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275 lines
7.2 KiB
275 lines
7.2 KiB
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */ |
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'use strict'; |
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// Set this to true if you want to use workers. |
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var useWorker = false; |
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var WorkerPage = (function() { |
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function constructor(workerPDF, page, objs) { |
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this.workerPDF = workerPDF; |
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this.page = page; |
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this.objs = objs; |
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this.ref = page.ref; |
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} |
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constructor.prototype = { |
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get width() { |
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return this.page.width; |
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}, |
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get height() { |
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return this.page.height; |
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}, |
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get stats() { |
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return this.page.stats; |
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}, |
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get view() { |
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return this.page.view; |
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}, |
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startRendering: function(ctx, callback, errback) { |
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this.ctx = ctx; |
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this.callback = callback; |
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// TODO: Place the worker magic HERE. |
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// this.page.startRendering(ctx, callback, errback); |
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this.startRenderingTime = Date.now(); |
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this.workerPDF.startRendering(this); |
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}, |
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startRenderingFromIRQueue: function(IRQueue, fonts) { |
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var gfx = new CanvasGraphics(this.ctx, this.objs); |
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var startTime = Date.now(); |
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var callback = function(err) { |
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var pageNum = this.page.pageNumber + 1; |
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console.log('page=%d - rendering time: time=%dms', |
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pageNum, Date.now() - startTime); |
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console.log('page=%d - total time: time=%dms', |
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pageNum, Date.now() - this.startRenderingTime); |
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this.callback(err); |
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}.bind(this); |
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this.page.startRenderingFromIRQueue(gfx, IRQueue, fonts, callback); |
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}, |
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getLinks: function() { |
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return this.page.getLinks(); |
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} |
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}; |
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return constructor; |
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})(); |
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/** |
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* A PDF document and page is build up of many objects. E.g. there are objects |
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* for fonts, images, rendering code and such. These objects might get processed |
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* inside of a worker. The `PDFObjects` implements some basic functions to |
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* manage these objects. |
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*/ |
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var PDFObjects = (function() { |
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function PDFObjects() { |
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this.objs = {}; |
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} |
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PDFObjects.prototype = { |
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objs: null, |
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/** |
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* Internal function. |
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* Ensures there is an object defined for `objId`. Stores `data` on the |
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* object *if* it is created. |
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*/ |
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ensureObj: function(objId, data) { |
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if (!this.objs[objId]) { |
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return this.objs[objId] = new Promise(objId, data); |
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} else { |
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return this.objs[objId]; |
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} |
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}, |
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/** |
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* If called *without* callback, this returns the data of `objId` but the |
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* object needs to be resolved. If it isn't, this function throws. |
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* |
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* If called *with* a callback, the callback is called with the data of the |
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* object once the object is resolved. That means, if you call this |
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* function and the object is already resolved, the callback gets called |
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* right away. |
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*/ |
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get: function(objId, callback) { |
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// If there is a callback, then the get can be async and the object is |
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// not required to be resolved right now |
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if (callback) { |
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this.ensureObj(objId).then(callback); |
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} |
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// If there isn't a callback, the user expects to get the resolved data |
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// directly. |
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else { |
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var obj = this.objs[objId]; |
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// If there isn't an object yet or the object isn't resolved, then the |
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// data isn't ready yet! |
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if (!obj || !obj.isResolved) { |
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throw 'Requesting object that isn\'t resolved yet ' + objId; |
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} |
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// Direct access. |
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else { |
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return obj.data; |
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} |
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} |
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}, |
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/** |
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* Resolves the object `objId` with optional `data`. |
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*/ |
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resolve: function(objId, data) { |
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var objs = this.objs; |
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// In case there is a promise already on this object, just resolve it. |
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if (objs[objId]) { |
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objs[objId].resolve(data); |
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} else { |
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this.ensureObj(objId, data); |
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} |
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}, |
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onData: function(objId, callback) { |
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this.ensureObj(objId).onData(callback); |
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}, |
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isResolved: function(objId) { |
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var objs = this.objs; |
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if (!objs[objId]) { |
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return false; |
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} else { |
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return objs[objId].isResolved; |
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} |
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}, |
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hasData: function(objId) { |
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var objs = this.objs; |
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if (!objs[objId]) { |
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return false; |
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} else { |
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return objs[objId].hasData; |
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} |
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}, |
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/** |
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* Sets the data of an object but *doesn't* resolve it. |
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*/ |
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setData: function(objId, data) { |
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// Watchout! If you call `this.ensureObj(objId, data)` you'll gone create |
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// a *resolved* promise which shouldn't be the case! |
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this.ensureObj(objId).data = data; |
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} |
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}; |
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return PDFObjects; |
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})(); |
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/** |
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* 'Promise' object. |
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* Each object that is stored in PDFObjects is based on a Promise object that |
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* contains the status of the object and the data. There migth be situations, |
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* where a function want to use the value of an object, but it isn't ready at |
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* that time. To get a notification, once the object is ready to be used, s.o. |
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* can add a callback using the `then` method on the promise that then calls |
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* the callback once the object gets resolved. |
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* A promise can get resolved only once and only once the data of the promise |
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* can be set. If any of these happens twice or the data is required before |
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* it was set, an exception is throw. |
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*/ |
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var Promise = (function() { |
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var EMPTY_PROMISE = {}; |
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/** |
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* If `data` is passed in this constructor, the promise is created resolved. |
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* If there isn't data, it isn't resolved at the beginning. |
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*/ |
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function Promise(name, data) { |
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this.name = name; |
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// If you build a promise and pass in some data it's already resolved. |
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if (data != null) { |
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this.isResolved = true; |
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this._data = data; |
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this.hasData = true; |
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} else { |
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this.isResolved = false; |
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this._data = EMPTY_PROMISE; |
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} |
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this.callbacks = []; |
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}; |
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Promise.prototype = { |
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hasData: false, |
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set data(data) { |
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if (data === undefined) { |
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return; |
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} |
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if (this._data !== EMPTY_PROMISE) { |
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throw 'Promise ' + this.name + |
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': Cannot set the data of a promise twice'; |
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} |
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this._data = data; |
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this.hasData = true; |
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if (this.onDataCallback) { |
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this.onDataCallback(data); |
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} |
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}, |
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get data() { |
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if (this._data === EMPTY_PROMISE) { |
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throw 'Promise ' + this.name + ': Cannot get data that isn\'t set'; |
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} |
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return this._data; |
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}, |
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onData: function(callback) { |
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if (this._data !== EMPTY_PROMISE) { |
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callback(this._data); |
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} else { |
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this.onDataCallback = callback; |
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} |
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}, |
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resolve: function(data) { |
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if (this.isResolved) { |
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throw 'A Promise can be resolved only once ' + this.name; |
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} |
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this.isResolved = true; |
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this.data = data; |
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var callbacks = this.callbacks; |
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for (var i = 0; i < callbacks.length; i++) { |
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callbacks[i].call(null, data); |
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} |
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}, |
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then: function(callback) { |
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if (!callback) { |
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throw 'Requiring callback' + this.name; |
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} |
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// If the promise is already resolved, call the callback directly. |
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if (this.isResolved) { |
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var data = this.data; |
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callback.call(null, data); |
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} else { |
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this.callbacks.push(callback); |
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} |
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} |
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}; |
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return Promise; |
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})(); |
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