 10);
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gui.add(leon, 'leading', -8, 10);
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gui.add(controll, 'drawing');
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gui.add(controll, 'box');
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gui.add(controll, 'grids');
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gui.add(controll, 'points');
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requestAnimationFrame(animate);
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}
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function animate(t) {
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requestAnimationFrame(animate);
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ctx.clearRect(0, 0, sw, sh);
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const x = (sw - leon.rect.w) / 2;
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let y = (sh - leon.rect.h) / 2;
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if (y < 0) y = 0;
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leon.position(x + moveX, y + moveY);
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ctx.save();
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if (controll.grids) leon.grid(ctx);
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if (controll.box) leon.box(ctx);
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ctx.restore();
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ctx.save();
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leon.draw(ctx);
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ctx.restore();
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if (controll.points) {
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ctx.save();
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leon.point(ctx);
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ctx.restore();
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}
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}
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window.onload = () => {
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init();
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};
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</script>
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</body>
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</html>
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