|
|
|
@ -396,6 +396,7 @@ var AlternateCS = (function AlternateCSClosure() {
@@ -396,6 +396,7 @@ var AlternateCS = (function AlternateCSClosure() {
|
|
|
|
|
getRgbBuffer: function AlternateCS_getRgbBuffer(src, srcOffset, count, |
|
|
|
|
dest, destOffset, bits, |
|
|
|
|
alpha01) { |
|
|
|
|
var tinted; |
|
|
|
|
var tintFn = this.tintFn; |
|
|
|
|
var base = this.base; |
|
|
|
|
var scale = 1 / ((1 << bits) - 1); |
|
|
|
@ -409,16 +410,22 @@ var AlternateCS = (function AlternateCSClosure() {
@@ -409,16 +410,22 @@ var AlternateCS = (function AlternateCSClosure() {
|
|
|
|
|
|
|
|
|
|
var scaled = new Float32Array(numComps); |
|
|
|
|
var i, j; |
|
|
|
|
for (i = 0; i < count; i++) { |
|
|
|
|
for (j = 0; j < numComps; j++) { |
|
|
|
|
scaled[j] = src[srcOffset++] * scale; |
|
|
|
|
} |
|
|
|
|
var tinted = tintFn(scaled); |
|
|
|
|
if (usesZeroToOneRange) { |
|
|
|
|
if (usesZeroToOneRange) { |
|
|
|
|
for (i = 0; i < count; i++) { |
|
|
|
|
for (j = 0; j < numComps; j++) { |
|
|
|
|
scaled[j] = src[srcOffset++] * scale; |
|
|
|
|
} |
|
|
|
|
tinted = tintFn(scaled); |
|
|
|
|
for (j = 0; j < baseNumComps; j++) { |
|
|
|
|
baseBuf[pos++] = tinted[j] * 255; |
|
|
|
|
} |
|
|
|
|
} else { |
|
|
|
|
} |
|
|
|
|
} else { |
|
|
|
|
for (i = 0; i < count; i++) { |
|
|
|
|
for (j = 0; j < numComps; j++) { |
|
|
|
|
scaled[j] = src[srcOffset++] * scale; |
|
|
|
|
} |
|
|
|
|
tinted = tintFn(scaled); |
|
|
|
|
base.getRgbItem(tinted, 0, baseBuf, pos); |
|
|
|
|
pos += baseNumComps; |
|
|
|
|
} |
|
|
|
|