@ -393,7 +393,7 @@ var FontLoader = {
@@ -393,7 +393,7 @@ var FontLoader = {
bind : function fontLoaderBind ( fonts , callback ) {
function checkFontsLoaded ( ) {
for ( var i = 0 ; i < objs . length ; i ++ ) {
for ( var i = 0 , ii = objs . length ; i < ii ; i ++ ) {
var fontObj = objs [ i ] ;
if ( fontObj . loading ) {
return false ;
@ -409,7 +409,7 @@ var FontLoader = {
@@ -409,7 +409,7 @@ var FontLoader = {
var rules = [ ] , names = [ ] , objs = [ ] ;
for ( var i = 0 ; i < fonts . length ; i ++ ) {
for ( var i = 0 , ii = fonts . length ; i < ii ; i ++ ) {
var font = fonts [ i ] ;
// If there is already a fontObj on the font, then it was loaded/attached
@ -490,7 +490,7 @@ var FontLoader = {
@@ -490,7 +490,7 @@ var FontLoader = {
'width: 10px; height: 10px;' +
'position: absolute; top: 0px; left: 0px;' ) ;
var html = '' ;
for ( var i = 0 ; i < names . length ; ++ i ) {
for ( var i = 0 , ii = names . length ; i < ii ; ++ i ) {
html += '<span style="font-family:' + names [ i ] + '">Hi</span>' ;
}
div . innerHTML = html ;
@ -501,7 +501,7 @@ var FontLoader = {
@@ -501,7 +501,7 @@ var FontLoader = {
'message' ,
function fontLoaderMessage ( e ) {
var fontNames = JSON . parse ( e . data ) ;
for ( var i = 0 ; i < objs . length ; ++ i ) {
for ( var i = 0 , ii = objs . length ; i < ii ; ++ i ) {
var font = objs [ i ] ;
font . loading = false ;
}
@ -517,13 +517,13 @@ var FontLoader = {
@@ -517,13 +517,13 @@ var FontLoader = {
// pdfjsFontLoadFailed?
var src = '<!DOCTYPE HTML><html><head>' ;
src += '<style type="text/css">' ;
for ( var i = 0 ; i < rules . length ; ++ i ) {
for ( var i = 0 , ii = rules . length ; i < ii ; ++ i ) {
src += rules [ i ] ;
}
src += '</style>' ;
src += '<script type="application/javascript">' ;
var fontNamesArray = '' ;
for ( var i = 0 ; i < names . length ; ++ i ) {
for ( var i = 0 , ii = names . length ; i < ii ; ++ i ) {
fontNamesArray += '"' + names [ i ] + '", ' ;
}
src += ' var fontNames=[' + fontNamesArray + '];\n' ;
@ -531,7 +531,7 @@ var FontLoader = {
@@ -531,7 +531,7 @@ var FontLoader = {
src += ' parent.postMessage(JSON.stringify(fontNames), "*");\n' ;
src += ' }' ;
src += '</script></head><body>' ;
for ( var i = 0 ; i < names . length ; ++ i ) {
for ( var i = 0 , ii = names . length ; i < ii ; ++ i ) {
src += '<p style="font-family:\'' + names [ i ] + '\'">Hi</p>' ;
}
src += '</body></html>' ;
@ -711,7 +711,7 @@ var MacStandardGlyphOrdering = [
@@ -711,7 +711,7 @@ var MacStandardGlyphOrdering = [
'scedilla' , 'Cacute' , 'cacute' , 'Ccaron' , 'ccaron' , 'dcroat' ] ;
function getUnicodeRangeFor ( value ) {
for ( var i = 0 ; i < UnicodeRanges . length ; i ++ ) {
for ( var i = 0 , ii = UnicodeRanges . length ; i < ii ; i ++ ) {
var range = UnicodeRanges [ i ] ;
if ( value >= range . begin && value < range . end )
return i ;
@ -845,7 +845,7 @@ var Font = (function Font() {
@@ -845,7 +845,7 @@ var Font = (function Font() {
function stringToArray ( str ) {
var array = [ ] ;
for ( var i = 0 ; i < str . length ; ++ i )
for ( var i = 0 , ii = str . length ; i < ii ; ++ i )
array [ i ] = str . charCodeAt ( i ) ;
return array ;
@ -853,7 +853,7 @@ var Font = (function Font() {
@@ -853,7 +853,7 @@ var Font = (function Font() {
function arrayToString ( arr ) {
var str = '' ;
for ( var i = 0 ; i < arr . length ; ++ i )
for ( var i = 0 , ii = arr . length ; i < ii ; ++ i )
str += String . fromCharCode ( arr [ i ] ) ;
return str ;
@ -1184,11 +1184,11 @@ var Font = (function Font() {
@@ -1184,11 +1184,11 @@ var Font = (function Font() {
// Mac want 1-byte per character strings while Windows want
// 2-bytes per character, so duplicate the names table
var stringsUnicode = [ ] ;
for ( var i = 0 ; i < strings . length ; i ++ ) {
for ( var i = 0 , ii = strings . length ; i < ii ; i ++ ) {
var str = strings [ i ] ;
var strUnicode = '' ;
for ( var j = 0 ; j < str . length ; j ++ )
for ( var j = 0 , jj = str . length ; j < jj ; j ++ )
strUnicode += string16 ( str . charCodeAt ( j ) ) ;
stringsUnicode . push ( strUnicode ) ;
}
@ -1206,9 +1206,9 @@ var Font = (function Font() {
@@ -1206,9 +1206,9 @@ var Font = (function Font() {
// Build the name records field
var strOffset = 0 ;
for ( var i = 0 ; i < platforms . length ; i ++ ) {
for ( var i = 0 , ii = platforms . length ; i < ii ; i ++ ) {
var strs = names [ i ] ;
for ( var j = 0 ; j < strs . length ; j ++ ) {
for ( var j = 0 , jj = strs . length ; j < jj ; j ++ ) {
var str = strs [ j ] ;
var nameRecord =
platforms [ i ] + // platform ID
@ -1349,7 +1349,7 @@ var Font = (function Font() {
@@ -1349,7 +1349,7 @@ var Font = (function Font() {
string32 ( table . offset ) ;
}
for ( var i = 0 ; i < data . length ; i ++ )
for ( var i = 0 , ii = data . length ; i < ii ; i ++ )
cmap . data [ i ] = data . charCodeAt ( i ) ;
}
@ -1497,7 +1497,7 @@ var Font = (function Font() {
@@ -1497,7 +1497,7 @@ var Font = (function Font() {
if ( numMissing > 0 ) {
font . pos = ( font . start ? font . start : 0 ) + metrics . offset ;
var entries = '' ;
for ( var i = 0 ; i < hmtx . length ; i ++ )
for ( var i = 0 , ii = hmtx . length ; i < ii ; i ++ )
entries += String . fromCharCode ( font . getByte ( ) ) ;
for ( var i = 0 ; i < numMissing ; i ++ )
entries += '\x00\x00' ;
@ -1743,18 +1743,18 @@ var Font = (function Font() {
@@ -1743,18 +1743,18 @@ var Font = (function Font() {
} ) ;
// rewrite the tables but tweak offsets
for ( var i = 0 ; i < tables . length ; i ++ ) {
for ( var i = 0 , ii = tables . length ; i < ii ; i ++ ) {
var table = tables [ i ] ;
var data = [ ] ;
var tableData = table . data ;
for ( var j = 0 ; j < tableData . length ; j ++ )
for ( var j = 0 , jj = tableData . length ; j < jj ; j ++ )
data . push ( tableData [ j ] ) ;
createTableEntry ( ttf , table . tag , data ) ;
}
// Add the table datas
for ( var i = 0 ; i < tables . length ; i ++ ) {
for ( var i = 0 , ii = tables . length ; i < ii ; i ++ ) {
var table = tables [ i ] ;
var tableData = table . data ;
ttf . file += arrayToString ( tableData ) ;
@ -1769,7 +1769,7 @@ var Font = (function Font() {
@@ -1769,7 +1769,7 @@ var Font = (function Font() {
convert : function font _convert ( fontName , font , properties ) {
function isFixedPitch ( glyphs ) {
for ( var i = 0 ; i < glyphs . length - 1 ; i ++ ) {
for ( var i = 0 , ii = glyphs . length - 1 ; i < ii ; i ++ ) {
if ( glyphs [ i ] != glyphs [ i + 1 ] )
return false ;
}
@ -1868,7 +1868,7 @@ var Font = (function Font() {
@@ -1868,7 +1868,7 @@ var Font = (function Font() {
// Horizontal metrics
'hmtx' : ( function fontFieldsHmtx ( ) {
var hmtx = '\x00\x00\x00\x00' ; // Fake .notdef
for ( var i = 0 ; i < charstrings . length ; i ++ )
for ( var i = 0 , ii = charstrings . length ; i < ii ; i ++ )
hmtx += string16 ( charstrings [ i ] . width ) + string16 ( 0 ) ;
return stringToArray ( hmtx ) ;
} ) ( ) ,
@ -1920,8 +1920,8 @@ var Font = (function Font() {
@@ -1920,8 +1920,8 @@ var Font = (function Font() {
if ( ! cidToUnicode )
return ; // identity encoding
var glyph = 1 , i , j , k ;
for ( i = 0 ; i < cidToUnicode . length ; ++ i ) {
var glyph = 1 , i , j , k , ii ;
for ( i = 0 , ii = cidToUnicode . length ; i < ii ; ++ i ) {
var unicode = cidToUnicode [ i ] ;
if ( isArray ( unicode ) ) {
var length = unicode . length ;
@ -1963,12 +1963,11 @@ var Font = (function Font() {
@@ -1963,12 +1963,11 @@ var Font = (function Font() {
var url = ( 'url(data:' + this . mimetype + ';base64,' +
window . btoa ( data ) + ');' ) ;
var rule = "@font-face { font-family:'" + fontName + "';src:" + url + '}' ;
var styleSheet = document . styleSheets [ 0 ] ;
if ( ! styleSheet ) {
document . documentElement . firstChild . appendChild (
document . createElement ( 'style' ) ) ;
styleSheet = document . styleSheets [ 0 ] ;
}
document . documentElement . firstChild . appendChild (
document . createElement ( 'style' ) ) ;
var styleSheet = document . styleSheets [ document . styleSheets . length - 1 ] ;
styleSheet . insertRule ( rule , styleSheet . cssRules . length ) ;
return rule ;
@ -2081,7 +2080,7 @@ var Font = (function Font() {
@@ -2081,7 +2080,7 @@ var Font = (function Font() {
}
}
else {
for ( var i = 0 ; i < chars . length ; ++ i ) {
for ( var i = 0 , ii = chars . length ; i < ii ; ++ i ) {
var charcode = chars . charCodeAt ( i ) ;
var glyph = this . charToGlyph ( charcode ) ;
glyphs . push ( glyph ) ;
@ -2383,7 +2382,7 @@ var Type1Parser = function type1Parser() {
@@ -2383,7 +2382,7 @@ var Type1Parser = function type1Parser() {
count ++ ;
var array = str . substr ( start , count ) . split ( ' ' ) ;
for ( var i = 0 ; i < array . length ; i ++ )
for ( var i = 0 , ii = array . length ; i < ii ; i ++ )
array [ i ] = parseFloat ( array [ i ] || 0 ) ;
return array ;
}
@ -2408,7 +2407,7 @@ var Type1Parser = function type1Parser() {
@@ -2408,7 +2407,7 @@ var Type1Parser = function type1Parser() {
this . extractFontProgram = function t1 _extractFontProgram ( stream ) {
var eexec = decrypt ( stream , kEexecEncryptionKey , 4 ) ;
var eexecStr = '' ;
for ( var i = 0 ; i < eexec . length ; i ++ )
for ( var i = 0 , ii = eexec . length ; i < ii ; i ++ )
eexecStr += String . fromCharCode ( eexec [ i ] ) ;
var glyphsSection = false , subrsSection = false ;
@ -2532,7 +2531,7 @@ var Type1Parser = function type1Parser() {
@@ -2532,7 +2531,7 @@ var Type1Parser = function type1Parser() {
this . extractFontHeader = function t1 _extractFontHeader ( stream , properties ) {
var headerString = '' ;
for ( var i = 0 ; i < stream . length ; i ++ )
for ( var i = 0 , ii = stream . length ; i < ii ; i ++ )
headerString += String . fromCharCode ( stream [ i ] ) ;
var token = '' ;
@ -2559,7 +2558,7 @@ var Type1Parser = function type1Parser() {
@@ -2559,7 +2558,7 @@ var Type1Parser = function type1Parser() {
var matrix = readNumberArray ( headerString , i + 1 ) ;
// The FontMatrix is in unitPerEm, so make it pixels
for ( var j = 0 ; j < matrix . length ; j ++ )
for ( var j = 0 , jj = matrix . length ; j < jj ; j ++ )
matrix [ j ] *= 1000 ;
// Make the angle into the right direction
@ -2726,7 +2725,7 @@ CFF.prototype = {
@@ -2726,7 +2725,7 @@ CFF.prototype = {
}
for ( var i = 0 ; i < count ; i ++ ) {
for ( var j = 0 ; j < objects [ i ] . length ; j ++ )
for ( var j = 0 , jj = objects [ i ] . length ; j < jj ; j ++ )
data += isByte ? String . fromCharCode ( objects [ i ] [ j ] & 0xFF ) :
objects [ i ] [ j ] ;
}
@ -2850,6 +2849,7 @@ CFF.prototype = {
@@ -2850,6 +2849,7 @@ CFF.prototype = {
} ,
flattenCharstring : function flattenCharstring ( charstring , map ) {
// charstring changes size - can't cache .length in loop
for ( var i = 0 ; i < charstring . length ; i ++ ) {
var command = charstring [ i ] ;
if ( command . charAt ) {
@ -2894,7 +2894,7 @@ CFF.prototype = {
@@ -2894,7 +2894,7 @@ CFF.prototype = {
'\x1c\x00\x00\x10' ; // Encoding
var boundingBox = properties . bbox ;
for ( var i = 0 ; i < boundingBox . length ; i ++ )
for ( var i = 0 , ii = boundingBox . length ; i < ii ; i ++ )
dict += self . encodeNumber ( boundingBox [ i ] ) ;
dict += '\x05' ; // FontBBox;
@ -2984,7 +2984,7 @@ CFF.prototype = {
@@ -2984,7 +2984,7 @@ CFF.prototype = {
if ( isArray ( value ) ) {
data += self . encodeNumber ( value [ 0 ] ) ;
for ( var i = 1 ; i < value . length ; i ++ )
for ( var i = 1 , ii = value . length ; i < ii ; i ++ )
data += self . encodeNumber ( value [ i ] - value [ i - 1 ] ) ;
} else {
data += self . encodeNumber ( value ) ;
@ -3005,7 +3005,7 @@ CFF.prototype = {
@@ -3005,7 +3005,7 @@ CFF.prototype = {
var cff = [ ] ;
for ( var index in fields ) {
var field = fields [ index ] ;
for ( var i = 0 ; i < field . length ; i ++ )
for ( var i = 0 , ii = field . length ; i < ii ; i ++ )
cff . push ( field . charCodeAt ( i ) ) ;
}
@ -3116,7 +3116,7 @@ var Type2CFF = (function type2CFF() {
@@ -3116,7 +3116,7 @@ var Type2CFF = (function type2CFF() {
// create the mapping between charstring and glyph id
var glyphIds = [ ] ;
for ( var i = 0 ; i < charstrings . length ; i ++ )
for ( var i = 0 , ii = charstrings . length ; i < ii ; i ++ )
glyphIds . push ( charstrings [ i ] . gid ) ;
this . charstrings = charstrings ;
@ -3133,7 +3133,7 @@ var Type2CFF = (function type2CFF() {
@@ -3133,7 +3133,7 @@ var Type2CFF = (function type2CFF() {
var charstrings = [ ] ;
var unicodeUsed = [ ] ;
var unassignedUnicodeItems = [ ] ;
for ( var i = 0 ; i < charsets . length ; i ++ ) {
for ( var i = 0 , ii = charsets . length ; i < ii ; i ++ ) {
var glyph = charsets [ i ] ;
var encodingFound = false ;
for ( var charcode in encoding ) {
@ -3156,7 +3156,7 @@ var Type2CFF = (function type2CFF() {
@@ -3156,7 +3156,7 @@ var Type2CFF = (function type2CFF() {
}
var nextUnusedUnicode = 0x21 ;
for ( var j = 0 ; j < unassignedUnicodeItems . length ; ++ j ) {
for ( var j = 0 , jj = unassignedUnicodeItems . length ; j < jj ; ++ j ) {
var i = unassignedUnicodeItems [ j ] ;
// giving unicode value anyway
while ( unicodeUsed [ nextUnusedUnicode ] )
@ -3199,7 +3199,7 @@ var Type2CFF = (function type2CFF() {
@@ -3199,7 +3199,7 @@ var Type2CFF = (function type2CFF() {
var gid = 1 ;
var baseEncoding = pos ? Encodings . ExpertEncoding :
Encodings . StandardEncoding ;
for ( var i = 0 ; i < charset . length ; i ++ ) {
for ( var i = 0 , ii = charset . length ; i < ii ; i ++ ) {
var index = baseEncoding . indexOf ( charset [ i ] ) ;
if ( index != - 1 )
encoding [ index ] = gid ++ ;
@ -3401,16 +3401,16 @@ var Type2CFF = (function type2CFF() {
@@ -3401,16 +3401,16 @@ var Type2CFF = (function type2CFF() {
getStrings : function cff _getStrings ( stringIndex ) {
function bytesToString ( bytesArray ) {
var str = '' ;
for ( var i = 0 , length = bytesArray . length ; i < length ; i ++ )
for ( var i = 0 , ii = bytesArray . length ; i < ii ; i ++ )
str += String . fromCharCode ( bytesArray [ i ] ) ;
return str ;
}
var stringArray = [ ] ;
for ( var i = 0 , length = CFFStrings . length ; i < length ; i ++ )
for ( var i = 0 , ii = CFFStrings . length ; i < ii ; i ++ )
stringArray . push ( CFFStrings [ i ] ) ;
for ( var i = 0 , length = stringIndex . length ; i < length ; i ++ )
for ( var i = 0 , ii = stringIndex . length ; i < ii ; i ++ )
stringArray . push ( bytesToString ( stringIndex . get ( i ) . data ) ) ;
return stringArray ;