From c7771ed2ccebeba7682f437eb05199924b7065d6 Mon Sep 17 00:00:00 2001 From: Guillermo Date: Sun, 5 Jul 2015 23:37:47 -0700 Subject: [PATCH] reuse workers, added language detect --- lib/Tesseract.js | 160 +- worker/worker.js | 11671 +++++++++++++++++++++++++++++++++++++++++ worker_src/worker.js | 134 +- 3 files changed, 11886 insertions(+), 79 deletions(-) diff --git a/lib/Tesseract.js b/lib/Tesseract.js index 801f4de..f8f6488 100644 --- a/lib/Tesseract.js +++ b/lib/Tesseract.js @@ -1,79 +1,119 @@ -var Tesseract = {} +var Tesseract = (function(){ -Tesseract.recognize = function(image, options, callback){ - var lang = options.lang - if(typeof lang === "undefined"){ - lang = 'eng' - } + var Tesseract = {} + + var blob = new Blob(["importScripts('http://localhost:1234/master/worker/worker.js');"]); + console.log('localhost') + var worker = new Worker(window.URL.createObjectURL(blob)); + + var index = 0 + var handlers = [] - if (typeof options === 'string') { - lang = options - options = {} + worker.onmessage = function(e){ + // console.log(handlers, e) + var handler = handlers[e.data.index] + if(e.data.progress){ + handler.progress(e.data.progress) + } + else if(e.data.err){ + handler.reject(e.data.err) + handler.callback(e.data.err) + } + else { + handler.resolve(e.data.result) + handler.callback(null,e.data.result) + } } - if (typeof options === "function") { - callback = options - options = {} + function convertToImageData(image){ + if(image.getContext){ + image = image.getContext('2d'); + }else if(image.tagName == "IMG" || image.tagName == "VIDEO"){ + var c = document.createElement('canvas'); + if(image.tagName == "IMG"){ + c.width = image.naturalWidth; + c.height = image.naturalHeight; + }else if(image.tagName == "VIDEO"){ + c.width = image.videoWidth; + c.height = image.videoHeight; + } + var ctx = c.getContext('2d'); + ctx.drawImage(image, 0, 0); + image = ctx; + } + if(image.getImageData) image = image.getImageData(0, 0, image.canvas.width, image.canvas.height); + return image } + Tesseract.detect = function(image, progress, callback){ + image = convertToImageData(image) - if(image.getContext){ - image = image.getContext('2d'); - }else if(image.tagName == "IMG" || image.tagName == "VIDEO"){ - var c = document.createElement('canvas'); - if(image.tagName == "IMG"){ - c.width = image.naturalWidth; - c.height = image.naturalHeight; - }else if(image.tagName == "VIDEO"){ - c.width = image.videoWidth; - c.height = image.videoHeight; + if(typeof progress === "undefined"){ + progress = callback = new Function() } - var ctx = c.getContext('2d'); - ctx.drawImage(image, 0, 0); - image = ctx; - } - if(image.getImageData) image = image.getImageData(0, 0, image.canvas.width, image.canvas.height); + if (typeof callback === "undefined"){ + callback = progress + progress = new Function() + } - var blob = new Blob(["importScripts('https://cdn.rawgit.com/naptha/tesseract.js/master/worker/worker.js');"]); + var i = index++ - var worker = new Worker(window.URL.createObjectURL(blob)); + handlers[i] = { + resolve: new Function(), + reject: new Function() + } + handlers[i].callback = callback + handlers[i].progress = progress + + return new Promise(function(resolve, reject){ + handlers[i].resolve = resolve + handlers[i].reject = reject + worker.postMessage({index: i, fun: 'detect', image: image}) + }) + + } - var progress = (function(){ - if(typeof options.progress === 'function'){ - var p = options.progress - delete options.progress - return p + Tesseract.recognize = function(image, options, callback){ + var lang = options.lang + if(typeof lang === "undefined"){ + lang = 'eng' } - return function(){} - })() + if (typeof options === 'string') { + lang = options + options = {} + } - if(typeof callback === "function"){ - worker.onmessage = function(e){ - if(e.data.progress){ - progress(e.data.progress) - } - else{ - callback(e.data.err, e.data.result) - } + if (typeof options === "function") { + callback = options + options = {} } - worker.postMessage({image: image, lang: lang}) - } - else { - return new Promise(function(resolve, reject){ - worker.onmessage = function(e){ - if(e.data.progress){ - progress(e.data.progress) - } - else if(e.data.err){ - reject(e.data.err) - } - else { - resolve(e.data.result) - } + + image = convertToImageData(image) + + var i = index++ + + handlers[i] = { + resolve: new Function(), + reject: new Function() + } + handlers[i].callback = callback || new Function() + handlers[i].progress = (function(){ + if(typeof options.progress === 'function'){ + var p = options.progress + delete options.progress + return p } - worker.postMessage({image: image, lang: lang, options: options}) + return function(){} + })() + + return new Promise(function(resolve, reject){ + handlers[i].resolve = resolve + handlers[i].reject = reject + worker.postMessage({index: i, fun: 'recognize', image: image, lang: lang, options: options}) }) + } -} \ No newline at end of file + return Tesseract +})() \ No newline at end of file diff --git a/worker/worker.js b/worker/worker.js index cc68304..820b49d 100644 --- a/worker/worker.js +++ b/worker/worker.js @@ -581,3 +581,11674 @@ V.prototype.getWordFontAttributes=function(){var a=new hk,b=this.WordFontAttribu return Module; }; +(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 0 && this._count++ >= this._limit) + shouldCall = false + + if (shouldCall) this.callback(false, cursor.key, cursor.value) + if (cursor) cursor['continue']() +} + +Iterator.prototype._next = function (callback) { + if (!callback) return new Error('next() requires a callback argument') + if (!this._started) { + this.createIterator() + this._started = true + } + this.callback = callback +} + +},{"abstract-leveldown":6,"ltgt":11,"util":43}],3:[function(require,module,exports){ +(function (process){ +/* Copyright (c) 2013 Rod Vagg, MIT License */ + +function AbstractChainedBatch (db) { + this._db = db + this._operations = [] + this._written = false +} + +AbstractChainedBatch.prototype._checkWritten = function () { + if (this._written) + throw new Error('write() already called on this batch') +} + +AbstractChainedBatch.prototype.put = function (key, value) { + this._checkWritten() + + var err = this._db._checkKey(key, 'key', this._db._isBuffer) + if (err) + throw err + + if (!this._db._isBuffer(key)) key = String(key) + if (!this._db._isBuffer(value)) value = String(value) + + if (typeof this._put == 'function' ) + this._put(key, value) + else + this._operations.push({ type: 'put', key: key, value: value }) + + return this +} + +AbstractChainedBatch.prototype.del = function (key) { + this._checkWritten() + + var err = this._db._checkKey(key, 'key', this._db._isBuffer) + if (err) throw err + + if (!this._db._isBuffer(key)) key = String(key) + + if (typeof this._del == 'function' ) + this._del(key) + else + this._operations.push({ type: 'del', key: key }) + + return this +} + +AbstractChainedBatch.prototype.clear = function () { + this._checkWritten() + + this._operations = [] + + if (typeof this._clear == 'function' ) + this._clear() + + return this +} + +AbstractChainedBatch.prototype.write = function (options, callback) { + this._checkWritten() + + if (typeof options == 'function') + callback = options + if (typeof callback != 'function') + throw new Error('write() requires a callback argument') + if (typeof options != 'object') + options = {} + + this._written = true + + if (typeof this._write == 'function' ) + return this._write(callback) + + if (typeof this._db._batch == 'function') + return this._db._batch(this._operations, options, callback) + + process.nextTick(callback) +} + +module.exports = AbstractChainedBatch +}).call(this,require('_process')) +},{"_process":41}],4:[function(require,module,exports){ +(function (process){ +/* Copyright (c) 2013 Rod Vagg, MIT License */ + +function AbstractIterator (db) { + this.db = db + this._ended = false + this._nexting = false +} + +AbstractIterator.prototype.next = function (callback) { + var self = this + + if (typeof callback != 'function') + throw new Error('next() requires a callback argument') + + if (self._ended) + return callback(new Error('cannot call next() after end()')) + if (self._nexting) + return callback(new Error('cannot call next() before previous next() has completed')) + + self._nexting = true + if (typeof self._next == 'function') { + return self._next(function () { + self._nexting = false + callback.apply(null, arguments) + }) + } + + process.nextTick(function () { + self._nexting = false + callback() + }) +} + +AbstractIterator.prototype.end = function (callback) { + if (typeof callback != 'function') + throw new Error('end() requires a callback argument') + + if (this._ended) + return callback(new Error('end() already called on iterator')) + + this._ended = true + + if (typeof this._end == 'function') + return this._end(callback) + + process.nextTick(callback) +} + +module.exports = AbstractIterator + +}).call(this,require('_process')) +},{"_process":41}],5:[function(require,module,exports){ +(function (process,Buffer){ +/* Copyright (c) 2013 Rod Vagg, MIT License */ + +var xtend = require('xtend') + , AbstractIterator = require('./abstract-iterator') + , AbstractChainedBatch = require('./abstract-chained-batch') + +function AbstractLevelDOWN (location) { + if (!arguments.length || location === undefined) + throw new Error('constructor requires at least a location argument') + + if (typeof location != 'string') + throw new Error('constructor requires a location string argument') + + this.location = location + this.status = 'new' +} + +AbstractLevelDOWN.prototype.open = function (options, callback) { + var self = this + , oldStatus = this.status + + if (typeof options == 'function') + callback = options + + if (typeof callback != 'function') + throw new Error('open() requires a callback argument') + + if (typeof options != 'object') + options = {} + + options.createIfMissing = options.createIfMissing != false + options.errorIfExists = !!options.errorIfExists + + if (typeof this._open == 'function') { + this.status = 'opening' + this._open(options, function (err) { + if (err) { + self.status = oldStatus + return callback(err) + } + self.status = 'open' + callback() + }) + } else { + this.status = 'open' + process.nextTick(callback) + } +} + +AbstractLevelDOWN.prototype.close = function (callback) { + var self = this + , oldStatus = this.status + + if (typeof callback != 'function') + throw new Error('close() requires a callback argument') + + if (typeof this._close == 'function') { + this.status = 'closing' + this._close(function (err) { + if (err) { + self.status = oldStatus + return callback(err) + } + self.status = 'closed' + callback() + }) + } else { + this.status = 'closed' + process.nextTick(callback) + } +} + +AbstractLevelDOWN.prototype.get = function (key, options, callback) { + var err + + if (typeof options == 'function') + callback = options + + if (typeof callback != 'function') + throw new Error('get() requires a callback argument') + + if (err = this._checkKey(key, 'key', this._isBuffer)) + return callback(err) + + if (!this._isBuffer(key)) + key = String(key) + + if (typeof options != 'object') + options = {} + + options.asBuffer = options.asBuffer != false + + if (typeof this._get == 'function') + return this._get(key, options, callback) + + process.nextTick(function () { callback(new Error('NotFound')) }) +} + +AbstractLevelDOWN.prototype.put = function (key, value, options, callback) { + var err + + if (typeof options == 'function') + callback = options + + if (typeof callback != 'function') + throw new Error('put() requires a callback argument') + + if (err = this._checkKey(key, 'key', this._isBuffer)) + return callback(err) + + if (!this._isBuffer(key)) + key = String(key) + + // coerce value to string in node, don't touch it in browser + // (indexeddb can store any JS type) + if (value != null && !this._isBuffer(value) && !process.browser) + value = String(value) + + if (typeof options != 'object') + options = {} + + if (typeof this._put == 'function') + return this._put(key, value, options, callback) + + process.nextTick(callback) +} + +AbstractLevelDOWN.prototype.del = function (key, options, callback) { + var err + + if (typeof options == 'function') + callback = options + + if (typeof callback != 'function') + throw new Error('del() requires a callback argument') + + if (err = this._checkKey(key, 'key', this._isBuffer)) + return callback(err) + + if (!this._isBuffer(key)) + key = String(key) + + if (typeof options != 'object') + options = {} + + if (typeof this._del == 'function') + return this._del(key, options, callback) + + process.nextTick(callback) +} + +AbstractLevelDOWN.prototype.batch = function (array, options, callback) { + if (!arguments.length) + return this._chainedBatch() + + if (typeof options == 'function') + callback = options + + if (typeof array == 'function') + callback = array + + if (typeof callback != 'function') + throw new Error('batch(array) requires a callback argument') + + if (!Array.isArray(array)) + return callback(new Error('batch(array) requires an array argument')) + + if (!options || typeof options != 'object') + options = {} + + var i = 0 + , l = array.length + , e + , err + + for (; i < l; i++) { + e = array[i] + if (typeof e != 'object') + continue + + if (err = this._checkKey(e.type, 'type', this._isBuffer)) + return callback(err) + + if (err = this._checkKey(e.key, 'key', this._isBuffer)) + return callback(err) + } + + if (typeof this._batch == 'function') + return this._batch(array, options, callback) + + process.nextTick(callback) +} + +//TODO: remove from here, not a necessary primitive +AbstractLevelDOWN.prototype.approximateSize = function (start, end, callback) { + if ( start == null + || end == null + || typeof start == 'function' + || typeof end == 'function') { + throw new Error('approximateSize() requires valid `start`, `end` and `callback` arguments') + } + + if (typeof callback != 'function') + throw new Error('approximateSize() requires a callback argument') + + if (!this._isBuffer(start)) + start = String(start) + + if (!this._isBuffer(end)) + end = String(end) + + if (typeof this._approximateSize == 'function') + return this._approximateSize(start, end, callback) + + process.nextTick(function () { + callback(null, 0) + }) +} + +AbstractLevelDOWN.prototype._setupIteratorOptions = function (options) { + var self = this + + options = xtend(options) + + ;[ 'start', 'end', 'gt', 'gte', 'lt', 'lte' ].forEach(function (o) { + if (options[o] && self._isBuffer(options[o]) && options[o].length === 0) + delete options[o] + }) + + options.reverse = !!options.reverse + options.keys = options.keys != false + options.values = options.values != false + options.limit = 'limit' in options ? options.limit : -1 + options.keyAsBuffer = options.keyAsBuffer != false + options.valueAsBuffer = options.valueAsBuffer != false + + return options +} + +AbstractLevelDOWN.prototype.iterator = function (options) { + if (typeof options != 'object') + options = {} + + options = this._setupIteratorOptions(options) + + if (typeof this._iterator == 'function') + return this._iterator(options) + + return new AbstractIterator(this) +} + +AbstractLevelDOWN.prototype._chainedBatch = function () { + return new AbstractChainedBatch(this) +} + +AbstractLevelDOWN.prototype._isBuffer = function (obj) { + return Buffer.isBuffer(obj) +} + +AbstractLevelDOWN.prototype._checkKey = function (obj, type) { + + if (obj === null || obj === undefined) + return new Error(type + ' cannot be `null` or `undefined`') + + if (this._isBuffer(obj)) { + if (obj.length === 0) + return new Error(type + ' cannot be an empty Buffer') + } else if (String(obj) === '') + return new Error(type + ' cannot be an empty String') +} + +module.exports = AbstractLevelDOWN + +}).call(this,require('_process'),require("buffer").Buffer) +},{"./abstract-chained-batch":3,"./abstract-iterator":4,"_process":41,"buffer":36,"xtend":8}],6:[function(require,module,exports){ +exports.AbstractLevelDOWN = require('./abstract-leveldown') +exports.AbstractIterator = require('./abstract-iterator') +exports.AbstractChainedBatch = require('./abstract-chained-batch') +exports.isLevelDOWN = require('./is-leveldown') + +},{"./abstract-chained-batch":3,"./abstract-iterator":4,"./abstract-leveldown":5,"./is-leveldown":7}],7:[function(require,module,exports){ +const AbstractLevelDOWN = require('./abstract-leveldown') + +function isLevelDOWN (db) { + if (!db || typeof db !== 'object') + return false + return Object.keys(AbstractLevelDOWN.prototype).filter(function (name) { + // TODO remove approximateSize check when method is gone + return name[0] != '_' && name != 'approximateSize' + }).every(function (name) { + return typeof db[name] == 'function' + }) +} + +module.exports = isLevelDOWN + +},{"./abstract-leveldown":5}],8:[function(require,module,exports){ +module.exports = extend + +function extend() { + var target = {} + + for (var i = 0; i < arguments.length; i++) { + var source = arguments[i] + + for (var key in source) { + if (source.hasOwnProperty(key)) { + target[key] = source[key] + } + } + } + + return target +} + +},{}],9:[function(require,module,exports){ +/*global window:false, self:false, define:false, module:false */ + +/** + * @license IDBWrapper - A cross-browser wrapper for IndexedDB + * Copyright (c) 2011 - 2015 Jens Arps + * http://jensarps.de/ + * + * Licensed under the MIT (X11) license + */ + +(function (name, definition, global) { + if (typeof define === 'function') { + define(definition); + } else if (typeof module !== 'undefined' && module.exports) { + module.exports = definition(); + } else { + global[name] = definition(); + } +})('IDBStore', function () { + + 'use strict'; + + var defaultErrorHandler = function (error) { + throw error; + }; + var defaultSuccessHandler = function () {}; + + var defaults = { + storeName: 'Store', + storePrefix: 'IDBWrapper-', + dbVersion: 1, + keyPath: 'id', + autoIncrement: true, + onStoreReady: function () { + }, + onError: defaultErrorHandler, + indexes: [] + }; + + /** + * + * The IDBStore constructor + * + * @constructor + * @name IDBStore + * @version 1.5 + * + * @param {Object} [kwArgs] An options object used to configure the store and + * set callbacks + * @param {String} [kwArgs.storeName='Store'] The name of the store + * @param {String} [kwArgs.storePrefix='IDBWrapper-'] A prefix that is + * internally used to construct the name of the database, which will be + * kwArgs.storePrefix + kwArgs.storeName + * @param {Number} [kwArgs.dbVersion=1] The version of the store + * @param {String} [kwArgs.keyPath='id'] The key path to use. If you want to + * setup IDBWrapper to work with out-of-line keys, you need to set this to + * `null` + * @param {Boolean} [kwArgs.autoIncrement=true] If set to true, IDBStore will + * automatically make sure a unique keyPath value is present on each object + * that is stored. + * @param {Function} [kwArgs.onStoreReady] A callback to be called when the + * store is ready to be used. + * @param {Function} [kwArgs.onError=throw] A callback to be called when an + * error occurred during instantiation of the store. + * @param {Array} [kwArgs.indexes=[]] An array of indexData objects + * defining the indexes to use with the store. For every index to be used + * one indexData object needs to be passed in the array. + * An indexData object is defined as follows: + * @param {Object} [kwArgs.indexes.indexData] An object defining the index to + * use + * @param {String} kwArgs.indexes.indexData.name The name of the index + * @param {String} [kwArgs.indexes.indexData.keyPath] The key path of the index + * @param {Boolean} [kwArgs.indexes.indexData.unique] Whether the index is unique + * @param {Boolean} [kwArgs.indexes.indexData.multiEntry] Whether the index is multi entry + * @param {Function} [onStoreReady] A callback to be called when the store + * is ready to be used. + * @example + // create a store for customers with an additional index over the + // `lastname` property. + var myCustomerStore = new IDBStore({ + dbVersion: 1, + storeName: 'customer-index', + keyPath: 'customerid', + autoIncrement: true, + onStoreReady: populateTable, + indexes: [ + { name: 'lastname', keyPath: 'lastname', unique: false, multiEntry: false } + ] + }); + * @example + // create a generic store + var myCustomerStore = new IDBStore({ + storeName: 'my-data-store', + onStoreReady: function(){ + // start working with the store. + } + }); + */ + var IDBStore = function (kwArgs, onStoreReady) { + + if (typeof onStoreReady == 'undefined' && typeof kwArgs == 'function') { + onStoreReady = kwArgs; + } + if (Object.prototype.toString.call(kwArgs) != '[object Object]') { + kwArgs = {}; + } + + for (var key in defaults) { + this[key] = typeof kwArgs[key] != 'undefined' ? kwArgs[key] : defaults[key]; + } + + this.dbName = this.storePrefix + this.storeName; + this.dbVersion = parseInt(this.dbVersion, 10) || 1; + + onStoreReady && (this.onStoreReady = onStoreReady); + + var env = typeof window == 'object' ? window : self; + this.idb = env.indexedDB || env.webkitIndexedDB || env.mozIndexedDB || env.shimIndexedDB; + this.keyRange = env.IDBKeyRange || env.webkitIDBKeyRange || env.mozIDBKeyRange; + + this.features = { + hasAutoIncrement: !env.mozIndexedDB + }; + + this.consts = { + 'READ_ONLY': 'readonly', + 'READ_WRITE': 'readwrite', + 'VERSION_CHANGE': 'versionchange', + 'NEXT': 'next', + 'NEXT_NO_DUPLICATE': 'nextunique', + 'PREV': 'prev', + 'PREV_NO_DUPLICATE': 'prevunique' + }; + + this.openDB(); + }; + + IDBStore.prototype = /** @lends IDBStore */ { + + /** + * A pointer to the IDBStore ctor + * + * @type IDBStore + */ + constructor: IDBStore, + + /** + * The version of IDBStore + * + * @type String + */ + version: '1.5', + + /** + * A reference to the IndexedDB object + * + * @type Object + */ + db: null, + + /** + * The full name of the IndexedDB used by IDBStore, composed of + * this.storePrefix + this.storeName + * + * @type String + */ + dbName: null, + + /** + * The version of the IndexedDB used by IDBStore + * + * @type Number + */ + dbVersion: null, + + /** + * A reference to the objectStore used by IDBStore + * + * @type Object + */ + store: null, + + /** + * The store name + * + * @type String + */ + storeName: null, + + /** + * The prefix to prepend to the store name + * + * @type String + */ + storePrefix: null, + + /** + * The key path + * + * @type String + */ + keyPath: null, + + /** + * Whether IDBStore uses autoIncrement + * + * @type Boolean + */ + autoIncrement: null, + + /** + * The indexes used by IDBStore + * + * @type Array + */ + indexes: null, + + /** + * A hashmap of features of the used IDB implementation + * + * @type Object + * @proprty {Boolean} autoIncrement If the implementation supports + * native auto increment + */ + features: null, + + /** + * The callback to be called when the store is ready to be used + * + * @type Function + */ + onStoreReady: null, + + /** + * The callback to be called if an error occurred during instantiation + * of the store + * + * @type Function + */ + onError: null, + + /** + * The internal insertID counter + * + * @type Number + * @private + */ + _insertIdCount: 0, + + /** + * Opens an IndexedDB; called by the constructor. + * + * Will check if versions match and compare provided index configuration + * with existing ones, and update indexes if necessary. + * + * Will call this.onStoreReady() if everything went well and the store + * is ready to use, and this.onError() is something went wrong. + * + * @private + * + */ + openDB: function () { + + var openRequest = this.idb.open(this.dbName, this.dbVersion); + var preventSuccessCallback = false; + + openRequest.onerror = function (error) { + + var gotVersionErr = false; + if ('error' in error.target) { + gotVersionErr = error.target.error.name == 'VersionError'; + } else if ('errorCode' in error.target) { + gotVersionErr = error.target.errorCode == 12; + } + + if (gotVersionErr) { + this.onError(new Error('The version number provided is lower than the existing one.')); + } else { + this.onError(error); + } + }.bind(this); + + openRequest.onsuccess = function (event) { + + if (preventSuccessCallback) { + return; + } + + if(this.db){ + this.onStoreReady(); + return; + } + + this.db = event.target.result; + + if(typeof this.db.version == 'string'){ + this.onError(new Error('The IndexedDB implementation in this browser is outdated. Please upgrade your browser.')); + return; + } + + if(!this.db.objectStoreNames.contains(this.storeName)){ + // We should never ever get here. + // Lets notify the user anyway. + this.onError(new Error('Something is wrong with the IndexedDB implementation in this browser. Please upgrade your browser.')); + return; + } + + var emptyTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); + this.store = emptyTransaction.objectStore(this.storeName); + + // check indexes + var existingIndexes = Array.prototype.slice.call(this.getIndexList()); + this.indexes.forEach(function(indexData){ + var indexName = indexData.name; + + if(!indexName){ + preventSuccessCallback = true; + this.onError(new Error('Cannot create index: No index name given.')); + return; + } + + this.normalizeIndexData(indexData); + + if(this.hasIndex(indexName)){ + // check if it complies + var actualIndex = this.store.index(indexName); + var complies = this.indexComplies(actualIndex, indexData); + if(!complies){ + preventSuccessCallback = true; + this.onError(new Error('Cannot modify index "' + indexName + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); + } + + existingIndexes.splice(existingIndexes.indexOf(indexName), 1); + } else { + preventSuccessCallback = true; + this.onError(new Error('Cannot create new index "' + indexName + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); + } + + }, this); + + if (existingIndexes.length) { + preventSuccessCallback = true; + this.onError(new Error('Cannot delete index(es) "' + existingIndexes.toString() + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); + } + + preventSuccessCallback || this.onStoreReady(); + }.bind(this); + + openRequest.onupgradeneeded = function(/* IDBVersionChangeEvent */ event){ + + this.db = event.target.result; + + if(this.db.objectStoreNames.contains(this.storeName)){ + this.store = event.target.transaction.objectStore(this.storeName); + } else { + var optionalParameters = { autoIncrement: this.autoIncrement }; + if (this.keyPath !== null) { + optionalParameters.keyPath = this.keyPath; + } + this.store = this.db.createObjectStore(this.storeName, optionalParameters); + } + + var existingIndexes = Array.prototype.slice.call(this.getIndexList()); + this.indexes.forEach(function(indexData){ + var indexName = indexData.name; + + if(!indexName){ + preventSuccessCallback = true; + this.onError(new Error('Cannot create index: No index name given.')); + } + + this.normalizeIndexData(indexData); + + if(this.hasIndex(indexName)){ + // check if it complies + var actualIndex = this.store.index(indexName); + var complies = this.indexComplies(actualIndex, indexData); + if(!complies){ + // index differs, need to delete and re-create + this.store.deleteIndex(indexName); + this.store.createIndex(indexName, indexData.keyPath, { unique: indexData.unique, multiEntry: indexData.multiEntry }); + } + + existingIndexes.splice(existingIndexes.indexOf(indexName), 1); + } else { + this.store.createIndex(indexName, indexData.keyPath, { unique: indexData.unique, multiEntry: indexData.multiEntry }); + } + + }, this); + + if (existingIndexes.length) { + existingIndexes.forEach(function(_indexName){ + this.store.deleteIndex(_indexName); + }, this); + } + + }.bind(this); + }, + + /** + * Deletes the database used for this store if the IDB implementations + * provides that functionality. + * + * @param {Function} [onSuccess] A callback that is called if deletion + * was successful. + * @param {Function} [onError] A callback that is called if deletion + * failed. + */ + deleteDatabase: function (onSuccess, onError) { + if (this.idb.deleteDatabase) { + this.db.close(); + var deleteRequest = this.idb.deleteDatabase(this.dbName); + deleteRequest.onsuccess = onSuccess; + deleteRequest.onerror = onError; + } else { + onError(new Error('Browser does not support IndexedDB deleteDatabase!')); + } + }, + + /********************* + * data manipulation * + *********************/ + + /** + * Puts an object into the store. If an entry with the given id exists, + * it will be overwritten. This method has a different signature for inline + * keys and out-of-line keys; please see the examples below. + * + * @param {*} [key] The key to store. This is only needed if IDBWrapper + * is set to use out-of-line keys. For inline keys - the default scenario - + * this can be omitted. + * @param {Object} value The data object to store. + * @param {Function} [onSuccess] A callback that is called if insertion + * was successful. + * @param {Function} [onError] A callback that is called if insertion + * failed. + * @returns {IDBTransaction} The transaction used for this operation. + * @example + // Storing an object, using inline keys (the default scenario): + var myCustomer = { + customerid: 2346223, + lastname: 'Doe', + firstname: 'John' + }; + myCustomerStore.put(myCustomer, mySuccessHandler, myErrorHandler); + // Note that passing success- and error-handlers is optional. + * @example + // Storing an object, using out-of-line keys: + var myCustomer = { + lastname: 'Doe', + firstname: 'John' + }; + myCustomerStore.put(2346223, myCustomer, mySuccessHandler, myErrorHandler); + // Note that passing success- and error-handlers is optional. + */ + put: function (key, value, onSuccess, onError) { + if (this.keyPath !== null) { + onError = onSuccess; + onSuccess = value; + value = key; + } + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + var hasSuccess = false, + result = null, + putRequest; + + var putTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + putTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + putTransaction.onabort = onError; + putTransaction.onerror = onError; + + if (this.keyPath !== null) { // in-line keys + this._addIdPropertyIfNeeded(value); + putRequest = putTransaction.objectStore(this.storeName).put(value); + } else { // out-of-line keys + putRequest = putTransaction.objectStore(this.storeName).put(value, key); + } + putRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + putRequest.onerror = onError; + + return putTransaction; + }, + + /** + * Retrieves an object from the store. If no entry exists with the given id, + * the success handler will be called with null as first and only argument. + * + * @param {*} key The id of the object to fetch. + * @param {Function} [onSuccess] A callback that is called if fetching + * was successful. Will receive the object as only argument. + * @param {Function} [onError] A callback that will be called if an error + * occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + get: function (key, onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + var hasSuccess = false, + result = null; + + var getTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); + getTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + getTransaction.onabort = onError; + getTransaction.onerror = onError; + var getRequest = getTransaction.objectStore(this.storeName).get(key); + getRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + getRequest.onerror = onError; + + return getTransaction; + }, + + /** + * Removes an object from the store. + * + * @param {*} key The id of the object to remove. + * @param {Function} [onSuccess] A callback that is called if the removal + * was successful. + * @param {Function} [onError] A callback that will be called if an error + * occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + remove: function (key, onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + var hasSuccess = false, + result = null; + + var removeTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + removeTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + removeTransaction.onabort = onError; + removeTransaction.onerror = onError; + + var deleteRequest = removeTransaction.objectStore(this.storeName)['delete'](key); + deleteRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + deleteRequest.onerror = onError; + + return removeTransaction; + }, + + /** + * Runs a batch of put and/or remove operations on the store. + * + * @param {Array} dataArray An array of objects containing the operation to run + * and the data object (for put operations). + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @returns {IDBTransaction} The transaction used for this operation. + */ + batch: function (dataArray, onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + if(Object.prototype.toString.call(dataArray) != '[object Array]'){ + onError(new Error('dataArray argument must be of type Array.')); + } + var batchTransaction = this.db.transaction([this.storeName] , this.consts.READ_WRITE); + batchTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(hasSuccess); + }; + batchTransaction.onabort = onError; + batchTransaction.onerror = onError; + + var count = dataArray.length; + var called = false; + var hasSuccess = false; + + var onItemSuccess = function () { + count--; + if (count === 0 && !called) { + called = true; + hasSuccess = true; + } + }; + + dataArray.forEach(function (operation) { + var type = operation.type; + var key = operation.key; + var value = operation.value; + + var onItemError = function (err) { + batchTransaction.abort(); + if (!called) { + called = true; + onError(err, type, key); + } + }; + + if (type == 'remove') { + var deleteRequest = batchTransaction.objectStore(this.storeName)['delete'](key); + deleteRequest.onsuccess = onItemSuccess; + deleteRequest.onerror = onItemError; + } else if (type == 'put') { + var putRequest; + if (this.keyPath !== null) { // in-line keys + this._addIdPropertyIfNeeded(value); + putRequest = batchTransaction.objectStore(this.storeName).put(value); + } else { // out-of-line keys + putRequest = batchTransaction.objectStore(this.storeName).put(value, key); + } + putRequest.onsuccess = onItemSuccess; + putRequest.onerror = onItemError; + } + }, this); + + return batchTransaction; + }, + + /** + * Takes an array of objects and stores them in a single transaction. + * + * @param {Array} dataArray An array of objects to store + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @returns {IDBTransaction} The transaction used for this operation. + */ + putBatch: function (dataArray, onSuccess, onError) { + var batchData = dataArray.map(function(item){ + return { type: 'put', value: item }; + }); + + return this.batch(batchData, onSuccess, onError); + }, + + /** + * Like putBatch, takes an array of objects and stores them in a single + * transaction, but allows processing of the result values. Returns the + * processed records containing the key for newly created records to the + * onSuccess calllback instead of only returning true or false for success. + * In addition, added the option for the caller to specify a key field that + * should be set to the newly created key. + * + * @param {Array} dataArray An array of objects to store + * @param {Object} [options] An object containing optional options + * @param {String} [options.keyField=this.keyPath] Specifies a field in the record to update + * with the auto-incrementing key. Defaults to the store's keyPath. + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @returns {IDBTransaction} The transaction used for this operation. + * + */ + upsertBatch: function (dataArray, options, onSuccess, onError) { + // handle `dataArray, onSuccess, onError` signature + if (typeof options == 'function') { + onSuccess = options; + onError = onSuccess; + options = {}; + } + + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + options || (options = {}); + + if (Object.prototype.toString.call(dataArray) != '[object Array]') { + onError(new Error('dataArray argument must be of type Array.')); + } + var batchTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + batchTransaction.oncomplete = function () { + if (hasSuccess) { + onSuccess(dataArray); + } else { + onError(false); + } + }; + batchTransaction.onabort = onError; + batchTransaction.onerror = onError; + + var keyField = options.keyField || this.keyPath; + var count = dataArray.length; + var called = false; + var hasSuccess = false; + var index = 0; // assume success callbacks are executed in order + + var onItemSuccess = function (event) { + var record = dataArray[index++]; + record[keyField] = event.target.result; + + count--; + if (count === 0 && !called) { + called = true; + hasSuccess = true; + } + }; + + dataArray.forEach(function (record) { + var key = record.key; + + var onItemError = function (err) { + batchTransaction.abort(); + if (!called) { + called = true; + onError(err); + } + }; + + var putRequest; + if (this.keyPath !== null) { // in-line keys + this._addIdPropertyIfNeeded(record); + putRequest = batchTransaction.objectStore(this.storeName).put(record); + } else { // out-of-line keys + putRequest = batchTransaction.objectStore(this.storeName).put(record, key); + } + putRequest.onsuccess = onItemSuccess; + putRequest.onerror = onItemError; + }, this); + + return batchTransaction; + }, + + /** + * Takes an array of keys and removes matching objects in a single + * transaction. + * + * @param {Array} keyArray An array of keys to remove + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @returns {IDBTransaction} The transaction used for this operation. + */ + removeBatch: function (keyArray, onSuccess, onError) { + var batchData = keyArray.map(function(key){ + return { type: 'remove', key: key }; + }); + + return this.batch(batchData, onSuccess, onError); + }, + + /** + * Takes an array of keys and fetches matching objects + * + * @param {Array} keyArray An array of keys identifying the objects to fetch + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @param {String} [arrayType='sparse'] The type of array to pass to the + * success handler. May be one of 'sparse', 'dense' or 'skip'. Defaults to + * 'sparse'. This parameter specifies how to handle the situation if a get + * operation did not throw an error, but there was no matching object in + * the database. In most cases, 'sparse' provides the most desired + * behavior. See the examples for details. + * @returns {IDBTransaction} The transaction used for this operation. + * @example + // given that there are two objects in the database with the keypath + // values 1 and 2, and the call looks like this: + myStore.getBatch([1, 5, 2], onError, function (data) { … }, arrayType); + + // this is what the `data` array will be like: + + // arrayType == 'sparse': + // data is a sparse array containing two entries and having a length of 3: + [Object, 2: Object] + 0: Object + 2: Object + length: 3 + __proto__: Array[0] + // calling forEach on data will result in the callback being called two + // times, with the index parameter matching the index of the key in the + // keyArray. + + // arrayType == 'dense': + // data is a dense array containing three entries and having a length of 3, + // where data[1] is of type undefined: + [Object, undefined, Object] + 0: Object + 1: undefined + 2: Object + length: 3 + __proto__: Array[0] + // calling forEach on data will result in the callback being called three + // times, with the index parameter matching the index of the key in the + // keyArray, but the second call will have undefined as first argument. + + // arrayType == 'skip': + // data is a dense array containing two entries and having a length of 2: + [Object, Object] + 0: Object + 1: Object + length: 2 + __proto__: Array[0] + // calling forEach on data will result in the callback being called two + // times, with the index parameter not matching the index of the key in the + // keyArray. + */ + getBatch: function (keyArray, onSuccess, onError, arrayType) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + arrayType || (arrayType = 'sparse'); + + if(Object.prototype.toString.call(keyArray) != '[object Array]'){ + onError(new Error('keyArray argument must be of type Array.')); + } + var batchTransaction = this.db.transaction([this.storeName] , this.consts.READ_ONLY); + batchTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + batchTransaction.onabort = onError; + batchTransaction.onerror = onError; + + var data = []; + var count = keyArray.length; + var called = false; + var hasSuccess = false; + var result = null; + + var onItemSuccess = function (event) { + if (event.target.result || arrayType == 'dense') { + data.push(event.target.result); + } else if (arrayType == 'sparse') { + data.length++; + } + count--; + if (count === 0) { + called = true; + hasSuccess = true; + result = data; + } + }; + + keyArray.forEach(function (key) { + + var onItemError = function (err) { + called = true; + result = err; + onError(err); + batchTransaction.abort(); + }; + + var getRequest = batchTransaction.objectStore(this.storeName).get(key); + getRequest.onsuccess = onItemSuccess; + getRequest.onerror = onItemError; + + }, this); + + return batchTransaction; + }, + + /** + * Fetches all entries in the store. + * + * @param {Function} [onSuccess] A callback that is called if the operation + * was successful. Will receive an array of objects. + * @param {Function} [onError] A callback that will be called if an error + * occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + getAll: function (onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + var getAllTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); + var store = getAllTransaction.objectStore(this.storeName); + if (store.getAll) { + this._getAllNative(getAllTransaction, store, onSuccess, onError); + } else { + this._getAllCursor(getAllTransaction, store, onSuccess, onError); + } + + return getAllTransaction; + }, + + /** + * Implements getAll for IDB implementations that have a non-standard + * getAll() method. + * + * @param {Object} getAllTransaction An open READ transaction. + * @param {Object} store A reference to the store. + * @param {Function} onSuccess A callback that will be called if the + * operation was successful. + * @param {Function} onError A callback that will be called if an + * error occurred during the operation. + * @private + */ + _getAllNative: function (getAllTransaction, store, onSuccess, onError) { + var hasSuccess = false, + result = null; + + getAllTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + getAllTransaction.onabort = onError; + getAllTransaction.onerror = onError; + + var getAllRequest = store.getAll(); + getAllRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + getAllRequest.onerror = onError; + }, + + /** + * Implements getAll for IDB implementations that do not have a getAll() + * method. + * + * @param {Object} getAllTransaction An open READ transaction. + * @param {Object} store A reference to the store. + * @param {Function} onSuccess A callback that will be called if the + * operation was successful. + * @param {Function} onError A callback that will be called if an + * error occurred during the operation. + * @private + */ + _getAllCursor: function (getAllTransaction, store, onSuccess, onError) { + var all = [], + hasSuccess = false, + result = null; + + getAllTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + getAllTransaction.onabort = onError; + getAllTransaction.onerror = onError; + + var cursorRequest = store.openCursor(); + cursorRequest.onsuccess = function (event) { + var cursor = event.target.result; + if (cursor) { + all.push(cursor.value); + cursor['continue'](); + } + else { + hasSuccess = true; + result = all; + } + }; + cursorRequest.onError = onError; + }, + + /** + * Clears the store, i.e. deletes all entries in the store. + * + * @param {Function} [onSuccess] A callback that will be called if the + * operation was successful. + * @param {Function} [onError] A callback that will be called if an + * error occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + clear: function (onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + var hasSuccess = false, + result = null; + + var clearTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + clearTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + clearTransaction.onabort = onError; + clearTransaction.onerror = onError; + + var clearRequest = clearTransaction.objectStore(this.storeName).clear(); + clearRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + clearRequest.onerror = onError; + + return clearTransaction; + }, + + /** + * Checks if an id property needs to present on a object and adds one if + * necessary. + * + * @param {Object} dataObj The data object that is about to be stored + * @private + */ + _addIdPropertyIfNeeded: function (dataObj) { + if (!this.features.hasAutoIncrement && typeof dataObj[this.keyPath] == 'undefined') { + dataObj[this.keyPath] = this._insertIdCount++ + Date.now(); + } + }, + + /************ + * indexing * + ************/ + + /** + * Returns a DOMStringList of index names of the store. + * + * @return {DOMStringList} The list of index names + */ + getIndexList: function () { + return this.store.indexNames; + }, + + /** + * Checks if an index with the given name exists in the store. + * + * @param {String} indexName The name of the index to look for + * @return {Boolean} Whether the store contains an index with the given name + */ + hasIndex: function (indexName) { + return this.store.indexNames.contains(indexName); + }, + + /** + * Normalizes an object containing index data and assures that all + * properties are set. + * + * @param {Object} indexData The index data object to normalize + * @param {String} indexData.name The name of the index + * @param {String} [indexData.keyPath] The key path of the index + * @param {Boolean} [indexData.unique] Whether the index is unique + * @param {Boolean} [indexData.multiEntry] Whether the index is multi entry + */ + normalizeIndexData: function (indexData) { + indexData.keyPath = indexData.keyPath || indexData.name; + indexData.unique = !!indexData.unique; + indexData.multiEntry = !!indexData.multiEntry; + }, + + /** + * Checks if an actual index complies with an expected index. + * + * @param {Object} actual The actual index found in the store + * @param {Object} expected An Object describing an expected index + * @return {Boolean} Whether both index definitions are identical + */ + indexComplies: function (actual, expected) { + var complies = ['keyPath', 'unique', 'multiEntry'].every(function (key) { + // IE10 returns undefined for no multiEntry + if (key == 'multiEntry' && actual[key] === undefined && expected[key] === false) { + return true; + } + // Compound keys + if (key == 'keyPath' && Object.prototype.toString.call(expected[key]) == '[object Array]') { + var exp = expected.keyPath; + var act = actual.keyPath; + + // IE10 can't handle keyPath sequences and stores them as a string. + // The index will be unusable there, but let's still return true if + // the keyPath sequence matches. + if (typeof act == 'string') { + return exp.toString() == act; + } + + // Chrome/Opera stores keyPath squences as DOMStringList, Firefox + // as Array + if ( ! (typeof act.contains == 'function' || typeof act.indexOf == 'function') ) { + return false; + } + + if (act.length !== exp.length) { + return false; + } + + for (var i = 0, m = exp.length; i b ? 1 : 0 +} + +function has(obj, key) { + return Object.hasOwnProperty.call(obj, key) +} + +// to be compatible with the current abstract-leveldown tests +// nullish or empty strings. +// I could use !!val but I want to permit numbers and booleans, +// if possible. + +function isDef (val) { + return val !== undefined && val !== '' +} + +function has (range, name) { + return Object.hasOwnProperty.call(range, name) +} + +function hasKey(range, name) { + return Object.hasOwnProperty.call(range, name) && name +} + +var lowerBoundKey = exports.lowerBoundKey = function (range) { + return ( + hasKey(range, 'gt') + || hasKey(range, 'gte') + || hasKey(range, 'min') + || (range.reverse ? hasKey(range, 'end') : hasKey(range, 'start')) + || undefined + ) +} + +var lowerBound = exports.lowerBound = function (range) { + var k = lowerBoundKey(range) + return k && range[k] + return ( + has(range, 'gt') ? range.gt + : has(range, 'gte') ? range.gte + : has(range, 'min') ? range.min + : has(range, 'start') && !range.reverse ? range.start + : has(range, 'end') && range.reverse ? range.end + : undefined + ) +} + +exports.lowerBoundInclusive = function (range) { + return has(range, 'gt') ? false : true +} + +exports.upperBoundInclusive = + function (range) { + return has(range, 'lt') || !range.minEx ? false : true + } + +var lowerBoundExclusive = exports.lowerBoundExclusive = + function (range) { + return has(range, 'gt') || range.minEx ? true : false + } + +var upperBoundExclusive = exports.upperBoundExclusive = + function (range) { + return has(range, 'lt') ? true : false + } + +var upperBoundKey = exports.upperBoundKey = function (range) { + return ( + hasKey(range, 'lt') + || hasKey(range, 'lte') + || hasKey(range, 'max') + || (range.reverse ? hasKey(range, 'start') : hasKey(range, 'end')) + || undefined + ) +} + +var upperBound = exports.upperBound = function (range) { + var k = upperBoundKey(range) + return k && range[k] +} + +function id (e) { return e } + +exports.toLtgt = function (range, _range, map, lower, upper) { + _range = _range || {} + map = map || id + var defaults = arguments.length > 3 + var lb = exports.lowerBoundKey(range) + var ub = exports.upperBoundKey(range) + if(lb) { + if(lb === 'gt') _range.gt = map(range.gt) + else _range.gte = map(range[lb]) + } + else if(defaults) + _range.gte = lower + + if(ub) { + if(ub === 'lt') _range.lt = map(range.lt) + else _range.lte = map(range[ub]) + } + else if(defaults) + _range.lte = upper + + _range.reverse = !!range.reverse + + return _range +} + +exports.contains = function (range, key, compare) { + compare = compare || exports.compare + + var lb = lowerBound(range) + if(isDef(lb)) { + var cmp = compare(key, lb) + if(cmp < 0 || (cmp === 0 && lowerBoundExclusive(range))) + return false + } + + var ub = upperBound(range) + if(isDef(ub)) { + var cmp = compare(key, ub) + if(cmp > 0 || (cmp === 0) && upperBoundExclusive(range)) + return false + } + + return true +} + +exports.filter = function (range, compare) { + return function (key) { + return exports.contains(range, key, compare) + } +} + +}).call(this,require("buffer").Buffer) +},{"buffer":36}],12:[function(require,module,exports){ +(function (Buffer){ +/** + * Convert a typed array to a Buffer without a copy + * + * Author: Feross Aboukhadijeh + * License: MIT + * + * `npm install typedarray-to-buffer` + */ + +module.exports = function (arr) { + if (typeof Buffer._augment === 'function' && Buffer.TYPED_ARRAY_SUPPORT) { + // If `Buffer` is from the `buffer` module and this browser supports typed arrays, + // then augment it with all the `Buffer` methods. + return Buffer._augment(arr) + } else { + // Otherwise, fallback to creating a `Buffer` with a copy. + return new Buffer(arr) + } +} + +}).call(this,require("buffer").Buffer) +},{"buffer":36}],13:[function(require,module,exports){ +module.exports = hasKeys + +function hasKeys(source) { + return source !== null && + (typeof source === "object" || + typeof source === "function") +} + +},{}],14:[function(require,module,exports){ +var Keys = require("object-keys") +var hasKeys = require("./has-keys") + +module.exports = extend + +function extend() { + var target = {} + + for (var i = 0; i < arguments.length; i++) { + var source = arguments[i] + + if (!hasKeys(source)) { + continue + } + + var keys = Keys(source) + + for (var j = 0; j < keys.length; j++) { + var name = keys[j] + target[name] = source[name] + } + } + + return target +} + +},{"./has-keys":13,"object-keys":16}],15:[function(require,module,exports){ +var hasOwn = Object.prototype.hasOwnProperty; +var toString = Object.prototype.toString; + +var isFunction = function (fn) { + var isFunc = (typeof fn === 'function' && !(fn instanceof RegExp)) || toString.call(fn) === '[object Function]'; + if (!isFunc && typeof window !== 'undefined') { + isFunc = fn === window.setTimeout || fn === window.alert || fn === window.confirm || fn === window.prompt; + } + return isFunc; +}; + +module.exports = function forEach(obj, fn) { + if (!isFunction(fn)) { + throw new TypeError('iterator must be a function'); + } + var i, k, + isString = typeof obj === 'string', + l = obj.length, + context = arguments.length > 2 ? arguments[2] : null; + if (l === +l) { + for (i = 0; i < l; i++) { + if (context === null) { + fn(isString ? obj.charAt(i) : obj[i], i, obj); + } else { + fn.call(context, isString ? obj.charAt(i) : obj[i], i, obj); + } + } + } else { + for (k in obj) { + if (hasOwn.call(obj, k)) { + if (context === null) { + fn(obj[k], k, obj); + } else { + fn.call(context, obj[k], k, obj); + } + } + } + } +}; + + +},{}],16:[function(require,module,exports){ +module.exports = Object.keys || require('./shim'); + + +},{"./shim":18}],17:[function(require,module,exports){ +var toString = Object.prototype.toString; + +module.exports = function isArguments(value) { + var str = toString.call(value); + var isArguments = str === '[object Arguments]'; + if (!isArguments) { + isArguments = str !== '[object Array]' + && value !== null + && typeof value === 'object' + && typeof value.length === 'number' + && value.length >= 0 + && toString.call(value.callee) === '[object Function]'; + } + return isArguments; +}; + + +},{}],18:[function(require,module,exports){ +(function () { + "use strict"; + + // modified from https://github.com/kriskowal/es5-shim + var has = Object.prototype.hasOwnProperty, + toString = Object.prototype.toString, + forEach = require('./foreach'), + isArgs = require('./isArguments'), + hasDontEnumBug = !({'toString': null}).propertyIsEnumerable('toString'), + hasProtoEnumBug = (function () {}).propertyIsEnumerable('prototype'), + dontEnums = [ + "toString", + "toLocaleString", + "valueOf", + "hasOwnProperty", + "isPrototypeOf", + "propertyIsEnumerable", + "constructor" + ], + keysShim; + + keysShim = function keys(object) { + var isObject = object !== null && typeof object === 'object', + isFunction = toString.call(object) === '[object Function]', + isArguments = isArgs(object), + theKeys = []; + + if (!isObject && !isFunction && !isArguments) { + throw new TypeError("Object.keys called on a non-object"); + } + + if (isArguments) { + forEach(object, function (value) { + theKeys.push(value); + }); + } else { + var name, + skipProto = hasProtoEnumBug && isFunction; + + for (name in object) { + if (!(skipProto && name === 'prototype') && has.call(object, name)) { + theKeys.push(name); + } + } + } + + if (hasDontEnumBug) { + var ctor = object.constructor, + skipConstructor = ctor && ctor.prototype === object; + + forEach(dontEnums, function (dontEnum) { + if (!(skipConstructor && dontEnum === 'constructor') && has.call(object, dontEnum)) { + theKeys.push(dontEnum); + } + }); + } + return theKeys; + }; + + module.exports = keysShim; +}()); + + +},{"./foreach":15,"./isArguments":17}],19:[function(require,module,exports){ +// Top level file is just a mixin of submodules & constants +'use strict'; + +var assign = require('./lib/utils/common').assign; + +var deflate = require('./lib/deflate'); +var inflate = require('./lib/inflate'); +var constants = require('./lib/zlib/constants'); + +var pako = {}; + +assign(pako, deflate, inflate, constants); + +module.exports = pako; + +},{"./lib/deflate":20,"./lib/inflate":21,"./lib/utils/common":22,"./lib/zlib/constants":25}],20:[function(require,module,exports){ +'use strict'; + + +var zlib_deflate = require('./zlib/deflate.js'); +var utils = require('./utils/common'); +var strings = require('./utils/strings'); +var msg = require('./zlib/messages'); +var zstream = require('./zlib/zstream'); + +var toString = Object.prototype.toString; + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + +var Z_NO_FLUSH = 0; +var Z_FINISH = 4; + +var Z_OK = 0; +var Z_STREAM_END = 1; +var Z_SYNC_FLUSH = 2; + +var Z_DEFAULT_COMPRESSION = -1; + +var Z_DEFAULT_STRATEGY = 0; + +var Z_DEFLATED = 8; + +/* ===========================================================================*/ + + +/** + * class Deflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[deflate]], + * [[deflateRaw]] and [[gzip]]. + **/ + +/* internal + * Deflate.chunks -> Array + * + * Chunks of output data, if [[Deflate#onData]] not overriden. + **/ + +/** + * Deflate.result -> Uint8Array|Array + * + * Compressed result, generated by default [[Deflate#onData]] + * and [[Deflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you + * push a chunk with explicit flush (call [[Deflate#push]] with + * `Z_SYNC_FLUSH` param). + **/ + +/** + * Deflate.err -> Number + * + * Error code after deflate finished. 0 (Z_OK) on success. + * You will not need it in real life, because deflate errors + * are possible only on wrong options or bad `onData` / `onEnd` + * custom handlers. + **/ + +/** + * Deflate.msg -> String + * + * Error message, if [[Deflate.err]] != 0 + **/ + + +/** + * new Deflate(options) + * - options (Object): zlib deflate options. + * + * Creates new deflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `level` + * - `windowBits` + * - `memLevel` + * - `strategy` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw deflate + * - `gzip` (Boolean) - create gzip wrapper + * - `to` (String) - if equal to 'string', then result will be "binary string" + * (each char code [0..255]) + * - `header` (Object) - custom header for gzip + * - `text` (Boolean) - true if compressed data believed to be text + * - `time` (Number) - modification time, unix timestamp + * - `os` (Number) - operation system code + * - `extra` (Array) - array of bytes with extra data (max 65536) + * - `name` (String) - file name (binary string) + * - `comment` (String) - comment (binary string) + * - `hcrc` (Boolean) - true if header crc should be added + * + * ##### Example: + * + * ```javascript + * var pako = require('pako') + * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) + * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * var deflate = new pako.Deflate({ level: 3}); + * + * deflate.push(chunk1, false); + * deflate.push(chunk2, true); // true -> last chunk + * + * if (deflate.err) { throw new Error(deflate.err); } + * + * console.log(deflate.result); + * ``` + **/ +var Deflate = function(options) { + + this.options = utils.assign({ + level: Z_DEFAULT_COMPRESSION, + method: Z_DEFLATED, + chunkSize: 16384, + windowBits: 15, + memLevel: 8, + strategy: Z_DEFAULT_STRATEGY, + to: '' + }, options || {}); + + var opt = this.options; + + if (opt.raw && (opt.windowBits > 0)) { + opt.windowBits = -opt.windowBits; + } + + else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { + opt.windowBits += 16; + } + + this.err = 0; // error code, if happens (0 = Z_OK) + this.msg = ''; // error message + this.ended = false; // used to avoid multiple onEnd() calls + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + + var status = zlib_deflate.deflateInit2( + this.strm, + opt.level, + opt.method, + opt.windowBits, + opt.memLevel, + opt.strategy + ); + + if (status !== Z_OK) { + throw new Error(msg[status]); + } + + if (opt.header) { + zlib_deflate.deflateSetHeader(this.strm, opt.header); + } +}; + +/** + * Deflate#push(data[, mode]) -> Boolean + * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be + * converted to utf8 byte sequence. + * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. + * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. + * + * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with + * new compressed chunks. Returns `true` on success. The last data block must have + * mode Z_FINISH (or `true`). That will flush internal pending buffers and call + * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you + * can use mode Z_SYNC_FLUSH, keeping the compression context. + * + * On fail call [[Deflate#onEnd]] with error code and return false. + * + * We strongly recommend to use `Uint8Array` on input for best speed (output + * array format is detected automatically). Also, don't skip last param and always + * use the same type in your code (boolean or number). That will improve JS speed. + * + * For regular `Array`-s make sure all elements are [0..255]. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ +Deflate.prototype.push = function(data, mode) { + var strm = this.strm; + var chunkSize = this.options.chunkSize; + var status, _mode; + + if (this.ended) { return false; } + + _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); + + // Convert data if needed + if (typeof data === 'string') { + // If we need to compress text, change encoding to utf8. + strm.input = strings.string2buf(data); + } else if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + do { + if (strm.avail_out === 0) { + strm.output = new utils.Buf8(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ + + if (status !== Z_STREAM_END && status !== Z_OK) { + this.onEnd(status); + this.ended = true; + return false; + } + if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { + if (this.options.to === 'string') { + this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); + } else { + this.onData(utils.shrinkBuf(strm.output, strm.next_out)); + } + } + } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); + + // Finalize on the last chunk. + if (_mode === Z_FINISH) { + status = zlib_deflate.deflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return status === Z_OK; + } + + // callback interim results if Z_SYNC_FLUSH. + if (_mode === Z_SYNC_FLUSH) { + this.onEnd(Z_OK); + strm.avail_out = 0; + return true; + } + + return true; +}; + + +/** + * Deflate#onData(chunk) -> Void + * - chunk (Uint8Array|Array|String): ouput data. Type of array depends + * on js engine support. When string output requested, each chunk + * will be string. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ +Deflate.prototype.onData = function(chunk) { + this.chunks.push(chunk); +}; + + +/** + * Deflate#onEnd(status) -> Void + * - status (Number): deflate status. 0 (Z_OK) on success, + * other if not. + * + * Called once after you tell deflate that the input stream is + * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) + * or if an error happened. By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ +Deflate.prototype.onEnd = function(status) { + // On success - join + if (status === Z_OK) { + if (this.options.to === 'string') { + this.result = this.chunks.join(''); + } else { + this.result = utils.flattenChunks(this.chunks); + } + } + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; +}; + + +/** + * deflate(data[, options]) -> Uint8Array|Array|String + * - data (Uint8Array|Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * Compress `data` with deflate alrorythm and `options`. + * + * Supported options are: + * + * - level + * - windowBits + * - memLevel + * - strategy + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * - `to` (String) - if equal to 'string', then result will be "binary string" + * (each char code [0..255]) + * + * ##### Example: + * + * ```javascript + * var pako = require('pako') + * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); + * + * console.log(pako.deflate(data)); + * ``` + **/ +function deflate(input, options) { + var deflator = new Deflate(options); + + deflator.push(input, true); + + // That will never happens, if you don't cheat with options :) + if (deflator.err) { throw deflator.msg; } + + return deflator.result; +} + + +/** + * deflateRaw(data[, options]) -> Uint8Array|Array|String + * - data (Uint8Array|Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ +function deflateRaw(input, options) { + options = options || {}; + options.raw = true; + return deflate(input, options); +} + + +/** + * gzip(data[, options]) -> Uint8Array|Array|String + * - data (Uint8Array|Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but create gzip wrapper instead of + * deflate one. + **/ +function gzip(input, options) { + options = options || {}; + options.gzip = true; + return deflate(input, options); +} + + +exports.Deflate = Deflate; +exports.deflate = deflate; +exports.deflateRaw = deflateRaw; +exports.gzip = gzip; + +},{"./utils/common":22,"./utils/strings":23,"./zlib/deflate.js":27,"./zlib/messages":32,"./zlib/zstream":34}],21:[function(require,module,exports){ +'use strict'; + + +var zlib_inflate = require('./zlib/inflate.js'); +var utils = require('./utils/common'); +var strings = require('./utils/strings'); +var c = require('./zlib/constants'); +var msg = require('./zlib/messages'); +var zstream = require('./zlib/zstream'); +var gzheader = require('./zlib/gzheader'); + +var toString = Object.prototype.toString; + +/** + * class Inflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[inflate]] + * and [[inflateRaw]]. + **/ + +/* internal + * inflate.chunks -> Array + * + * Chunks of output data, if [[Inflate#onData]] not overriden. + **/ + +/** + * Inflate.result -> Uint8Array|Array|String + * + * Uncompressed result, generated by default [[Inflate#onData]] + * and [[Inflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you + * push a chunk with explicit flush (call [[Inflate#push]] with + * `Z_SYNC_FLUSH` param). + **/ + +/** + * Inflate.err -> Number + * + * Error code after inflate finished. 0 (Z_OK) on success. + * Should be checked if broken data possible. + **/ + +/** + * Inflate.msg -> String + * + * Error message, if [[Inflate.err]] != 0 + **/ + + +/** + * new Inflate(options) + * - options (Object): zlib inflate options. + * + * Creates new inflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `windowBits` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw inflate + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * By default, when no options set, autodetect deflate/gzip data format via + * wrapper header. + * + * ##### Example: + * + * ```javascript + * var pako = require('pako') + * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) + * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * var inflate = new pako.Inflate({ level: 3}); + * + * inflate.push(chunk1, false); + * inflate.push(chunk2, true); // true -> last chunk + * + * if (inflate.err) { throw new Error(inflate.err); } + * + * console.log(inflate.result); + * ``` + **/ +var Inflate = function(options) { + + this.options = utils.assign({ + chunkSize: 16384, + windowBits: 0, + to: '' + }, options || {}); + + var opt = this.options; + + // Force window size for `raw` data, if not set directly, + // because we have no header for autodetect. + if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { + opt.windowBits = -opt.windowBits; + if (opt.windowBits === 0) { opt.windowBits = -15; } + } + + // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate + if ((opt.windowBits >= 0) && (opt.windowBits < 16) && + !(options && options.windowBits)) { + opt.windowBits += 32; + } + + // Gzip header has no info about windows size, we can do autodetect only + // for deflate. So, if window size not set, force it to max when gzip possible + if ((opt.windowBits > 15) && (opt.windowBits < 48)) { + // bit 3 (16) -> gzipped data + // bit 4 (32) -> autodetect gzip/deflate + if ((opt.windowBits & 15) === 0) { + opt.windowBits |= 15; + } + } + + this.err = 0; // error code, if happens (0 = Z_OK) + this.msg = ''; // error message + this.ended = false; // used to avoid multiple onEnd() calls + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + + var status = zlib_inflate.inflateInit2( + this.strm, + opt.windowBits + ); + + if (status !== c.Z_OK) { + throw new Error(msg[status]); + } + + this.header = new gzheader(); + + zlib_inflate.inflateGetHeader(this.strm, this.header); +}; + +/** + * Inflate#push(data[, mode]) -> Boolean + * - data (Uint8Array|Array|ArrayBuffer|String): input data + * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. + * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. + * + * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with + * new output chunks. Returns `true` on success. The last data block must have + * mode Z_FINISH (or `true`). That will flush internal pending buffers and call + * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you + * can use mode Z_SYNC_FLUSH, keeping the decompression context. + * + * On fail call [[Inflate#onEnd]] with error code and return false. + * + * We strongly recommend to use `Uint8Array` on input for best speed (output + * format is detected automatically). Also, don't skip last param and always + * use the same type in your code (boolean or number). That will improve JS speed. + * + * For regular `Array`-s make sure all elements are [0..255]. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ +Inflate.prototype.push = function(data, mode) { + var strm = this.strm; + var chunkSize = this.options.chunkSize; + var status, _mode; + var next_out_utf8, tail, utf8str; + + if (this.ended) { return false; } + _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); + + // Convert data if needed + if (typeof data === 'string') { + // Only binary strings can be decompressed on practice + strm.input = strings.binstring2buf(data); + } else if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + do { + if (strm.avail_out === 0) { + strm.output = new utils.Buf8(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ + + if (status !== c.Z_STREAM_END && status !== c.Z_OK) { + this.onEnd(status); + this.ended = true; + return false; + } + + if (strm.next_out) { + if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { + + if (this.options.to === 'string') { + + next_out_utf8 = strings.utf8border(strm.output, strm.next_out); + + tail = strm.next_out - next_out_utf8; + utf8str = strings.buf2string(strm.output, next_out_utf8); + + // move tail + strm.next_out = tail; + strm.avail_out = chunkSize - tail; + if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } + + this.onData(utf8str); + + } else { + this.onData(utils.shrinkBuf(strm.output, strm.next_out)); + } + } + } + } while ((strm.avail_in > 0) && status !== c.Z_STREAM_END); + + if (status === c.Z_STREAM_END) { + _mode = c.Z_FINISH; + } + + // Finalize on the last chunk. + if (_mode === c.Z_FINISH) { + status = zlib_inflate.inflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return status === c.Z_OK; + } + + // callback interim results if Z_SYNC_FLUSH. + if (_mode === c.Z_SYNC_FLUSH) { + this.onEnd(c.Z_OK); + strm.avail_out = 0; + return true; + } + + return true; +}; + + +/** + * Inflate#onData(chunk) -> Void + * - chunk (Uint8Array|Array|String): ouput data. Type of array depends + * on js engine support. When string output requested, each chunk + * will be string. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ +Inflate.prototype.onData = function(chunk) { + this.chunks.push(chunk); +}; + + +/** + * Inflate#onEnd(status) -> Void + * - status (Number): inflate status. 0 (Z_OK) on success, + * other if not. + * + * Called either after you tell inflate that the input stream is + * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) + * or if an error happened. By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ +Inflate.prototype.onEnd = function(status) { + // On success - join + if (status === c.Z_OK) { + if (this.options.to === 'string') { + // Glue & convert here, until we teach pako to send + // utf8 alligned strings to onData + this.result = this.chunks.join(''); + } else { + this.result = utils.flattenChunks(this.chunks); + } + } + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; +}; + + +/** + * inflate(data[, options]) -> Uint8Array|Array|String + * - data (Uint8Array|Array|String): input data to decompress. + * - options (Object): zlib inflate options. + * + * Decompress `data` with inflate/ungzip and `options`. Autodetect + * format via wrapper header by default. That's why we don't provide + * separate `ungzip` method. + * + * Supported options are: + * + * - windowBits + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * + * ##### Example: + * + * ```javascript + * var pako = require('pako') + * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) + * , output; + * + * try { + * output = pako.inflate(input); + * } catch (err) + * console.log(err); + * } + * ``` + **/ +function inflate(input, options) { + var inflator = new Inflate(options); + + inflator.push(input, true); + + // That will never happens, if you don't cheat with options :) + if (inflator.err) { throw inflator.msg; } + + return inflator.result; +} + + +/** + * inflateRaw(data[, options]) -> Uint8Array|Array|String + * - data (Uint8Array|Array|String): input data to decompress. + * - options (Object): zlib inflate options. + * + * The same as [[inflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ +function inflateRaw(input, options) { + options = options || {}; + options.raw = true; + return inflate(input, options); +} + + +/** + * ungzip(data[, options]) -> Uint8Array|Array|String + * - data (Uint8Array|Array|String): input data to decompress. + * - options (Object): zlib inflate options. + * + * Just shortcut to [[inflate]], because it autodetects format + * by header.content. Done for convenience. + **/ + + +exports.Inflate = Inflate; +exports.inflate = inflate; +exports.inflateRaw = inflateRaw; +exports.ungzip = inflate; + +},{"./utils/common":22,"./utils/strings":23,"./zlib/constants":25,"./zlib/gzheader":28,"./zlib/inflate.js":30,"./zlib/messages":32,"./zlib/zstream":34}],22:[function(require,module,exports){ +'use strict'; + + +var TYPED_OK = (typeof Uint8Array !== 'undefined') && + (typeof Uint16Array !== 'undefined') && + (typeof Int32Array !== 'undefined'); + + +exports.assign = function (obj /*from1, from2, from3, ...*/) { + var sources = Array.prototype.slice.call(arguments, 1); + while (sources.length) { + var source = sources.shift(); + if (!source) { continue; } + + if (typeof source !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (var p in source) { + if (source.hasOwnProperty(p)) { + obj[p] = source[p]; + } + } + } + + return obj; +}; + + +// reduce buffer size, avoiding mem copy +exports.shrinkBuf = function (buf, size) { + if (buf.length === size) { return buf; } + if (buf.subarray) { return buf.subarray(0, size); } + buf.length = size; + return buf; +}; + + +var fnTyped = { + arraySet: function (dest, src, src_offs, len, dest_offs) { + if (src.subarray && dest.subarray) { + dest.set(src.subarray(src_offs, src_offs+len), dest_offs); + return; + } + // Fallback to ordinary array + for (var i=0; i= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); +} +_utf8len[254]=_utf8len[254]=1; // Invalid sequence start + + +// convert string to array (typed, when possible) +exports.string2buf = function (str) { + var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; + + // count binary size + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { + c2 = str.charCodeAt(m_pos+1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } + + // allocate buffer + buf = new utils.Buf8(buf_len); + + // convert + for (i=0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { + c2 = str.charCodeAt(m_pos+1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | (c >>> 6); + buf[i++] = 0x80 | (c & 0x3f); + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | (c >>> 12); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } else { + /* four bytes */ + buf[i++] = 0xf0 | (c >>> 18); + buf[i++] = 0x80 | (c >>> 12 & 0x3f); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } + } + + return buf; +}; + +// Helper (used in 2 places) +function buf2binstring(buf, len) { + // use fallback for big arrays to avoid stack overflow + if (len < 65537) { + if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { + return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); + } + } + + var result = ''; + for (var i=0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + return result; +} + + +// Convert byte array to binary string +exports.buf2binstring = function(buf) { + return buf2binstring(buf, buf.length); +}; + + +// Convert binary string (typed, when possible) +exports.binstring2buf = function(str) { + var buf = new utils.Buf8(str.length); + for (var i=0, len=buf.length; i < len; i++) { + buf[i] = str.charCodeAt(i); + } + return buf; +}; + + +// convert array to string +exports.buf2string = function (buf, max) { + var i, out, c, c_len; + var len = max || buf.length; + + // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + var utf16buf = new Array(len*2); + + for (out=0, i=0; i 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } + + // apply mask on first byte + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; + // join the rest + while (c_len > 1 && i < len) { + c = (c << 6) | (buf[i++] & 0x3f); + c_len--; + } + + // terminated by end of string? + if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); + utf16buf[out++] = 0xdc00 | (c & 0x3ff); + } + } + + return buf2binstring(utf16buf, out); +}; + + +// Calculate max possible position in utf8 buffer, +// that will not break sequence. If that's not possible +// - (very small limits) return max size as is. +// +// buf[] - utf8 bytes array +// max - length limit (mandatory); +exports.utf8border = function(buf, max) { + var pos; + + max = max || buf.length; + if (max > buf.length) { max = buf.length; } + + // go back from last position, until start of sequence found + pos = max-1; + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } + + // Fuckup - very small and broken sequence, + // return max, because we should return something anyway. + if (pos < 0) { return max; } + + // If we came to start of buffer - that means vuffer is too small, + // return max too. + if (pos === 0) { return max; } + + return (pos + _utf8len[buf[pos]] > max) ? pos : max; +}; + +},{"./common":22}],24:[function(require,module,exports){ +'use strict'; + +// Note: adler32 takes 12% for level 0 and 2% for level 6. +// It doesn't worth to make additional optimizationa as in original. +// Small size is preferable. + +function adler32(adler, buf, len, pos) { + var s1 = (adler & 0xffff) |0, + s2 = ((adler >>> 16) & 0xffff) |0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = (s1 + buf[pos++]) |0; + s2 = (s2 + s1) |0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return (s1 | (s2 << 16)) |0; +} + + +module.exports = adler32; + +},{}],25:[function(require,module,exports){ +module.exports = { + + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + //Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + + + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 + //Z_NULL: null // Use -1 or null inline, depending on var type +}; + +},{}],26:[function(require,module,exports){ +'use strict'; + +// Note: we can't get significant speed boost here. +// So write code to minimize size - no pregenerated tables +// and array tools dependencies. + + +// Use ordinary array, since untyped makes no boost here +function makeTable() { + var c, table = []; + + for (var n =0; n < 256; n++) { + c = n; + for (var k =0; k < 8; k++) { + c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); + } + table[n] = c; + } + + return table; +} + +// Create table on load. Just 255 signed longs. Not a problem. +var crcTable = makeTable(); + + +function crc32(crc, buf, len, pos) { + var t = crcTable, + end = pos + len; + + crc = crc ^ (-1); + + for (var i = pos; i < end; i++) { + crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return (crc ^ (-1)); // >>> 0; +} + + +module.exports = crc32; + +},{}],27:[function(require,module,exports){ +'use strict'; + +var utils = require('../utils/common'); +var trees = require('./trees'); +var adler32 = require('./adler32'); +var crc32 = require('./crc32'); +var msg = require('./messages'); + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + + +/* Allowed flush values; see deflate() and inflate() below for details */ +var Z_NO_FLUSH = 0; +var Z_PARTIAL_FLUSH = 1; +//var Z_SYNC_FLUSH = 2; +var Z_FULL_FLUSH = 3; +var Z_FINISH = 4; +var Z_BLOCK = 5; +//var Z_TREES = 6; + + +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ +var Z_OK = 0; +var Z_STREAM_END = 1; +//var Z_NEED_DICT = 2; +//var Z_ERRNO = -1; +var Z_STREAM_ERROR = -2; +var Z_DATA_ERROR = -3; +//var Z_MEM_ERROR = -4; +var Z_BUF_ERROR = -5; +//var Z_VERSION_ERROR = -6; + + +/* compression levels */ +//var Z_NO_COMPRESSION = 0; +//var Z_BEST_SPEED = 1; +//var Z_BEST_COMPRESSION = 9; +var Z_DEFAULT_COMPRESSION = -1; + + +var Z_FILTERED = 1; +var Z_HUFFMAN_ONLY = 2; +var Z_RLE = 3; +var Z_FIXED = 4; +var Z_DEFAULT_STRATEGY = 0; + +/* Possible values of the data_type field (though see inflate()) */ +//var Z_BINARY = 0; +//var Z_TEXT = 1; +//var Z_ASCII = 1; // = Z_TEXT +var Z_UNKNOWN = 2; + + +/* The deflate compression method */ +var Z_DEFLATED = 8; + +/*============================================================================*/ + + +var MAX_MEM_LEVEL = 9; +/* Maximum value for memLevel in deflateInit2 */ +var MAX_WBITS = 15; +/* 32K LZ77 window */ +var DEF_MEM_LEVEL = 8; + + +var LENGTH_CODES = 29; +/* number of length codes, not counting the special END_BLOCK code */ +var LITERALS = 256; +/* number of literal bytes 0..255 */ +var L_CODES = LITERALS + 1 + LENGTH_CODES; +/* number of Literal or Length codes, including the END_BLOCK code */ +var D_CODES = 30; +/* number of distance codes */ +var BL_CODES = 19; +/* number of codes used to transfer the bit lengths */ +var HEAP_SIZE = 2*L_CODES + 1; +/* maximum heap size */ +var MAX_BITS = 15; +/* All codes must not exceed MAX_BITS bits */ + +var MIN_MATCH = 3; +var MAX_MATCH = 258; +var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); + +var PRESET_DICT = 0x20; + +var INIT_STATE = 42; +var EXTRA_STATE = 69; +var NAME_STATE = 73; +var COMMENT_STATE = 91; +var HCRC_STATE = 103; +var BUSY_STATE = 113; +var FINISH_STATE = 666; + +var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ +var BS_BLOCK_DONE = 2; /* block flush performed */ +var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ +var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ + +var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. + +function err(strm, errorCode) { + strm.msg = msg[errorCode]; + return errorCode; +} + +function rank(f) { + return ((f) << 1) - ((f) > 4 ? 9 : 0); +} + +function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } + + +/* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->output buffer and copying into it. + * (See also read_buf()). + */ +function flush_pending(strm) { + var s = strm.state; + + //_tr_flush_bits(s); + var len = s.pending; + if (len > strm.avail_out) { + len = strm.avail_out; + } + if (len === 0) { return; } + + utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); + strm.next_out += len; + s.pending_out += len; + strm.total_out += len; + strm.avail_out -= len; + s.pending -= len; + if (s.pending === 0) { + s.pending_out = 0; + } +} + + +function flush_block_only (s, last) { + trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); + s.block_start = s.strstart; + flush_pending(s.strm); +} + + +function put_byte(s, b) { + s.pending_buf[s.pending++] = b; +} + + +/* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ +function putShortMSB(s, b) { +// put_byte(s, (Byte)(b >> 8)); +// put_byte(s, (Byte)(b & 0xff)); + s.pending_buf[s.pending++] = (b >>> 8) & 0xff; + s.pending_buf[s.pending++] = b & 0xff; +} + + +/* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->input buffer and copying from it. + * (See also flush_pending()). + */ +function read_buf(strm, buf, start, size) { + var len = strm.avail_in; + + if (len > size) { len = size; } + if (len === 0) { return 0; } + + strm.avail_in -= len; + + utils.arraySet(buf, strm.input, strm.next_in, len, start); + if (strm.state.wrap === 1) { + strm.adler = adler32(strm.adler, buf, len, start); + } + + else if (strm.state.wrap === 2) { + strm.adler = crc32(strm.adler, buf, len, start); + } + + strm.next_in += len; + strm.total_in += len; + + return len; +} + + +/* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ +function longest_match(s, cur_match) { + var chain_length = s.max_chain_length; /* max hash chain length */ + var scan = s.strstart; /* current string */ + var match; /* matched string */ + var len; /* length of current match */ + var best_len = s.prev_length; /* best match length so far */ + var nice_match = s.nice_match; /* stop if match long enough */ + var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? + s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; + + var _win = s.window; // shortcut + + var wmask = s.w_mask; + var prev = s.prev; + + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + + var strend = s.strstart + MAX_MATCH; + var scan_end1 = _win[scan + best_len - 1]; + var scan_end = _win[scan + best_len]; + + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + if (s.prev_length >= s.good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + if (nice_match > s.lookahead) { nice_match = s.lookahead; } + + // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + do { + // Assert(cur_match < s->strstart, "no future"); + match = cur_match; + + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2. Note that the checks below + * for insufficient lookahead only occur occasionally for performance + * reasons. Therefore uninitialized memory will be accessed, and + * conditional jumps will be made that depend on those values. + * However the length of the match is limited to the lookahead, so + * the output of deflate is not affected by the uninitialized values. + */ + + if (_win[match + best_len] !== scan_end || + _win[match + best_len - 1] !== scan_end1 || + _win[match] !== _win[scan] || + _win[++match] !== _win[scan + 1]) { + continue; + } + + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + scan += 2; + match++; + // Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + do { + /*jshint noempty:false*/ + } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + scan < strend); + + // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + len = MAX_MATCH - (strend - scan); + scan = strend - MAX_MATCH; + + if (len > best_len) { + s.match_start = cur_match; + best_len = len; + if (len >= nice_match) { + break; + } + scan_end1 = _win[scan + best_len - 1]; + scan_end = _win[scan + best_len]; + } + } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); + + if (best_len <= s.lookahead) { + return best_len; + } + return s.lookahead; +} + + +/* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ +function fill_window(s) { + var _w_size = s.w_size; + var p, n, m, more, str; + + //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); + + do { + more = s.window_size - s.lookahead - s.strstart; + + // JS ints have 32 bit, block below not needed + /* Deal with !@#$% 64K limit: */ + //if (sizeof(int) <= 2) { + // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + // more = wsize; + // + // } else if (more == (unsigned)(-1)) { + // /* Very unlikely, but possible on 16 bit machine if + // * strstart == 0 && lookahead == 1 (input done a byte at time) + // */ + // more--; + // } + //} + + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { + + utils.arraySet(s.window, s.window, _w_size, _w_size, 0); + s.match_start -= _w_size; + s.strstart -= _w_size; + /* we now have strstart >= MAX_DIST */ + s.block_start -= _w_size; + + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + + n = s.hash_size; + p = n; + do { + m = s.head[--p]; + s.head[p] = (m >= _w_size ? m - _w_size : 0); + } while (--n); + + n = _w_size; + p = n; + do { + m = s.prev[--p]; + s.prev[p] = (m >= _w_size ? m - _w_size : 0); + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); + + more += _w_size; + } + if (s.strm.avail_in === 0) { + break; + } + + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + //Assert(more >= 2, "more < 2"); + n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); + s.lookahead += n; + + /* Initialize the hash value now that we have some input: */ + if (s.lookahead + s.insert >= MIN_MATCH) { + str = s.strstart - s.insert; + s.ins_h = s.window[str]; + + /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; +//#if MIN_MATCH != 3 +// Call update_hash() MIN_MATCH-3 more times +//#endif + while (s.insert) { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask; + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + s.insert--; + if (s.lookahead + s.insert < MIN_MATCH) { + break; + } + } + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); + + /* If the WIN_INIT bytes after the end of the current data have never been + * written, then zero those bytes in order to avoid memory check reports of + * the use of uninitialized (or uninitialised as Julian writes) bytes by + * the longest match routines. Update the high water mark for the next + * time through here. WIN_INIT is set to MAX_MATCH since the longest match + * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. + */ +// if (s.high_water < s.window_size) { +// var curr = s.strstart + s.lookahead; +// var init = 0; +// +// if (s.high_water < curr) { +// /* Previous high water mark below current data -- zero WIN_INIT +// * bytes or up to end of window, whichever is less. +// */ +// init = s.window_size - curr; +// if (init > WIN_INIT) +// init = WIN_INIT; +// zmemzero(s->window + curr, (unsigned)init); +// s->high_water = curr + init; +// } +// else if (s->high_water < (ulg)curr + WIN_INIT) { +// /* High water mark at or above current data, but below current data +// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up +// * to end of window, whichever is less. +// */ +// init = (ulg)curr + WIN_INIT - s->high_water; +// if (init > s->window_size - s->high_water) +// init = s->window_size - s->high_water; +// zmemzero(s->window + s->high_water, (unsigned)init); +// s->high_water += init; +// } +// } +// +// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, +// "not enough room for search"); +} + +/* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ +function deflate_stored(s, flush) { + /* Stored blocks are limited to 0xffff bytes, pending_buf is limited + * to pending_buf_size, and each stored block has a 5 byte header: + */ + var max_block_size = 0xffff; + + if (max_block_size > s.pending_buf_size - 5) { + max_block_size = s.pending_buf_size - 5; + } + + /* Copy as much as possible from input to output: */ + for (;;) { + /* Fill the window as much as possible: */ + if (s.lookahead <= 1) { + + //Assert(s->strstart < s->w_size+MAX_DIST(s) || + // s->block_start >= (long)s->w_size, "slide too late"); +// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || +// s.block_start >= s.w_size)) { +// throw new Error("slide too late"); +// } + + fill_window(s); + if (s.lookahead === 0 && flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + } + //Assert(s->block_start >= 0L, "block gone"); +// if (s.block_start < 0) throw new Error("block gone"); + + s.strstart += s.lookahead; + s.lookahead = 0; + + /* Emit a stored block if pending_buf will be full: */ + var max_start = s.block_start + max_block_size; + + if (s.strstart === 0 || s.strstart >= max_start) { + /* strstart == 0 is possible when wraparound on 16-bit machine */ + s.lookahead = s.strstart - max_start; + s.strstart = max_start; + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + + } + /* Flush if we may have to slide, otherwise block_start may become + * negative and the data will be gone: + */ + if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + + s.insert = 0; + + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + + if (s.strstart > s.block_start) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_NEED_MORE; +} + +/* =========================================================================== + * Compress as much as possible from the input stream, return the current + * block state. + * This function does not perform lazy evaluation of matches and inserts + * new strings in the dictionary only for unmatched strings or for short + * matches. It is used only for the fast compression options. + */ +function deflate_fast(s, flush) { + var hash_head; /* head of the hash chain */ + var bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { + break; /* flush the current block */ + } + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0/*NIL*/; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + * At this point we have always match_length < MIN_MATCH + */ + if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + } + if (s.match_length >= MIN_MATCH) { + // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only + + /*** _tr_tally_dist(s, s.strstart - s.match_start, + s.match_length - MIN_MATCH, bflush); ***/ + bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + + /* Insert new strings in the hash table only if the match length + * is not too large. This saves time but degrades compression. + */ + if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { + s.match_length--; /* string at strstart already in table */ + do { + s.strstart++; + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + /* strstart never exceeds WSIZE-MAX_MATCH, so there are + * always MIN_MATCH bytes ahead. + */ + } while (--s.match_length !== 0); + s.strstart++; + } else + { + s.strstart += s.match_length; + s.match_length = 0; + s.ins_h = s.window[s.strstart]; + /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; + +//#if MIN_MATCH != 3 +// Call UPDATE_HASH() MIN_MATCH-3 more times +//#endif + /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not + * matter since it will be recomputed at next deflate call. + */ + } + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s.window[s.strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = trees._tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1); + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +} + +/* =========================================================================== + * Same as above, but achieves better compression. We use a lazy + * evaluation for matches: a match is finally adopted only if there is + * no better match at the next window position. + */ +function deflate_slow(s, flush) { + var hash_head; /* head of hash chain */ + var bflush; /* set if current block must be flushed */ + + var max_insert; + + /* Process the input block. */ + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { break; } /* flush the current block */ + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0/*NIL*/; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + */ + s.prev_length = s.match_length; + s.prev_match = s.match_start; + s.match_length = MIN_MATCH-1; + + if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && + s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + + if (s.match_length <= 5 && + (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { + + /* If prev_match is also MIN_MATCH, match_start is garbage + * but we will ignore the current match anyway. + */ + s.match_length = MIN_MATCH-1; + } + } + /* If there was a match at the previous step and the current + * match is not better, output the previous match: + */ + if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { + max_insert = s.strstart + s.lookahead - MIN_MATCH; + /* Do not insert strings in hash table beyond this. */ + + //check_match(s, s.strstart-1, s.prev_match, s.prev_length); + + /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, + s.prev_length - MIN_MATCH, bflush);***/ + bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH); + /* Insert in hash table all strings up to the end of the match. + * strstart-1 and strstart are already inserted. If there is not + * enough lookahead, the last two strings are not inserted in + * the hash table. + */ + s.lookahead -= s.prev_length-1; + s.prev_length -= 2; + do { + if (++s.strstart <= max_insert) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + } while (--s.prev_length !== 0); + s.match_available = 0; + s.match_length = MIN_MATCH-1; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + } else if (s.match_available) { + /* If there was no match at the previous position, output a + * single literal. If there was a match but the current match + * is longer, truncate the previous match to a single literal. + */ + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); + + if (bflush) { + /*** FLUSH_BLOCK_ONLY(s, 0) ***/ + flush_block_only(s, false); + /***/ + } + s.strstart++; + s.lookahead--; + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + } else { + /* There is no previous match to compare with, wait for + * the next step to decide. + */ + s.match_available = 1; + s.strstart++; + s.lookahead--; + } + } + //Assert (flush != Z_NO_FLUSH, "no flush?"); + if (s.match_available) { + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); + + s.match_available = 0; + } + s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1; + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_BLOCK_DONE; +} + + +/* =========================================================================== + * For Z_RLE, simply look for runs of bytes, generate matches only of distance + * one. Do not maintain a hash table. (It will be regenerated if this run of + * deflate switches away from Z_RLE.) + */ +function deflate_rle(s, flush) { + var bflush; /* set if current block must be flushed */ + var prev; /* byte at distance one to match */ + var scan, strend; /* scan goes up to strend for length of run */ + + var _win = s.window; + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the longest run, plus one for the unrolled loop. + */ + if (s.lookahead <= MAX_MATCH) { + fill_window(s); + if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { break; } /* flush the current block */ + } + + /* See how many times the previous byte repeats */ + s.match_length = 0; + if (s.lookahead >= MIN_MATCH && s.strstart > 0) { + scan = s.strstart - 1; + prev = _win[scan]; + if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { + strend = s.strstart + MAX_MATCH; + do { + /*jshint noempty:false*/ + } while (prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + scan < strend); + s.match_length = MAX_MATCH - (strend - scan); + if (s.match_length > s.lookahead) { + s.match_length = s.lookahead; + } + } + //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); + } + + /* Emit match if have run of MIN_MATCH or longer, else emit literal */ + if (s.match_length >= MIN_MATCH) { + //check_match(s, s.strstart, s.strstart - 1, s.match_length); + + /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ + bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + s.strstart += s.match_length; + s.match_length = 0; + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = trees._tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +} + +/* =========================================================================== + * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. + * (It will be regenerated if this run of deflate switches away from Huffman.) + */ +function deflate_huff(s, flush) { + var bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we have a literal to write. */ + if (s.lookahead === 0) { + fill_window(s); + if (s.lookahead === 0) { + if (flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + break; /* flush the current block */ + } + } + + /* Output a literal byte */ + s.match_length = 0; + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = trees._tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +} + +/* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ +var Config = function (good_length, max_lazy, nice_length, max_chain, func) { + this.good_length = good_length; + this.max_lazy = max_lazy; + this.nice_length = nice_length; + this.max_chain = max_chain; + this.func = func; +}; + +var configuration_table; + +configuration_table = [ + /* good lazy nice chain */ + new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ + new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ + new Config(4, 5, 16, 8, deflate_fast), /* 2 */ + new Config(4, 6, 32, 32, deflate_fast), /* 3 */ + + new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ + new Config(8, 16, 32, 32, deflate_slow), /* 5 */ + new Config(8, 16, 128, 128, deflate_slow), /* 6 */ + new Config(8, 32, 128, 256, deflate_slow), /* 7 */ + new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ + new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ +]; + + +/* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ +function lm_init(s) { + s.window_size = 2 * s.w_size; + + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + + /* Set the default configuration parameters: + */ + s.max_lazy_match = configuration_table[s.level].max_lazy; + s.good_match = configuration_table[s.level].good_length; + s.nice_match = configuration_table[s.level].nice_length; + s.max_chain_length = configuration_table[s.level].max_chain; + + s.strstart = 0; + s.block_start = 0; + s.lookahead = 0; + s.insert = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + s.ins_h = 0; +} + + +function DeflateState() { + this.strm = null; /* pointer back to this zlib stream */ + this.status = 0; /* as the name implies */ + this.pending_buf = null; /* output still pending */ + this.pending_buf_size = 0; /* size of pending_buf */ + this.pending_out = 0; /* next pending byte to output to the stream */ + this.pending = 0; /* nb of bytes in the pending buffer */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.gzhead = null; /* gzip header information to write */ + this.gzindex = 0; /* where in extra, name, or comment */ + this.method = Z_DEFLATED; /* can only be DEFLATED */ + this.last_flush = -1; /* value of flush param for previous deflate call */ + + this.w_size = 0; /* LZ77 window size (32K by default) */ + this.w_bits = 0; /* log2(w_size) (8..16) */ + this.w_mask = 0; /* w_size - 1 */ + + this.window = null; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. + */ + + this.window_size = 0; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + this.prev = null; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + this.head = null; /* Heads of the hash chains or NIL. */ + + this.ins_h = 0; /* hash index of string to be inserted */ + this.hash_size = 0; /* number of elements in hash table */ + this.hash_bits = 0; /* log2(hash_size) */ + this.hash_mask = 0; /* hash_size-1 */ + + this.hash_shift = 0; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + this.block_start = 0; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + this.match_length = 0; /* length of best match */ + this.prev_match = 0; /* previous match */ + this.match_available = 0; /* set if previous match exists */ + this.strstart = 0; /* start of string to insert */ + this.match_start = 0; /* start of matching string */ + this.lookahead = 0; /* number of valid bytes ahead in window */ + + this.prev_length = 0; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + this.max_chain_length = 0; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + this.max_lazy_match = 0; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ + // That's alias to max_lazy_match, don't use directly + //this.max_insert_length = 0; + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + this.level = 0; /* compression level (1..9) */ + this.strategy = 0; /* favor or force Huffman coding*/ + + this.good_match = 0; + /* Use a faster search when the previous match is longer than this */ + + this.nice_match = 0; /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + + /* Didn't use ct_data typedef below to suppress compiler warning */ + + // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + + // Use flat array of DOUBLE size, with interleaved fata, + // because JS does not support effective + this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); + this.dyn_dtree = new utils.Buf16((2*D_CODES+1) * 2); + this.bl_tree = new utils.Buf16((2*BL_CODES+1) * 2); + zero(this.dyn_ltree); + zero(this.dyn_dtree); + zero(this.bl_tree); + + this.l_desc = null; /* desc. for literal tree */ + this.d_desc = null; /* desc. for distance tree */ + this.bl_desc = null; /* desc. for bit length tree */ + + //ush bl_count[MAX_BITS+1]; + this.bl_count = new utils.Buf16(MAX_BITS+1); + /* number of codes at each bit length for an optimal tree */ + + //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + this.heap = new utils.Buf16(2*L_CODES+1); /* heap used to build the Huffman trees */ + zero(this.heap); + + this.heap_len = 0; /* number of elements in the heap */ + this.heap_max = 0; /* element of largest frequency */ + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1]; + zero(this.depth); + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + this.l_buf = 0; /* buffer index for literals or lengths */ + + this.lit_bufsize = 0; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + this.last_lit = 0; /* running index in l_buf */ + + this.d_buf = 0; + /* Buffer index for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + this.opt_len = 0; /* bit length of current block with optimal trees */ + this.static_len = 0; /* bit length of current block with static trees */ + this.matches = 0; /* number of string matches in current block */ + this.insert = 0; /* bytes at end of window left to insert */ + + + this.bi_buf = 0; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + this.bi_valid = 0; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + + // Used for window memory init. We safely ignore it for JS. That makes + // sense only for pointers and memory check tools. + //this.high_water = 0; + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ +} + + +function deflateResetKeep(strm) { + var s; + + if (!strm || !strm.state) { + return err(strm, Z_STREAM_ERROR); + } + + strm.total_in = strm.total_out = 0; + strm.data_type = Z_UNKNOWN; + + s = strm.state; + s.pending = 0; + s.pending_out = 0; + + if (s.wrap < 0) { + s.wrap = -s.wrap; + /* was made negative by deflate(..., Z_FINISH); */ + } + s.status = (s.wrap ? INIT_STATE : BUSY_STATE); + strm.adler = (s.wrap === 2) ? + 0 // crc32(0, Z_NULL, 0) + : + 1; // adler32(0, Z_NULL, 0) + s.last_flush = Z_NO_FLUSH; + trees._tr_init(s); + return Z_OK; +} + + +function deflateReset(strm) { + var ret = deflateResetKeep(strm); + if (ret === Z_OK) { + lm_init(strm.state); + } + return ret; +} + + +function deflateSetHeader(strm, head) { + if (!strm || !strm.state) { return Z_STREAM_ERROR; } + if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } + strm.state.gzhead = head; + return Z_OK; +} + + +function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { + if (!strm) { // === Z_NULL + return Z_STREAM_ERROR; + } + var wrap = 1; + + if (level === Z_DEFAULT_COMPRESSION) { + level = 6; + } + + if (windowBits < 0) { /* suppress zlib wrapper */ + wrap = 0; + windowBits = -windowBits; + } + + else if (windowBits > 15) { + wrap = 2; /* write gzip wrapper instead */ + windowBits -= 16; + } + + + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || + windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || + strategy < 0 || strategy > Z_FIXED) { + return err(strm, Z_STREAM_ERROR); + } + + + if (windowBits === 8) { + windowBits = 9; + } + /* until 256-byte window bug fixed */ + + var s = new DeflateState(); + + strm.state = s; + s.strm = strm; + + s.wrap = wrap; + s.gzhead = null; + s.w_bits = windowBits; + s.w_size = 1 << s.w_bits; + s.w_mask = s.w_size - 1; + + s.hash_bits = memLevel + 7; + s.hash_size = 1 << s.hash_bits; + s.hash_mask = s.hash_size - 1; + s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); + + s.window = new utils.Buf8(s.w_size * 2); + s.head = new utils.Buf16(s.hash_size); + s.prev = new utils.Buf16(s.w_size); + + // Don't need mem init magic for JS. + //s.high_water = 0; /* nothing written to s->window yet */ + + s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ + + s.pending_buf_size = s.lit_bufsize * 4; + s.pending_buf = new utils.Buf8(s.pending_buf_size); + + s.d_buf = s.lit_bufsize >> 1; + s.l_buf = (1 + 2) * s.lit_bufsize; + + s.level = level; + s.strategy = strategy; + s.method = method; + + return deflateReset(strm); +} + +function deflateInit(strm, level) { + return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); +} + + +function deflate(strm, flush) { + var old_flush, s; + var beg, val; // for gzip header write only + + if (!strm || !strm.state || + flush > Z_BLOCK || flush < 0) { + return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; + } + + s = strm.state; + + if (!strm.output || + (!strm.input && strm.avail_in !== 0) || + (s.status === FINISH_STATE && flush !== Z_FINISH)) { + return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); + } + + s.strm = strm; /* just in case */ + old_flush = s.last_flush; + s.last_flush = flush; + + /* Write the header */ + if (s.status === INIT_STATE) { + + if (s.wrap === 2) { // GZIP header + strm.adler = 0; //crc32(0L, Z_NULL, 0); + put_byte(s, 31); + put_byte(s, 139); + put_byte(s, 8); + if (!s.gzhead) { // s->gzhead == Z_NULL + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, OS_CODE); + s.status = BUSY_STATE; + } + else { + put_byte(s, (s.gzhead.text ? 1 : 0) + + (s.gzhead.hcrc ? 2 : 0) + + (!s.gzhead.extra ? 0 : 4) + + (!s.gzhead.name ? 0 : 8) + + (!s.gzhead.comment ? 0 : 16) + ); + put_byte(s, s.gzhead.time & 0xff); + put_byte(s, (s.gzhead.time >> 8) & 0xff); + put_byte(s, (s.gzhead.time >> 16) & 0xff); + put_byte(s, (s.gzhead.time >> 24) & 0xff); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, s.gzhead.os & 0xff); + if (s.gzhead.extra && s.gzhead.extra.length) { + put_byte(s, s.gzhead.extra.length & 0xff); + put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); + } + if (s.gzhead.hcrc) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); + } + s.gzindex = 0; + s.status = EXTRA_STATE; + } + } + else // DEFLATE header + { + var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; + var level_flags = -1; + + if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { + level_flags = 0; + } else if (s.level < 6) { + level_flags = 1; + } else if (s.level === 6) { + level_flags = 2; + } else { + level_flags = 3; + } + header |= (level_flags << 6); + if (s.strstart !== 0) { header |= PRESET_DICT; } + header += 31 - (header % 31); + + s.status = BUSY_STATE; + putShortMSB(s, header); + + /* Save the adler32 of the preset dictionary: */ + if (s.strstart !== 0) { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + strm.adler = 1; // adler32(0L, Z_NULL, 0); + } + } + +//#ifdef GZIP + if (s.status === EXTRA_STATE) { + if (s.gzhead.extra/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + + while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + break; + } + } + put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); + s.gzindex++; + } + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (s.gzindex === s.gzhead.extra.length) { + s.gzindex = 0; + s.status = NAME_STATE; + } + } + else { + s.status = NAME_STATE; + } + } + if (s.status === NAME_STATE) { + if (s.gzhead.name/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.name.length) { + val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.gzindex = 0; + s.status = COMMENT_STATE; + } + } + else { + s.status = COMMENT_STATE; + } + } + if (s.status === COMMENT_STATE) { + if (s.gzhead.comment/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.comment.length) { + val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.status = HCRC_STATE; + } + } + else { + s.status = HCRC_STATE; + } + } + if (s.status === HCRC_STATE) { + if (s.gzhead.hcrc) { + if (s.pending + 2 > s.pending_buf_size) { + flush_pending(strm); + } + if (s.pending + 2 <= s.pending_buf_size) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + strm.adler = 0; //crc32(0L, Z_NULL, 0); + s.status = BUSY_STATE; + } + } + else { + s.status = BUSY_STATE; + } + } +//#endif + + /* Flush as much pending output as possible */ + if (s.pending !== 0) { + flush_pending(strm); + if (strm.avail_out === 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s.last_flush = -1; + return Z_OK; + } + + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUF_ERROR. + */ + } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && + flush !== Z_FINISH) { + return err(strm, Z_BUF_ERROR); + } + + /* User must not provide more input after the first FINISH: */ + if (s.status === FINISH_STATE && strm.avail_in !== 0) { + return err(strm, Z_BUF_ERROR); + } + + /* Start a new block or continue the current one. + */ + if (strm.avail_in !== 0 || s.lookahead !== 0 || + (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { + var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : + (s.strategy === Z_RLE ? deflate_rle(s, flush) : + configuration_table[s.level].func(s, flush)); + + if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { + s.status = FINISH_STATE; + } + if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR next call, see above */ + } + return Z_OK; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + if (bstate === BS_BLOCK_DONE) { + if (flush === Z_PARTIAL_FLUSH) { + trees._tr_align(s); + } + else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ + + trees._tr_stored_block(s, 0, 0, false); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + if (flush === Z_FULL_FLUSH) { + /*** CLEAR_HASH(s); ***/ /* forget history */ + zero(s.head); // Fill with NIL (= 0); + + if (s.lookahead === 0) { + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + } + } + flush_pending(strm); + if (strm.avail_out === 0) { + s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ + return Z_OK; + } + } + } + //Assert(strm->avail_out > 0, "bug2"); + //if (strm.avail_out <= 0) { throw new Error("bug2");} + + if (flush !== Z_FINISH) { return Z_OK; } + if (s.wrap <= 0) { return Z_STREAM_END; } + + /* Write the trailer */ + if (s.wrap === 2) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + put_byte(s, (strm.adler >> 16) & 0xff); + put_byte(s, (strm.adler >> 24) & 0xff); + put_byte(s, strm.total_in & 0xff); + put_byte(s, (strm.total_in >> 8) & 0xff); + put_byte(s, (strm.total_in >> 16) & 0xff); + put_byte(s, (strm.total_in >> 24) & 0xff); + } + else + { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + if (s.wrap > 0) { s.wrap = -s.wrap; } + /* write the trailer only once! */ + return s.pending !== 0 ? Z_OK : Z_STREAM_END; +} + +function deflateEnd(strm) { + var status; + + if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { + return Z_STREAM_ERROR; + } + + status = strm.state.status; + if (status !== INIT_STATE && + status !== EXTRA_STATE && + status !== NAME_STATE && + status !== COMMENT_STATE && + status !== HCRC_STATE && + status !== BUSY_STATE && + status !== FINISH_STATE + ) { + return err(strm, Z_STREAM_ERROR); + } + + strm.state = null; + + return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; +} + +/* ========================================================================= + * Copy the source state to the destination state + */ +//function deflateCopy(dest, source) { +// +//} + +exports.deflateInit = deflateInit; +exports.deflateInit2 = deflateInit2; +exports.deflateReset = deflateReset; +exports.deflateResetKeep = deflateResetKeep; +exports.deflateSetHeader = deflateSetHeader; +exports.deflate = deflate; +exports.deflateEnd = deflateEnd; +exports.deflateInfo = 'pako deflate (from Nodeca project)'; + +/* Not implemented +exports.deflateBound = deflateBound; +exports.deflateCopy = deflateCopy; +exports.deflateSetDictionary = deflateSetDictionary; +exports.deflateParams = deflateParams; +exports.deflatePending = deflatePending; +exports.deflatePrime = deflatePrime; +exports.deflateTune = deflateTune; +*/ + +},{"../utils/common":22,"./adler32":24,"./crc32":26,"./messages":32,"./trees":33}],28:[function(require,module,exports){ +'use strict'; + + +function GZheader() { + /* true if compressed data believed to be text */ + this.text = 0; + /* modification time */ + this.time = 0; + /* extra flags (not used when writing a gzip file) */ + this.xflags = 0; + /* operating system */ + this.os = 0; + /* pointer to extra field or Z_NULL if none */ + this.extra = null; + /* extra field length (valid if extra != Z_NULL) */ + this.extra_len = 0; // Actually, we don't need it in JS, + // but leave for few code modifications + + // + // Setup limits is not necessary because in js we should not preallocate memory + // for inflate use constant limit in 65536 bytes + // + + /* space at extra (only when reading header) */ + // this.extra_max = 0; + /* pointer to zero-terminated file name or Z_NULL */ + this.name = ''; + /* space at name (only when reading header) */ + // this.name_max = 0; + /* pointer to zero-terminated comment or Z_NULL */ + this.comment = ''; + /* space at comment (only when reading header) */ + // this.comm_max = 0; + /* true if there was or will be a header crc */ + this.hcrc = 0; + /* true when done reading gzip header (not used when writing a gzip file) */ + this.done = false; +} + +module.exports = GZheader; + +},{}],29:[function(require,module,exports){ +'use strict'; + +// See state defs from inflate.js +var BAD = 30; /* got a data error -- remain here until reset */ +var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ + +/* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state.mode === LEN + strm.avail_in >= 6 + strm.avail_out >= 258 + start >= strm.avail_out + state.bits < 8 + + On return, state.mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm.avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm.avail_out >= 258 for each loop to avoid checking for + output space. + */ +module.exports = function inflate_fast(strm, start) { + var state; + var _in; /* local strm.input */ + var last; /* have enough input while in < last */ + var _out; /* local strm.output */ + var beg; /* inflate()'s initial strm.output */ + var end; /* while out < end, enough space available */ +//#ifdef INFLATE_STRICT + var dmax; /* maximum distance from zlib header */ +//#endif + var wsize; /* window size or zero if not using window */ + var whave; /* valid bytes in the window */ + var wnext; /* window write index */ + var window; /* allocated sliding window, if wsize != 0 */ + var hold; /* local strm.hold */ + var bits; /* local strm.bits */ + var lcode; /* local strm.lencode */ + var dcode; /* local strm.distcode */ + var lmask; /* mask for first level of length codes */ + var dmask; /* mask for first level of distance codes */ + var here; /* retrieved table entry */ + var op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + var len; /* match length, unused bytes */ + var dist; /* match distance */ + var from; /* where to copy match from */ + var from_source; + + + var input, output; // JS specific, because we have no pointers + + /* copy state to local variables */ + state = strm.state; + //here = state.here; + _in = strm.next_in; + input = strm.input; + last = _in + (strm.avail_in - 5); + _out = strm.next_out; + output = strm.output; + beg = _out - (start - strm.avail_out); + end = _out + (strm.avail_out - 257); +//#ifdef INFLATE_STRICT + dmax = state.dmax; +//#endif + wsize = state.wsize; + whave = state.whave; + wnext = state.wnext; + window = state.window; + hold = state.hold; + bits = state.bits; + lcode = state.lencode; + dcode = state.distcode; + lmask = (1 << state.lenbits) - 1; + dmask = (1 << state.distbits) - 1; + + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + + top: + do { + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = lcode[hold & lmask]; + + dolen: + for (;;) { // Goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + if (op === 0) { /* literal */ + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + output[_out++] = here & 0xffff/*here.val*/; + } + else if (op & 16) { /* length base */ + len = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + len += hold & ((1 << op) - 1); + hold >>>= op; + bits -= op; + } + //Tracevv((stderr, "inflate: length %u\n", len)); + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + here = dcode[hold & dmask]; + + dodist: + for (;;) { // goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + + if (op & 16) { /* distance base */ + dist = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + } + dist += hold & ((1 << op) - 1); +//#ifdef INFLATE_STRICT + if (dist > dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break top; + } +//#endif + hold >>>= op; + bits -= op; + //Tracevv((stderr, "inflate: distance %u\n", dist)); + op = _out - beg; /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break top; + } + +// (!) This block is disabled in zlib defailts, +// don't enable it for binary compatibility +//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR +// if (len <= op - whave) { +// do { +// output[_out++] = 0; +// } while (--len); +// continue top; +// } +// len -= op - whave; +// do { +// output[_out++] = 0; +// } while (--op > whave); +// if (op === 0) { +// from = _out - dist; +// do { +// output[_out++] = output[from++]; +// } while (--len); +// continue top; +// } +//#endif + } + from = 0; // window index + from_source = window; + if (wnext === 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + else if (wnext < op) { /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + if (op < len) { /* some from end of window */ + len -= op; + do { + output[_out++] = window[from++]; + } while (--op); + from = 0; + if (wnext < len) { /* some from start of window */ + op = wnext; + len -= op; + do { + output[_out++] = window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + } + else { /* contiguous in window */ + from += wnext - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + while (len > 2) { + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + len -= 3; + } + if (len) { + output[_out++] = from_source[from++]; + if (len > 1) { + output[_out++] = from_source[from++]; + } + } + } + else { + from = _out - dist; /* copy direct from output */ + do { /* minimum length is three */ + output[_out++] = output[from++]; + output[_out++] = output[from++]; + output[_out++] = output[from++]; + len -= 3; + } while (len > 2); + if (len) { + output[_out++] = output[from++]; + if (len > 1) { + output[_out++] = output[from++]; + } + } + } + } + else if ((op & 64) === 0) { /* 2nd level distance code */ + here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dodist; + } + else { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break top; + } + + break; // need to emulate goto via "continue" + } + } + else if ((op & 64) === 0) { /* 2nd level length code */ + here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dolen; + } + else if (op & 32) { /* end-of-block */ + //Tracevv((stderr, "inflate: end of block\n")); + state.mode = TYPE; + break top; + } + else { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break top; + } + + break; // need to emulate goto via "continue" + } + } while (_in < last && _out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + _in -= len; + bits -= len << 3; + hold &= (1 << bits) - 1; + + /* update state and return */ + strm.next_in = _in; + strm.next_out = _out; + strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); + strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); + state.hold = hold; + state.bits = bits; + return; +}; + +},{}],30:[function(require,module,exports){ +'use strict'; + + +var utils = require('../utils/common'); +var adler32 = require('./adler32'); +var crc32 = require('./crc32'); +var inflate_fast = require('./inffast'); +var inflate_table = require('./inftrees'); + +var CODES = 0; +var LENS = 1; +var DISTS = 2; + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + + +/* Allowed flush values; see deflate() and inflate() below for details */ +//var Z_NO_FLUSH = 0; +//var Z_PARTIAL_FLUSH = 1; +//var Z_SYNC_FLUSH = 2; +//var Z_FULL_FLUSH = 3; +var Z_FINISH = 4; +var Z_BLOCK = 5; +var Z_TREES = 6; + + +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ +var Z_OK = 0; +var Z_STREAM_END = 1; +var Z_NEED_DICT = 2; +//var Z_ERRNO = -1; +var Z_STREAM_ERROR = -2; +var Z_DATA_ERROR = -3; +var Z_MEM_ERROR = -4; +var Z_BUF_ERROR = -5; +//var Z_VERSION_ERROR = -6; + +/* The deflate compression method */ +var Z_DEFLATED = 8; + + +/* STATES ====================================================================*/ +/* ===========================================================================*/ + + +var HEAD = 1; /* i: waiting for magic header */ +var FLAGS = 2; /* i: waiting for method and flags (gzip) */ +var TIME = 3; /* i: waiting for modification time (gzip) */ +var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ +var EXLEN = 5; /* i: waiting for extra length (gzip) */ +var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ +var NAME = 7; /* i: waiting for end of file name (gzip) */ +var COMMENT = 8; /* i: waiting for end of comment (gzip) */ +var HCRC = 9; /* i: waiting for header crc (gzip) */ +var DICTID = 10; /* i: waiting for dictionary check value */ +var DICT = 11; /* waiting for inflateSetDictionary() call */ +var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ +var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ +var STORED = 14; /* i: waiting for stored size (length and complement) */ +var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ +var COPY = 16; /* i/o: waiting for input or output to copy stored block */ +var TABLE = 17; /* i: waiting for dynamic block table lengths */ +var LENLENS = 18; /* i: waiting for code length code lengths */ +var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ +var LEN_ = 20; /* i: same as LEN below, but only first time in */ +var LEN = 21; /* i: waiting for length/lit/eob code */ +var LENEXT = 22; /* i: waiting for length extra bits */ +var DIST = 23; /* i: waiting for distance code */ +var DISTEXT = 24; /* i: waiting for distance extra bits */ +var MATCH = 25; /* o: waiting for output space to copy string */ +var LIT = 26; /* o: waiting for output space to write literal */ +var CHECK = 27; /* i: waiting for 32-bit check value */ +var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ +var DONE = 29; /* finished check, done -- remain here until reset */ +var BAD = 30; /* got a data error -- remain here until reset */ +var MEM = 31; /* got an inflate() memory error -- remain here until reset */ +var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ + +/* ===========================================================================*/ + + + +var ENOUGH_LENS = 852; +var ENOUGH_DISTS = 592; +//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + +var MAX_WBITS = 15; +/* 32K LZ77 window */ +var DEF_WBITS = MAX_WBITS; + + +function ZSWAP32(q) { + return (((q >>> 24) & 0xff) + + ((q >>> 8) & 0xff00) + + ((q & 0xff00) << 8) + + ((q & 0xff) << 24)); +} + + +function InflateState() { + this.mode = 0; /* current inflate mode */ + this.last = false; /* true if processing last block */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.havedict = false; /* true if dictionary provided */ + this.flags = 0; /* gzip header method and flags (0 if zlib) */ + this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ + this.check = 0; /* protected copy of check value */ + this.total = 0; /* protected copy of output count */ + // TODO: may be {} + this.head = null; /* where to save gzip header information */ + + /* sliding window */ + this.wbits = 0; /* log base 2 of requested window size */ + this.wsize = 0; /* window size or zero if not using window */ + this.whave = 0; /* valid bytes in the window */ + this.wnext = 0; /* window write index */ + this.window = null; /* allocated sliding window, if needed */ + + /* bit accumulator */ + this.hold = 0; /* input bit accumulator */ + this.bits = 0; /* number of bits in "in" */ + + /* for string and stored block copying */ + this.length = 0; /* literal or length of data to copy */ + this.offset = 0; /* distance back to copy string from */ + + /* for table and code decoding */ + this.extra = 0; /* extra bits needed */ + + /* fixed and dynamic code tables */ + this.lencode = null; /* starting table for length/literal codes */ + this.distcode = null; /* starting table for distance codes */ + this.lenbits = 0; /* index bits for lencode */ + this.distbits = 0; /* index bits for distcode */ + + /* dynamic table building */ + this.ncode = 0; /* number of code length code lengths */ + this.nlen = 0; /* number of length code lengths */ + this.ndist = 0; /* number of distance code lengths */ + this.have = 0; /* number of code lengths in lens[] */ + this.next = null; /* next available space in codes[] */ + + this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ + this.work = new utils.Buf16(288); /* work area for code table building */ + + /* + because we don't have pointers in js, we use lencode and distcode directly + as buffers so we don't need codes + */ + //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ + this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ + this.distdyn = null; /* dynamic table for distance codes (JS specific) */ + this.sane = 0; /* if false, allow invalid distance too far */ + this.back = 0; /* bits back of last unprocessed length/lit */ + this.was = 0; /* initial length of match */ +} + +function inflateResetKeep(strm) { + var state; + + if (!strm || !strm.state) { return Z_STREAM_ERROR; } + state = strm.state; + strm.total_in = strm.total_out = state.total = 0; + strm.msg = ''; /*Z_NULL*/ + if (state.wrap) { /* to support ill-conceived Java test suite */ + strm.adler = state.wrap & 1; + } + state.mode = HEAD; + state.last = 0; + state.havedict = 0; + state.dmax = 32768; + state.head = null/*Z_NULL*/; + state.hold = 0; + state.bits = 0; + //state.lencode = state.distcode = state.next = state.codes; + state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); + state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); + + state.sane = 1; + state.back = -1; + //Tracev((stderr, "inflate: reset\n")); + return Z_OK; +} + +function inflateReset(strm) { + var state; + + if (!strm || !strm.state) { return Z_STREAM_ERROR; } + state = strm.state; + state.wsize = 0; + state.whave = 0; + state.wnext = 0; + return inflateResetKeep(strm); + +} + +function inflateReset2(strm, windowBits) { + var wrap; + var state; + + /* get the state */ + if (!strm || !strm.state) { return Z_STREAM_ERROR; } + state = strm.state; + + /* extract wrap request from windowBits parameter */ + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } + else { + wrap = (windowBits >> 4) + 1; + if (windowBits < 48) { + windowBits &= 15; + } + } + + /* set number of window bits, free window if different */ + if (windowBits && (windowBits < 8 || windowBits > 15)) { + return Z_STREAM_ERROR; + } + if (state.window !== null && state.wbits !== windowBits) { + state.window = null; + } + + /* update state and reset the rest of it */ + state.wrap = wrap; + state.wbits = windowBits; + return inflateReset(strm); +} + +function inflateInit2(strm, windowBits) { + var ret; + var state; + + if (!strm) { return Z_STREAM_ERROR; } + //strm.msg = Z_NULL; /* in case we return an error */ + + state = new InflateState(); + + //if (state === Z_NULL) return Z_MEM_ERROR; + //Tracev((stderr, "inflate: allocated\n")); + strm.state = state; + state.window = null/*Z_NULL*/; + ret = inflateReset2(strm, windowBits); + if (ret !== Z_OK) { + strm.state = null/*Z_NULL*/; + } + return ret; +} + +function inflateInit(strm) { + return inflateInit2(strm, DEF_WBITS); +} + + +/* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ +var virgin = true; + +var lenfix, distfix; // We have no pointers in JS, so keep tables separate + +function fixedtables(state) { + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + var sym; + + lenfix = new utils.Buf32(512); + distfix = new utils.Buf32(32); + + /* literal/length table */ + sym = 0; + while (sym < 144) { state.lens[sym++] = 8; } + while (sym < 256) { state.lens[sym++] = 9; } + while (sym < 280) { state.lens[sym++] = 7; } + while (sym < 288) { state.lens[sym++] = 8; } + + inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9}); + + /* distance table */ + sym = 0; + while (sym < 32) { state.lens[sym++] = 5; } + + inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5}); + + /* do this just once */ + virgin = false; + } + + state.lencode = lenfix; + state.lenbits = 9; + state.distcode = distfix; + state.distbits = 5; +} + + +/* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ +function updatewindow(strm, src, end, copy) { + var dist; + var state = strm.state; + + /* if it hasn't been done already, allocate space for the window */ + if (state.window === null) { + state.wsize = 1 << state.wbits; + state.wnext = 0; + state.whave = 0; + + state.window = new utils.Buf8(state.wsize); + } + + /* copy state->wsize or less output bytes into the circular window */ + if (copy >= state.wsize) { + utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0); + state.wnext = 0; + state.whave = state.wsize; + } + else { + dist = state.wsize - state.wnext; + if (dist > copy) { + dist = copy; + } + //zmemcpy(state->window + state->wnext, end - copy, dist); + utils.arraySet(state.window,src, end - copy, dist, state.wnext); + copy -= dist; + if (copy) { + //zmemcpy(state->window, end - copy, copy); + utils.arraySet(state.window,src, end - copy, copy, 0); + state.wnext = copy; + state.whave = state.wsize; + } + else { + state.wnext += dist; + if (state.wnext === state.wsize) { state.wnext = 0; } + if (state.whave < state.wsize) { state.whave += dist; } + } + } + return 0; +} + +function inflate(strm, flush) { + var state; + var input, output; // input/output buffers + var next; /* next input INDEX */ + var put; /* next output INDEX */ + var have, left; /* available input and output */ + var hold; /* bit buffer */ + var bits; /* bits in bit buffer */ + var _in, _out; /* save starting available input and output */ + var copy; /* number of stored or match bytes to copy */ + var from; /* where to copy match bytes from */ + var from_source; + var here = 0; /* current decoding table entry */ + var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) + //var last; /* parent table entry */ + var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) + var len; /* length to copy for repeats, bits to drop */ + var ret; /* return code */ + var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ + var opts; + + var n; // temporary var for NEED_BITS + + var order = /* permutation of code lengths */ + [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; + + + if (!strm || !strm.state || !strm.output || + (!strm.input && strm.avail_in !== 0)) { + return Z_STREAM_ERROR; + } + + state = strm.state; + if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ + + + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + _in = have; + _out = left; + ret = Z_OK; + + inf_leave: // goto emulation + for (;;) { + switch (state.mode) { + case HEAD: + if (state.wrap === 0) { + state.mode = TYPEDO; + break; + } + //=== NEEDBITS(16); + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ + state.check = 0/*crc32(0L, Z_NULL, 0)*/; + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32(state.check, hbuf, 2, 0); + //===// + + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = FLAGS; + break; + } + state.flags = 0; /* expect zlib header */ + if (state.head) { + state.head.done = false; + } + if (!(state.wrap & 1) || /* check if zlib header allowed */ + (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { + strm.msg = 'incorrect header check'; + state.mode = BAD; + break; + } + if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// + len = (hold & 0x0f)/*BITS(4)*/ + 8; + if (state.wbits === 0) { + state.wbits = len; + } + else if (len > state.wbits) { + strm.msg = 'invalid window size'; + state.mode = BAD; + break; + } + state.dmax = 1 << len; + //Tracev((stderr, "inflate: zlib header ok\n")); + strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; + state.mode = hold & 0x200 ? DICTID : TYPE; + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + break; + case FLAGS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.flags = hold; + if ((state.flags & 0xff) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + if (state.flags & 0xe000) { + strm.msg = 'unknown header flags set'; + state.mode = BAD; + break; + } + if (state.head) { + state.head.text = ((hold >> 8) & 1); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = TIME; + /* falls through */ + case TIME: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.time = hold; + } + if (state.flags & 0x0200) { + //=== CRC4(state.check, hold) + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + hbuf[2] = (hold >>> 16) & 0xff; + hbuf[3] = (hold >>> 24) & 0xff; + state.check = crc32(state.check, hbuf, 4, 0); + //=== + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = OS; + /* falls through */ + case OS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.xflags = (hold & 0xff); + state.head.os = (hold >> 8); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = EXLEN; + /* falls through */ + case EXLEN: + if (state.flags & 0x0400) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length = hold; + if (state.head) { + state.head.extra_len = hold; + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + else if (state.head) { + state.head.extra = null/*Z_NULL*/; + } + state.mode = EXTRA; + /* falls through */ + case EXTRA: + if (state.flags & 0x0400) { + copy = state.length; + if (copy > have) { copy = have; } + if (copy) { + if (state.head) { + len = state.head.extra_len - state.length; + if (!state.head.extra) { + // Use untyped array for more conveniend processing later + state.head.extra = new Array(state.head.extra_len); + } + utils.arraySet( + state.head.extra, + input, + next, + // extra field is limited to 65536 bytes + // - no need for additional size check + copy, + /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ + len + ); + //zmemcpy(state.head.extra + len, next, + // len + copy > state.head.extra_max ? + // state.head.extra_max - len : copy); + } + if (state.flags & 0x0200) { + state.check = crc32(state.check, input, copy, next); + } + have -= copy; + next += copy; + state.length -= copy; + } + if (state.length) { break inf_leave; } + } + state.length = 0; + state.mode = NAME; + /* falls through */ + case NAME: + if (state.flags & 0x0800) { + if (have === 0) { break inf_leave; } + copy = 0; + do { + // TODO: 2 or 1 bytes? + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.name_max*/)) { + state.head.name += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { break inf_leave; } + } + else if (state.head) { + state.head.name = null; + } + state.length = 0; + state.mode = COMMENT; + /* falls through */ + case COMMENT: + if (state.flags & 0x1000) { + if (have === 0) { break inf_leave; } + copy = 0; + do { + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.comm_max*/)) { + state.head.comment += String.fromCharCode(len); + } + } while (len && copy < have); + if (state.flags & 0x0200) { + state.check = crc32(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { break inf_leave; } + } + else if (state.head) { + state.head.comment = null; + } + state.mode = HCRC; + /* falls through */ + case HCRC: + if (state.flags & 0x0200) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.check & 0xffff)) { + strm.msg = 'header crc mismatch'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + if (state.head) { + state.head.hcrc = ((state.flags >> 9) & 1); + state.head.done = true; + } + strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/; + state.mode = TYPE; + break; + case DICTID: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + strm.adler = state.check = ZSWAP32(hold); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = DICT; + /* falls through */ + case DICT: + if (state.havedict === 0) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + return Z_NEED_DICT; + } + strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; + state.mode = TYPE; + /* falls through */ + case TYPE: + if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } + /* falls through */ + case TYPEDO: + if (state.last) { + //--- BYTEBITS() ---// + hold >>>= bits & 7; + bits -= bits & 7; + //---// + state.mode = CHECK; + break; + } + //=== NEEDBITS(3); */ + while (bits < 3) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.last = (hold & 0x01)/*BITS(1)*/; + //--- DROPBITS(1) ---// + hold >>>= 1; + bits -= 1; + //---// + + switch ((hold & 0x03)/*BITS(2)*/) { + case 0: /* stored block */ + //Tracev((stderr, "inflate: stored block%s\n", + // state.last ? " (last)" : "")); + state.mode = STORED; + break; + case 1: /* fixed block */ + fixedtables(state); + //Tracev((stderr, "inflate: fixed codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = LEN_; /* decode codes */ + if (flush === Z_TREES) { + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break inf_leave; + } + break; + case 2: /* dynamic block */ + //Tracev((stderr, "inflate: dynamic codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = TABLE; + break; + case 3: + strm.msg = 'invalid block type'; + state.mode = BAD; + } + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break; + case STORED: + //--- BYTEBITS() ---// /* go to byte boundary */ + hold >>>= bits & 7; + bits -= bits & 7; + //---// + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { + strm.msg = 'invalid stored block lengths'; + state.mode = BAD; + break; + } + state.length = hold & 0xffff; + //Tracev((stderr, "inflate: stored length %u\n", + // state.length)); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = COPY_; + if (flush === Z_TREES) { break inf_leave; } + /* falls through */ + case COPY_: + state.mode = COPY; + /* falls through */ + case COPY: + copy = state.length; + if (copy) { + if (copy > have) { copy = have; } + if (copy > left) { copy = left; } + if (copy === 0) { break inf_leave; } + //--- zmemcpy(put, next, copy); --- + utils.arraySet(output, input, next, copy, put); + //---// + have -= copy; + next += copy; + left -= copy; + put += copy; + state.length -= copy; + break; + } + //Tracev((stderr, "inflate: stored end\n")); + state.mode = TYPE; + break; + case TABLE: + //=== NEEDBITS(14); */ + while (bits < 14) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// +//#ifndef PKZIP_BUG_WORKAROUND + if (state.nlen > 286 || state.ndist > 30) { + strm.msg = 'too many length or distance symbols'; + state.mode = BAD; + break; + } +//#endif + //Tracev((stderr, "inflate: table sizes ok\n")); + state.have = 0; + state.mode = LENLENS; + /* falls through */ + case LENLENS: + while (state.have < state.ncode) { + //=== NEEDBITS(3); + while (bits < 3) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + while (state.have < 19) { + state.lens[order[state.have++]] = 0; + } + // We have separate tables & no pointers. 2 commented lines below not needed. + //state.next = state.codes; + //state.lencode = state.next; + // Switch to use dynamic table + state.lencode = state.lendyn; + state.lenbits = 7; + + opts = {bits: state.lenbits}; + ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); + state.lenbits = opts.bits; + + if (ret) { + strm.msg = 'invalid code lengths set'; + state.mode = BAD; + break; + } + //Tracev((stderr, "inflate: code lengths ok\n")); + state.have = 0; + state.mode = CODELENS; + /* falls through */ + case CODELENS: + while (state.have < state.nlen + state.ndist) { + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_val < 16) { + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.lens[state.have++] = here_val; + } + else { + if (here_val === 16) { + //=== NEEDBITS(here.bits + 2); + n = here_bits + 2; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + if (state.have === 0) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + len = state.lens[state.have - 1]; + copy = 3 + (hold & 0x03);//BITS(2); + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + } + else if (here_val === 17) { + //=== NEEDBITS(here.bits + 3); + n = here_bits + 3; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 3 + (hold & 0x07);//BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + else { + //=== NEEDBITS(here.bits + 7); + n = here_bits + 7; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 11 + (hold & 0x7f);//BITS(7); + //--- DROPBITS(7) ---// + hold >>>= 7; + bits -= 7; + //---// + } + if (state.have + copy > state.nlen + state.ndist) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + while (copy--) { + state.lens[state.have++] = len; + } + } + } + + /* handle error breaks in while */ + if (state.mode === BAD) { break; } + + /* check for end-of-block code (better have one) */ + if (state.lens[256] === 0) { + strm.msg = 'invalid code -- missing end-of-block'; + state.mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + state.lenbits = 9; + + opts = {bits: state.lenbits}; + ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.lenbits = opts.bits; + // state.lencode = state.next; + + if (ret) { + strm.msg = 'invalid literal/lengths set'; + state.mode = BAD; + break; + } + + state.distbits = 6; + //state.distcode.copy(state.codes); + // Switch to use dynamic table + state.distcode = state.distdyn; + opts = {bits: state.distbits}; + ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.distbits = opts.bits; + // state.distcode = state.next; + + if (ret) { + strm.msg = 'invalid distances set'; + state.mode = BAD; + break; + } + //Tracev((stderr, 'inflate: codes ok\n')); + state.mode = LEN_; + if (flush === Z_TREES) { break inf_leave; } + /* falls through */ + case LEN_: + state.mode = LEN; + /* falls through */ + case LEN: + if (have >= 6 && left >= 258) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + inflate_fast(strm, _out); + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + if (state.mode === TYPE) { + state.back = -1; + } + break; + } + state.back = 0; + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) -1)]; /*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_op && (here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.lencode[last_val + + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + state.length = here_val; + if (here_op === 0) { + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + state.mode = LIT; + break; + } + if (here_op & 32) { + //Tracevv((stderr, "inflate: end of block\n")); + state.back = -1; + state.mode = TYPE; + break; + } + if (here_op & 64) { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break; + } + state.extra = here_op & 15; + state.mode = LENEXT; + /* falls through */ + case LENEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } + //Tracevv((stderr, "inflate: length %u\n", state.length)); + state.was = state.length; + state.mode = DIST; + /* falls through */ + case DIST: + for (;;) { + here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if ((here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.distcode[last_val + + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + if (here_op & 64) { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break; + } + state.offset = here_val; + state.extra = (here_op) & 15; + state.mode = DISTEXT; + /* falls through */ + case DISTEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } +//#ifdef INFLATE_STRICT + if (state.offset > state.dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } +//#endif + //Tracevv((stderr, "inflate: distance %u\n", state.offset)); + state.mode = MATCH; + /* falls through */ + case MATCH: + if (left === 0) { break inf_leave; } + copy = _out - left; + if (state.offset > copy) { /* copy from window */ + copy = state.offset - copy; + if (copy > state.whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } +// (!) This block is disabled in zlib defailts, +// don't enable it for binary compatibility +//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR +// Trace((stderr, "inflate.c too far\n")); +// copy -= state.whave; +// if (copy > state.length) { copy = state.length; } +// if (copy > left) { copy = left; } +// left -= copy; +// state.length -= copy; +// do { +// output[put++] = 0; +// } while (--copy); +// if (state.length === 0) { state.mode = LEN; } +// break; +//#endif + } + if (copy > state.wnext) { + copy -= state.wnext; + from = state.wsize - copy; + } + else { + from = state.wnext - copy; + } + if (copy > state.length) { copy = state.length; } + from_source = state.window; + } + else { /* copy from output */ + from_source = output; + from = put - state.offset; + copy = state.length; + } + if (copy > left) { copy = left; } + left -= copy; + state.length -= copy; + do { + output[put++] = from_source[from++]; + } while (--copy); + if (state.length === 0) { state.mode = LEN; } + break; + case LIT: + if (left === 0) { break inf_leave; } + output[put++] = state.length; + left--; + state.mode = LEN; + break; + case CHECK: + if (state.wrap) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + // Use '|' insdead of '+' to make sure that result is signed + hold |= input[next++] << bits; + bits += 8; + } + //===// + _out -= left; + strm.total_out += _out; + state.total += _out; + if (_out) { + strm.adler = state.check = + /*UPDATE(state.check, put - _out, _out);*/ + (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); + + } + _out = left; + // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too + if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) { + strm.msg = 'incorrect data check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: check matches trailer\n")); + } + state.mode = LENGTH; + /* falls through */ + case LENGTH: + if (state.wrap && state.flags) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.total & 0xffffffff)) { + strm.msg = 'incorrect length check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: length matches trailer\n")); + } + state.mode = DONE; + /* falls through */ + case DONE: + ret = Z_STREAM_END; + break inf_leave; + case BAD: + ret = Z_DATA_ERROR; + break inf_leave; + case MEM: + return Z_MEM_ERROR; + case SYNC: + /* falls through */ + default: + return Z_STREAM_ERROR; + } + } + + // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + + if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && + (state.mode < CHECK || flush !== Z_FINISH))) { + if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { + state.mode = MEM; + return Z_MEM_ERROR; + } + } + _in -= strm.avail_in; + _out -= strm.avail_out; + strm.total_in += _in; + strm.total_out += _out; + state.total += _out; + if (state.wrap && _out) { + strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ + (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); + } + strm.data_type = state.bits + (state.last ? 64 : 0) + + (state.mode === TYPE ? 128 : 0) + + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); + if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { + ret = Z_BUF_ERROR; + } + return ret; +} + +function inflateEnd(strm) { + + if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { + return Z_STREAM_ERROR; + } + + var state = strm.state; + if (state.window) { + state.window = null; + } + strm.state = null; + return Z_OK; +} + +function inflateGetHeader(strm, head) { + var state; + + /* check state */ + if (!strm || !strm.state) { return Z_STREAM_ERROR; } + state = strm.state; + if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } + + /* save header structure */ + state.head = head; + head.done = false; + return Z_OK; +} + + +exports.inflateReset = inflateReset; +exports.inflateReset2 = inflateReset2; +exports.inflateResetKeep = inflateResetKeep; +exports.inflateInit = inflateInit; +exports.inflateInit2 = inflateInit2; +exports.inflate = inflate; +exports.inflateEnd = inflateEnd; +exports.inflateGetHeader = inflateGetHeader; +exports.inflateInfo = 'pako inflate (from Nodeca project)'; + +/* Not implemented +exports.inflateCopy = inflateCopy; +exports.inflateGetDictionary = inflateGetDictionary; +exports.inflateMark = inflateMark; +exports.inflatePrime = inflatePrime; +exports.inflateSetDictionary = inflateSetDictionary; +exports.inflateSync = inflateSync; +exports.inflateSyncPoint = inflateSyncPoint; +exports.inflateUndermine = inflateUndermine; +*/ + +},{"../utils/common":22,"./adler32":24,"./crc32":26,"./inffast":29,"./inftrees":31}],31:[function(require,module,exports){ +'use strict'; + + +var utils = require('../utils/common'); + +var MAXBITS = 15; +var ENOUGH_LENS = 852; +var ENOUGH_DISTS = 592; +//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + +var CODES = 0; +var LENS = 1; +var DISTS = 2; + +var lbase = [ /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 +]; + +var lext = [ /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 +]; + +var dbase = [ /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0 +]; + +var dext = [ /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64 +]; + +module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) +{ + var bits = opts.bits; + //here = opts.here; /* table entry for duplication */ + + var len = 0; /* a code's length in bits */ + var sym = 0; /* index of code symbols */ + var min = 0, max = 0; /* minimum and maximum code lengths */ + var root = 0; /* number of index bits for root table */ + var curr = 0; /* number of index bits for current table */ + var drop = 0; /* code bits to drop for sub-table */ + var left = 0; /* number of prefix codes available */ + var used = 0; /* code entries in table used */ + var huff = 0; /* Huffman code */ + var incr; /* for incrementing code, index */ + var fill; /* index for replicating entries */ + var low; /* low bits for current root entry */ + var mask; /* mask for low root bits */ + var next; /* next available space in table */ + var base = null; /* base value table to use */ + var base_index = 0; +// var shoextra; /* extra bits table to use */ + var end; /* use base and extra for symbol > end */ + var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* number of codes of each length */ + var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* offsets in table for each length */ + var extra = null; + var extra_index = 0; + + var here_bits, here_op, here_val; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) { + count[len] = 0; + } + for (sym = 0; sym < codes; sym++) { + count[lens[lens_index + sym]]++; + } + + /* bound code lengths, force root to be within code lengths */ + root = bits; + for (max = MAXBITS; max >= 1; max--) { + if (count[max] !== 0) { break; } + } + if (root > max) { + root = max; + } + if (max === 0) { /* no symbols to code at all */ + //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ + //table.bits[opts.table_index] = 1; //here.bits = (var char)1; + //table.val[opts.table_index++] = 0; //here.val = (var short)0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + + //table.op[opts.table_index] = 64; + //table.bits[opts.table_index] = 1; + //table.val[opts.table_index++] = 0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + opts.bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min < max; min++) { + if (count[min] !== 0) { break; } + } + if (root < min) { + root = min; + } + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) { + return -1; + } /* over-subscribed */ + } + if (left > 0 && (type === CODES || max !== 1)) { + return -1; /* incomplete set */ + } + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) { + offs[len + 1] = offs[len] + count[len]; + } + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) { + if (lens[lens_index + sym] !== 0) { + work[offs[lens[lens_index + sym]]++] = sym; + } + } + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + // poor man optimization - use if-else instead of switch, + // to avoid deopts in old v8 + if (type === CODES) { + base = extra = work; /* dummy value--not used */ + end = 19; + + } else if (type === LENS) { + base = lbase; + base_index -= 257; + extra = lext; + extra_index -= 257; + end = 256; + + } else { /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize opts for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = table_index; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = -1; /* trigger new sub-table when len > root */ + used = 1 << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if ((type === LENS && used > ENOUGH_LENS) || + (type === DISTS && used > ENOUGH_DISTS)) { + return 1; + } + + var i=0; + /* process all codes and make table entries */ + for (;;) { + i++; + /* create table entry */ + here_bits = len - drop; + if (work[sym] < end) { + here_op = 0; + here_val = work[sym]; + } + else if (work[sym] > end) { + here_op = extra[extra_index + work[sym]]; + here_val = base[base_index + work[sym]]; + } + else { + here_op = 32 + 64; /* end of block */ + here_val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1 << (len - drop); + fill = 1 << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; + } while (fill !== 0); + + /* backwards increment the len-bit code huff */ + incr = 1 << (len - 1); + while (huff & incr) { + incr >>= 1; + } + if (incr !== 0) { + huff &= incr - 1; + huff += incr; + } else { + huff = 0; + } + + /* go to next symbol, update count, len */ + sym++; + if (--count[len] === 0) { + if (len === max) { break; } + len = lens[lens_index + work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) !== low) { + /* if first time, transition to sub-tables */ + if (drop === 0) { + drop = root; + } + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = 1 << curr; + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) { break; } + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1 << curr; + if ((type === LENS && used > ENOUGH_LENS) || + (type === DISTS && used > ENOUGH_DISTS)) { + return 1; + } + + /* point entry in root table to sub-table */ + low = huff & mask; + /*table.op[low] = curr; + table.bits[low] = root; + table.val[low] = next - opts.table_index;*/ + table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; + } + } + + /* fill in remaining table entry if code is incomplete (guaranteed to have + at most one remaining entry, since if the code is incomplete, the + maximum code length that was allowed to get this far is one bit) */ + if (huff !== 0) { + //table.op[next + huff] = 64; /* invalid code marker */ + //table.bits[next + huff] = len - drop; + //table.val[next + huff] = 0; + table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; + } + + /* set return parameters */ + //opts.table_index += used; + opts.bits = root; + return 0; +}; + +},{"../utils/common":22}],32:[function(require,module,exports){ +'use strict'; + +module.exports = { + '2': 'need dictionary', /* Z_NEED_DICT 2 */ + '1': 'stream end', /* Z_STREAM_END 1 */ + '0': '', /* Z_OK 0 */ + '-1': 'file error', /* Z_ERRNO (-1) */ + '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ +}; + +},{}],33:[function(require,module,exports){ +'use strict'; + + +var utils = require('../utils/common'); + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + + +//var Z_FILTERED = 1; +//var Z_HUFFMAN_ONLY = 2; +//var Z_RLE = 3; +var Z_FIXED = 4; +//var Z_DEFAULT_STRATEGY = 0; + +/* Possible values of the data_type field (though see inflate()) */ +var Z_BINARY = 0; +var Z_TEXT = 1; +//var Z_ASCII = 1; // = Z_TEXT +var Z_UNKNOWN = 2; + +/*============================================================================*/ + + +function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } + +// From zutil.h + +var STORED_BLOCK = 0; +var STATIC_TREES = 1; +var DYN_TREES = 2; +/* The three kinds of block type */ + +var MIN_MATCH = 3; +var MAX_MATCH = 258; +/* The minimum and maximum match lengths */ + +// From deflate.h +/* =========================================================================== + * Internal compression state. + */ + +var LENGTH_CODES = 29; +/* number of length codes, not counting the special END_BLOCK code */ + +var LITERALS = 256; +/* number of literal bytes 0..255 */ + +var L_CODES = LITERALS + 1 + LENGTH_CODES; +/* number of Literal or Length codes, including the END_BLOCK code */ + +var D_CODES = 30; +/* number of distance codes */ + +var BL_CODES = 19; +/* number of codes used to transfer the bit lengths */ + +var HEAP_SIZE = 2*L_CODES + 1; +/* maximum heap size */ + +var MAX_BITS = 15; +/* All codes must not exceed MAX_BITS bits */ + +var Buf_size = 16; +/* size of bit buffer in bi_buf */ + + +/* =========================================================================== + * Constants + */ + +var MAX_BL_BITS = 7; +/* Bit length codes must not exceed MAX_BL_BITS bits */ + +var END_BLOCK = 256; +/* end of block literal code */ + +var REP_3_6 = 16; +/* repeat previous bit length 3-6 times (2 bits of repeat count) */ + +var REPZ_3_10 = 17; +/* repeat a zero length 3-10 times (3 bits of repeat count) */ + +var REPZ_11_138 = 18; +/* repeat a zero length 11-138 times (7 bits of repeat count) */ + +var extra_lbits = /* extra bits for each length code */ + [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; + +var extra_dbits = /* extra bits for each distance code */ + [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; + +var extra_blbits = /* extra bits for each bit length code */ + [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; + +var bl_order = + [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; +/* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + +/* =========================================================================== + * Local data. These are initialized only once. + */ + +// We pre-fill arrays with 0 to avoid uninitialized gaps + +var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ + +// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 +var static_ltree = new Array((L_CODES+2) * 2); +zero(static_ltree); +/* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + +var static_dtree = new Array(D_CODES * 2); +zero(static_dtree); +/* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + +var _dist_code = new Array(DIST_CODE_LEN); +zero(_dist_code); +/* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + +var _length_code = new Array(MAX_MATCH-MIN_MATCH+1); +zero(_length_code); +/* length code for each normalized match length (0 == MIN_MATCH) */ + +var base_length = new Array(LENGTH_CODES); +zero(base_length); +/* First normalized length for each code (0 = MIN_MATCH) */ + +var base_dist = new Array(D_CODES); +zero(base_dist); +/* First normalized distance for each code (0 = distance of 1) */ + + +var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) { + + this.static_tree = static_tree; /* static tree or NULL */ + this.extra_bits = extra_bits; /* extra bits for each code or NULL */ + this.extra_base = extra_base; /* base index for extra_bits */ + this.elems = elems; /* max number of elements in the tree */ + this.max_length = max_length; /* max bit length for the codes */ + + // show if `static_tree` has data or dummy - needed for monomorphic objects + this.has_stree = static_tree && static_tree.length; +}; + + +var static_l_desc; +var static_d_desc; +var static_bl_desc; + + +var TreeDesc = function(dyn_tree, stat_desc) { + this.dyn_tree = dyn_tree; /* the dynamic tree */ + this.max_code = 0; /* largest code with non zero frequency */ + this.stat_desc = stat_desc; /* the corresponding static tree */ +}; + + + +function d_code(dist) { + return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; +} + + +/* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ +function put_short (s, w) { +// put_byte(s, (uch)((w) & 0xff)); +// put_byte(s, (uch)((ush)(w) >> 8)); + s.pending_buf[s.pending++] = (w) & 0xff; + s.pending_buf[s.pending++] = (w >>> 8) & 0xff; +} + + +/* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ +function send_bits(s, value, length) { + if (s.bi_valid > (Buf_size - length)) { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + put_short(s, s.bi_buf); + s.bi_buf = value >> (Buf_size - s.bi_valid); + s.bi_valid += length - Buf_size; + } else { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + s.bi_valid += length; + } +} + + +function send_code(s, c, tree) { + send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/); +} + + +/* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ +function bi_reverse(code, len) { + var res = 0; + do { + res |= code & 1; + code >>>= 1; + res <<= 1; + } while (--len > 0); + return res >>> 1; +} + + +/* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ +function bi_flush(s) { + if (s.bi_valid === 16) { + put_short(s, s.bi_buf); + s.bi_buf = 0; + s.bi_valid = 0; + + } else if (s.bi_valid >= 8) { + s.pending_buf[s.pending++] = s.bi_buf & 0xff; + s.bi_buf >>= 8; + s.bi_valid -= 8; + } +} + + +/* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ +function gen_bitlen(s, desc) +// deflate_state *s; +// tree_desc *desc; /* the tree descriptor */ +{ + var tree = desc.dyn_tree; + var max_code = desc.max_code; + var stree = desc.stat_desc.static_tree; + var has_stree = desc.stat_desc.has_stree; + var extra = desc.stat_desc.extra_bits; + var base = desc.stat_desc.extra_base; + var max_length = desc.stat_desc.max_length; + var h; /* heap index */ + var n, m; /* iterate over the tree elements */ + var bits; /* bit length */ + var xbits; /* extra bits */ + var f; /* frequency */ + var overflow = 0; /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS; bits++) { + s.bl_count[bits] = 0; + } + + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */ + + for (h = s.heap_max+1; h < HEAP_SIZE; h++) { + n = s.heap[h]; + bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; + if (bits > max_length) { + bits = max_length; + overflow++; + } + tree[n*2 + 1]/*.Len*/ = bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) { continue; } /* not a leaf node */ + + s.bl_count[bits]++; + xbits = 0; + if (n >= base) { + xbits = extra[n-base]; + } + f = tree[n * 2]/*.Freq*/; + s.opt_len += f * (bits + xbits); + if (has_stree) { + s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits); + } + } + if (overflow === 0) { return; } + + // Trace((stderr,"\nbit length overflow\n")); + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + do { + bits = max_length-1; + while (s.bl_count[bits] === 0) { bits--; } + s.bl_count[bits]--; /* move one leaf down the tree */ + s.bl_count[bits+1] += 2; /* move one overflow item as its brother */ + s.bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + overflow -= 2; + } while (overflow > 0); + + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + for (bits = max_length; bits !== 0; bits--) { + n = s.bl_count[bits]; + while (n !== 0) { + m = s.heap[--h]; + if (m > max_code) { continue; } + if (tree[m*2 + 1]/*.Len*/ !== bits) { + // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/; + tree[m*2 + 1]/*.Len*/ = bits; + } + n--; + } + } +} + + +/* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ +function gen_codes(tree, max_code, bl_count) +// ct_data *tree; /* the tree to decorate */ +// int max_code; /* largest code with non zero frequency */ +// ushf *bl_count; /* number of codes at each bit length */ +{ + var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */ + var code = 0; /* running code value */ + var bits; /* bit index */ + var n; /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + for (bits = 1; bits <= MAX_BITS; bits++) { + next_code[bits] = code = (code + bl_count[bits-1]) << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */ + length = 0; + for (code = 0; code < LENGTH_CODES-1; code++) { + base_length[code] = length; + for (n = 0; n < (1< dist code (0..29) */ + dist = 0; + for (code = 0 ; code < 16; code++) { + base_dist[code] = dist; + for (n = 0; n < (1<>= 7; /* from now on, all distances are divided by 128 */ + for (; code < D_CODES; code++) { + base_dist[code] = dist << 7; + for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { + _dist_code[256 + dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + for (bits = 0; bits <= MAX_BITS; bits++) { + bl_count[bits] = 0; + } + + n = 0; + while (n <= 143) { + static_ltree[n*2 + 1]/*.Len*/ = 8; + n++; + bl_count[8]++; + } + while (n <= 255) { + static_ltree[n*2 + 1]/*.Len*/ = 9; + n++; + bl_count[9]++; + } + while (n <= 279) { + static_ltree[n*2 + 1]/*.Len*/ = 7; + n++; + bl_count[7]++; + } + while (n <= 287) { + static_ltree[n*2 + 1]/*.Len*/ = 8; + n++; + bl_count[8]++; + } + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + gen_codes(static_ltree, L_CODES+1, bl_count); + + /* The static distance tree is trivial: */ + for (n = 0; n < D_CODES; n++) { + static_dtree[n*2 + 1]/*.Len*/ = 5; + static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5); + } + + // Now data ready and we can init static trees + static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS); + static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); + static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); + + //static_init_done = true; +} + + +/* =========================================================================== + * Initialize a new block. + */ +function init_block(s) { + var n; /* iterates over tree elements */ + + /* Initialize the trees. */ + for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; } + for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; } + for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; } + + s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1; + s.opt_len = s.static_len = 0; + s.last_lit = s.matches = 0; +} + + +/* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ +function bi_windup(s) +{ + if (s.bi_valid > 8) { + put_short(s, s.bi_buf); + } else if (s.bi_valid > 0) { + //put_byte(s, (Byte)s->bi_buf); + s.pending_buf[s.pending++] = s.bi_buf; + } + s.bi_buf = 0; + s.bi_valid = 0; +} + +/* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ +function copy_block(s, buf, len, header) +//DeflateState *s; +//charf *buf; /* the input data */ +//unsigned len; /* its length */ +//int header; /* true if block header must be written */ +{ + bi_windup(s); /* align on byte boundary */ + + if (header) { + put_short(s, len); + put_short(s, ~len); + } +// while (len--) { +// put_byte(s, *buf++); +// } + utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); + s.pending += len; +} + +/* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ +function smaller(tree, n, m, depth) { + var _n2 = n*2; + var _m2 = m*2; + return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || + (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); +} + +/* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ +function pqdownheap(s, tree, k) +// deflate_state *s; +// ct_data *tree; /* the tree to restore */ +// int k; /* node to move down */ +{ + var v = s.heap[k]; + var j = k << 1; /* left son of k */ + while (j <= s.heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s.heap_len && + smaller(tree, s.heap[j+1], s.heap[j], s.depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + if (smaller(tree, v, s.heap[j], s.depth)) { break; } + + /* Exchange v with the smallest son */ + s.heap[k] = s.heap[j]; + k = j; + + /* And continue down the tree, setting j to the left son of k */ + j <<= 1; + } + s.heap[k] = v; +} + + +// inlined manually +// var SMALLEST = 1; + +/* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ +function compress_block(s, ltree, dtree) +// deflate_state *s; +// const ct_data *ltree; /* literal tree */ +// const ct_data *dtree; /* distance tree */ +{ + var dist; /* distance of matched string */ + var lc; /* match length or unmatched char (if dist == 0) */ + var lx = 0; /* running index in l_buf */ + var code; /* the code to send */ + var extra; /* number of extra bits to send */ + + if (s.last_lit !== 0) { + do { + dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]); + lc = s.pending_buf[s.l_buf + lx]; + lx++; + + if (dist === 0) { + send_code(s, lc, ltree); /* send a literal byte */ + //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code+LITERALS+1, ltree); /* send the length code */ + extra = extra_lbits[code]; + if (extra !== 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); /* send the extra length bits */ + } + dist--; /* dist is now the match distance - 1 */ + code = d_code(dist); + //Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); /* send the distance code */ + extra = extra_dbits[code]; + if (extra !== 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); /* send the extra distance bits */ + } + } /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + // "pendingBuf overflow"); + + } while (lx < s.last_lit); + } + + send_code(s, END_BLOCK, ltree); +} + + +/* =========================================================================== + * Construct one Huffman tree and assigns the code bit strings and lengths. + * Update the total bit length for the current block. + * IN assertion: the field freq is set for all tree elements. + * OUT assertions: the fields len and code are set to the optimal bit length + * and corresponding code. The length opt_len is updated; static_len is + * also updated if stree is not null. The field max_code is set. + */ +function build_tree(s, desc) +// deflate_state *s; +// tree_desc *desc; /* the tree descriptor */ +{ + var tree = desc.dyn_tree; + var stree = desc.stat_desc.static_tree; + var has_stree = desc.stat_desc.has_stree; + var elems = desc.stat_desc.elems; + var n, m; /* iterate over heap elements */ + var max_code = -1; /* largest code with non zero frequency */ + var node; /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + s.heap_len = 0; + s.heap_max = HEAP_SIZE; + + for (n = 0; n < elems; n++) { + if (tree[n * 2]/*.Freq*/ !== 0) { + s.heap[++s.heap_len] = max_code = n; + s.depth[n] = 0; + + } else { + tree[n*2 + 1]/*.Len*/ = 0; + } + } + + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + while (s.heap_len < 2) { + node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); + tree[node * 2]/*.Freq*/ = 1; + s.depth[node] = 0; + s.opt_len--; + + if (has_stree) { + s.static_len -= stree[node*2 + 1]/*.Len*/; + } + /* node is 0 or 1 so it does not have extra bits */ + } + desc.max_code = max_code; + + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } + + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + node = elems; /* next internal node of the tree */ + do { + //pqremove(s, tree, n); /* n = node of least frequency */ + /*** pqremove ***/ + n = s.heap[1/*SMALLEST*/]; + s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; + pqdownheap(s, tree, 1/*SMALLEST*/); + /***/ + + m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ + + s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ + s.heap[--s.heap_max] = m; + + /* Create a new node father of n and m */ + tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; + s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; + tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node; + + /* and insert the new node in the heap */ + s.heap[1/*SMALLEST*/] = node++; + pqdownheap(s, tree, 1/*SMALLEST*/); + + } while (s.heap_len >= 2); + + s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; + + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + gen_bitlen(s, desc); + + /* The field len is now set, we can generate the bit codes */ + gen_codes(tree, max_code, s.bl_count); +} + + +/* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ +function scan_tree(s, tree, max_code) +// deflate_state *s; +// ct_data *tree; /* the tree to be scanned */ +// int max_code; /* and its largest code of non zero frequency */ +{ + var n; /* iterates over all tree elements */ + var prevlen = -1; /* last emitted length */ + var curlen; /* length of current code */ + + var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ + + var count = 0; /* repeat count of the current code */ + var max_count = 7; /* max repeat count */ + var min_count = 4; /* min repeat count */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n+1)*2 + 1]/*.Len*/; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + s.bl_tree[curlen * 2]/*.Freq*/ += count; + + } else if (curlen !== 0) { + + if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } + s.bl_tree[REP_3_6*2]/*.Freq*/++; + + } else if (count <= 10) { + s.bl_tree[REPZ_3_10*2]/*.Freq*/++; + + } else { + s.bl_tree[REPZ_11_138*2]/*.Freq*/++; + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } +} + + +/* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ +function send_tree(s, tree, max_code) +// deflate_state *s; +// ct_data *tree; /* the tree to be scanned */ +// int max_code; /* and its largest code of non zero frequency */ +{ + var n; /* iterates over all tree elements */ + var prevlen = -1; /* last emitted length */ + var curlen; /* length of current code */ + + var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ + + var count = 0; /* repeat count of the current code */ + var max_count = 7; /* max repeat count */ + var min_count = 4; /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ /* guard already set */ + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n+1)*2 + 1]/*.Len*/; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); + + } else if (curlen !== 0) { + if (curlen !== prevlen) { + send_code(s, curlen, s.bl_tree); + count--; + } + //Assert(count >= 3 && count <= 6, " 3_6?"); + send_code(s, REP_3_6, s.bl_tree); + send_bits(s, count-3, 2); + + } else if (count <= 10) { + send_code(s, REPZ_3_10, s.bl_tree); + send_bits(s, count-3, 3); + + } else { + send_code(s, REPZ_11_138, s.bl_tree); + send_bits(s, count-11, 7); + } + + count = 0; + prevlen = curlen; + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } +} + + +/* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ +function build_bl_tree(s) { + var max_blindex; /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + scan_tree(s, s.dyn_ltree, s.l_desc.max_code); + scan_tree(s, s.dyn_dtree, s.d_desc.max_code); + + /* Build the bit length tree: */ + build_tree(s, s.bl_desc); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { + if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) { + break; + } + } + /* Update opt_len to include the bit length tree and counts */ + s.opt_len += 3*(max_blindex+1) + 5+5+4; + //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + // s->opt_len, s->static_len)); + + return max_blindex; +} + + +/* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ +function send_all_trees(s, lcodes, dcodes, blcodes) +// deflate_state *s; +// int lcodes, dcodes, blcodes; /* number of codes for each tree */ +{ + var rank; /* index in bl_order */ + + //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + // "too many codes"); + //Tracev((stderr, "\nbl counts: ")); + send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ + send_bits(s, dcodes-1, 5); + send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ + for (rank = 0; rank < blcodes; rank++) { + //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3); + } + //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */ + //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */ + //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); +} + + +/* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ +function detect_data_type(s) { + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + var black_mask = 0xf3ffc07f; + var n; + + /* Check for non-textual ("black-listed") bytes. */ + for (n = 0; n <= 31; n++, black_mask >>>= 1) { + if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) { + return Z_BINARY; + } + } + + /* Check for textual ("white-listed") bytes. */ + if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || + s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { + return Z_TEXT; + } + for (n = 32; n < LITERALS; n++) { + if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { + return Z_TEXT; + } + } + + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + return Z_BINARY; +} + + +var static_init_done = false; + +/* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ +function _tr_init(s) +{ + + if (!static_init_done) { + tr_static_init(); + static_init_done = true; + } + + s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); + s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); + s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); + + s.bi_buf = 0; + s.bi_valid = 0; + + /* Initialize the first block of the first file: */ + init_block(s); +} + + +/* =========================================================================== + * Send a stored block + */ +function _tr_stored_block(s, buf, stored_len, last) +//DeflateState *s; +//charf *buf; /* input block */ +//ulg stored_len; /* length of input block */ +//int last; /* one if this is the last block for a file */ +{ + send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3); /* send block type */ + copy_block(s, buf, stored_len, true); /* with header */ +} + + +/* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + */ +function _tr_align(s) { + send_bits(s, STATIC_TREES<<1, 3); + send_code(s, END_BLOCK, static_ltree); + bi_flush(s); +} + + +/* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ +function _tr_flush_block(s, buf, stored_len, last) +//DeflateState *s; +//charf *buf; /* input block, or NULL if too old */ +//ulg stored_len; /* length of input block */ +//int last; /* one if this is the last block for a file */ +{ + var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ + var max_blindex = 0; /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + if (s.level > 0) { + + /* Check if the file is binary or text */ + if (s.strm.data_type === Z_UNKNOWN) { + s.strm.data_type = detect_data_type(s); + } + + /* Construct the literal and distance trees */ + build_tree(s, s.l_desc); + // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + build_tree(s, s.d_desc); + // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + max_blindex = build_bl_tree(s); + + /* Determine the best encoding. Compute the block lengths in bytes. */ + opt_lenb = (s.opt_len+3+7) >>> 3; + static_lenb = (s.static_len+3+7) >>> 3; + + // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + // s->last_lit)); + + if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } + + } else { + // Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ + } + + if ((stored_len+4 <= opt_lenb) && (buf !== -1)) { + /* 4: two words for the lengths */ + + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block(s, buf, stored_len, last); + + } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { + + send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3); + compress_block(s, static_ltree, static_dtree); + + } else { + send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3); + send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1); + compress_block(s, s.dyn_ltree, s.dyn_dtree); + } + // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + init_block(s); + + if (last) { + bi_windup(s); + } + // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + // s->compressed_len-7*last)); +} + +/* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ +function _tr_tally(s, dist, lc) +// deflate_state *s; +// unsigned dist; /* distance of matched string */ +// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ +{ + //var out_length, in_length, dcode; + + s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; + s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; + + s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; + s.last_lit++; + + if (dist === 0) { + /* lc is the unmatched char */ + s.dyn_ltree[lc*2]/*.Freq*/++; + } else { + s.matches++; + /* Here, lc is the match length - MIN_MATCH */ + dist--; /* dist = match distance - 1 */ + //Assert((ush)dist < (ush)MAX_DIST(s) && + // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++; + s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; + } + +// (!) This block is disabled in zlib defailts, +// don't enable it for binary compatibility + +//#ifdef TRUNCATE_BLOCK +// /* Try to guess if it is profitable to stop the current block here */ +// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { +// /* Compute an upper bound for the compressed length */ +// out_length = s.last_lit*8; +// in_length = s.strstart - s.block_start; +// +// for (dcode = 0; dcode < D_CODES; dcode++) { +// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); +// } +// out_length >>>= 3; +// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", +// // s->last_lit, in_length, out_length, +// // 100L - out_length*100L/in_length)); +// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { +// return true; +// } +// } +//#endif + + return (s.last_lit === s.lit_bufsize-1); + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ +} + +exports._tr_init = _tr_init; +exports._tr_stored_block = _tr_stored_block; +exports._tr_flush_block = _tr_flush_block; +exports._tr_tally = _tr_tally; +exports._tr_align = _tr_align; + +},{"../utils/common":22}],34:[function(require,module,exports){ +'use strict'; + + +function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + this.next_in = 0; + /* number of bytes available at input */ + this.avail_in = 0; + /* total number of input bytes read so far */ + this.total_in = 0; + /* next output byte should be put there */ + this.output = null; // JS specific, because we have no pointers + this.next_out = 0; + /* remaining free space at output */ + this.avail_out = 0; + /* total number of bytes output so far */ + this.total_out = 0; + /* last error message, NULL if no error */ + this.msg = ''/*Z_NULL*/; + /* not visible by applications */ + this.state = null; + /* best guess about the data type: binary or text */ + this.data_type = 2/*Z_UNKNOWN*/; + /* adler32 value of the uncompressed data */ + this.adler = 0; +} + +module.exports = ZStream; + +},{}],35:[function(require,module,exports){ +var leveljs = require('level-js') +var db; +if (typeof indexedDB === 'undefined'){ + db = { open: function(opts, cb){ cb(true) /*err = true*/ } } +} +else { + db = leveljs('./tessdata') +} + +console.log('hallo') + +var filesizes = {"afr": 1079573, "ara": 1701536, "aze": 1420865, "bel": 1276820, "ben": 6772012, "bul": 1605615, "cat": 1652368, "ces": 1035441, "chi_sim": 17710414, "chi_tra": 24717749, "chr": 320649, "dan-frak": 677656, "dan": 1972936, "deu-frak": 822644, "deu": 991656, "ell": 859719, "eng": 9453554, "enm": 619254, "epo": 1241212, "equ": 821130, "est": 1905040, "eus": 1641190, "fin": 979418, "fra": 1376221, "frk": 5912963, "frm": 5147082, "glg": 1674938, "grc": 3012615, "heb": 1051501, "hin": 6590065, "hrv": 1926995, "hun": 3074473, "ind": 1874776, "isl": 1634041, "ita": 948593, "ita_old": 3436571, "jpn": 13507168, "kan": 4390317, "kor": 5353098, "lav": 1843944, "lit": 1779240, "mal": 5966263, "meme": 88453, "mkd": 1163087, "mlt": 1463001, "msa": 1665427, "nld": 1134708, "nor": 2191610, "osd": 4274649, "pol": 7024662, "por": 909359, "ron": 915680, "rus": 5969957, "slk-frak": 289885, "slk": 2217342, "slv": 1611338, "spa": 883170, "spa_old": 5647453, "sqi": 1667041, "srp": 1770244, "swa": 757916, "swe": 2451917, "tam": 3498763, "tel": 5795246, "tgl": 1496256, "tha": 3811136, "tur": 3563264, "ukr": 937566, "vie": 2195922} + +var pako = require('pako') + +var T = (function createTesseractInstance(){ + + curindex = 0 + + var Module = Tesseract304({ + TOTAL_MEMORY: 6*16777216, //must be a multiple of 10 megabytes + TesseractProgress: function(percent){ + postMessage({ + index: curindex, + 'progress': { + 'recognized': Math.max(0,(percent-30)/70) + } + }) + }//, + // onRuntimeInitialized: function(){ + // console.log('wau') + // } + }) + + var base = new Module.TessBaseAPI() + var loaded_langs = [] + var loadLanguage = function(lang, index, cb){ // NodeJS style callback + if(loaded_langs.indexOf(lang) != -1){ + cb(null, lang) + } + else{ + Module.FS_createPath("/","tessdata",true,true) + + var downloadlang = function(shouldcache){ + postMessage({ + index: index, + 'progress': { + 'loaded_lang_model': 0, + cached: false, + requesting: true + } + }) + var xhr = new XMLHttpRequest(); + xhr.open('GET', 'https://cdn.rawgit.com/naptha/tessdata/gh-pages/3.02/'+lang+'.traineddata.gz', true); + xhr.responseType = 'arraybuffer'; + xhr.onerror = function(){ cb(xhr, null) } + xhr.onprogress = function(e){ + postMessage({ + index: index, + 'progress': { + 'loaded_lang_model': e.loaded/filesizes[lang], //this is kinda wrong on safari + cached: false + } + }) + } + xhr.onload = function(){ + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { + postMessage({ + index: index, + 'progress': 'unzipping_lang_model' + }) + + var response = new Uint8Array(xhr.response) + + while(response[0] == 0x1f && response[1] == 0x8b){ + response = pako.ungzip(response) + } + console.log('asdf') + + postMessage({ + index: index, + 'progress': { + 'unzipped_lang_model': true, + 'lang_model_size': response.length + } + }) + + Module.FS_createDataFile('tessdata', lang +".traineddata", response, true, false); + + if(shouldcache){ + db.put(lang, response, function(err){ + console.log('cached lang') + }) + } + + postMessage({ + index: index, + 'progress': { + 'created_virtual_datafile': true, + 'cached_file': shouldcache + } + }) + + loaded_langs.push(lang) + + cb(null, lang) + } else cb(xhr, null); + } + xhr.send(null) + } + + db.open({compression: false},function(err){ + // err = true + if (err) { + downloadlang(false) + } + else { + db.get(lang, function (err, value) { + + // err = true + + if (err) { + downloadlang(true) + } + else { + value = pako.inflate(value) + + postMessage({ + index: index, + 'progress': { + loaded_lang_model:1, + cached: true + } + }) + + Module.FS_createDataFile('tessdata', lang +".traineddata", value, true, false); + loaded_langs.push(lang) + cb(null, lang) + } + }) + } + }) + } + } + + function circularize(page){ + page.paragraphs = [] + page.lines = [] + page.words = [] + page.symbols = [] + + page.blocks.forEach(function(block){ + block.page = page; + + block.lines = [] + block.words = [] + block.symbols = [] + + block.paragraphs.forEach(function(para){ + para.block = block; + para.page = page; + + para.words = [] + para.symbols = [] + + para.lines.forEach(function(line){ + line.paragraph = para; + line.block = block; + line.page = page; + + line.symbols = [] + + line.words.forEach(function(word){ + word.line = line; + word.paragraph = para; + word.block = block; + word.page = page; + word.symbols.forEach(function(sym){ + sym.word = word; + sym.line = line; + sym.paragraph = para; + sym.block = block; + sym.page = page; + + sym.line.symbols.push(sym) + sym.paragraph.symbols.push(sym) + sym.block.symbols.push(sym) + sym.page.symbols.push(sym) + }) + word.paragraph.words.push(word) + word.block.words.push(word) + word.page.words.push(word) + }) + line.block.lines.push(line) + line.page.lines.push(line) + }) + para.page.paragraphs.push(para) + }) + }) + return page + } + + function DumpLiterallyEverything(){ + var ri = base.GetIterator(); + var blocks = []; + var block, para, textline, word, symbol; + + function enumToString(value, prefix){ + return (Object.keys(Module) + .filter(function(e){ return e.substr(0, prefix.length + 1) == prefix + '_' }) + .filter(function(e){ return Module[e] === value }) + .map(function(e){ return e.slice(prefix.length + 1) })[0]) + } + + ri.Begin() + do { + if(ri.IsAtBeginningOf(Module.RIL_BLOCK)){ + var poly = ri.BlockPolygon(); + var polygon = null; + // BlockPolygon() returns null when automatic page segmentation is off + if(Module.getPointer(poly) > 0){ + var n = poly.get_n(), + px = poly.get_x(), + py = poly.get_y(), + polygon = []; + for(var i = 0; i < n; i++){ + polygon.push([px.getValue(i), py.getValue(i)]); + } + Module._ptaDestroy(Module.getPointer(poly)); + } + + block = { + paragraphs: [], + + text: ri.GetUTF8Text(Module.RIL_BLOCK), + confidence: ri.Confidence(Module.RIL_BLOCK), + baseline: ri.getBaseline(Module.RIL_BLOCK), + bbox: ri.getBoundingBox(Module.RIL_BLOCK), + + blocktype: enumToString(ri.BlockType(), 'PT'), + polygon: polygon + } + blocks.push(block) + } + if(ri.IsAtBeginningOf(Module.RIL_PARA)){ + para = { + lines: [], + + text: ri.GetUTF8Text(Module.RIL_PARA), + confidence: ri.Confidence(Module.RIL_PARA), + baseline: ri.getBaseline(Module.RIL_PARA), + bbox: ri.getBoundingBox(Module.RIL_PARA), + + is_ltr: !!ri.ParagraphIsLtr() + } + block.paragraphs.push(para) + } + if(ri.IsAtBeginningOf(Module.RIL_TEXTLINE)){ + textline = { + words: [], + + text: ri.GetUTF8Text(Module.RIL_TEXTLINE), + confidence: ri.Confidence(Module.RIL_TEXTLINE), + baseline: ri.getBaseline(Module.RIL_TEXTLINE), + bbox: ri.getBoundingBox(Module.RIL_TEXTLINE) + } + para.lines.push(textline) + } + if(ri.IsAtBeginningOf(Module.RIL_WORD)){ + var fontInfo = ri.getWordFontAttributes(), + wordDir = ri.WordDirection(); + word = { + symbols: [], + choices: [], + + text: ri.GetUTF8Text(Module.RIL_WORD), + confidence: ri.Confidence(Module.RIL_WORD), + baseline: ri.getBaseline(Module.RIL_WORD), + bbox: ri.getBoundingBox(Module.RIL_WORD), + + is_numeric: !!ri.WordIsNumeric(), + in_dictionary: !!ri.WordIsFromDictionary(), + direction: enumToString(wordDir, 'DIR'), + language: ri.WordRecognitionLanguage(), + + is_bold: fontInfo.is_bold, + is_italic: fontInfo.is_italic, + is_underlined: fontInfo.is_underlined, + is_monospace: fontInfo.is_monospace, + is_serif: fontInfo.is_serif, + is_smallcaps: fontInfo.is_smallcaps, + font_size: fontInfo.pointsize, + font_id: fontInfo.font_id, + font_name: fontInfo.font_name, + } + var wc = new Module.WordChoiceIterator(ri); + do { + word.choices.push({ + text: wc.GetUTF8Text(), + confidence: wc.Confidence() + }) + } while (wc.Next()); + Module.destroy(wc) + textline.words.push(word) + } + + var image = null; + // var pix = ri.GetBinaryImage(Module.RIL_SYMBOL) + // var image = pix2array(pix); + // // for some reason it seems that things stop working if you destroy pics + // Module._pixDestroy(Module.getPointer(pix)); + if(ri.IsAtBeginningOf(Module.RIL_SYMBOL)){ + symbol = { + choices: [], + image: image, + + text: ri.GetUTF8Text(Module.RIL_SYMBOL), + confidence: ri.Confidence(Module.RIL_SYMBOL), + baseline: ri.getBaseline(Module.RIL_SYMBOL), + bbox: ri.getBoundingBox(Module.RIL_SYMBOL), + + is_superscript: !!ri.SymbolIsSuperscript(), + is_subscript: !!ri.SymbolIsSubscript(), + is_dropcap: !!ri.SymbolIsDropcap(), + } + word.symbols.push(symbol) + var ci = new Module.ChoiceIterator(ri); + do { + symbol.choices.push({ + text: ci.GetUTF8Text(), + confidence: ci.Confidence() + }) + } while (ci.Next()); + Module.destroy(ci) + } + } while (ri.Next(Module.RIL_SYMBOL)); + Module.destroy(ri) + + return { + text: base.GetUTF8Text(), + html: base.GetHOCRText(), + + confidence: base.MeanTextConf(), + + blocks: blocks, + + psm: enumToString(base.GetPageSegMode(), 'PSM'), + oem: enumToString(base.oem(), 'OEM'), + version: base.Version(), + } + } + + function desaturate(image){ + var width, height; + if(image.data){ + var src = image.data; + width = image.width, height = image.height; + var dst = new Uint8Array(width * height); + var srcLength = src.length | 0, srcLength_16 = (srcLength - 16) | 0; + + for (var i = 0, j = 0; i <= srcLength_16; i += 16, j += 4) { + // convert to grayscale 4 pixels at a time; eveything with alpha get put in front of 50% gray + dst[j] = (((src[i] * 77 + src[i+1] * 151 + src[i+2] * 28) * src[i+3]) + ((255-src[i+3]) << 15) + 32768) >> 16 + dst[j+1] = (((src[i+4] * 77 + src[i+5] * 151 + src[i+6] * 28) * src[i+7]) + ((255-src[i+7]) << 15) + 32768) >> 16 + dst[j+2] = (((src[i+8] * 77 + src[i+9] * 151 + src[i+10] * 28) * src[i+11]) + ((255-src[i+11]) << 15) + 32768) >> 16 + dst[j+3] = (((src[i+12] * 77 + src[i+13] * 151 + src[i+14] * 28) * src[i+15]) + ((255-src[i+15]) << 15) + 32768) >> 16 + + } + for (; i < srcLength; i += 4, ++j) //finish up + dst[j] = (((src[i] * 77 + src[i+1] * 151 + src[i+2] * 28) * src[i+3]) + ((255-src[i+3]) << 15) + 32768) >> 16 + + image = dst; + } + else { + throw 'Expected ImageData' + } + return image + } + + function recognize(index, image, lang, options, cb){ + + + var width = image.width, height = image.height; + + image = desaturate(image) + + var ptr = Module.allocate(image, 'i8', Module.ALLOC_NORMAL); + + loadLanguage(lang, index, function(err, result){ + + if(err){ + console.error("error loading", lang); + Module._free(ptr); + cb(err, null) + } + else { + curindex = index + + base.Init(null, lang) + + postMessage({ + index: index, + 'progress': { + 'initialized_with_lang': true, + 'lang': lang + } + }) + + for (var option in options) { + if (options.hasOwnProperty(option)) { + base.SetVariable(option, options[option]); + postMessage({ + progress: { + set_variable: { + variable: option, + value: options[option] + } + } + }) + } + } + + + base.SetImage(Module.wrapPointer(ptr), width, height, 1, width) + base.SetRectangle(0, 0, width, height) + // base.GetUTF8Text() + base.Recognize(null) + var everything = circularize(DumpLiterallyEverything()) + base.End(); + Module._free(ptr); + cb(null, everything) + + } + }) + } + + function detect(index, image, cb){ + var width = image.width, height = image.height; + image = desaturate(image) + + var ptr = Module.allocate(image, 'i8', Module.ALLOC_NORMAL); + console.log('allocated image') + // base = new Module.TessBaseAPI() + + loadLanguage('osd', index, function(err, result){ + if(err){ + Module._free(ptr); + cb(err) + } + else { + curindex = index + base.Init(null, 'osd') + base.SetPageSegMode(Module.PSM_OSD_ONLY) + console.log('loaded language') + + base.SetImage(Module.wrapPointer(ptr), width, height, 1, width) + base.SetRectangle(0, 0, width, height) + + // base.Recognize(0); + + var results = new Module.OSResults(); + var success = base.DetectOS(results); + console.log('detected os successfully', !!success); + var charset = results.get_unicharset() + results.print_scores() + + var best = results.get_best_result() + var oid = best.get_orientation_id(), + sid = best.get_script_id(); + console.log('orientation id', oid, [0, 270, 180, 90][oid], best.get_oconfidence()) + console.log('script id', sid, charset.get_script_from_script_id(sid), best.get_sconfidence()) + cb(null, 'wolo') + base.End(); + Module._free(ptr); + } + }) + } + + return { + recognize: recognize, + detect: detect + } +})() + +onmessage = function(e) { + if(e.data.fun === 'recognize'){ + T.recognize(e.data.index, e.data.image, e.data.lang, e.data.options, function(err, result){ + postMessage({index: e.data.index, err:err, result: result}) + }) + } + else if(e.data.fun === 'detect'){ + T.detect(e.data.index, e.data.image, function(err, result){ + postMessage({index: e.data.index, err:err, result: result}) + }) + } +} +},{"level-js":1,"pako":19}],36:[function(require,module,exports){ +/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + */ + +var base64 = require('base64-js') +var ieee754 = require('ieee754') +var isArray = require('is-array') + +exports.Buffer = Buffer +exports.SlowBuffer = SlowBuffer +exports.INSPECT_MAX_BYTES = 50 +Buffer.poolSize = 8192 // not used by this implementation + +var kMaxLength = 0x3fffffff +var rootParent = {} + +/** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Note: + * + * - Implementation must support adding new properties to `Uint8Array` instances. + * Firefox 4-29 lacked support, fixed in Firefox 30+. + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + * + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will + * get the Object implementation, which is slower but will work correctly. + */ +Buffer.TYPED_ARRAY_SUPPORT = (function () { + try { + var buf = new ArrayBuffer(0) + var arr = new Uint8Array(buf) + arr.foo = function () { return 42 } + return arr.foo() === 42 && // typed array instances can be augmented + typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` + new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` + } catch (e) { + return false + } +})() + +/** + * Class: Buffer + * ============= + * + * The Buffer constructor returns instances of `Uint8Array` that are augmented + * with function properties for all the node `Buffer` API functions. We use + * `Uint8Array` so that square bracket notation works as expected -- it returns + * a single octet. + * + * By augmenting the instances, we can avoid modifying the `Uint8Array` + * prototype. + */ +function Buffer (arg) { + if (!(this instanceof Buffer)) { + // Avoid going through an ArgumentsAdaptorTrampoline in the common case. + if (arguments.length > 1) return new Buffer(arg, arguments[1]) + return new Buffer(arg) + } + + this.length = 0 + this.parent = undefined + + // Common case. + if (typeof arg === 'number') { + return fromNumber(this, arg) + } + + // Slightly less common case. + if (typeof arg === 'string') { + return fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8') + } + + // Unusual. + return fromObject(this, arg) +} + +function fromNumber (that, length) { + that = allocate(that, length < 0 ? 0 : checked(length) | 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < length; i++) { + that[i] = 0 + } + } + return that +} + +function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') encoding = 'utf8' + + // Assumption: byteLength() return value is always < kMaxLength. + var length = byteLength(string, encoding) | 0 + that = allocate(that, length) + + that.write(string, encoding) + return that +} + +function fromObject (that, object) { + if (Buffer.isBuffer(object)) return fromBuffer(that, object) + + if (isArray(object)) return fromArray(that, object) + + if (object == null) { + throw new TypeError('must start with number, buffer, array or string') + } + + if (typeof ArrayBuffer !== 'undefined' && object.buffer instanceof ArrayBuffer) { + return fromTypedArray(that, object) + } + + if (object.length) return fromArrayLike(that, object) + + return fromJsonObject(that, object) +} + +function fromBuffer (that, buffer) { + var length = checked(buffer.length) | 0 + that = allocate(that, length) + buffer.copy(that, 0, 0, length) + return that +} + +function fromArray (that, array) { + var length = checked(array.length) | 0 + that = allocate(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that +} + +// Duplicate of fromArray() to keep fromArray() monomorphic. +function fromTypedArray (that, array) { + var length = checked(array.length) | 0 + that = allocate(that, length) + // Truncating the elements is probably not what people expect from typed + // arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior + // of the old Buffer constructor. + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that +} + +function fromArrayLike (that, array) { + var length = checked(array.length) | 0 + that = allocate(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that +} + +// Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object. +// Returns a zero-length buffer for inputs that don't conform to the spec. +function fromJsonObject (that, object) { + var array + var length = 0 + + if (object.type === 'Buffer' && isArray(object.data)) { + array = object.data + length = checked(array.length) | 0 + } + that = allocate(that, length) + + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that +} + +function allocate (that, length) { + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = Buffer._augment(new Uint8Array(length)) + } else { + // Fallback: Return an object instance of the Buffer class + that.length = length + that._isBuffer = true + } + + var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1 + if (fromPool) that.parent = rootParent + + return that +} + +function checked (length) { + // Note: cannot use `length < kMaxLength` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength.toString(16) + ' bytes') + } + return length | 0 +} + +function SlowBuffer (subject, encoding) { + if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding) + + var buf = new Buffer(subject, encoding) + delete buf.parent + return buf +} + +Buffer.isBuffer = function isBuffer (b) { + return !!(b != null && b._isBuffer) +} + +Buffer.compare = function compare (a, b) { + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } + + if (a === b) return 0 + + var x = a.length + var y = b.length + + var i = 0 + var len = Math.min(x, y) + while (i < len) { + if (a[i] !== b[i]) break + + ++i + } + + if (i !== len) { + x = a[i] + y = b[i] + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'binary': + case 'base64': + case 'raw': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } +} + +Buffer.concat = function concat (list, length) { + if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.') + + if (list.length === 0) { + return new Buffer(0) + } else if (list.length === 1) { + return list[0] + } + + var i + if (length === undefined) { + length = 0 + for (i = 0; i < list.length; i++) { + length += list[i].length + } + } + + var buf = new Buffer(length) + var pos = 0 + for (i = 0; i < list.length; i++) { + var item = list[i] + item.copy(buf, pos) + pos += item.length + } + return buf +} + +function byteLength (string, encoding) { + if (typeof string !== 'string') string = String(string) + + if (string.length === 0) return 0 + + switch (encoding || 'utf8') { + case 'ascii': + case 'binary': + case 'raw': + return string.length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return string.length * 2 + case 'hex': + return string.length >>> 1 + case 'utf8': + case 'utf-8': + return utf8ToBytes(string).length + case 'base64': + return base64ToBytes(string).length + default: + return string.length + } +} +Buffer.byteLength = byteLength + +// pre-set for values that may exist in the future +Buffer.prototype.length = undefined +Buffer.prototype.parent = undefined + +// toString(encoding, start=0, end=buffer.length) +Buffer.prototype.toString = function toString (encoding, start, end) { + var loweredCase = false + + start = start | 0 + end = end === undefined || end === Infinity ? this.length : end | 0 + + if (!encoding) encoding = 'utf8' + if (start < 0) start = 0 + if (end > this.length) end = this.length + if (end <= start) return '' + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'binary': + return binarySlice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase() + loweredCase = true + } + } +} + +Buffer.prototype.equals = function equals (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 +} + +Buffer.prototype.inspect = function inspect () { + var str = '' + var max = exports.INSPECT_MAX_BYTES + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') + if (this.length > max) str += ' ... ' + } + return '' +} + +Buffer.prototype.compare = function compare (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return 0 + return Buffer.compare(this, b) +} + +Buffer.prototype.indexOf = function indexOf (val, byteOffset) { + if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff + else if (byteOffset < -0x80000000) byteOffset = -0x80000000 + byteOffset >>= 0 + + if (this.length === 0) return -1 + if (byteOffset >= this.length) return -1 + + // Negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0) + + if (typeof val === 'string') { + if (val.length === 0) return -1 // special case: looking for empty string always fails + return String.prototype.indexOf.call(this, val, byteOffset) + } + if (Buffer.isBuffer(val)) { + return arrayIndexOf(this, val, byteOffset) + } + if (typeof val === 'number') { + if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') { + return Uint8Array.prototype.indexOf.call(this, val, byteOffset) + } + return arrayIndexOf(this, [ val ], byteOffset) + } + + function arrayIndexOf (arr, val, byteOffset) { + var foundIndex = -1 + for (var i = 0; byteOffset + i < arr.length; i++) { + if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) { + if (foundIndex === -1) foundIndex = i + if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex + } else { + foundIndex = -1 + } + } + return -1 + } + + throw new TypeError('val must be string, number or Buffer') +} + +// `get` will be removed in Node 0.13+ +Buffer.prototype.get = function get (offset) { + console.log('.get() is deprecated. Access using array indexes instead.') + return this.readUInt8(offset) +} + +// `set` will be removed in Node 0.13+ +Buffer.prototype.set = function set (v, offset) { + console.log('.set() is deprecated. Access using array indexes instead.') + return this.writeUInt8(v, offset) +} + +function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining + } + } + + // must be an even number of digits + var strLen = string.length + if (strLen % 2 !== 0) throw new Error('Invalid hex string') + + if (length > strLen / 2) { + length = strLen / 2 + } + for (var i = 0; i < length; i++) { + var parsed = parseInt(string.substr(i * 2, 2), 16) + if (isNaN(parsed)) throw new Error('Invalid hex string') + buf[offset + i] = parsed + } + return i +} + +function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) +} + +function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) +} + +function binaryWrite (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) +} + +function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) +} + +function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) +} + +Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8' + length = this.length + offset = 0 + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset + length = this.length + offset = 0 + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0 + if (isFinite(length)) { + length = length | 0 + if (encoding === undefined) encoding = 'utf8' + } else { + encoding = length + length = undefined + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + var swap = encoding + encoding = offset + offset = length | 0 + length = swap + } + + var remaining = this.length - offset + if (length === undefined || length > remaining) length = remaining + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8' + + var loweredCase = false + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'binary': + return binaryWrite(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} + +Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } +} + +function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) + } +} + +function utf8Slice (buf, start, end) { + var res = '' + var tmp = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; i++) { + if (buf[i] <= 0x7F) { + res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i]) + tmp = '' + } else { + tmp += '%' + buf[i].toString(16) + } + } + + return res + decodeUtf8Char(tmp) +} + +function asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; i++) { + ret += String.fromCharCode(buf[i] & 0x7F) + } + return ret +} + +function binarySlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; i++) { + ret += String.fromCharCode(buf[i]) + } + return ret +} + +function hexSlice (buf, start, end) { + var len = buf.length + + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; i++) { + out += toHex(buf[i]) + } + return out +} + +function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) + } + return res +} + +Buffer.prototype.slice = function slice (start, end) { + var len = this.length + start = ~~start + end = end === undefined ? len : ~~end + + if (start < 0) { + start += len + if (start < 0) start = 0 + } else if (start > len) { + start = len + } + + if (end < 0) { + end += len + if (end < 0) end = 0 + } else if (end > len) { + end = len + } + + if (end < start) end = start + + var newBuf + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = Buffer._augment(this.subarray(start, end)) + } else { + var sliceLen = end - start + newBuf = new Buffer(sliceLen, undefined) + for (var i = 0; i < sliceLen; i++) { + newBuf[i] = this[i + start] + } + } + + if (newBuf.length) newBuf.parent = this.parent || this + + return newBuf +} + +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') +} + +Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + + return val +} + +Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + checkOffset(offset, byteLength, this.length) + } + + var val = this[offset + --byteLength] + var mul = 1 + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul + } + + return val +} + +Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + return this[offset] +} + +Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return this[offset] | (this[offset + 1] << 8) +} + +Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return (this[offset] << 8) | this[offset + 1] +} + +Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) +} + +Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) +} + +Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var i = byteLength + var mul = 1 + var val = this[offset + --i] + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) +} + +Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset] | (this[offset + 1] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset + 1] | (this[offset] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) +} + +Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) +} + +Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, true, 23, 4) +} + +Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, false, 23, 4) +} + +Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, true, 52, 8) +} + +Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, false, 52, 8) +} + +function checkInt (buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance') + if (value > max || value < min) throw new RangeError('value is out of bounds') + if (offset + ext > buf.length) throw new RangeError('index out of range') +} + +Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0) + + var mul = 1 + var i = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0) + + var i = byteLength - 1 + var mul = 1 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + this[offset] = value + return offset + 1 +} + +function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8 + } +} + +Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 +} + +Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = value + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 +} + +function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff + } +} + +Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24) + this[offset + 2] = (value >>> 16) + this[offset + 1] = (value >>> 8) + this[offset] = value + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = value + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 +} + +Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = 0 + var mul = 1 + var sub = value < 0 ? 1 : 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = byteLength - 1 + var mul = 1 + var sub = value < 0 ? 1 : 0 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + if (value < 0) value = 0xff + value + 1 + this[offset] = value + return offset + 1 +} + +Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 +} + +Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = value + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 +} + +Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = value + this[offset + 1] = (value >>> 8) + this[offset + 2] = (value >>> 16) + this[offset + 3] = (value >>> 24) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (value < 0) value = 0xffffffff + value + 1 + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = value + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 +} + +function checkIEEE754 (buf, value, offset, ext, max, min) { + if (value > max || value < min) throw new RangeError('value is out of bounds') + if (offset + ext > buf.length) throw new RangeError('index out of range') + if (offset < 0) throw new RangeError('index out of range') +} + +function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + ieee754.write(buf, value, offset, littleEndian, 23, 4) + return offset + 4 +} + +Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) +} + +function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) + } + ieee754.write(buf, value, offset, littleEndian, 52, 8) + return offset + 8 +} + +Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) +} + +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (targetStart >= target.length) targetStart = target.length + if (!targetStart) targetStart = 0 + if (end > 0 && end < start) end = start + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start + } + + var len = end - start + + if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < len; i++) { + target[i + targetStart] = this[i + start] + } + } else { + target._set(this.subarray(start, start + len), targetStart) + } + + return len +} + +// fill(value, start=0, end=buffer.length) +Buffer.prototype.fill = function fill (value, start, end) { + if (!value) value = 0 + if (!start) start = 0 + if (!end) end = this.length + + if (end < start) throw new RangeError('end < start') + + // Fill 0 bytes; we're done + if (end === start) return + if (this.length === 0) return + + if (start < 0 || start >= this.length) throw new RangeError('start out of bounds') + if (end < 0 || end > this.length) throw new RangeError('end out of bounds') + + var i + if (typeof value === 'number') { + for (i = start; i < end; i++) { + this[i] = value + } + } else { + var bytes = utf8ToBytes(value.toString()) + var len = bytes.length + for (i = start; i < end; i++) { + this[i] = bytes[i % len] + } + } + + return this +} + +/** + * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. + * Added in Node 0.12. Only available in browsers that support ArrayBuffer. + */ +Buffer.prototype.toArrayBuffer = function toArrayBuffer () { + if (typeof Uint8Array !== 'undefined') { + if (Buffer.TYPED_ARRAY_SUPPORT) { + return (new Buffer(this)).buffer + } else { + var buf = new Uint8Array(this.length) + for (var i = 0, len = buf.length; i < len; i += 1) { + buf[i] = this[i] + } + return buf.buffer + } + } else { + throw new TypeError('Buffer.toArrayBuffer not supported in this browser') + } +} + +// HELPER FUNCTIONS +// ================ + +var BP = Buffer.prototype + +/** + * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods + */ +Buffer._augment = function _augment (arr) { + arr.constructor = Buffer + arr._isBuffer = true + + // save reference to original Uint8Array set method before overwriting + arr._set = arr.set + + // deprecated, will be removed in node 0.13+ + arr.get = BP.get + arr.set = BP.set + + arr.write = BP.write + arr.toString = BP.toString + arr.toLocaleString = BP.toString + arr.toJSON = BP.toJSON + arr.equals = BP.equals + arr.compare = BP.compare + arr.indexOf = BP.indexOf + arr.copy = BP.copy + arr.slice = BP.slice + arr.readUIntLE = BP.readUIntLE + arr.readUIntBE = BP.readUIntBE + arr.readUInt8 = BP.readUInt8 + arr.readUInt16LE = BP.readUInt16LE + arr.readUInt16BE = BP.readUInt16BE + arr.readUInt32LE = BP.readUInt32LE + arr.readUInt32BE = BP.readUInt32BE + arr.readIntLE = BP.readIntLE + arr.readIntBE = BP.readIntBE + arr.readInt8 = BP.readInt8 + arr.readInt16LE = BP.readInt16LE + arr.readInt16BE = BP.readInt16BE + arr.readInt32LE = BP.readInt32LE + arr.readInt32BE = BP.readInt32BE + arr.readFloatLE = BP.readFloatLE + arr.readFloatBE = BP.readFloatBE + arr.readDoubleLE = BP.readDoubleLE + arr.readDoubleBE = BP.readDoubleBE + arr.writeUInt8 = BP.writeUInt8 + arr.writeUIntLE = BP.writeUIntLE + arr.writeUIntBE = BP.writeUIntBE + arr.writeUInt16LE = BP.writeUInt16LE + arr.writeUInt16BE = BP.writeUInt16BE + arr.writeUInt32LE = BP.writeUInt32LE + arr.writeUInt32BE = BP.writeUInt32BE + arr.writeIntLE = BP.writeIntLE + arr.writeIntBE = BP.writeIntBE + arr.writeInt8 = BP.writeInt8 + arr.writeInt16LE = BP.writeInt16LE + arr.writeInt16BE = BP.writeInt16BE + arr.writeInt32LE = BP.writeInt32LE + arr.writeInt32BE = BP.writeInt32BE + arr.writeFloatLE = BP.writeFloatLE + arr.writeFloatBE = BP.writeFloatBE + arr.writeDoubleLE = BP.writeDoubleLE + arr.writeDoubleBE = BP.writeDoubleBE + arr.fill = BP.fill + arr.inspect = BP.inspect + arr.toArrayBuffer = BP.toArrayBuffer + + return arr +} + +var INVALID_BASE64_RE = /[^+\/0-9A-z\-]/g + +function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, '') + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '=' + } + return str +} + +function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') +} + +function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) +} + +function utf8ToBytes (string, units) { + units = units || Infinity + var codePoint + var length = string.length + var leadSurrogate = null + var bytes = [] + var i = 0 + + for (; i < length; i++) { + codePoint = string.charCodeAt(i) + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (leadSurrogate) { + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = codePoint + continue + } else { + // valid surrogate pair + codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000 + leadSurrogate = null + } + } else { + // no lead yet + + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else { + // valid lead + leadSurrogate = codePoint + continue + } + } + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = null + } + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint) + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x200000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else { + throw new Error('Invalid code point') + } + } + + return bytes +} + +function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; i++) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) + } + return byteArray +} + +function utf16leToBytes (str, units) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; i++) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) + } + + return byteArray +} + +function base64ToBytes (str) { + return base64.toByteArray(base64clean(str)) +} + +function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; i++) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i] + } + return i +} + +function decodeUtf8Char (str) { + try { + return decodeURIComponent(str) + } catch (err) { + return String.fromCharCode(0xFFFD) // UTF 8 invalid char + } +} + +},{"base64-js":37,"ieee754":38,"is-array":39}],37:[function(require,module,exports){ +var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + +;(function (exports) { + 'use strict'; + + var Arr = (typeof Uint8Array !== 'undefined') + ? Uint8Array + : Array + + var PLUS = '+'.charCodeAt(0) + var SLASH = '/'.charCodeAt(0) + var NUMBER = '0'.charCodeAt(0) + var LOWER = 'a'.charCodeAt(0) + var UPPER = 'A'.charCodeAt(0) + var PLUS_URL_SAFE = '-'.charCodeAt(0) + var SLASH_URL_SAFE = '_'.charCodeAt(0) + + function decode (elt) { + var code = elt.charCodeAt(0) + if (code === PLUS || + code === PLUS_URL_SAFE) + return 62 // '+' + if (code === SLASH || + code === SLASH_URL_SAFE) + return 63 // '/' + if (code < NUMBER) + return -1 //no match + if (code < NUMBER + 10) + return code - NUMBER + 26 + 26 + if (code < UPPER + 26) + return code - UPPER + if (code < LOWER + 26) + return code - LOWER + 26 + } + + function b64ToByteArray (b64) { + var i, j, l, tmp, placeHolders, arr + + if (b64.length % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + var len = b64.length + placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 + + // base64 is 4/3 + up to two characters of the original data + arr = new Arr(b64.length * 3 / 4 - placeHolders) + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? b64.length - 4 : b64.length + + var L = 0 + + function push (v) { + arr[L++] = v + } + + for (i = 0, j = 0; i < l; i += 4, j += 3) { + tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) + push((tmp & 0xFF0000) >> 16) + push((tmp & 0xFF00) >> 8) + push(tmp & 0xFF) + } + + if (placeHolders === 2) { + tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) + push(tmp & 0xFF) + } else if (placeHolders === 1) { + tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) + push((tmp >> 8) & 0xFF) + push(tmp & 0xFF) + } + + return arr + } + + function uint8ToBase64 (uint8) { + var i, + extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes + output = "", + temp, length + + function encode (num) { + return lookup.charAt(num) + } + + function tripletToBase64 (num) { + return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) + } + + // go through the array every three bytes, we'll deal with trailing stuff later + for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { + temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) + output += tripletToBase64(temp) + } + + // pad the end with zeros, but make sure to not forget the extra bytes + switch (extraBytes) { + case 1: + temp = uint8[uint8.length - 1] + output += encode(temp >> 2) + output += encode((temp << 4) & 0x3F) + output += '==' + break + case 2: + temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) + output += encode(temp >> 10) + output += encode((temp >> 4) & 0x3F) + output += encode((temp << 2) & 0x3F) + output += '=' + break + } + + return output + } + + exports.toByteArray = b64ToByteArray + exports.fromByteArray = uint8ToBase64 +}(typeof exports === 'undefined' ? (this.base64js = {}) : exports)) + +},{}],38:[function(require,module,exports){ +exports.read = function (buffer, offset, isLE, mLen, nBytes) { + var e, m + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var nBits = -7 + var i = isLE ? (nBytes - 1) : 0 + var d = isLE ? -1 : 1 + var s = buffer[offset + i] + + i += d + + e = s & ((1 << (-nBits)) - 1) + s >>= (-nBits) + nBits += eLen + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & ((1 << (-nBits)) - 1) + e >>= (-nBits) + nBits += mLen + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen) + e = e - eBias + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) +} + +exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) + var i = isLE ? 0 : (nBytes - 1) + var d = isLE ? 1 : -1 + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 + + value = Math.abs(value) + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0 + e = eMax + } else { + e = Math.floor(Math.log(value) / Math.LN2) + if (value * (c = Math.pow(2, -e)) < 1) { + e-- + c *= 2 + } + if (e + eBias >= 1) { + value += rt / c + } else { + value += rt * Math.pow(2, 1 - eBias) + } + if (value * c >= 2) { + e++ + c /= 2 + } + + if (e + eBias >= eMax) { + m = 0 + e = eMax + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen) + e = e + eBias + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) + e = 0 + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = (e << mLen) | m + eLen += mLen + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128 +} + +},{}],39:[function(require,module,exports){ + +/** + * isArray + */ + +var isArray = Array.isArray; + +/** + * toString + */ + +var str = Object.prototype.toString; + +/** + * Whether or not the given `val` + * is an array. + * + * example: + * + * isArray([]); + * // > true + * isArray(arguments); + * // > false + * isArray(''); + * // > false + * + * @param {mixed} val + * @return {bool} + */ + +module.exports = isArray || function (val) { + return !! val && '[object Array]' == str.call(val); +}; + +},{}],40:[function(require,module,exports){ +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + +},{}],41:[function(require,module,exports){ +// shim for using process in browser + +var process = module.exports = {}; +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = setTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + currentQueue[queueIndex].run(); + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + clearTimeout(timeout); +} + +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + setTimeout(drainQueue, 0); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +// TODO(shtylman) +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + +},{}],42:[function(require,module,exports){ +module.exports = function isBuffer(arg) { + return arg && typeof arg === 'object' + && typeof arg.copy === 'function' + && typeof arg.fill === 'function' + && typeof arg.readUInt8 === 'function'; +} +},{}],43:[function(require,module,exports){ +(function (process,global){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var formatRegExp = /%[sdj%]/g; +exports.format = function(f) { + if (!isString(f)) { + var objects = []; + for (var i = 0; i < arguments.length; i++) { + objects.push(inspect(arguments[i])); + } + return objects.join(' '); + } + + var i = 1; + var args = arguments; + var len = args.length; + var str = String(f).replace(formatRegExp, function(x) { + if (x === '%%') return '%'; + if (i >= len) return x; + switch (x) { + case '%s': return String(args[i++]); + case '%d': return Number(args[i++]); + case '%j': + try { + return JSON.stringify(args[i++]); + } catch (_) { + return '[Circular]'; + } + default: + return x; + } + }); + for (var x = args[i]; i < len; x = args[++i]) { + if (isNull(x) || !isObject(x)) { + str += ' ' + x; + } else { + str += ' ' + inspect(x); + } + } + return str; +}; + + +// Mark that a method should not be used. +// Returns a modified function which warns once by default. +// If --no-deprecation is set, then it is a no-op. +exports.deprecate = function(fn, msg) { + // Allow for deprecating things in the process of starting up. + if (isUndefined(global.process)) { + return function() { + return exports.deprecate(fn, msg).apply(this, arguments); + }; + } + + if (process.noDeprecation === true) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (process.throwDeprecation) { + throw new Error(msg); + } else if (process.traceDeprecation) { + console.trace(msg); + } else { + console.error(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +}; + + +var debugs = {}; +var debugEnviron; +exports.debuglog = function(set) { + if (isUndefined(debugEnviron)) + debugEnviron = process.env.NODE_DEBUG || ''; + set = set.toUpperCase(); + if (!debugs[set]) { + if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { + var pid = process.pid; + debugs[set] = function() { + var msg = exports.format.apply(exports, arguments); + console.error('%s %d: %s', set, pid, msg); + }; + } else { + debugs[set] = function() {}; + } + } + return debugs[set]; +}; + + +/** + * Echos the value of a value. Trys to print the value out + * in the best way possible given the different types. + * + * @param {Object} obj The object to print out. + * @param {Object} opts Optional options object that alters the output. + */ +/* legacy: obj, showHidden, depth, colors*/ +function inspect(obj, opts) { + // default options + var ctx = { + seen: [], + stylize: stylizeNoColor + }; + // legacy... + if (arguments.length >= 3) ctx.depth = arguments[2]; + if (arguments.length >= 4) ctx.colors = arguments[3]; + if (isBoolean(opts)) { + // legacy... + ctx.showHidden = opts; + } else if (opts) { + // got an "options" object + exports._extend(ctx, opts); + } + // set default options + if (isUndefined(ctx.showHidden)) ctx.showHidden = false; + if (isUndefined(ctx.depth)) ctx.depth = 2; + if (isUndefined(ctx.colors)) ctx.colors = false; + if (isUndefined(ctx.customInspect)) ctx.customInspect = true; + if (ctx.colors) ctx.stylize = stylizeWithColor; + return formatValue(ctx, obj, ctx.depth); +} +exports.inspect = inspect; + + +// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics +inspect.colors = { + 'bold' : [1, 22], + 'italic' : [3, 23], + 'underline' : [4, 24], + 'inverse' : [7, 27], + 'white' : [37, 39], + 'grey' : [90, 39], + 'black' : [30, 39], + 'blue' : [34, 39], + 'cyan' : [36, 39], + 'green' : [32, 39], + 'magenta' : [35, 39], + 'red' : [31, 39], + 'yellow' : [33, 39] +}; + +// Don't use 'blue' not visible on cmd.exe +inspect.styles = { + 'special': 'cyan', + 'number': 'yellow', + 'boolean': 'yellow', + 'undefined': 'grey', + 'null': 'bold', + 'string': 'green', + 'date': 'magenta', + // "name": intentionally not styling + 'regexp': 'red' +}; + + +function stylizeWithColor(str, styleType) { + var style = inspect.styles[styleType]; + + if (style) { + return '\u001b[' + inspect.colors[style][0] + 'm' + str + + '\u001b[' + inspect.colors[style][1] + 'm'; + } else { + return str; + } +} + + +function stylizeNoColor(str, styleType) { + return str; +} + + +function arrayToHash(array) { + var hash = {}; + + array.forEach(function(val, idx) { + hash[val] = true; + }); + + return hash; +} + + +function formatValue(ctx, value, recurseTimes) { + // Provide a hook for user-specified inspect functions. + // Check that value is an object with an inspect function on it + if (ctx.customInspect && + value && + isFunction(value.inspect) && + // Filter out the util module, it's inspect function is special + value.inspect !== exports.inspect && + // Also filter out any prototype objects using the circular check. + !(value.constructor && value.constructor.prototype === value)) { + var ret = value.inspect(recurseTimes, ctx); + if (!isString(ret)) { + ret = formatValue(ctx, ret, recurseTimes); + } + return ret; + } + + // Primitive types cannot have properties + var primitive = formatPrimitive(ctx, value); + if (primitive) { + return primitive; + } + + // Look up the keys of the object. + var keys = Object.keys(value); + var visibleKeys = arrayToHash(keys); + + if (ctx.showHidden) { + keys = Object.getOwnPropertyNames(value); + } + + // IE doesn't make error fields non-enumerable + // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx + if (isError(value) + && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { + return formatError(value); + } + + // Some type of object without properties can be shortcutted. + if (keys.length === 0) { + if (isFunction(value)) { + var name = value.name ? ': ' + value.name : ''; + return ctx.stylize('[Function' + name + ']', 'special'); + } + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } + if (isDate(value)) { + return ctx.stylize(Date.prototype.toString.call(value), 'date'); + } + if (isError(value)) { + return formatError(value); + } + } + + var base = '', array = false, braces = ['{', '}']; + + // Make Array say that they are Array + if (isArray(value)) { + array = true; + braces = ['[', ']']; + } + + // Make functions say that they are functions + if (isFunction(value)) { + var n = value.name ? ': ' + value.name : ''; + base = ' [Function' + n + ']'; + } + + // Make RegExps say that they are RegExps + if (isRegExp(value)) { + base = ' ' + RegExp.prototype.toString.call(value); + } + + // Make dates with properties first say the date + if (isDate(value)) { + base = ' ' + Date.prototype.toUTCString.call(value); + } + + // Make error with message first say the error + if (isError(value)) { + base = ' ' + formatError(value); + } + + if (keys.length === 0 && (!array || value.length == 0)) { + return braces[0] + base + braces[1]; + } + + if (recurseTimes < 0) { + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } else { + return ctx.stylize('[Object]', 'special'); + } + } + + ctx.seen.push(value); + + var output; + if (array) { + output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); + } else { + output = keys.map(function(key) { + return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); + }); + } + + ctx.seen.pop(); + + return reduceToSingleString(output, base, braces); +} + + +function formatPrimitive(ctx, value) { + if (isUndefined(value)) + return ctx.stylize('undefined', 'undefined'); + if (isString(value)) { + var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') + .replace(/'/g, "\\'") + .replace(/\\"/g, '"') + '\''; + return ctx.stylize(simple, 'string'); + } + if (isNumber(value)) + return ctx.stylize('' + value, 'number'); + if (isBoolean(value)) + return ctx.stylize('' + value, 'boolean'); + // For some reason typeof null is "object", so special case here. + if (isNull(value)) + return ctx.stylize('null', 'null'); +} + + +function formatError(value) { + return '[' + Error.prototype.toString.call(value) + ']'; +} + + +function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { + var output = []; + for (var i = 0, l = value.length; i < l; ++i) { + if (hasOwnProperty(value, String(i))) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + String(i), true)); + } else { + output.push(''); + } + } + keys.forEach(function(key) { + if (!key.match(/^\d+$/)) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + key, true)); + } + }); + return output; +} + + +function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { + var name, str, desc; + desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; + if (desc.get) { + if (desc.set) { + str = ctx.stylize('[Getter/Setter]', 'special'); + } else { + str = ctx.stylize('[Getter]', 'special'); + } + } else { + if (desc.set) { + str = ctx.stylize('[Setter]', 'special'); + } + } + if (!hasOwnProperty(visibleKeys, key)) { + name = '[' + key + ']'; + } + if (!str) { + if (ctx.seen.indexOf(desc.value) < 0) { + if (isNull(recurseTimes)) { + str = formatValue(ctx, desc.value, null); + } else { + str = formatValue(ctx, desc.value, recurseTimes - 1); + } + if (str.indexOf('\n') > -1) { + if (array) { + str = str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n').substr(2); + } else { + str = '\n' + str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n'); + } + } + } else { + str = ctx.stylize('[Circular]', 'special'); + } + } + if (isUndefined(name)) { + if (array && key.match(/^\d+$/)) { + return str; + } + name = JSON.stringify('' + key); + if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { + name = name.substr(1, name.length - 2); + name = ctx.stylize(name, 'name'); + } else { + name = name.replace(/'/g, "\\'") + .replace(/\\"/g, '"') + .replace(/(^"|"$)/g, "'"); + name = ctx.stylize(name, 'string'); + } + } + + return name + ': ' + str; +} + + +function reduceToSingleString(output, base, braces) { + var numLinesEst = 0; + var length = output.reduce(function(prev, cur) { + numLinesEst++; + if (cur.indexOf('\n') >= 0) numLinesEst++; + return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; + }, 0); + + if (length > 60) { + return braces[0] + + (base === '' ? '' : base + '\n ') + + ' ' + + output.join(',\n ') + + ' ' + + braces[1]; + } + + return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +} + + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. +function isArray(ar) { + return Array.isArray(ar); +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return isObject(re) && objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return isObject(d) && objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return isObject(e) && + (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = require('./support/isBuffer'); + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + + +function pad(n) { + return n < 10 ? '0' + n.toString(10) : n.toString(10); +} + + +var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', + 'Oct', 'Nov', 'Dec']; + +// 26 Feb 16:19:34 +function timestamp() { + var d = new Date(); + var time = [pad(d.getHours()), + pad(d.getMinutes()), + pad(d.getSeconds())].join(':'); + return [d.getDate(), months[d.getMonth()], time].join(' '); +} + + +// log is just a thin wrapper to console.log that prepends a timestamp +exports.log = function() { + console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); +}; + + +/** + * Inherit the prototype methods from one constructor into another. + * + * The Function.prototype.inherits from lang.js rewritten as a standalone + * function (not on Function.prototype). NOTE: If this file is to be loaded + * during bootstrapping this function needs to be rewritten using some native + * functions as prototype setup using normal JavaScript does not work as + * expected during bootstrapping (see mirror.js in r114903). + * + * @param {function} ctor Constructor function which needs to inherit the + * prototype. + * @param {function} superCtor Constructor function to inherit prototype from. + */ +exports.inherits = require('inherits'); + +exports._extend = function(origin, add) { + // Don't do anything if add isn't an object + if (!add || !isObject(add)) return origin; + + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; +}; + +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} + +}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"./support/isBuffer":42,"_process":41,"inherits":40}]},{},[35]); diff --git a/worker_src/worker.js b/worker_src/worker.js index f91acdb..137dd97 100644 --- a/worker_src/worker.js +++ b/worker_src/worker.js @@ -7,16 +7,21 @@ else { db = leveljs('./tessdata') } +console.log('hallo') + var filesizes = {"afr": 1079573, "ara": 1701536, "aze": 1420865, "bel": 1276820, "ben": 6772012, "bul": 1605615, "cat": 1652368, "ces": 1035441, "chi_sim": 17710414, "chi_tra": 24717749, "chr": 320649, "dan-frak": 677656, "dan": 1972936, "deu-frak": 822644, "deu": 991656, "ell": 859719, "eng": 9453554, "enm": 619254, "epo": 1241212, "equ": 821130, "est": 1905040, "eus": 1641190, "fin": 979418, "fra": 1376221, "frk": 5912963, "frm": 5147082, "glg": 1674938, "grc": 3012615, "heb": 1051501, "hin": 6590065, "hrv": 1926995, "hun": 3074473, "ind": 1874776, "isl": 1634041, "ita": 948593, "ita_old": 3436571, "jpn": 13507168, "kan": 4390317, "kor": 5353098, "lav": 1843944, "lit": 1779240, "mal": 5966263, "meme": 88453, "mkd": 1163087, "mlt": 1463001, "msa": 1665427, "nld": 1134708, "nor": 2191610, "osd": 4274649, "pol": 7024662, "por": 909359, "ron": 915680, "rus": 5969957, "slk-frak": 289885, "slk": 2217342, "slv": 1611338, "spa": 883170, "spa_old": 5647453, "sqi": 1667041, "srp": 1770244, "swa": 757916, "swe": 2451917, "tam": 3498763, "tel": 5795246, "tgl": 1496256, "tha": 3811136, "tur": 3563264, "ukr": 937566, "vie": 2195922} var pako = require('pako') -var recognize = (function createTesseractInstance(){ +var T = (function createTesseractInstance(){ + + curindex = 0 var Module = Tesseract304({ TOTAL_MEMORY: 6*16777216, //must be a multiple of 10 megabytes TesseractProgress: function(percent){ postMessage({ + index: curindex, 'progress': { 'recognized': Math.max(0,(percent-30)/70) } @@ -29,7 +34,7 @@ var recognize = (function createTesseractInstance(){ var base = new Module.TessBaseAPI() var loaded_langs = [] - var loadLanguage = function(lang, cb){ // NodeJS style callback + var loadLanguage = function(lang, index, cb){ // NodeJS style callback if(loaded_langs.indexOf(lang) != -1){ cb(null, lang) } @@ -38,6 +43,7 @@ var recognize = (function createTesseractInstance(){ var downloadlang = function(shouldcache){ postMessage({ + index: index, 'progress': { 'loaded_lang_model': 0, cached: false, @@ -50,8 +56,9 @@ var recognize = (function createTesseractInstance(){ xhr.onerror = function(){ cb(xhr, null) } xhr.onprogress = function(e){ postMessage({ + index: index, 'progress': { - 'loaded_lang_model': e.loaded/filesizes[lang], + 'loaded_lang_model': e.loaded/filesizes[lang], //this is kinda wrong on safari cached: false } }) @@ -59,17 +66,26 @@ var recognize = (function createTesseractInstance(){ xhr.onload = function(){ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { postMessage({ + index: index, 'progress': 'unzipping_lang_model' }) var response = new Uint8Array(xhr.response) - var data = pako.inflate(response) + while(response[0] == 0x1f && response[1] == 0x8b){ + response = pako.ungzip(response) + } + console.log('asdf') + postMessage({ - 'progress': 'unzipped_lang_model' + index: index, + 'progress': { + 'unzipped_lang_model': true, + 'lang_model_size': response.length + } }) - Module.FS_createDataFile('tessdata', lang +".traineddata", data, true, false); + Module.FS_createDataFile('tessdata', lang +".traineddata", response, true, false); if(shouldcache){ db.put(lang, response, function(err){ @@ -77,6 +93,14 @@ var recognize = (function createTesseractInstance(){ }) } + postMessage({ + index: index, + 'progress': { + 'created_virtual_datafile': true, + 'cached_file': shouldcache + } + }) + loaded_langs.push(lang) cb(null, lang) @@ -86,6 +110,7 @@ var recognize = (function createTesseractInstance(){ } db.open({compression: false},function(err){ + // err = true if (err) { downloadlang(false) } @@ -101,6 +126,7 @@ var recognize = (function createTesseractInstance(){ value = pako.inflate(value) postMessage({ + index: index, 'progress': { loaded_lang_model:1, cached: true @@ -117,7 +143,6 @@ var recognize = (function createTesseractInstance(){ } } - function circularize(page){ page.paragraphs = [] page.lines = [] @@ -175,18 +200,16 @@ var recognize = (function createTesseractInstance(){ return page } - - function DumpLiterallyEverything(){ var ri = base.GetIterator(); var blocks = []; var block, para, textline, word, symbol; function enumToString(value, prefix){ - return (Object.keys(Module) - .filter(function(e){ return e.startsWith(prefix + '_') }) - .filter(function(e){ return Module[e] === value }) - .map(function(e){ return e.slice(prefix.length + 1) })[0]) + return (Object.keys(Module) + .filter(function(e){ return e.substr(0, prefix.length + 1) == prefix + '_' }) + .filter(function(e){ return Module[e] === value }) + .map(function(e){ return e.slice(prefix.length + 1) })[0]) } ri.Begin() @@ -327,7 +350,7 @@ var recognize = (function createTesseractInstance(){ } } - function recognize(image, lang, options,cb){ + function desaturate(image){ var width, height; if(image.data){ var src = image.data; @@ -351,9 +374,19 @@ var recognize = (function createTesseractInstance(){ else { throw 'Expected ImageData' } + return image + } + + function recognize(index, image, lang, options, cb){ + + + var width = image.width, height = image.height; + + image = desaturate(image) + var ptr = Module.allocate(image, 'i8', Module.ALLOC_NORMAL); - loadLanguage(lang, function(err, result){ + loadLanguage(lang, index, function(err, result){ if(err){ console.error("error loading", lang); @@ -361,7 +394,18 @@ var recognize = (function createTesseractInstance(){ cb(err, null) } else { + curindex = index + base.Init(null, lang) + + postMessage({ + index: index, + 'progress': { + 'initialized_with_lang': true, + 'lang': lang + } + }) + for (var option in options) { if (options.hasOwnProperty(option)) { base.SetVariable(option, options[option]); @@ -390,11 +434,63 @@ var recognize = (function createTesseractInstance(){ }) } - return recognize + function detect(index, image, cb){ + var width = image.width, height = image.height; + image = desaturate(image) + + var ptr = Module.allocate(image, 'i8', Module.ALLOC_NORMAL); + console.log('allocated image') + // base = new Module.TessBaseAPI() + + loadLanguage('osd', index, function(err, result){ + if(err){ + Module._free(ptr); + cb(err) + } + else { + curindex = index + base.Init(null, 'osd') + base.SetPageSegMode(Module.PSM_OSD_ONLY) + console.log('loaded language') + + base.SetImage(Module.wrapPointer(ptr), width, height, 1, width) + base.SetRectangle(0, 0, width, height) + + // base.Recognize(0); + + var results = new Module.OSResults(); + var success = base.DetectOS(results); + console.log('detected os successfully', !!success); + var charset = results.get_unicharset() + results.print_scores() + + var best = results.get_best_result() + var oid = best.get_orientation_id(), + sid = best.get_script_id(); + console.log('orientation id', oid, [0, 270, 180, 90][oid], best.get_oconfidence()) + console.log('script id', sid, charset.get_script_from_script_id(sid), best.get_sconfidence()) + cb(null, 'wolo') + base.End(); + Module._free(ptr); + } + }) + } + + return { + recognize: recognize, + detect: detect + } })() onmessage = function(e) { - recognize(e.data.image, e.data.lang, e.data.options, function(err, result){ - postMessage({err:err, result: result}) - }) + if(e.data.fun === 'recognize'){ + T.recognize(e.data.index, e.data.image, e.data.lang, e.data.options, function(err, result){ + postMessage({index: e.data.index, err:err, result: result}) + }) + } + else if(e.data.fun === 'detect'){ + T.detect(e.data.index, e.data.image, function(err, result){ + postMessage({index: e.data.index, err:err, result: result}) + }) + } } \ No newline at end of file