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Removes unnecessary ctx.mozCurrentTransformInverse transforms

Yury Delendik 13 years ago
parent
commit
954ea97158
  1. 12
      src/pattern.js

12
src/pattern.js

@ -112,17 +112,6 @@ Shadings.RadialAxial = (function RadialAxialClosure() {
return { return {
type: 'Pattern', type: 'Pattern',
getPattern: function RadialAxial_getPattern(ctx) { getPattern: function RadialAxial_getPattern(ctx) {
var curMatrix = ctx.mozCurrentTransform;
if (curMatrix) {
var userMatrix = ctx.mozCurrentTransformInverse;
p0 = Util.applyTransform(p0, curMatrix);
p0 = Util.applyTransform(p0, userMatrix);
p1 = Util.applyTransform(p1, curMatrix);
p1 = Util.applyTransform(p1, userMatrix);
}
var grad; var grad;
if (type == PatternType.AXIAL) if (type == PatternType.AXIAL)
grad = ctx.createLinearGradient(p0[0], p0[1], p1[0], p1[1]); grad = ctx.createLinearGradient(p0[0], p0[1], p1[0], p1[1]);
@ -209,7 +198,6 @@ var TilingPattern = (function TilingPatternClosure() {
TODO('TilingType'); TODO('TilingType');
this.curMatrix = ctx.mozCurrentTransform; this.curMatrix = ctx.mozCurrentTransform;
this.invMatrix = ctx.mozCurrentTransformInverse;
this.ctx = ctx; this.ctx = ctx;
this.type = 'Pattern'; this.type = 'Pattern';

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