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@ -21,8 +21,8 @@ if (typeof PDFJS === 'undefined') { |
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(typeof window !== 'undefined' ? window : this).PDFJS = {}; |
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(typeof window !== 'undefined' ? window : this).PDFJS = {}; |
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} |
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} |
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PDFJS.version = '1.0.448'; |
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PDFJS.version = '1.0.450'; |
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PDFJS.build = 'b5e5de0'; |
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PDFJS.build = '0237d50'; |
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(function pdfjsWrapper() { |
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(function pdfjsWrapper() { |
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// Use strict in our context only - users might not want it
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// Use strict in our context only - users might not want it
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@ -41441,11 +41441,17 @@ var StringStream = (function StringStreamClosure() { |
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// super class for the decoding streams
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// super class for the decoding streams
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var DecodeStream = (function DecodeStreamClosure() { |
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var DecodeStream = (function DecodeStreamClosure() { |
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// Lots of DecodeStreams are created whose buffers are never used. For these
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// we share a single empty buffer. This is (a) space-efficient and (b) avoids
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// having special cases that would be required if we used |null| for an empty
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// buffer.
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var emptyBuffer = new Uint8Array(0); |
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function DecodeStream(maybeMinBufferLength) { |
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function DecodeStream(maybeMinBufferLength) { |
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this.pos = 0; |
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this.pos = 0; |
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this.bufferLength = 0; |
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this.bufferLength = 0; |
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this.eof = false; |
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this.eof = false; |
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this.buffer = null; |
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this.buffer = emptyBuffer; |
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this.minBufferLength = 512; |
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this.minBufferLength = 512; |
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if (maybeMinBufferLength) { |
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if (maybeMinBufferLength) { |
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// Compute the first power of two that is as big as maybeMinBufferLength.
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// Compute the first power of two that is as big as maybeMinBufferLength.
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@ -41464,23 +41470,15 @@ var DecodeStream = (function DecodeStreamClosure() { |
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}, |
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}, |
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ensureBuffer: function DecodeStream_ensureBuffer(requested) { |
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ensureBuffer: function DecodeStream_ensureBuffer(requested) { |
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var buffer = this.buffer; |
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var buffer = this.buffer; |
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var current; |
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if (requested <= buffer.byteLength) { |
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if (buffer) { |
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current = buffer.byteLength; |
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if (requested <= current) { |
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return buffer; |
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return buffer; |
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} |
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} |
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} else { |
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current = 0; |
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} |
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var size = this.minBufferLength; |
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var size = this.minBufferLength; |
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while (size < requested) { |
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while (size < requested) { |
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size *= 2; |
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size *= 2; |
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} |
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} |
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var buffer2 = new Uint8Array(size); |
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var buffer2 = new Uint8Array(size); |
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if (buffer) { |
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buffer2.set(buffer); |
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buffer2.set(buffer); |
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} |
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return (this.buffer = buffer2); |
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return (this.buffer = buffer2); |
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}, |
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}, |
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getByte: function DecodeStream_getByte() { |
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getByte: function DecodeStream_getByte() { |
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@ -41524,12 +41522,6 @@ var DecodeStream = (function DecodeStreamClosure() { |
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this.readBlock(); |
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this.readBlock(); |
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} |
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} |
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end = this.bufferLength; |
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end = this.bufferLength; |
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// checking if bufferLength is still 0 then
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// the buffer has to be initialized
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if (!end) { |
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this.buffer = new Uint8Array(0); |
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} |
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} |
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} |
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this.pos = end; |
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this.pos = end; |
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