Browse Source

Basic transforms of PDF page/text space to canvas space

Chris Jones 14 years ago
parent
commit
68f1ca51ce
  1. 26
      pdf.js
  2. 4
      test.html

26
pdf.js

@ -761,6 +761,8 @@ var Interpreter = (function() { @@ -761,6 +761,8 @@ var Interpreter = (function() {
return this.interpretHelper(new Parser(new Lexer(obj), true));
},
interpretHelper: function(parser) {
this.gfx.beginDrawing();
var args = [ ];
var obj;
while (!((obj = parser.getObj()).isEOF())) {
@ -781,6 +783,8 @@ var Interpreter = (function() { @@ -781,6 +783,8 @@ var Interpreter = (function() {
args.push(obj);
}
}
this.gfx.endDrawing();
},
typeCheck: function(params, args) {
if (params.length != args.length)
@ -806,6 +810,11 @@ var EchoGraphics = (function() { @@ -806,6 +810,11 @@ var EchoGraphics = (function() {
}
constructor.prototype = {
beginDrawing: function () {
},
endDrawing: function () {
},
// Graphics state
setLineWidth: function(width) {
this.printdentln(width +" w");
@ -934,13 +943,22 @@ var CanvasExtraState = (function() { @@ -934,13 +943,22 @@ var CanvasExtraState = (function() {
})();
var CanvasGraphics = (function() {
function constructor(canvasCtx, hdpi, vdpi, pageBox) {
function constructor(canvasCtx) {
this.ctx = canvasCtx;
this.current = new CanvasExtraState();
this.stateStack = [ ];
}
constructor.prototype = {
beginDrawing: function () {
this.ctx.save();
this.ctx.scale(1, -1);
this.ctx.translate(0, -this.ctx.canvas.height);
},
endDrawing: function () {
this.ctx.restore();
},
// Graphics state
setLineWidth: function(width) {
this.ctx.lineWidth = width;
@ -1011,7 +1029,13 @@ var CanvasGraphics = (function() { @@ -1011,7 +1029,13 @@ var CanvasGraphics = (function() {
this.current.lineY = y;
},
showText: function(text) {
this.ctx.save();
this.ctx.translate(0, 2 * this.current.lineY);
this.ctx.scale(1, -1);
this.ctx.fillText(text, this.current.lineX, this.current.lineY);
this.ctx.restore();
},
// Type3 fonts

4
test.html

@ -26,12 +26,10 @@ function displayPage(number) { @@ -26,12 +26,10 @@ function displayPage(number) {
pageDisplay.value = number;
var ctx = canvas.getContext("2d");
ctx.save();
ctx.clearRect(0, 0, canvas.width, canvas.height);
var gfx = new CanvasGraphics(ctx, 96.0, 96.0, null);
var gfx = new CanvasGraphics(ctx);
var interp = new Interpreter(null, page.res, null, gfx);
interp.interpretHelper(new MockParser(page.objs));
ctx.restore();
}
function nextPage() {

Loading…
Cancel
Save