You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
12314 lines
374 KiB
12314 lines
374 KiB
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ |
|
(function (process){ |
|
/* Copyright (c) 2013 Rod Vagg, MIT License */ |
|
|
|
function AbstractChainedBatch (db) { |
|
this._db = db |
|
this._operations = [] |
|
this._written = false |
|
} |
|
|
|
AbstractChainedBatch.prototype._checkWritten = function () { |
|
if (this._written) |
|
throw new Error('write() already called on this batch') |
|
} |
|
|
|
AbstractChainedBatch.prototype.put = function (key, value) { |
|
this._checkWritten() |
|
|
|
var err = this._db._checkKeyValue(key, 'key', this._db._isBuffer) |
|
if (err) throw err |
|
err = this._db._checkKeyValue(value, 'value', this._db._isBuffer) |
|
if (err) throw err |
|
|
|
if (!this._db._isBuffer(key)) key = String(key) |
|
if (!this._db._isBuffer(value)) value = String(value) |
|
|
|
if (typeof this._put == 'function' ) |
|
this._put(key, value) |
|
else |
|
this._operations.push({ type: 'put', key: key, value: value }) |
|
|
|
return this |
|
} |
|
|
|
AbstractChainedBatch.prototype.del = function (key) { |
|
this._checkWritten() |
|
|
|
var err = this._db._checkKeyValue(key, 'key', this._db._isBuffer) |
|
if (err) throw err |
|
|
|
if (!this._db._isBuffer(key)) key = String(key) |
|
|
|
if (typeof this._del == 'function' ) |
|
this._del(key) |
|
else |
|
this._operations.push({ type: 'del', key: key }) |
|
|
|
return this |
|
} |
|
|
|
AbstractChainedBatch.prototype.clear = function () { |
|
this._checkWritten() |
|
|
|
this._operations = [] |
|
|
|
if (typeof this._clear == 'function' ) |
|
this._clear() |
|
|
|
return this |
|
} |
|
|
|
AbstractChainedBatch.prototype.write = function (options, callback) { |
|
this._checkWritten() |
|
|
|
if (typeof options == 'function') |
|
callback = options |
|
if (typeof callback != 'function') |
|
throw new Error('write() requires a callback argument') |
|
if (typeof options != 'object') |
|
options = {} |
|
|
|
this._written = true |
|
|
|
if (typeof this._write == 'function' ) |
|
return this._write(callback) |
|
|
|
if (typeof this._db._batch == 'function') |
|
return this._db._batch(this._operations, options, callback) |
|
|
|
process.nextTick(callback) |
|
} |
|
|
|
module.exports = AbstractChainedBatch |
|
}).call(this,require('_process')) |
|
},{"_process":37}],2:[function(require,module,exports){ |
|
(function (process){ |
|
/* Copyright (c) 2013 Rod Vagg, MIT License */ |
|
|
|
function AbstractIterator (db) { |
|
this.db = db |
|
this._ended = false |
|
this._nexting = false |
|
} |
|
|
|
AbstractIterator.prototype.next = function (callback) { |
|
var self = this |
|
|
|
if (typeof callback != 'function') |
|
throw new Error('next() requires a callback argument') |
|
|
|
if (self._ended) |
|
return callback(new Error('cannot call next() after end()')) |
|
if (self._nexting) |
|
return callback(new Error('cannot call next() before previous next() has completed')) |
|
|
|
self._nexting = true |
|
if (typeof self._next == 'function') { |
|
return self._next(function () { |
|
self._nexting = false |
|
callback.apply(null, arguments) |
|
}) |
|
} |
|
|
|
process.nextTick(function () { |
|
self._nexting = false |
|
callback() |
|
}) |
|
} |
|
|
|
AbstractIterator.prototype.end = function (callback) { |
|
if (typeof callback != 'function') |
|
throw new Error('end() requires a callback argument') |
|
|
|
if (this._ended) |
|
return callback(new Error('end() already called on iterator')) |
|
|
|
this._ended = true |
|
|
|
if (typeof this._end == 'function') |
|
return this._end(callback) |
|
|
|
process.nextTick(callback) |
|
} |
|
|
|
module.exports = AbstractIterator |
|
|
|
}).call(this,require('_process')) |
|
},{"_process":37}],3:[function(require,module,exports){ |
|
(function (Buffer,process){ |
|
/* Copyright (c) 2013 Rod Vagg, MIT License */ |
|
|
|
var xtend = require('xtend') |
|
, AbstractIterator = require('./abstract-iterator') |
|
, AbstractChainedBatch = require('./abstract-chained-batch') |
|
|
|
function AbstractLevelDOWN (location) { |
|
if (!arguments.length || location === undefined) |
|
throw new Error('constructor requires at least a location argument') |
|
|
|
if (typeof location != 'string') |
|
throw new Error('constructor requires a location string argument') |
|
|
|
this.location = location |
|
} |
|
|
|
AbstractLevelDOWN.prototype.open = function (options, callback) { |
|
if (typeof options == 'function') |
|
callback = options |
|
|
|
if (typeof callback != 'function') |
|
throw new Error('open() requires a callback argument') |
|
|
|
if (typeof options != 'object') |
|
options = {} |
|
|
|
if (typeof this._open == 'function') |
|
return this._open(options, callback) |
|
|
|
process.nextTick(callback) |
|
} |
|
|
|
AbstractLevelDOWN.prototype.close = function (callback) { |
|
if (typeof callback != 'function') |
|
throw new Error('close() requires a callback argument') |
|
|
|
if (typeof this._close == 'function') |
|
return this._close(callback) |
|
|
|
process.nextTick(callback) |
|
} |
|
|
|
AbstractLevelDOWN.prototype.get = function (key, options, callback) { |
|
var err |
|
|
|
if (typeof options == 'function') |
|
callback = options |
|
|
|
if (typeof callback != 'function') |
|
throw new Error('get() requires a callback argument') |
|
|
|
if (err = this._checkKeyValue(key, 'key', this._isBuffer)) |
|
return callback(err) |
|
|
|
if (!this._isBuffer(key)) |
|
key = String(key) |
|
|
|
if (typeof options != 'object') |
|
options = {} |
|
|
|
if (typeof this._get == 'function') |
|
return this._get(key, options, callback) |
|
|
|
process.nextTick(function () { callback(new Error('NotFound')) }) |
|
} |
|
|
|
AbstractLevelDOWN.prototype.put = function (key, value, options, callback) { |
|
var err |
|
|
|
if (typeof options == 'function') |
|
callback = options |
|
|
|
if (typeof callback != 'function') |
|
throw new Error('put() requires a callback argument') |
|
|
|
if (err = this._checkKeyValue(key, 'key', this._isBuffer)) |
|
return callback(err) |
|
|
|
if (err = this._checkKeyValue(value, 'value', this._isBuffer)) |
|
return callback(err) |
|
|
|
if (!this._isBuffer(key)) |
|
key = String(key) |
|
|
|
// coerce value to string in node, don't touch it in browser |
|
// (indexeddb can store any JS type) |
|
if (!this._isBuffer(value) && !process.browser) |
|
value = String(value) |
|
|
|
if (typeof options != 'object') |
|
options = {} |
|
|
|
if (typeof this._put == 'function') |
|
return this._put(key, value, options, callback) |
|
|
|
process.nextTick(callback) |
|
} |
|
|
|
AbstractLevelDOWN.prototype.del = function (key, options, callback) { |
|
var err |
|
|
|
if (typeof options == 'function') |
|
callback = options |
|
|
|
if (typeof callback != 'function') |
|
throw new Error('del() requires a callback argument') |
|
|
|
if (err = this._checkKeyValue(key, 'key', this._isBuffer)) |
|
return callback(err) |
|
|
|
if (!this._isBuffer(key)) |
|
key = String(key) |
|
|
|
if (typeof options != 'object') |
|
options = {} |
|
|
|
if (typeof this._del == 'function') |
|
return this._del(key, options, callback) |
|
|
|
process.nextTick(callback) |
|
} |
|
|
|
AbstractLevelDOWN.prototype.batch = function (array, options, callback) { |
|
if (!arguments.length) |
|
return this._chainedBatch() |
|
|
|
if (typeof options == 'function') |
|
callback = options |
|
|
|
if (typeof callback != 'function') |
|
throw new Error('batch(array) requires a callback argument') |
|
|
|
if (!Array.isArray(array)) |
|
return callback(new Error('batch(array) requires an array argument')) |
|
|
|
if (typeof options != 'object') |
|
options = {} |
|
|
|
var i = 0 |
|
, l = array.length |
|
, e |
|
, err |
|
|
|
for (; i < l; i++) { |
|
e = array[i] |
|
if (typeof e != 'object') |
|
continue |
|
|
|
if (err = this._checkKeyValue(e.type, 'type', this._isBuffer)) |
|
return callback(err) |
|
|
|
if (err = this._checkKeyValue(e.key, 'key', this._isBuffer)) |
|
return callback(err) |
|
|
|
if (e.type == 'put') { |
|
if (err = this._checkKeyValue(e.value, 'value', this._isBuffer)) |
|
return callback(err) |
|
} |
|
} |
|
|
|
if (typeof this._batch == 'function') |
|
return this._batch(array, options, callback) |
|
|
|
process.nextTick(callback) |
|
} |
|
|
|
//TODO: remove from here, not a necessary primitive |
|
AbstractLevelDOWN.prototype.approximateSize = function (start, end, callback) { |
|
if ( start == null |
|
|| end == null |
|
|| typeof start == 'function' |
|
|| typeof end == 'function') { |
|
throw new Error('approximateSize() requires valid `start`, `end` and `callback` arguments') |
|
} |
|
|
|
if (typeof callback != 'function') |
|
throw new Error('approximateSize() requires a callback argument') |
|
|
|
if (!this._isBuffer(start)) |
|
start = String(start) |
|
|
|
if (!this._isBuffer(end)) |
|
end = String(end) |
|
|
|
if (typeof this._approximateSize == 'function') |
|
return this._approximateSize(start, end, callback) |
|
|
|
process.nextTick(function () { |
|
callback(null, 0) |
|
}) |
|
} |
|
|
|
AbstractLevelDOWN.prototype._setupIteratorOptions = function (options) { |
|
var self = this |
|
|
|
options = xtend(options) |
|
|
|
;[ 'start', 'end', 'gt', 'gte', 'lt', 'lte' ].forEach(function (o) { |
|
if (options[o] && self._isBuffer(options[o]) && options[o].length === 0) |
|
delete options[o] |
|
}) |
|
|
|
options.reverse = !!options.reverse |
|
|
|
// fix `start` so it takes into account gt, gte, lt, lte as appropriate |
|
if (options.reverse && options.lt) |
|
options.start = options.lt |
|
if (options.reverse && options.lte) |
|
options.start = options.lte |
|
if (!options.reverse && options.gt) |
|
options.start = options.gt |
|
if (!options.reverse && options.gte) |
|
options.start = options.gte |
|
|
|
if ((options.reverse && options.lt && !options.lte) |
|
|| (!options.reverse && options.gt && !options.gte)) |
|
options.exclusiveStart = true // start should *not* include matching key |
|
|
|
return options |
|
} |
|
|
|
AbstractLevelDOWN.prototype.iterator = function (options) { |
|
if (typeof options != 'object') |
|
options = {} |
|
|
|
options = this._setupIteratorOptions(options) |
|
|
|
if (typeof this._iterator == 'function') |
|
return this._iterator(options) |
|
|
|
return new AbstractIterator(this) |
|
} |
|
|
|
AbstractLevelDOWN.prototype._chainedBatch = function () { |
|
return new AbstractChainedBatch(this) |
|
} |
|
|
|
AbstractLevelDOWN.prototype._isBuffer = function (obj) { |
|
return Buffer.isBuffer(obj) |
|
} |
|
|
|
AbstractLevelDOWN.prototype._checkKeyValue = function (obj, type) { |
|
|
|
if (obj === null || obj === undefined) |
|
return new Error(type + ' cannot be `null` or `undefined`') |
|
|
|
if (this._isBuffer(obj)) { |
|
if (obj.length === 0) |
|
return new Error(type + ' cannot be an empty Buffer') |
|
} else if (String(obj) === '') |
|
return new Error(type + ' cannot be an empty String') |
|
} |
|
|
|
module.exports.AbstractLevelDOWN = AbstractLevelDOWN |
|
module.exports.AbstractIterator = AbstractIterator |
|
module.exports.AbstractChainedBatch = AbstractChainedBatch |
|
|
|
}).call(this,{"isBuffer":require("../is-buffer/index.js")},require('_process')) |
|
},{"../is-buffer/index.js":9,"./abstract-chained-batch":1,"./abstract-iterator":2,"_process":37,"xtend":4}],4:[function(require,module,exports){ |
|
module.exports = extend |
|
|
|
function extend() { |
|
var target = {} |
|
|
|
for (var i = 0; i < arguments.length; i++) { |
|
var source = arguments[i] |
|
|
|
for (var key in source) { |
|
if (source.hasOwnProperty(key)) { |
|
target[key] = source[key] |
|
} |
|
} |
|
} |
|
|
|
return target |
|
} |
|
|
|
},{}],5:[function(require,module,exports){ |
|
'use strict' |
|
|
|
exports.byteLength = byteLength |
|
exports.toByteArray = toByteArray |
|
exports.fromByteArray = fromByteArray |
|
|
|
var lookup = [] |
|
var revLookup = [] |
|
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array |
|
|
|
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' |
|
for (var i = 0, len = code.length; i < len; ++i) { |
|
lookup[i] = code[i] |
|
revLookup[code.charCodeAt(i)] = i |
|
} |
|
|
|
revLookup['-'.charCodeAt(0)] = 62 |
|
revLookup['_'.charCodeAt(0)] = 63 |
|
|
|
function placeHoldersCount (b64) { |
|
var len = b64.length |
|
if (len % 4 > 0) { |
|
throw new Error('Invalid string. Length must be a multiple of 4') |
|
} |
|
|
|
// the number of equal signs (place holders) |
|
// if there are two placeholders, than the two characters before it |
|
// represent one byte |
|
// if there is only one, then the three characters before it represent 2 bytes |
|
// this is just a cheap hack to not do indexOf twice |
|
return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 |
|
} |
|
|
|
function byteLength (b64) { |
|
// base64 is 4/3 + up to two characters of the original data |
|
return b64.length * 3 / 4 - placeHoldersCount(b64) |
|
} |
|
|
|
function toByteArray (b64) { |
|
var i, j, l, tmp, placeHolders, arr |
|
var len = b64.length |
|
placeHolders = placeHoldersCount(b64) |
|
|
|
arr = new Arr(len * 3 / 4 - placeHolders) |
|
|
|
// if there are placeholders, only get up to the last complete 4 chars |
|
l = placeHolders > 0 ? len - 4 : len |
|
|
|
var L = 0 |
|
|
|
for (i = 0, j = 0; i < l; i += 4, j += 3) { |
|
tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] |
|
arr[L++] = (tmp >> 16) & 0xFF |
|
arr[L++] = (tmp >> 8) & 0xFF |
|
arr[L++] = tmp & 0xFF |
|
} |
|
|
|
if (placeHolders === 2) { |
|
tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) |
|
arr[L++] = tmp & 0xFF |
|
} else if (placeHolders === 1) { |
|
tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) |
|
arr[L++] = (tmp >> 8) & 0xFF |
|
arr[L++] = tmp & 0xFF |
|
} |
|
|
|
return arr |
|
} |
|
|
|
function tripletToBase64 (num) { |
|
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] |
|
} |
|
|
|
function encodeChunk (uint8, start, end) { |
|
var tmp |
|
var output = [] |
|
for (var i = start; i < end; i += 3) { |
|
tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) |
|
output.push(tripletToBase64(tmp)) |
|
} |
|
return output.join('') |
|
} |
|
|
|
function fromByteArray (uint8) { |
|
var tmp |
|
var len = uint8.length |
|
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes |
|
var output = '' |
|
var parts = [] |
|
var maxChunkLength = 16383 // must be multiple of 3 |
|
|
|
// go through the array every three bytes, we'll deal with trailing stuff later |
|
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { |
|
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) |
|
} |
|
|
|
// pad the end with zeros, but make sure to not forget the extra bytes |
|
if (extraBytes === 1) { |
|
tmp = uint8[len - 1] |
|
output += lookup[tmp >> 2] |
|
output += lookup[(tmp << 4) & 0x3F] |
|
output += '==' |
|
} else if (extraBytes === 2) { |
|
tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) |
|
output += lookup[tmp >> 10] |
|
output += lookup[(tmp >> 4) & 0x3F] |
|
output += lookup[(tmp << 2) & 0x3F] |
|
output += '=' |
|
} |
|
|
|
parts.push(output) |
|
|
|
return parts.join('') |
|
} |
|
|
|
},{}],6:[function(require,module,exports){ |
|
(function (global){ |
|
/*! |
|
* The buffer module from node.js, for the browser. |
|
* |
|
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> |
|
* @license MIT |
|
*/ |
|
/* eslint-disable no-proto */ |
|
|
|
'use strict' |
|
|
|
var base64 = require('base64-js') |
|
var ieee754 = require('ieee754') |
|
var isArray = require('isarray') |
|
|
|
exports.Buffer = Buffer |
|
exports.SlowBuffer = SlowBuffer |
|
exports.INSPECT_MAX_BYTES = 50 |
|
|
|
/** |
|
* If `Buffer.TYPED_ARRAY_SUPPORT`: |
|
* === true Use Uint8Array implementation (fastest) |
|
* === false Use Object implementation (most compatible, even IE6) |
|
* |
|
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, |
|
* Opera 11.6+, iOS 4.2+. |
|
* |
|
* Due to various browser bugs, sometimes the Object implementation will be used even |
|
* when the browser supports typed arrays. |
|
* |
|
* Note: |
|
* |
|
* - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, |
|
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. |
|
* |
|
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. |
|
* |
|
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of |
|
* incorrect length in some situations. |
|
|
|
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they |
|
* get the Object implementation, which is slower but behaves correctly. |
|
*/ |
|
Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined |
|
? global.TYPED_ARRAY_SUPPORT |
|
: typedArraySupport() |
|
|
|
/* |
|
* Export kMaxLength after typed array support is determined. |
|
*/ |
|
exports.kMaxLength = kMaxLength() |
|
|
|
function typedArraySupport () { |
|
try { |
|
var arr = new Uint8Array(1) |
|
arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} |
|
return arr.foo() === 42 && // typed array instances can be augmented |
|
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` |
|
arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` |
|
} catch (e) { |
|
return false |
|
} |
|
} |
|
|
|
function kMaxLength () { |
|
return Buffer.TYPED_ARRAY_SUPPORT |
|
? 0x7fffffff |
|
: 0x3fffffff |
|
} |
|
|
|
function createBuffer (that, length) { |
|
if (kMaxLength() < length) { |
|
throw new RangeError('Invalid typed array length') |
|
} |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
// Return an augmented `Uint8Array` instance, for best performance |
|
that = new Uint8Array(length) |
|
that.__proto__ = Buffer.prototype |
|
} else { |
|
// Fallback: Return an object instance of the Buffer class |
|
if (that === null) { |
|
that = new Buffer(length) |
|
} |
|
that.length = length |
|
} |
|
|
|
return that |
|
} |
|
|
|
/** |
|
* The Buffer constructor returns instances of `Uint8Array` that have their |
|
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of |
|
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods |
|
* and the `Uint8Array` methods. Square bracket notation works as expected -- it |
|
* returns a single octet. |
|
* |
|
* The `Uint8Array` prototype remains unmodified. |
|
*/ |
|
|
|
function Buffer (arg, encodingOrOffset, length) { |
|
if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { |
|
return new Buffer(arg, encodingOrOffset, length) |
|
} |
|
|
|
// Common case. |
|
if (typeof arg === 'number') { |
|
if (typeof encodingOrOffset === 'string') { |
|
throw new Error( |
|
'If encoding is specified then the first argument must be a string' |
|
) |
|
} |
|
return allocUnsafe(this, arg) |
|
} |
|
return from(this, arg, encodingOrOffset, length) |
|
} |
|
|
|
Buffer.poolSize = 8192 // not used by this implementation |
|
|
|
// TODO: Legacy, not needed anymore. Remove in next major version. |
|
Buffer._augment = function (arr) { |
|
arr.__proto__ = Buffer.prototype |
|
return arr |
|
} |
|
|
|
function from (that, value, encodingOrOffset, length) { |
|
if (typeof value === 'number') { |
|
throw new TypeError('"value" argument must not be a number') |
|
} |
|
|
|
if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { |
|
return fromArrayBuffer(that, value, encodingOrOffset, length) |
|
} |
|
|
|
if (typeof value === 'string') { |
|
return fromString(that, value, encodingOrOffset) |
|
} |
|
|
|
return fromObject(that, value) |
|
} |
|
|
|
/** |
|
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError |
|
* if value is a number. |
|
* Buffer.from(str[, encoding]) |
|
* Buffer.from(array) |
|
* Buffer.from(buffer) |
|
* Buffer.from(arrayBuffer[, byteOffset[, length]]) |
|
**/ |
|
Buffer.from = function (value, encodingOrOffset, length) { |
|
return from(null, value, encodingOrOffset, length) |
|
} |
|
|
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
Buffer.prototype.__proto__ = Uint8Array.prototype |
|
Buffer.__proto__ = Uint8Array |
|
if (typeof Symbol !== 'undefined' && Symbol.species && |
|
Buffer[Symbol.species] === Buffer) { |
|
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 |
|
Object.defineProperty(Buffer, Symbol.species, { |
|
value: null, |
|
configurable: true |
|
}) |
|
} |
|
} |
|
|
|
function assertSize (size) { |
|
if (typeof size !== 'number') { |
|
throw new TypeError('"size" argument must be a number') |
|
} else if (size < 0) { |
|
throw new RangeError('"size" argument must not be negative') |
|
} |
|
} |
|
|
|
function alloc (that, size, fill, encoding) { |
|
assertSize(size) |
|
if (size <= 0) { |
|
return createBuffer(that, size) |
|
} |
|
if (fill !== undefined) { |
|
// Only pay attention to encoding if it's a string. This |
|
// prevents accidentally sending in a number that would |
|
// be interpretted as a start offset. |
|
return typeof encoding === 'string' |
|
? createBuffer(that, size).fill(fill, encoding) |
|
: createBuffer(that, size).fill(fill) |
|
} |
|
return createBuffer(that, size) |
|
} |
|
|
|
/** |
|
* Creates a new filled Buffer instance. |
|
* alloc(size[, fill[, encoding]]) |
|
**/ |
|
Buffer.alloc = function (size, fill, encoding) { |
|
return alloc(null, size, fill, encoding) |
|
} |
|
|
|
function allocUnsafe (that, size) { |
|
assertSize(size) |
|
that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) |
|
if (!Buffer.TYPED_ARRAY_SUPPORT) { |
|
for (var i = 0; i < size; ++i) { |
|
that[i] = 0 |
|
} |
|
} |
|
return that |
|
} |
|
|
|
/** |
|
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. |
|
* */ |
|
Buffer.allocUnsafe = function (size) { |
|
return allocUnsafe(null, size) |
|
} |
|
/** |
|
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. |
|
*/ |
|
Buffer.allocUnsafeSlow = function (size) { |
|
return allocUnsafe(null, size) |
|
} |
|
|
|
function fromString (that, string, encoding) { |
|
if (typeof encoding !== 'string' || encoding === '') { |
|
encoding = 'utf8' |
|
} |
|
|
|
if (!Buffer.isEncoding(encoding)) { |
|
throw new TypeError('"encoding" must be a valid string encoding') |
|
} |
|
|
|
var length = byteLength(string, encoding) | 0 |
|
that = createBuffer(that, length) |
|
|
|
var actual = that.write(string, encoding) |
|
|
|
if (actual !== length) { |
|
// Writing a hex string, for example, that contains invalid characters will |
|
// cause everything after the first invalid character to be ignored. (e.g. |
|
// 'abxxcd' will be treated as 'ab') |
|
that = that.slice(0, actual) |
|
} |
|
|
|
return that |
|
} |
|
|
|
function fromArrayLike (that, array) { |
|
var length = array.length < 0 ? 0 : checked(array.length) | 0 |
|
that = createBuffer(that, length) |
|
for (var i = 0; i < length; i += 1) { |
|
that[i] = array[i] & 255 |
|
} |
|
return that |
|
} |
|
|
|
function fromArrayBuffer (that, array, byteOffset, length) { |
|
array.byteLength // this throws if `array` is not a valid ArrayBuffer |
|
|
|
if (byteOffset < 0 || array.byteLength < byteOffset) { |
|
throw new RangeError('\'offset\' is out of bounds') |
|
} |
|
|
|
if (array.byteLength < byteOffset + (length || 0)) { |
|
throw new RangeError('\'length\' is out of bounds') |
|
} |
|
|
|
if (byteOffset === undefined && length === undefined) { |
|
array = new Uint8Array(array) |
|
} else if (length === undefined) { |
|
array = new Uint8Array(array, byteOffset) |
|
} else { |
|
array = new Uint8Array(array, byteOffset, length) |
|
} |
|
|
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
// Return an augmented `Uint8Array` instance, for best performance |
|
that = array |
|
that.__proto__ = Buffer.prototype |
|
} else { |
|
// Fallback: Return an object instance of the Buffer class |
|
that = fromArrayLike(that, array) |
|
} |
|
return that |
|
} |
|
|
|
function fromObject (that, obj) { |
|
if (Buffer.isBuffer(obj)) { |
|
var len = checked(obj.length) | 0 |
|
that = createBuffer(that, len) |
|
|
|
if (that.length === 0) { |
|
return that |
|
} |
|
|
|
obj.copy(that, 0, 0, len) |
|
return that |
|
} |
|
|
|
if (obj) { |
|
if ((typeof ArrayBuffer !== 'undefined' && |
|
obj.buffer instanceof ArrayBuffer) || 'length' in obj) { |
|
if (typeof obj.length !== 'number' || isnan(obj.length)) { |
|
return createBuffer(that, 0) |
|
} |
|
return fromArrayLike(that, obj) |
|
} |
|
|
|
if (obj.type === 'Buffer' && isArray(obj.data)) { |
|
return fromArrayLike(that, obj.data) |
|
} |
|
} |
|
|
|
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') |
|
} |
|
|
|
function checked (length) { |
|
// Note: cannot use `length < kMaxLength()` here because that fails when |
|
// length is NaN (which is otherwise coerced to zero.) |
|
if (length >= kMaxLength()) { |
|
throw new RangeError('Attempt to allocate Buffer larger than maximum ' + |
|
'size: 0x' + kMaxLength().toString(16) + ' bytes') |
|
} |
|
return length | 0 |
|
} |
|
|
|
function SlowBuffer (length) { |
|
if (+length != length) { // eslint-disable-line eqeqeq |
|
length = 0 |
|
} |
|
return Buffer.alloc(+length) |
|
} |
|
|
|
Buffer.isBuffer = function isBuffer (b) { |
|
return !!(b != null && b._isBuffer) |
|
} |
|
|
|
Buffer.compare = function compare (a, b) { |
|
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { |
|
throw new TypeError('Arguments must be Buffers') |
|
} |
|
|
|
if (a === b) return 0 |
|
|
|
var x = a.length |
|
var y = b.length |
|
|
|
for (var i = 0, len = Math.min(x, y); i < len; ++i) { |
|
if (a[i] !== b[i]) { |
|
x = a[i] |
|
y = b[i] |
|
break |
|
} |
|
} |
|
|
|
if (x < y) return -1 |
|
if (y < x) return 1 |
|
return 0 |
|
} |
|
|
|
Buffer.isEncoding = function isEncoding (encoding) { |
|
switch (String(encoding).toLowerCase()) { |
|
case 'hex': |
|
case 'utf8': |
|
case 'utf-8': |
|
case 'ascii': |
|
case 'latin1': |
|
case 'binary': |
|
case 'base64': |
|
case 'ucs2': |
|
case 'ucs-2': |
|
case 'utf16le': |
|
case 'utf-16le': |
|
return true |
|
default: |
|
return false |
|
} |
|
} |
|
|
|
Buffer.concat = function concat (list, length) { |
|
if (!isArray(list)) { |
|
throw new TypeError('"list" argument must be an Array of Buffers') |
|
} |
|
|
|
if (list.length === 0) { |
|
return Buffer.alloc(0) |
|
} |
|
|
|
var i |
|
if (length === undefined) { |
|
length = 0 |
|
for (i = 0; i < list.length; ++i) { |
|
length += list[i].length |
|
} |
|
} |
|
|
|
var buffer = Buffer.allocUnsafe(length) |
|
var pos = 0 |
|
for (i = 0; i < list.length; ++i) { |
|
var buf = list[i] |
|
if (!Buffer.isBuffer(buf)) { |
|
throw new TypeError('"list" argument must be an Array of Buffers') |
|
} |
|
buf.copy(buffer, pos) |
|
pos += buf.length |
|
} |
|
return buffer |
|
} |
|
|
|
function byteLength (string, encoding) { |
|
if (Buffer.isBuffer(string)) { |
|
return string.length |
|
} |
|
if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && |
|
(ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { |
|
return string.byteLength |
|
} |
|
if (typeof string !== 'string') { |
|
string = '' + string |
|
} |
|
|
|
var len = string.length |
|
if (len === 0) return 0 |
|
|
|
// Use a for loop to avoid recursion |
|
var loweredCase = false |
|
for (;;) { |
|
switch (encoding) { |
|
case 'ascii': |
|
case 'latin1': |
|
case 'binary': |
|
return len |
|
case 'utf8': |
|
case 'utf-8': |
|
case undefined: |
|
return utf8ToBytes(string).length |
|
case 'ucs2': |
|
case 'ucs-2': |
|
case 'utf16le': |
|
case 'utf-16le': |
|
return len * 2 |
|
case 'hex': |
|
return len >>> 1 |
|
case 'base64': |
|
return base64ToBytes(string).length |
|
default: |
|
if (loweredCase) return utf8ToBytes(string).length // assume utf8 |
|
encoding = ('' + encoding).toLowerCase() |
|
loweredCase = true |
|
} |
|
} |
|
} |
|
Buffer.byteLength = byteLength |
|
|
|
function slowToString (encoding, start, end) { |
|
var loweredCase = false |
|
|
|
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only |
|
// property of a typed array. |
|
|
|
// This behaves neither like String nor Uint8Array in that we set start/end |
|
// to their upper/lower bounds if the value passed is out of range. |
|
// undefined is handled specially as per ECMA-262 6th Edition, |
|
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. |
|
if (start === undefined || start < 0) { |
|
start = 0 |
|
} |
|
// Return early if start > this.length. Done here to prevent potential uint32 |
|
// coercion fail below. |
|
if (start > this.length) { |
|
return '' |
|
} |
|
|
|
if (end === undefined || end > this.length) { |
|
end = this.length |
|
} |
|
|
|
if (end <= 0) { |
|
return '' |
|
} |
|
|
|
// Force coersion to uint32. This will also coerce falsey/NaN values to 0. |
|
end >>>= 0 |
|
start >>>= 0 |
|
|
|
if (end <= start) { |
|
return '' |
|
} |
|
|
|
if (!encoding) encoding = 'utf8' |
|
|
|
while (true) { |
|
switch (encoding) { |
|
case 'hex': |
|
return hexSlice(this, start, end) |
|
|
|
case 'utf8': |
|
case 'utf-8': |
|
return utf8Slice(this, start, end) |
|
|
|
case 'ascii': |
|
return asciiSlice(this, start, end) |
|
|
|
case 'latin1': |
|
case 'binary': |
|
return latin1Slice(this, start, end) |
|
|
|
case 'base64': |
|
return base64Slice(this, start, end) |
|
|
|
case 'ucs2': |
|
case 'ucs-2': |
|
case 'utf16le': |
|
case 'utf-16le': |
|
return utf16leSlice(this, start, end) |
|
|
|
default: |
|
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) |
|
encoding = (encoding + '').toLowerCase() |
|
loweredCase = true |
|
} |
|
} |
|
} |
|
|
|
// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect |
|
// Buffer instances. |
|
Buffer.prototype._isBuffer = true |
|
|
|
function swap (b, n, m) { |
|
var i = b[n] |
|
b[n] = b[m] |
|
b[m] = i |
|
} |
|
|
|
Buffer.prototype.swap16 = function swap16 () { |
|
var len = this.length |
|
if (len % 2 !== 0) { |
|
throw new RangeError('Buffer size must be a multiple of 16-bits') |
|
} |
|
for (var i = 0; i < len; i += 2) { |
|
swap(this, i, i + 1) |
|
} |
|
return this |
|
} |
|
|
|
Buffer.prototype.swap32 = function swap32 () { |
|
var len = this.length |
|
if (len % 4 !== 0) { |
|
throw new RangeError('Buffer size must be a multiple of 32-bits') |
|
} |
|
for (var i = 0; i < len; i += 4) { |
|
swap(this, i, i + 3) |
|
swap(this, i + 1, i + 2) |
|
} |
|
return this |
|
} |
|
|
|
Buffer.prototype.swap64 = function swap64 () { |
|
var len = this.length |
|
if (len % 8 !== 0) { |
|
throw new RangeError('Buffer size must be a multiple of 64-bits') |
|
} |
|
for (var i = 0; i < len; i += 8) { |
|
swap(this, i, i + 7) |
|
swap(this, i + 1, i + 6) |
|
swap(this, i + 2, i + 5) |
|
swap(this, i + 3, i + 4) |
|
} |
|
return this |
|
} |
|
|
|
Buffer.prototype.toString = function toString () { |
|
var length = this.length | 0 |
|
if (length === 0) return '' |
|
if (arguments.length === 0) return utf8Slice(this, 0, length) |
|
return slowToString.apply(this, arguments) |
|
} |
|
|
|
Buffer.prototype.equals = function equals (b) { |
|
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') |
|
if (this === b) return true |
|
return Buffer.compare(this, b) === 0 |
|
} |
|
|
|
Buffer.prototype.inspect = function inspect () { |
|
var str = '' |
|
var max = exports.INSPECT_MAX_BYTES |
|
if (this.length > 0) { |
|
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') |
|
if (this.length > max) str += ' ... ' |
|
} |
|
return '<Buffer ' + str + '>' |
|
} |
|
|
|
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { |
|
if (!Buffer.isBuffer(target)) { |
|
throw new TypeError('Argument must be a Buffer') |
|
} |
|
|
|
if (start === undefined) { |
|
start = 0 |
|
} |
|
if (end === undefined) { |
|
end = target ? target.length : 0 |
|
} |
|
if (thisStart === undefined) { |
|
thisStart = 0 |
|
} |
|
if (thisEnd === undefined) { |
|
thisEnd = this.length |
|
} |
|
|
|
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { |
|
throw new RangeError('out of range index') |
|
} |
|
|
|
if (thisStart >= thisEnd && start >= end) { |
|
return 0 |
|
} |
|
if (thisStart >= thisEnd) { |
|
return -1 |
|
} |
|
if (start >= end) { |
|
return 1 |
|
} |
|
|
|
start >>>= 0 |
|
end >>>= 0 |
|
thisStart >>>= 0 |
|
thisEnd >>>= 0 |
|
|
|
if (this === target) return 0 |
|
|
|
var x = thisEnd - thisStart |
|
var y = end - start |
|
var len = Math.min(x, y) |
|
|
|
var thisCopy = this.slice(thisStart, thisEnd) |
|
var targetCopy = target.slice(start, end) |
|
|
|
for (var i = 0; i < len; ++i) { |
|
if (thisCopy[i] !== targetCopy[i]) { |
|
x = thisCopy[i] |
|
y = targetCopy[i] |
|
break |
|
} |
|
} |
|
|
|
if (x < y) return -1 |
|
if (y < x) return 1 |
|
return 0 |
|
} |
|
|
|
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, |
|
// OR the last index of `val` in `buffer` at offset <= `byteOffset`. |
|
// |
|
// Arguments: |
|
// - buffer - a Buffer to search |
|
// - val - a string, Buffer, or number |
|
// - byteOffset - an index into `buffer`; will be clamped to an int32 |
|
// - encoding - an optional encoding, relevant is val is a string |
|
// - dir - true for indexOf, false for lastIndexOf |
|
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { |
|
// Empty buffer means no match |
|
if (buffer.length === 0) return -1 |
|
|
|
// Normalize byteOffset |
|
if (typeof byteOffset === 'string') { |
|
encoding = byteOffset |
|
byteOffset = 0 |
|
} else if (byteOffset > 0x7fffffff) { |
|
byteOffset = 0x7fffffff |
|
} else if (byteOffset < -0x80000000) { |
|
byteOffset = -0x80000000 |
|
} |
|
byteOffset = +byteOffset // Coerce to Number. |
|
if (isNaN(byteOffset)) { |
|
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer |
|
byteOffset = dir ? 0 : (buffer.length - 1) |
|
} |
|
|
|
// Normalize byteOffset: negative offsets start from the end of the buffer |
|
if (byteOffset < 0) byteOffset = buffer.length + byteOffset |
|
if (byteOffset >= buffer.length) { |
|
if (dir) return -1 |
|
else byteOffset = buffer.length - 1 |
|
} else if (byteOffset < 0) { |
|
if (dir) byteOffset = 0 |
|
else return -1 |
|
} |
|
|
|
// Normalize val |
|
if (typeof val === 'string') { |
|
val = Buffer.from(val, encoding) |
|
} |
|
|
|
// Finally, search either indexOf (if dir is true) or lastIndexOf |
|
if (Buffer.isBuffer(val)) { |
|
// Special case: looking for empty string/buffer always fails |
|
if (val.length === 0) { |
|
return -1 |
|
} |
|
return arrayIndexOf(buffer, val, byteOffset, encoding, dir) |
|
} else if (typeof val === 'number') { |
|
val = val & 0xFF // Search for a byte value [0-255] |
|
if (Buffer.TYPED_ARRAY_SUPPORT && |
|
typeof Uint8Array.prototype.indexOf === 'function') { |
|
if (dir) { |
|
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) |
|
} else { |
|
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) |
|
} |
|
} |
|
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) |
|
} |
|
|
|
throw new TypeError('val must be string, number or Buffer') |
|
} |
|
|
|
function arrayIndexOf (arr, val, byteOffset, encoding, dir) { |
|
var indexSize = 1 |
|
var arrLength = arr.length |
|
var valLength = val.length |
|
|
|
if (encoding !== undefined) { |
|
encoding = String(encoding).toLowerCase() |
|
if (encoding === 'ucs2' || encoding === 'ucs-2' || |
|
encoding === 'utf16le' || encoding === 'utf-16le') { |
|
if (arr.length < 2 || val.length < 2) { |
|
return -1 |
|
} |
|
indexSize = 2 |
|
arrLength /= 2 |
|
valLength /= 2 |
|
byteOffset /= 2 |
|
} |
|
} |
|
|
|
function read (buf, i) { |
|
if (indexSize === 1) { |
|
return buf[i] |
|
} else { |
|
return buf.readUInt16BE(i * indexSize) |
|
} |
|
} |
|
|
|
var i |
|
if (dir) { |
|
var foundIndex = -1 |
|
for (i = byteOffset; i < arrLength; i++) { |
|
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { |
|
if (foundIndex === -1) foundIndex = i |
|
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize |
|
} else { |
|
if (foundIndex !== -1) i -= i - foundIndex |
|
foundIndex = -1 |
|
} |
|
} |
|
} else { |
|
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength |
|
for (i = byteOffset; i >= 0; i--) { |
|
var found = true |
|
for (var j = 0; j < valLength; j++) { |
|
if (read(arr, i + j) !== read(val, j)) { |
|
found = false |
|
break |
|
} |
|
} |
|
if (found) return i |
|
} |
|
} |
|
|
|
return -1 |
|
} |
|
|
|
Buffer.prototype.includes = function includes (val, byteOffset, encoding) { |
|
return this.indexOf(val, byteOffset, encoding) !== -1 |
|
} |
|
|
|
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { |
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, true) |
|
} |
|
|
|
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { |
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, false) |
|
} |
|
|
|
function hexWrite (buf, string, offset, length) { |
|
offset = Number(offset) || 0 |
|
var remaining = buf.length - offset |
|
if (!length) { |
|
length = remaining |
|
} else { |
|
length = Number(length) |
|
if (length > remaining) { |
|
length = remaining |
|
} |
|
} |
|
|
|
// must be an even number of digits |
|
var strLen = string.length |
|
if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') |
|
|
|
if (length > strLen / 2) { |
|
length = strLen / 2 |
|
} |
|
for (var i = 0; i < length; ++i) { |
|
var parsed = parseInt(string.substr(i * 2, 2), 16) |
|
if (isNaN(parsed)) return i |
|
buf[offset + i] = parsed |
|
} |
|
return i |
|
} |
|
|
|
function utf8Write (buf, string, offset, length) { |
|
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) |
|
} |
|
|
|
function asciiWrite (buf, string, offset, length) { |
|
return blitBuffer(asciiToBytes(string), buf, offset, length) |
|
} |
|
|
|
function latin1Write (buf, string, offset, length) { |
|
return asciiWrite(buf, string, offset, length) |
|
} |
|
|
|
function base64Write (buf, string, offset, length) { |
|
return blitBuffer(base64ToBytes(string), buf, offset, length) |
|
} |
|
|
|
function ucs2Write (buf, string, offset, length) { |
|
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) |
|
} |
|
|
|
Buffer.prototype.write = function write (string, offset, length, encoding) { |
|
// Buffer#write(string) |
|
if (offset === undefined) { |
|
encoding = 'utf8' |
|
length = this.length |
|
offset = 0 |
|
// Buffer#write(string, encoding) |
|
} else if (length === undefined && typeof offset === 'string') { |
|
encoding = offset |
|
length = this.length |
|
offset = 0 |
|
// Buffer#write(string, offset[, length][, encoding]) |
|
} else if (isFinite(offset)) { |
|
offset = offset | 0 |
|
if (isFinite(length)) { |
|
length = length | 0 |
|
if (encoding === undefined) encoding = 'utf8' |
|
} else { |
|
encoding = length |
|
length = undefined |
|
} |
|
// legacy write(string, encoding, offset, length) - remove in v0.13 |
|
} else { |
|
throw new Error( |
|
'Buffer.write(string, encoding, offset[, length]) is no longer supported' |
|
) |
|
} |
|
|
|
var remaining = this.length - offset |
|
if (length === undefined || length > remaining) length = remaining |
|
|
|
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { |
|
throw new RangeError('Attempt to write outside buffer bounds') |
|
} |
|
|
|
if (!encoding) encoding = 'utf8' |
|
|
|
var loweredCase = false |
|
for (;;) { |
|
switch (encoding) { |
|
case 'hex': |
|
return hexWrite(this, string, offset, length) |
|
|
|
case 'utf8': |
|
case 'utf-8': |
|
return utf8Write(this, string, offset, length) |
|
|
|
case 'ascii': |
|
return asciiWrite(this, string, offset, length) |
|
|
|
case 'latin1': |
|
case 'binary': |
|
return latin1Write(this, string, offset, length) |
|
|
|
case 'base64': |
|
// Warning: maxLength not taken into account in base64Write |
|
return base64Write(this, string, offset, length) |
|
|
|
case 'ucs2': |
|
case 'ucs-2': |
|
case 'utf16le': |
|
case 'utf-16le': |
|
return ucs2Write(this, string, offset, length) |
|
|
|
default: |
|
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) |
|
encoding = ('' + encoding).toLowerCase() |
|
loweredCase = true |
|
} |
|
} |
|
} |
|
|
|
Buffer.prototype.toJSON = function toJSON () { |
|
return { |
|
type: 'Buffer', |
|
data: Array.prototype.slice.call(this._arr || this, 0) |
|
} |
|
} |
|
|
|
function base64Slice (buf, start, end) { |
|
if (start === 0 && end === buf.length) { |
|
return base64.fromByteArray(buf) |
|
} else { |
|
return base64.fromByteArray(buf.slice(start, end)) |
|
} |
|
} |
|
|
|
function utf8Slice (buf, start, end) { |
|
end = Math.min(buf.length, end) |
|
var res = [] |
|
|
|
var i = start |
|
while (i < end) { |
|
var firstByte = buf[i] |
|
var codePoint = null |
|
var bytesPerSequence = (firstByte > 0xEF) ? 4 |
|
: (firstByte > 0xDF) ? 3 |
|
: (firstByte > 0xBF) ? 2 |
|
: 1 |
|
|
|
if (i + bytesPerSequence <= end) { |
|
var secondByte, thirdByte, fourthByte, tempCodePoint |
|
|
|
switch (bytesPerSequence) { |
|
case 1: |
|
if (firstByte < 0x80) { |
|
codePoint = firstByte |
|
} |
|
break |
|
case 2: |
|
secondByte = buf[i + 1] |
|
if ((secondByte & 0xC0) === 0x80) { |
|
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) |
|
if (tempCodePoint > 0x7F) { |
|
codePoint = tempCodePoint |
|
} |
|
} |
|
break |
|
case 3: |
|
secondByte = buf[i + 1] |
|
thirdByte = buf[i + 2] |
|
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { |
|
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) |
|
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { |
|
codePoint = tempCodePoint |
|
} |
|
} |
|
break |
|
case 4: |
|
secondByte = buf[i + 1] |
|
thirdByte = buf[i + 2] |
|
fourthByte = buf[i + 3] |
|
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { |
|
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) |
|
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { |
|
codePoint = tempCodePoint |
|
} |
|
} |
|
} |
|
} |
|
|
|
if (codePoint === null) { |
|
// we did not generate a valid codePoint so insert a |
|
// replacement char (U+FFFD) and advance only 1 byte |
|
codePoint = 0xFFFD |
|
bytesPerSequence = 1 |
|
} else if (codePoint > 0xFFFF) { |
|
// encode to utf16 (surrogate pair dance) |
|
codePoint -= 0x10000 |
|
res.push(codePoint >>> 10 & 0x3FF | 0xD800) |
|
codePoint = 0xDC00 | codePoint & 0x3FF |
|
} |
|
|
|
res.push(codePoint) |
|
i += bytesPerSequence |
|
} |
|
|
|
return decodeCodePointsArray(res) |
|
} |
|
|
|
// Based on http://stackoverflow.com/a/22747272/680742, the browser with |
|
// the lowest limit is Chrome, with 0x10000 args. |
|
// We go 1 magnitude less, for safety |
|
var MAX_ARGUMENTS_LENGTH = 0x1000 |
|
|
|
function decodeCodePointsArray (codePoints) { |
|
var len = codePoints.length |
|
if (len <= MAX_ARGUMENTS_LENGTH) { |
|
return String.fromCharCode.apply(String, codePoints) // avoid extra slice() |
|
} |
|
|
|
// Decode in chunks to avoid "call stack size exceeded". |
|
var res = '' |
|
var i = 0 |
|
while (i < len) { |
|
res += String.fromCharCode.apply( |
|
String, |
|
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) |
|
) |
|
} |
|
return res |
|
} |
|
|
|
function asciiSlice (buf, start, end) { |
|
var ret = '' |
|
end = Math.min(buf.length, end) |
|
|
|
for (var i = start; i < end; ++i) { |
|
ret += String.fromCharCode(buf[i] & 0x7F) |
|
} |
|
return ret |
|
} |
|
|
|
function latin1Slice (buf, start, end) { |
|
var ret = '' |
|
end = Math.min(buf.length, end) |
|
|
|
for (var i = start; i < end; ++i) { |
|
ret += String.fromCharCode(buf[i]) |
|
} |
|
return ret |
|
} |
|
|
|
function hexSlice (buf, start, end) { |
|
var len = buf.length |
|
|
|
if (!start || start < 0) start = 0 |
|
if (!end || end < 0 || end > len) end = len |
|
|
|
var out = '' |
|
for (var i = start; i < end; ++i) { |
|
out += toHex(buf[i]) |
|
} |
|
return out |
|
} |
|
|
|
function utf16leSlice (buf, start, end) { |
|
var bytes = buf.slice(start, end) |
|
var res = '' |
|
for (var i = 0; i < bytes.length; i += 2) { |
|
res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) |
|
} |
|
return res |
|
} |
|
|
|
Buffer.prototype.slice = function slice (start, end) { |
|
var len = this.length |
|
start = ~~start |
|
end = end === undefined ? len : ~~end |
|
|
|
if (start < 0) { |
|
start += len |
|
if (start < 0) start = 0 |
|
} else if (start > len) { |
|
start = len |
|
} |
|
|
|
if (end < 0) { |
|
end += len |
|
if (end < 0) end = 0 |
|
} else if (end > len) { |
|
end = len |
|
} |
|
|
|
if (end < start) end = start |
|
|
|
var newBuf |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
newBuf = this.subarray(start, end) |
|
newBuf.__proto__ = Buffer.prototype |
|
} else { |
|
var sliceLen = end - start |
|
newBuf = new Buffer(sliceLen, undefined) |
|
for (var i = 0; i < sliceLen; ++i) { |
|
newBuf[i] = this[i + start] |
|
} |
|
} |
|
|
|
return newBuf |
|
} |
|
|
|
/* |
|
* Need to make sure that buffer isn't trying to write out of bounds. |
|
*/ |
|
function checkOffset (offset, ext, length) { |
|
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') |
|
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') |
|
} |
|
|
|
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) checkOffset(offset, byteLength, this.length) |
|
|
|
var val = this[offset] |
|
var mul = 1 |
|
var i = 0 |
|
while (++i < byteLength && (mul *= 0x100)) { |
|
val += this[offset + i] * mul |
|
} |
|
|
|
return val |
|
} |
|
|
|
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) { |
|
checkOffset(offset, byteLength, this.length) |
|
} |
|
|
|
var val = this[offset + --byteLength] |
|
var mul = 1 |
|
while (byteLength > 0 && (mul *= 0x100)) { |
|
val += this[offset + --byteLength] * mul |
|
} |
|
|
|
return val |
|
} |
|
|
|
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 1, this.length) |
|
return this[offset] |
|
} |
|
|
|
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 2, this.length) |
|
return this[offset] | (this[offset + 1] << 8) |
|
} |
|
|
|
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 2, this.length) |
|
return (this[offset] << 8) | this[offset + 1] |
|
} |
|
|
|
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
|
|
return ((this[offset]) | |
|
(this[offset + 1] << 8) | |
|
(this[offset + 2] << 16)) + |
|
(this[offset + 3] * 0x1000000) |
|
} |
|
|
|
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
|
|
return (this[offset] * 0x1000000) + |
|
((this[offset + 1] << 16) | |
|
(this[offset + 2] << 8) | |
|
this[offset + 3]) |
|
} |
|
|
|
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) checkOffset(offset, byteLength, this.length) |
|
|
|
var val = this[offset] |
|
var mul = 1 |
|
var i = 0 |
|
while (++i < byteLength && (mul *= 0x100)) { |
|
val += this[offset + i] * mul |
|
} |
|
mul *= 0x80 |
|
|
|
if (val >= mul) val -= Math.pow(2, 8 * byteLength) |
|
|
|
return val |
|
} |
|
|
|
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) checkOffset(offset, byteLength, this.length) |
|
|
|
var i = byteLength |
|
var mul = 1 |
|
var val = this[offset + --i] |
|
while (i > 0 && (mul *= 0x100)) { |
|
val += this[offset + --i] * mul |
|
} |
|
mul *= 0x80 |
|
|
|
if (val >= mul) val -= Math.pow(2, 8 * byteLength) |
|
|
|
return val |
|
} |
|
|
|
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 1, this.length) |
|
if (!(this[offset] & 0x80)) return (this[offset]) |
|
return ((0xff - this[offset] + 1) * -1) |
|
} |
|
|
|
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 2, this.length) |
|
var val = this[offset] | (this[offset + 1] << 8) |
|
return (val & 0x8000) ? val | 0xFFFF0000 : val |
|
} |
|
|
|
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 2, this.length) |
|
var val = this[offset + 1] | (this[offset] << 8) |
|
return (val & 0x8000) ? val | 0xFFFF0000 : val |
|
} |
|
|
|
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
|
|
return (this[offset]) | |
|
(this[offset + 1] << 8) | |
|
(this[offset + 2] << 16) | |
|
(this[offset + 3] << 24) |
|
} |
|
|
|
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
|
|
return (this[offset] << 24) | |
|
(this[offset + 1] << 16) | |
|
(this[offset + 2] << 8) | |
|
(this[offset + 3]) |
|
} |
|
|
|
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
return ieee754.read(this, offset, true, 23, 4) |
|
} |
|
|
|
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
return ieee754.read(this, offset, false, 23, 4) |
|
} |
|
|
|
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 8, this.length) |
|
return ieee754.read(this, offset, true, 52, 8) |
|
} |
|
|
|
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 8, this.length) |
|
return ieee754.read(this, offset, false, 52, 8) |
|
} |
|
|
|
function checkInt (buf, value, offset, ext, max, min) { |
|
if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') |
|
if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') |
|
if (offset + ext > buf.length) throw new RangeError('Index out of range') |
|
} |
|
|
|
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) { |
|
var maxBytes = Math.pow(2, 8 * byteLength) - 1 |
|
checkInt(this, value, offset, byteLength, maxBytes, 0) |
|
} |
|
|
|
var mul = 1 |
|
var i = 0 |
|
this[offset] = value & 0xFF |
|
while (++i < byteLength && (mul *= 0x100)) { |
|
this[offset + i] = (value / mul) & 0xFF |
|
} |
|
|
|
return offset + byteLength |
|
} |
|
|
|
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) { |
|
var maxBytes = Math.pow(2, 8 * byteLength) - 1 |
|
checkInt(this, value, offset, byteLength, maxBytes, 0) |
|
} |
|
|
|
var i = byteLength - 1 |
|
var mul = 1 |
|
this[offset + i] = value & 0xFF |
|
while (--i >= 0 && (mul *= 0x100)) { |
|
this[offset + i] = (value / mul) & 0xFF |
|
} |
|
|
|
return offset + byteLength |
|
} |
|
|
|
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) |
|
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) |
|
this[offset] = (value & 0xff) |
|
return offset + 1 |
|
} |
|
|
|
function objectWriteUInt16 (buf, value, offset, littleEndian) { |
|
if (value < 0) value = 0xffff + value + 1 |
|
for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { |
|
buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> |
|
(littleEndian ? i : 1 - i) * 8 |
|
} |
|
} |
|
|
|
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value & 0xff) |
|
this[offset + 1] = (value >>> 8) |
|
} else { |
|
objectWriteUInt16(this, value, offset, true) |
|
} |
|
return offset + 2 |
|
} |
|
|
|
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value >>> 8) |
|
this[offset + 1] = (value & 0xff) |
|
} else { |
|
objectWriteUInt16(this, value, offset, false) |
|
} |
|
return offset + 2 |
|
} |
|
|
|
function objectWriteUInt32 (buf, value, offset, littleEndian) { |
|
if (value < 0) value = 0xffffffff + value + 1 |
|
for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { |
|
buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff |
|
} |
|
} |
|
|
|
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset + 3] = (value >>> 24) |
|
this[offset + 2] = (value >>> 16) |
|
this[offset + 1] = (value >>> 8) |
|
this[offset] = (value & 0xff) |
|
} else { |
|
objectWriteUInt32(this, value, offset, true) |
|
} |
|
return offset + 4 |
|
} |
|
|
|
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value >>> 24) |
|
this[offset + 1] = (value >>> 16) |
|
this[offset + 2] = (value >>> 8) |
|
this[offset + 3] = (value & 0xff) |
|
} else { |
|
objectWriteUInt32(this, value, offset, false) |
|
} |
|
return offset + 4 |
|
} |
|
|
|
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) { |
|
var limit = Math.pow(2, 8 * byteLength - 1) |
|
|
|
checkInt(this, value, offset, byteLength, limit - 1, -limit) |
|
} |
|
|
|
var i = 0 |
|
var mul = 1 |
|
var sub = 0 |
|
this[offset] = value & 0xFF |
|
while (++i < byteLength && (mul *= 0x100)) { |
|
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { |
|
sub = 1 |
|
} |
|
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF |
|
} |
|
|
|
return offset + byteLength |
|
} |
|
|
|
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) { |
|
var limit = Math.pow(2, 8 * byteLength - 1) |
|
|
|
checkInt(this, value, offset, byteLength, limit - 1, -limit) |
|
} |
|
|
|
var i = byteLength - 1 |
|
var mul = 1 |
|
var sub = 0 |
|
this[offset + i] = value & 0xFF |
|
while (--i >= 0 && (mul *= 0x100)) { |
|
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { |
|
sub = 1 |
|
} |
|
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF |
|
} |
|
|
|
return offset + byteLength |
|
} |
|
|
|
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) |
|
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) |
|
if (value < 0) value = 0xff + value + 1 |
|
this[offset] = (value & 0xff) |
|
return offset + 1 |
|
} |
|
|
|
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value & 0xff) |
|
this[offset + 1] = (value >>> 8) |
|
} else { |
|
objectWriteUInt16(this, value, offset, true) |
|
} |
|
return offset + 2 |
|
} |
|
|
|
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value >>> 8) |
|
this[offset + 1] = (value & 0xff) |
|
} else { |
|
objectWriteUInt16(this, value, offset, false) |
|
} |
|
return offset + 2 |
|
} |
|
|
|
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value & 0xff) |
|
this[offset + 1] = (value >>> 8) |
|
this[offset + 2] = (value >>> 16) |
|
this[offset + 3] = (value >>> 24) |
|
} else { |
|
objectWriteUInt32(this, value, offset, true) |
|
} |
|
return offset + 4 |
|
} |
|
|
|
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) |
|
if (value < 0) value = 0xffffffff + value + 1 |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value >>> 24) |
|
this[offset + 1] = (value >>> 16) |
|
this[offset + 2] = (value >>> 8) |
|
this[offset + 3] = (value & 0xff) |
|
} else { |
|
objectWriteUInt32(this, value, offset, false) |
|
} |
|
return offset + 4 |
|
} |
|
|
|
function checkIEEE754 (buf, value, offset, ext, max, min) { |
|
if (offset + ext > buf.length) throw new RangeError('Index out of range') |
|
if (offset < 0) throw new RangeError('Index out of range') |
|
} |
|
|
|
function writeFloat (buf, value, offset, littleEndian, noAssert) { |
|
if (!noAssert) { |
|
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) |
|
} |
|
ieee754.write(buf, value, offset, littleEndian, 23, 4) |
|
return offset + 4 |
|
} |
|
|
|
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { |
|
return writeFloat(this, value, offset, true, noAssert) |
|
} |
|
|
|
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { |
|
return writeFloat(this, value, offset, false, noAssert) |
|
} |
|
|
|
function writeDouble (buf, value, offset, littleEndian, noAssert) { |
|
if (!noAssert) { |
|
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) |
|
} |
|
ieee754.write(buf, value, offset, littleEndian, 52, 8) |
|
return offset + 8 |
|
} |
|
|
|
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { |
|
return writeDouble(this, value, offset, true, noAssert) |
|
} |
|
|
|
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { |
|
return writeDouble(this, value, offset, false, noAssert) |
|
} |
|
|
|
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) |
|
Buffer.prototype.copy = function copy (target, targetStart, start, end) { |
|
if (!start) start = 0 |
|
if (!end && end !== 0) end = this.length |
|
if (targetStart >= target.length) targetStart = target.length |
|
if (!targetStart) targetStart = 0 |
|
if (end > 0 && end < start) end = start |
|
|
|
// Copy 0 bytes; we're done |
|
if (end === start) return 0 |
|
if (target.length === 0 || this.length === 0) return 0 |
|
|
|
// Fatal error conditions |
|
if (targetStart < 0) { |
|
throw new RangeError('targetStart out of bounds') |
|
} |
|
if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') |
|
if (end < 0) throw new RangeError('sourceEnd out of bounds') |
|
|
|
// Are we oob? |
|
if (end > this.length) end = this.length |
|
if (target.length - targetStart < end - start) { |
|
end = target.length - targetStart + start |
|
} |
|
|
|
var len = end - start |
|
var i |
|
|
|
if (this === target && start < targetStart && targetStart < end) { |
|
// descending copy from end |
|
for (i = len - 1; i >= 0; --i) { |
|
target[i + targetStart] = this[i + start] |
|
} |
|
} else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { |
|
// ascending copy from start |
|
for (i = 0; i < len; ++i) { |
|
target[i + targetStart] = this[i + start] |
|
} |
|
} else { |
|
Uint8Array.prototype.set.call( |
|
target, |
|
this.subarray(start, start + len), |
|
targetStart |
|
) |
|
} |
|
|
|
return len |
|
} |
|
|
|
// Usage: |
|
// buffer.fill(number[, offset[, end]]) |
|
// buffer.fill(buffer[, offset[, end]]) |
|
// buffer.fill(string[, offset[, end]][, encoding]) |
|
Buffer.prototype.fill = function fill (val, start, end, encoding) { |
|
// Handle string cases: |
|
if (typeof val === 'string') { |
|
if (typeof start === 'string') { |
|
encoding = start |
|
start = 0 |
|
end = this.length |
|
} else if (typeof end === 'string') { |
|
encoding = end |
|
end = this.length |
|
} |
|
if (val.length === 1) { |
|
var code = val.charCodeAt(0) |
|
if (code < 256) { |
|
val = code |
|
} |
|
} |
|
if (encoding !== undefined && typeof encoding !== 'string') { |
|
throw new TypeError('encoding must be a string') |
|
} |
|
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { |
|
throw new TypeError('Unknown encoding: ' + encoding) |
|
} |
|
} else if (typeof val === 'number') { |
|
val = val & 255 |
|
} |
|
|
|
// Invalid ranges are not set to a default, so can range check early. |
|
if (start < 0 || this.length < start || this.length < end) { |
|
throw new RangeError('Out of range index') |
|
} |
|
|
|
if (end <= start) { |
|
return this |
|
} |
|
|
|
start = start >>> 0 |
|
end = end === undefined ? this.length : end >>> 0 |
|
|
|
if (!val) val = 0 |
|
|
|
var i |
|
if (typeof val === 'number') { |
|
for (i = start; i < end; ++i) { |
|
this[i] = val |
|
} |
|
} else { |
|
var bytes = Buffer.isBuffer(val) |
|
? val |
|
: utf8ToBytes(new Buffer(val, encoding).toString()) |
|
var len = bytes.length |
|
for (i = 0; i < end - start; ++i) { |
|
this[i + start] = bytes[i % len] |
|
} |
|
} |
|
|
|
return this |
|
} |
|
|
|
// HELPER FUNCTIONS |
|
// ================ |
|
|
|
var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g |
|
|
|
function base64clean (str) { |
|
// Node strips out invalid characters like \n and \t from the string, base64-js does not |
|
str = stringtrim(str).replace(INVALID_BASE64_RE, '') |
|
// Node converts strings with length < 2 to '' |
|
if (str.length < 2) return '' |
|
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not |
|
while (str.length % 4 !== 0) { |
|
str = str + '=' |
|
} |
|
return str |
|
} |
|
|
|
function stringtrim (str) { |
|
if (str.trim) return str.trim() |
|
return str.replace(/^\s+|\s+$/g, '') |
|
} |
|
|
|
function toHex (n) { |
|
if (n < 16) return '0' + n.toString(16) |
|
return n.toString(16) |
|
} |
|
|
|
function utf8ToBytes (string, units) { |
|
units = units || Infinity |
|
var codePoint |
|
var length = string.length |
|
var leadSurrogate = null |
|
var bytes = [] |
|
|
|
for (var i = 0; i < length; ++i) { |
|
codePoint = string.charCodeAt(i) |
|
|
|
// is surrogate component |
|
if (codePoint > 0xD7FF && codePoint < 0xE000) { |
|
// last char was a lead |
|
if (!leadSurrogate) { |
|
// no lead yet |
|
if (codePoint > 0xDBFF) { |
|
// unexpected trail |
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) |
|
continue |
|
} else if (i + 1 === length) { |
|
// unpaired lead |
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) |
|
continue |
|
} |
|
|
|
// valid lead |
|
leadSurrogate = codePoint |
|
|
|
continue |
|
} |
|
|
|
// 2 leads in a row |
|
if (codePoint < 0xDC00) { |
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) |
|
leadSurrogate = codePoint |
|
continue |
|
} |
|
|
|
// valid surrogate pair |
|
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 |
|
} else if (leadSurrogate) { |
|
// valid bmp char, but last char was a lead |
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) |
|
} |
|
|
|
leadSurrogate = null |
|
|
|
// encode utf8 |
|
if (codePoint < 0x80) { |
|
if ((units -= 1) < 0) break |
|
bytes.push(codePoint) |
|
} else if (codePoint < 0x800) { |
|
if ((units -= 2) < 0) break |
|
bytes.push( |
|
codePoint >> 0x6 | 0xC0, |
|
codePoint & 0x3F | 0x80 |
|
) |
|
} else if (codePoint < 0x10000) { |
|
if ((units -= 3) < 0) break |
|
bytes.push( |
|
codePoint >> 0xC | 0xE0, |
|
codePoint >> 0x6 & 0x3F | 0x80, |
|
codePoint & 0x3F | 0x80 |
|
) |
|
} else if (codePoint < 0x110000) { |
|
if ((units -= 4) < 0) break |
|
bytes.push( |
|
codePoint >> 0x12 | 0xF0, |
|
codePoint >> 0xC & 0x3F | 0x80, |
|
codePoint >> 0x6 & 0x3F | 0x80, |
|
codePoint & 0x3F | 0x80 |
|
) |
|
} else { |
|
throw new Error('Invalid code point') |
|
} |
|
} |
|
|
|
return bytes |
|
} |
|
|
|
function asciiToBytes (str) { |
|
var byteArray = [] |
|
for (var i = 0; i < str.length; ++i) { |
|
// Node's code seems to be doing this and not & 0x7F.. |
|
byteArray.push(str.charCodeAt(i) & 0xFF) |
|
} |
|
return byteArray |
|
} |
|
|
|
function utf16leToBytes (str, units) { |
|
var c, hi, lo |
|
var byteArray = [] |
|
for (var i = 0; i < str.length; ++i) { |
|
if ((units -= 2) < 0) break |
|
|
|
c = str.charCodeAt(i) |
|
hi = c >> 8 |
|
lo = c % 256 |
|
byteArray.push(lo) |
|
byteArray.push(hi) |
|
} |
|
|
|
return byteArray |
|
} |
|
|
|
function base64ToBytes (str) { |
|
return base64.toByteArray(base64clean(str)) |
|
} |
|
|
|
function blitBuffer (src, dst, offset, length) { |
|
for (var i = 0; i < length; ++i) { |
|
if ((i + offset >= dst.length) || (i >= src.length)) break |
|
dst[i + offset] = src[i] |
|
} |
|
return i |
|
} |
|
|
|
function isnan (val) { |
|
return val !== val // eslint-disable-line no-self-compare |
|
} |
|
|
|
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) |
|
},{"base64-js":5,"ieee754":8,"isarray":10}],7:[function(require,module,exports){ |
|
/*global window:false, self:false, define:false, module:false */ |
|
|
|
/** |
|
* @license IDBWrapper - A cross-browser wrapper for IndexedDB |
|
* Version 1.7.1 |
|
* Copyright (c) 2011 - 2016 Jens Arps |
|
* http://jensarps.de/ |
|
* |
|
* Licensed under the MIT (X11) license |
|
*/ |
|
|
|
(function (name, definition, global) { |
|
|
|
'use strict'; |
|
|
|
if (typeof define === 'function') { |
|
define(definition); |
|
} else if (typeof module !== 'undefined' && module.exports) { |
|
module.exports = definition(); |
|
} else { |
|
global[name] = definition(); |
|
} |
|
})('IDBStore', function () { |
|
|
|
'use strict'; |
|
|
|
var defaultErrorHandler = function (error) { |
|
throw error; |
|
}; |
|
var defaultSuccessHandler = function () { |
|
}; |
|
|
|
var defaults = { |
|
storeName: 'Store', |
|
storePrefix: 'IDBWrapper-', |
|
dbVersion: 1, |
|
keyPath: 'id', |
|
autoIncrement: true, |
|
onStoreReady: function () { |
|
}, |
|
onError: defaultErrorHandler, |
|
indexes: [], |
|
implementationPreference: [ |
|
'indexedDB', |
|
'webkitIndexedDB', |
|
'mozIndexedDB', |
|
'shimIndexedDB' |
|
] |
|
}; |
|
|
|
/** |
|
* |
|
* The IDBStore constructor |
|
* |
|
* @constructor |
|
* @name IDBStore |
|
* @version 1.7.1 |
|
* |
|
* @param {Object} [kwArgs] An options object used to configure the store and |
|
* set callbacks |
|
* @param {String} [kwArgs.storeName='Store'] The name of the store |
|
* @param {String} [kwArgs.storePrefix='IDBWrapper-'] A prefix that is |
|
* internally used to construct the name of the database, which will be |
|
* kwArgs.storePrefix + kwArgs.storeName |
|
* @param {Number} [kwArgs.dbVersion=1] The version of the store |
|
* @param {String} [kwArgs.keyPath='id'] The key path to use. If you want to |
|
* setup IDBWrapper to work with out-of-line keys, you need to set this to |
|
* `null` |
|
* @param {Boolean} [kwArgs.autoIncrement=true] If set to true, IDBStore will |
|
* automatically make sure a unique keyPath value is present on each object |
|
* that is stored. |
|
* @param {Function} [kwArgs.onStoreReady] A callback to be called when the |
|
* store is ready to be used. |
|
* @param {Function} [kwArgs.onError=throw] A callback to be called when an |
|
* error occurred during instantiation of the store. |
|
* @param {Array} [kwArgs.indexes=[]] An array of indexData objects |
|
* defining the indexes to use with the store. For every index to be used |
|
* one indexData object needs to be passed in the array. |
|
* An indexData object is defined as follows: |
|
* @param {Object} [kwArgs.indexes.indexData] An object defining the index to |
|
* use |
|
* @param {String} kwArgs.indexes.indexData.name The name of the index |
|
* @param {String} [kwArgs.indexes.indexData.keyPath] The key path of the index |
|
* @param {Boolean} [kwArgs.indexes.indexData.unique] Whether the index is unique |
|
* @param {Boolean} [kwArgs.indexes.indexData.multiEntry] Whether the index is multi entry |
|
* @param {Array} [kwArgs.implementationPreference=['indexedDB','webkitIndexedDB','mozIndexedDB','shimIndexedDB']] An array of strings naming implementations to be used, in order or preference |
|
* @param {Function} [onStoreReady] A callback to be called when the store |
|
* is ready to be used. |
|
* @example |
|
// create a store for customers with an additional index over the |
|
// `lastname` property. |
|
var myCustomerStore = new IDBStore({ |
|
dbVersion: 1, |
|
storeName: 'customer-index', |
|
keyPath: 'customerid', |
|
autoIncrement: true, |
|
onStoreReady: populateTable, |
|
indexes: [ |
|
{ name: 'lastname', keyPath: 'lastname', unique: false, multiEntry: false } |
|
] |
|
}); |
|
* @example |
|
// create a generic store |
|
var myCustomerStore = new IDBStore({ |
|
storeName: 'my-data-store', |
|
onStoreReady: function(){ |
|
// start working with the store. |
|
} |
|
}); |
|
*/ |
|
var IDBStore = function (kwArgs, onStoreReady) { |
|
|
|
if (typeof onStoreReady == 'undefined' && typeof kwArgs == 'function') { |
|
onStoreReady = kwArgs; |
|
} |
|
if (Object.prototype.toString.call(kwArgs) != '[object Object]') { |
|
kwArgs = {}; |
|
} |
|
|
|
for (var key in defaults) { |
|
this[key] = typeof kwArgs[key] != 'undefined' ? kwArgs[key] : defaults[key]; |
|
} |
|
|
|
this.dbName = this.storePrefix + this.storeName; |
|
this.dbVersion = parseInt(this.dbVersion, 10) || 1; |
|
|
|
onStoreReady && (this.onStoreReady = onStoreReady); |
|
|
|
var env = typeof window == 'object' ? window : self; |
|
var availableImplementations = this.implementationPreference.filter(function (implName) { |
|
return implName in env; |
|
}); |
|
this.implementation = availableImplementations[0]; |
|
this.idb = env[this.implementation]; |
|
this.keyRange = env.IDBKeyRange || env.webkitIDBKeyRange || env.mozIDBKeyRange; |
|
|
|
this.consts = { |
|
'READ_ONLY': 'readonly', |
|
'READ_WRITE': 'readwrite', |
|
'VERSION_CHANGE': 'versionchange', |
|
'NEXT': 'next', |
|
'NEXT_NO_DUPLICATE': 'nextunique', |
|
'PREV': 'prev', |
|
'PREV_NO_DUPLICATE': 'prevunique' |
|
}; |
|
|
|
this.openDB(); |
|
}; |
|
|
|
/** @lends IDBStore.prototype */ |
|
var proto = { |
|
|
|
/** |
|
* A pointer to the IDBStore ctor |
|
* |
|
* @private |
|
* @type {Function} |
|
* @constructs |
|
*/ |
|
constructor: IDBStore, |
|
|
|
/** |
|
* The version of IDBStore |
|
* |
|
* @type {String} |
|
*/ |
|
version: '1.7.1', |
|
|
|
/** |
|
* A reference to the IndexedDB object |
|
* |
|
* @type {IDBDatabase} |
|
*/ |
|
db: null, |
|
|
|
/** |
|
* The full name of the IndexedDB used by IDBStore, composed of |
|
* this.storePrefix + this.storeName |
|
* |
|
* @type {String} |
|
*/ |
|
dbName: null, |
|
|
|
/** |
|
* The version of the IndexedDB used by IDBStore |
|
* |
|
* @type {Number} |
|
*/ |
|
dbVersion: null, |
|
|
|
/** |
|
* A reference to the objectStore used by IDBStore |
|
* |
|
* @type {IDBObjectStore} |
|
*/ |
|
store: null, |
|
|
|
/** |
|
* The store name |
|
* |
|
* @type {String} |
|
*/ |
|
storeName: null, |
|
|
|
/** |
|
* The prefix to prepend to the store name |
|
* |
|
* @type {String} |
|
*/ |
|
storePrefix: null, |
|
|
|
/** |
|
* The key path |
|
* |
|
* @type {String} |
|
*/ |
|
keyPath: null, |
|
|
|
/** |
|
* Whether IDBStore uses autoIncrement |
|
* |
|
* @type {Boolean} |
|
*/ |
|
autoIncrement: null, |
|
|
|
/** |
|
* The indexes used by IDBStore |
|
* |
|
* @type {Array} |
|
*/ |
|
indexes: null, |
|
|
|
/** |
|
* The implemantations to try to use, in order of preference |
|
* |
|
* @type {Array} |
|
*/ |
|
implementationPreference: null, |
|
|
|
/** |
|
* The actual implementation being used |
|
* |
|
* @type {String} |
|
*/ |
|
implementation: '', |
|
|
|
/** |
|
* The callback to be called when the store is ready to be used |
|
* |
|
* @type {Function} |
|
*/ |
|
onStoreReady: null, |
|
|
|
/** |
|
* The callback to be called if an error occurred during instantiation |
|
* of the store |
|
* |
|
* @type {Function} |
|
*/ |
|
onError: null, |
|
|
|
/** |
|
* The internal insertID counter |
|
* |
|
* @type {Number} |
|
* @private |
|
*/ |
|
_insertIdCount: 0, |
|
|
|
/** |
|
* Opens an IndexedDB; called by the constructor. |
|
* |
|
* Will check if versions match and compare provided index configuration |
|
* with existing ones, and update indexes if necessary. |
|
* |
|
* Will call this.onStoreReady() if everything went well and the store |
|
* is ready to use, and this.onError() is something went wrong. |
|
* |
|
* @private |
|
* |
|
*/ |
|
openDB: function () { |
|
|
|
var openRequest = this.idb.open(this.dbName, this.dbVersion); |
|
var preventSuccessCallback = false; |
|
|
|
openRequest.onerror = function (errorEvent) { |
|
|
|
if (hasVersionError(errorEvent)) { |
|
this.onError(new Error('The version number provided is lower than the existing one.')); |
|
} else { |
|
var error; |
|
|
|
if (errorEvent.target.error) { |
|
error = errorEvent.target.error; |
|
} else { |
|
var errorMessage = 'IndexedDB unknown error occurred when opening DB ' + this.dbName + ' version ' + this.dbVersion; |
|
if ('errorCode' in errorEvent.target) { |
|
errorMessage += ' with error code ' + errorEvent.target.errorCode; |
|
} |
|
error = new Error(errorMessage); |
|
} |
|
|
|
this.onError(error); |
|
} |
|
}.bind(this); |
|
|
|
openRequest.onsuccess = function (event) { |
|
|
|
if (preventSuccessCallback) { |
|
return; |
|
} |
|
|
|
if (this.db) { |
|
this.onStoreReady(); |
|
return; |
|
} |
|
|
|
this.db = event.target.result; |
|
|
|
if (typeof this.db.version == 'string') { |
|
this.onError(new Error('The IndexedDB implementation in this browser is outdated. Please upgrade your browser.')); |
|
return; |
|
} |
|
|
|
if (!this.db.objectStoreNames.contains(this.storeName)) { |
|
// We should never ever get here. |
|
// Lets notify the user anyway. |
|
this.onError(new Error('Object store couldn\'t be created.')); |
|
return; |
|
} |
|
|
|
var emptyTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); |
|
this.store = emptyTransaction.objectStore(this.storeName); |
|
|
|
// check indexes |
|
var existingIndexes = Array.prototype.slice.call(this.getIndexList()); |
|
this.indexes.forEach(function (indexData) { |
|
var indexName = indexData.name; |
|
|
|
if (!indexName) { |
|
preventSuccessCallback = true; |
|
this.onError(new Error('Cannot create index: No index name given.')); |
|
return; |
|
} |
|
|
|
this.normalizeIndexData(indexData); |
|
|
|
if (this.hasIndex(indexName)) { |
|
// check if it complies |
|
var actualIndex = this.store.index(indexName); |
|
var complies = this.indexComplies(actualIndex, indexData); |
|
if (!complies) { |
|
preventSuccessCallback = true; |
|
this.onError(new Error('Cannot modify index "' + indexName + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); |
|
} |
|
|
|
existingIndexes.splice(existingIndexes.indexOf(indexName), 1); |
|
} else { |
|
preventSuccessCallback = true; |
|
this.onError(new Error('Cannot create new index "' + indexName + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); |
|
} |
|
|
|
}, this); |
|
|
|
if (existingIndexes.length) { |
|
preventSuccessCallback = true; |
|
this.onError(new Error('Cannot delete index(es) "' + existingIndexes.toString() + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); |
|
} |
|
|
|
preventSuccessCallback || this.onStoreReady(); |
|
}.bind(this); |
|
|
|
openRequest.onupgradeneeded = function (/* IDBVersionChangeEvent */ event) { |
|
|
|
this.db = event.target.result; |
|
|
|
if (this.db.objectStoreNames.contains(this.storeName)) { |
|
this.store = event.target.transaction.objectStore(this.storeName); |
|
} else { |
|
var optionalParameters = {autoIncrement: this.autoIncrement}; |
|
if (this.keyPath !== null) { |
|
optionalParameters.keyPath = this.keyPath; |
|
} |
|
this.store = this.db.createObjectStore(this.storeName, optionalParameters); |
|
} |
|
|
|
var existingIndexes = Array.prototype.slice.call(this.getIndexList()); |
|
this.indexes.forEach(function (indexData) { |
|
var indexName = indexData.name; |
|
|
|
if (!indexName) { |
|
preventSuccessCallback = true; |
|
this.onError(new Error('Cannot create index: No index name given.')); |
|
} |
|
|
|
this.normalizeIndexData(indexData); |
|
|
|
if (this.hasIndex(indexName)) { |
|
// check if it complies |
|
var actualIndex = this.store.index(indexName); |
|
var complies = this.indexComplies(actualIndex, indexData); |
|
if (!complies) { |
|
// index differs, need to delete and re-create |
|
this.store.deleteIndex(indexName); |
|
this.store.createIndex(indexName, indexData.keyPath, { |
|
unique: indexData.unique, |
|
multiEntry: indexData.multiEntry |
|
}); |
|
} |
|
|
|
existingIndexes.splice(existingIndexes.indexOf(indexName), 1); |
|
} else { |
|
this.store.createIndex(indexName, indexData.keyPath, { |
|
unique: indexData.unique, |
|
multiEntry: indexData.multiEntry |
|
}); |
|
} |
|
|
|
}, this); |
|
|
|
if (existingIndexes.length) { |
|
existingIndexes.forEach(function (_indexName) { |
|
this.store.deleteIndex(_indexName); |
|
}, this); |
|
} |
|
|
|
}.bind(this); |
|
}, |
|
|
|
/** |
|
* Deletes the database used for this store if the IDB implementations |
|
* provides that functionality. |
|
* |
|
* @param {Function} [onSuccess] A callback that is called if deletion |
|
* was successful. |
|
* @param {Function} [onError] A callback that is called if deletion |
|
* failed. |
|
*/ |
|
deleteDatabase: function (onSuccess, onError) { |
|
if (this.idb.deleteDatabase) { |
|
this.db.close(); |
|
var deleteRequest = this.idb.deleteDatabase(this.dbName); |
|
deleteRequest.onsuccess = onSuccess; |
|
deleteRequest.onerror = onError; |
|
} else { |
|
onError(new Error('Browser does not support IndexedDB deleteDatabase!')); |
|
} |
|
}, |
|
|
|
/********************* |
|
* data manipulation * |
|
*********************/ |
|
|
|
/** |
|
* Puts an object into the store. If an entry with the given id exists, |
|
* it will be overwritten. This method has a different signature for inline |
|
* keys and out-of-line keys; please see the examples below. |
|
* |
|
* @param {*} [key] The key to store. This is only needed if IDBWrapper |
|
* is set to use out-of-line keys. For inline keys - the default scenario - |
|
* this can be omitted. |
|
* @param {Object} value The data object to store. |
|
* @param {Function} [onSuccess] A callback that is called if insertion |
|
* was successful. |
|
* @param {Function} [onError] A callback that is called if insertion |
|
* failed. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
* @example |
|
// Storing an object, using inline keys (the default scenario): |
|
var myCustomer = { |
|
customerid: 2346223, |
|
lastname: 'Doe', |
|
firstname: 'John' |
|
}; |
|
myCustomerStore.put(myCustomer, mySuccessHandler, myErrorHandler); |
|
// Note that passing success- and error-handlers is optional. |
|
* @example |
|
// Storing an object, using out-of-line keys: |
|
var myCustomer = { |
|
lastname: 'Doe', |
|
firstname: 'John' |
|
}; |
|
myCustomerStore.put(2346223, myCustomer, mySuccessHandler, myErrorHandler); |
|
// Note that passing success- and error-handlers is optional. |
|
*/ |
|
put: function (key, value, onSuccess, onError) { |
|
if (this.keyPath !== null) { |
|
onError = onSuccess; |
|
onSuccess = value; |
|
value = key; |
|
} |
|
onError || (onError = defaultErrorHandler); |
|
onSuccess || (onSuccess = defaultSuccessHandler); |
|
|
|
var hasSuccess = false, |
|
result = null, |
|
putRequest; |
|
|
|
var putTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); |
|
putTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(result); |
|
}; |
|
putTransaction.onabort = onError; |
|
putTransaction.onerror = onError; |
|
|
|
if (this.keyPath !== null) { // in-line keys |
|
this._addIdPropertyIfNeeded(value); |
|
putRequest = putTransaction.objectStore(this.storeName).put(value); |
|
} else { // out-of-line keys |
|
putRequest = putTransaction.objectStore(this.storeName).put(value, key); |
|
} |
|
putRequest.onsuccess = function (event) { |
|
hasSuccess = true; |
|
result = event.target.result; |
|
}; |
|
putRequest.onerror = onError; |
|
|
|
return putTransaction; |
|
}, |
|
|
|
/** |
|
* Retrieves an object from the store. If no entry exists with the given id, |
|
* the success handler will be called with null as first and only argument. |
|
* |
|
* @param {*} key The id of the object to fetch. |
|
* @param {Function} [onSuccess] A callback that is called if fetching |
|
* was successful. Will receive the object as only argument. |
|
* @param {Function} [onError] A callback that will be called if an error |
|
* occurred during the operation. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
get: function (key, onSuccess, onError) { |
|
onError || (onError = defaultErrorHandler); |
|
onSuccess || (onSuccess = defaultSuccessHandler); |
|
|
|
var hasSuccess = false, |
|
result = null; |
|
|
|
var getTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); |
|
getTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(result); |
|
}; |
|
getTransaction.onabort = onError; |
|
getTransaction.onerror = onError; |
|
var getRequest = getTransaction.objectStore(this.storeName).get(key); |
|
getRequest.onsuccess = function (event) { |
|
hasSuccess = true; |
|
result = event.target.result; |
|
}; |
|
getRequest.onerror = onError; |
|
|
|
return getTransaction; |
|
}, |
|
|
|
/** |
|
* Removes an object from the store. |
|
* |
|
* @param {*} key The id of the object to remove. |
|
* @param {Function} [onSuccess] A callback that is called if the removal |
|
* was successful. |
|
* @param {Function} [onError] A callback that will be called if an error |
|
* occurred during the operation. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
remove: function (key, onSuccess, onError) { |
|
onError || (onError = defaultErrorHandler); |
|
onSuccess || (onSuccess = defaultSuccessHandler); |
|
|
|
var hasSuccess = false, |
|
result = null; |
|
|
|
var removeTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); |
|
removeTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(result); |
|
}; |
|
removeTransaction.onabort = onError; |
|
removeTransaction.onerror = onError; |
|
|
|
var deleteRequest = removeTransaction.objectStore(this.storeName)['delete'](key); |
|
deleteRequest.onsuccess = function (event) { |
|
hasSuccess = true; |
|
result = event.target.result; |
|
}; |
|
deleteRequest.onerror = onError; |
|
|
|
return removeTransaction; |
|
}, |
|
|
|
/** |
|
* Runs a batch of put and/or remove operations on the store. |
|
* |
|
* @param {Array} dataArray An array of objects containing the operation to run |
|
* and the data object (for put operations). |
|
* @param {Function} [onSuccess] A callback that is called if all operations |
|
* were successful. |
|
* @param {Function} [onError] A callback that is called if an error |
|
* occurred during one of the operations. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
batch: function (dataArray, onSuccess, onError) { |
|
onError || (onError = defaultErrorHandler); |
|
onSuccess || (onSuccess = defaultSuccessHandler); |
|
|
|
if (Object.prototype.toString.call(dataArray) != '[object Array]') { |
|
onError(new Error('dataArray argument must be of type Array.')); |
|
} else if (dataArray.length === 0) { |
|
return onSuccess(true); |
|
} |
|
|
|
var count = dataArray.length; |
|
var called = false; |
|
var hasSuccess = false; |
|
|
|
var batchTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); |
|
batchTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(hasSuccess); |
|
}; |
|
batchTransaction.onabort = onError; |
|
batchTransaction.onerror = onError; |
|
|
|
|
|
var onItemSuccess = function () { |
|
count--; |
|
if (count === 0 && !called) { |
|
called = true; |
|
hasSuccess = true; |
|
} |
|
}; |
|
|
|
dataArray.forEach(function (operation) { |
|
var type = operation.type; |
|
var key = operation.key; |
|
var value = operation.value; |
|
|
|
var onItemError = function (err) { |
|
batchTransaction.abort(); |
|
if (!called) { |
|
called = true; |
|
onError(err, type, key); |
|
} |
|
}; |
|
|
|
if (type == 'remove') { |
|
var deleteRequest = batchTransaction.objectStore(this.storeName)['delete'](key); |
|
deleteRequest.onsuccess = onItemSuccess; |
|
deleteRequest.onerror = onItemError; |
|
} else if (type == 'put') { |
|
var putRequest; |
|
if (this.keyPath !== null) { // in-line keys |
|
this._addIdPropertyIfNeeded(value); |
|
putRequest = batchTransaction.objectStore(this.storeName).put(value); |
|
} else { // out-of-line keys |
|
putRequest = batchTransaction.objectStore(this.storeName).put(value, key); |
|
} |
|
putRequest.onsuccess = onItemSuccess; |
|
putRequest.onerror = onItemError; |
|
} |
|
}, this); |
|
|
|
return batchTransaction; |
|
}, |
|
|
|
/** |
|
* Takes an array of objects and stores them in a single transaction. |
|
* |
|
* @param {Array} dataArray An array of objects to store |
|
* @param {Function} [onSuccess] A callback that is called if all operations |
|
* were successful. |
|
* @param {Function} [onError] A callback that is called if an error |
|
* occurred during one of the operations. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
putBatch: function (dataArray, onSuccess, onError) { |
|
var batchData = dataArray.map(function (item) { |
|
return {type: 'put', value: item}; |
|
}); |
|
|
|
return this.batch(batchData, onSuccess, onError); |
|
}, |
|
|
|
/** |
|
* Like putBatch, takes an array of objects and stores them in a single |
|
* transaction, but allows processing of the result values. Returns the |
|
* processed records containing the key for newly created records to the |
|
* onSuccess calllback instead of only returning true or false for success. |
|
* In addition, added the option for the caller to specify a key field that |
|
* should be set to the newly created key. |
|
* |
|
* @param {Array} dataArray An array of objects to store |
|
* @param {Object} [options] An object containing optional options |
|
* @param {String} [options.keyField=this.keyPath] Specifies a field in the record to update |
|
* with the auto-incrementing key. Defaults to the store's keyPath. |
|
* @param {Function} [onSuccess] A callback that is called if all operations |
|
* were successful. |
|
* @param {Function} [onError] A callback that is called if an error |
|
* occurred during one of the operations. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
* |
|
*/ |
|
upsertBatch: function (dataArray, options, onSuccess, onError) { |
|
// handle `dataArray, onSuccess, onError` signature |
|
if (typeof options == 'function') { |
|
onSuccess = options; |
|
onError = onSuccess; |
|
options = {}; |
|
} |
|
|
|
onError || (onError = defaultErrorHandler); |
|
onSuccess || (onSuccess = defaultSuccessHandler); |
|
options || (options = {}); |
|
|
|
if (Object.prototype.toString.call(dataArray) != '[object Array]') { |
|
onError(new Error('dataArray argument must be of type Array.')); |
|
} |
|
|
|
var keyField = options.keyField || this.keyPath; |
|
var count = dataArray.length; |
|
var called = false; |
|
var hasSuccess = false; |
|
var index = 0; // assume success callbacks are executed in order |
|
|
|
var batchTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); |
|
batchTransaction.oncomplete = function () { |
|
if (hasSuccess) { |
|
onSuccess(dataArray); |
|
} else { |
|
onError(false); |
|
} |
|
}; |
|
batchTransaction.onabort = onError; |
|
batchTransaction.onerror = onError; |
|
|
|
var onItemSuccess = function (event) { |
|
var record = dataArray[index++]; |
|
record[keyField] = event.target.result; |
|
|
|
count--; |
|
if (count === 0 && !called) { |
|
called = true; |
|
hasSuccess = true; |
|
} |
|
}; |
|
|
|
dataArray.forEach(function (record) { |
|
var key = record.key; |
|
|
|
var onItemError = function (err) { |
|
batchTransaction.abort(); |
|
if (!called) { |
|
called = true; |
|
onError(err); |
|
} |
|
}; |
|
|
|
var putRequest; |
|
if (this.keyPath !== null) { // in-line keys |
|
this._addIdPropertyIfNeeded(record); |
|
putRequest = batchTransaction.objectStore(this.storeName).put(record); |
|
} else { // out-of-line keys |
|
putRequest = batchTransaction.objectStore(this.storeName).put(record, key); |
|
} |
|
putRequest.onsuccess = onItemSuccess; |
|
putRequest.onerror = onItemError; |
|
}, this); |
|
|
|
return batchTransaction; |
|
}, |
|
|
|
/** |
|
* Takes an array of keys and removes matching objects in a single |
|
* transaction. |
|
* |
|
* @param {Array} keyArray An array of keys to remove |
|
* @param {Function} [onSuccess] A callback that is called if all operations |
|
* were successful. |
|
* @param {Function} [onError] A callback that is called if an error |
|
* occurred during one of the operations. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
removeBatch: function (keyArray, onSuccess, onError) { |
|
var batchData = keyArray.map(function (key) { |
|
return {type: 'remove', key: key}; |
|
}); |
|
|
|
return this.batch(batchData, onSuccess, onError); |
|
}, |
|
|
|
/** |
|
* Takes an array of keys and fetches matching objects |
|
* |
|
* @param {Array} keyArray An array of keys identifying the objects to fetch |
|
* @param {Function} [onSuccess] A callback that is called if all operations |
|
* were successful. |
|
* @param {Function} [onError] A callback that is called if an error |
|
* occurred during one of the operations. |
|
* @param {String} [arrayType='sparse'] The type of array to pass to the |
|
* success handler. May be one of 'sparse', 'dense' or 'skip'. Defaults to |
|
* 'sparse'. This parameter specifies how to handle the situation if a get |
|
* operation did not throw an error, but there was no matching object in |
|
* the database. In most cases, 'sparse' provides the most desired |
|
* behavior. See the examples for details. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
* @example |
|
// given that there are two objects in the database with the keypath |
|
// values 1 and 2, and the call looks like this: |
|
myStore.getBatch([1, 5, 2], onError, function (data) { … }, arrayType); |
|
|
|
// this is what the `data` array will be like: |
|
|
|
// arrayType == 'sparse': |
|
// data is a sparse array containing two entries and having a length of 3: |
|
[Object, 2: Object] |
|
0: Object |
|
2: Object |
|
length: 3 |
|
// calling forEach on data will result in the callback being called two |
|
// times, with the index parameter matching the index of the key in the |
|
// keyArray. |
|
|
|
// arrayType == 'dense': |
|
// data is a dense array containing three entries and having a length of 3, |
|
// where data[1] is of type undefined: |
|
[Object, undefined, Object] |
|
0: Object |
|
1: undefined |
|
2: Object |
|
length: 3 |
|
// calling forEach on data will result in the callback being called three |
|
// times, with the index parameter matching the index of the key in the |
|
// keyArray, but the second call will have undefined as first argument. |
|
|
|
// arrayType == 'skip': |
|
// data is a dense array containing two entries and having a length of 2: |
|
[Object, Object] |
|
0: Object |
|
1: Object |
|
length: 2 |
|
// calling forEach on data will result in the callback being called two |
|
// times, with the index parameter not matching the index of the key in the |
|
// keyArray. |
|
*/ |
|
getBatch: function (keyArray, onSuccess, onError, arrayType) { |
|
onError || (onError = defaultErrorHandler); |
|
onSuccess || (onSuccess = defaultSuccessHandler); |
|
arrayType || (arrayType = 'sparse'); |
|
|
|
if (Object.prototype.toString.call(keyArray) != '[object Array]') { |
|
onError(new Error('keyArray argument must be of type Array.')); |
|
} else if (keyArray.length === 0) { |
|
return onSuccess([]); |
|
} |
|
|
|
var data = []; |
|
var count = keyArray.length; |
|
var called = false; |
|
var hasSuccess = false; |
|
var result = null; |
|
|
|
var batchTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); |
|
batchTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(result); |
|
}; |
|
batchTransaction.onabort = onError; |
|
batchTransaction.onerror = onError; |
|
|
|
var onItemSuccess = function (event) { |
|
if (event.target.result || arrayType == 'dense') { |
|
data.push(event.target.result); |
|
} else if (arrayType == 'sparse') { |
|
data.length++; |
|
} |
|
count--; |
|
if (count === 0) { |
|
called = true; |
|
hasSuccess = true; |
|
result = data; |
|
} |
|
}; |
|
|
|
keyArray.forEach(function (key) { |
|
|
|
var onItemError = function (err) { |
|
called = true; |
|
result = err; |
|
onError(err); |
|
batchTransaction.abort(); |
|
}; |
|
|
|
var getRequest = batchTransaction.objectStore(this.storeName).get(key); |
|
getRequest.onsuccess = onItemSuccess; |
|
getRequest.onerror = onItemError; |
|
|
|
}, this); |
|
|
|
return batchTransaction; |
|
}, |
|
|
|
/** |
|
* Fetches all entries in the store. |
|
* |
|
* @param {Function} [onSuccess] A callback that is called if the operation |
|
* was successful. Will receive an array of objects. |
|
* @param {Function} [onError] A callback that will be called if an error |
|
* occurred during the operation. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
getAll: function (onSuccess, onError) { |
|
onError || (onError = defaultErrorHandler); |
|
onSuccess || (onSuccess = defaultSuccessHandler); |
|
var getAllTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); |
|
var store = getAllTransaction.objectStore(this.storeName); |
|
if (store.getAll) { |
|
this._getAllNative(getAllTransaction, store, onSuccess, onError); |
|
} else { |
|
this._getAllCursor(getAllTransaction, store, onSuccess, onError); |
|
} |
|
|
|
return getAllTransaction; |
|
}, |
|
|
|
/** |
|
* Implements getAll for IDB implementations that have a non-standard |
|
* getAll() method. |
|
* |
|
* @param {IDBTransaction} getAllTransaction An open READ transaction. |
|
* @param {IDBObjectStore} store A reference to the store. |
|
* @param {Function} onSuccess A callback that will be called if the |
|
* operation was successful. |
|
* @param {Function} onError A callback that will be called if an |
|
* error occurred during the operation. |
|
* @private |
|
*/ |
|
_getAllNative: function (getAllTransaction, store, onSuccess, onError) { |
|
var hasSuccess = false, |
|
result = null; |
|
|
|
getAllTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(result); |
|
}; |
|
getAllTransaction.onabort = onError; |
|
getAllTransaction.onerror = onError; |
|
|
|
var getAllRequest = store.getAll(); |
|
getAllRequest.onsuccess = function (event) { |
|
hasSuccess = true; |
|
result = event.target.result; |
|
}; |
|
getAllRequest.onerror = onError; |
|
}, |
|
|
|
/** |
|
* Implements getAll for IDB implementations that do not have a getAll() |
|
* method. |
|
* |
|
* @param {IDBTransaction} getAllTransaction An open READ transaction. |
|
* @param {IDBObjectStore} store A reference to the store. |
|
* @param {Function} onSuccess A callback that will be called if the |
|
* operation was successful. |
|
* @param {Function} onError A callback that will be called if an |
|
* error occurred during the operation. |
|
* @private |
|
*/ |
|
_getAllCursor: function (getAllTransaction, store, onSuccess, onError) { |
|
var all = [], |
|
hasSuccess = false, |
|
result = null; |
|
|
|
getAllTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(result); |
|
}; |
|
getAllTransaction.onabort = onError; |
|
getAllTransaction.onerror = onError; |
|
|
|
var cursorRequest = store.openCursor(); |
|
cursorRequest.onsuccess = function (event) { |
|
var cursor = event.target.result; |
|
if (cursor) { |
|
all.push(cursor.value); |
|
cursor['continue'](); |
|
} |
|
else { |
|
hasSuccess = true; |
|
result = all; |
|
} |
|
}; |
|
cursorRequest.onError = onError; |
|
}, |
|
|
|
/** |
|
* Clears the store, i.e. deletes all entries in the store. |
|
* |
|
* @param {Function} [onSuccess] A callback that will be called if the |
|
* operation was successful. |
|
* @param {Function} [onError] A callback that will be called if an |
|
* error occurred during the operation. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
clear: function (onSuccess, onError) { |
|
onError || (onError = defaultErrorHandler); |
|
onSuccess || (onSuccess = defaultSuccessHandler); |
|
|
|
var hasSuccess = false, |
|
result = null; |
|
|
|
var clearTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); |
|
clearTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(result); |
|
}; |
|
clearTransaction.onabort = onError; |
|
clearTransaction.onerror = onError; |
|
|
|
var clearRequest = clearTransaction.objectStore(this.storeName).clear(); |
|
clearRequest.onsuccess = function (event) { |
|
hasSuccess = true; |
|
result = event.target.result; |
|
}; |
|
clearRequest.onerror = onError; |
|
|
|
return clearTransaction; |
|
}, |
|
|
|
/** |
|
* Checks if an id property needs to present on a object and adds one if |
|
* necessary. |
|
* |
|
* @param {Object} dataObj The data object that is about to be stored |
|
* @private |
|
*/ |
|
_addIdPropertyIfNeeded: function (dataObj) { |
|
if (typeof dataObj[this.keyPath] == 'undefined') { |
|
dataObj[this.keyPath] = this._insertIdCount++ + Date.now(); |
|
} |
|
}, |
|
|
|
/************ |
|
* indexing * |
|
************/ |
|
|
|
/** |
|
* Returns a DOMStringList of index names of the store. |
|
* |
|
* @return {DOMStringList} The list of index names |
|
*/ |
|
getIndexList: function () { |
|
return this.store.indexNames; |
|
}, |
|
|
|
/** |
|
* Checks if an index with the given name exists in the store. |
|
* |
|
* @param {String} indexName The name of the index to look for |
|
* @return {Boolean} Whether the store contains an index with the given name |
|
*/ |
|
hasIndex: function (indexName) { |
|
return this.store.indexNames.contains(indexName); |
|
}, |
|
|
|
/** |
|
* Normalizes an object containing index data and assures that all |
|
* properties are set. |
|
* |
|
* @param {Object} indexData The index data object to normalize |
|
* @param {String} indexData.name The name of the index |
|
* @param {String} [indexData.keyPath] The key path of the index |
|
* @param {Boolean} [indexData.unique] Whether the index is unique |
|
* @param {Boolean} [indexData.multiEntry] Whether the index is multi entry |
|
*/ |
|
normalizeIndexData: function (indexData) { |
|
indexData.keyPath = indexData.keyPath || indexData.name; |
|
indexData.unique = !!indexData.unique; |
|
indexData.multiEntry = !!indexData.multiEntry; |
|
}, |
|
|
|
/** |
|
* Checks if an actual index complies with an expected index. |
|
* |
|
* @param {IDBIndex} actual The actual index found in the store |
|
* @param {Object} expected An Object describing an expected index |
|
* @return {Boolean} Whether both index definitions are identical |
|
*/ |
|
indexComplies: function (actual, expected) { |
|
var complies = ['keyPath', 'unique', 'multiEntry'].every(function (key) { |
|
// IE10 returns undefined for no multiEntry |
|
if (key == 'multiEntry' && actual[key] === undefined && expected[key] === false) { |
|
return true; |
|
} |
|
// Compound keys |
|
if (key == 'keyPath' && Object.prototype.toString.call(expected[key]) == '[object Array]') { |
|
var exp = expected.keyPath; |
|
var act = actual.keyPath; |
|
|
|
// IE10 can't handle keyPath sequences and stores them as a string. |
|
// The index will be unusable there, but let's still return true if |
|
// the keyPath sequence matches. |
|
if (typeof act == 'string') { |
|
return exp.toString() == act; |
|
} |
|
|
|
// Chrome/Opera stores keyPath squences as DOMStringList, Firefox |
|
// as Array |
|
if (!(typeof act.contains == 'function' || typeof act.indexOf == 'function')) { |
|
return false; |
|
} |
|
|
|
if (act.length !== exp.length) { |
|
return false; |
|
} |
|
|
|
for (var i = 0, m = exp.length; i < m; i++) { |
|
if (!( (act.contains && act.contains(exp[i])) || act.indexOf(exp[i] !== -1) )) { |
|
return false; |
|
} |
|
} |
|
return true; |
|
} |
|
return expected[key] == actual[key]; |
|
}); |
|
return complies; |
|
}, |
|
|
|
/********** |
|
* cursor * |
|
**********/ |
|
|
|
/** |
|
* Iterates over the store using the given options and calling onItem |
|
* for each entry matching the options. |
|
* |
|
* @param {Function} onItem A callback to be called for each match |
|
* @param {Object} [options] An object defining specific options |
|
* @param {String} [options.index=null] A name of an IDBIndex to operate on |
|
* @param {String} [options.order=ASC] The order in which to provide the |
|
* results, can be 'DESC' or 'ASC' |
|
* @param {Boolean} [options.autoContinue=true] Whether to automatically |
|
* iterate the cursor to the next result |
|
* @param {Boolean} [options.filterDuplicates=false] Whether to exclude |
|
* duplicate matches |
|
* @param {IDBKeyRange} [options.keyRange=null] An IDBKeyRange to use |
|
* @param {Boolean} [options.writeAccess=false] Whether grant write access |
|
* to the store in the onItem callback |
|
* @param {Function} [options.onEnd=null] A callback to be called after |
|
* iteration has ended |
|
* @param {Function} [options.onError=throw] A callback to be called |
|
* if an error occurred during the operation. |
|
* @param {Number} [options.limit=Infinity] Limit the number of returned |
|
* results to this number |
|
* @param {Number} [options.offset=0] Skip the provided number of results |
|
* in the resultset |
|
* @param {Boolean} [options.allowItemRejection=false] Allows the onItem |
|
* function to return a Boolean to accept or reject the current item |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
iterate: function (onItem, options) { |
|
options = mixin({ |
|
index: null, |
|
order: 'ASC', |
|
autoContinue: true, |
|
filterDuplicates: false, |
|
keyRange: null, |
|
writeAccess: false, |
|
onEnd: null, |
|
onError: defaultErrorHandler, |
|
limit: Infinity, |
|
offset: 0, |
|
allowItemRejection: false |
|
}, options || {}); |
|
|
|
var directionType = options.order.toLowerCase() == 'desc' ? 'PREV' : 'NEXT'; |
|
if (options.filterDuplicates) { |
|
directionType += '_NO_DUPLICATE'; |
|
} |
|
|
|
var hasSuccess = false; |
|
var cursorTransaction = this.db.transaction([this.storeName], this.consts[options.writeAccess ? 'READ_WRITE' : 'READ_ONLY']); |
|
var cursorTarget = cursorTransaction.objectStore(this.storeName); |
|
if (options.index) { |
|
cursorTarget = cursorTarget.index(options.index); |
|
} |
|
var recordCount = 0; |
|
|
|
cursorTransaction.oncomplete = function () { |
|
if (!hasSuccess) { |
|
options.onError(null); |
|
return; |
|
} |
|
if (options.onEnd) { |
|
options.onEnd(); |
|
} else { |
|
onItem(null); |
|
} |
|
}; |
|
cursorTransaction.onabort = options.onError; |
|
cursorTransaction.onerror = options.onError; |
|
|
|
var cursorRequest = cursorTarget.openCursor(options.keyRange, this.consts[directionType]); |
|
cursorRequest.onerror = options.onError; |
|
cursorRequest.onsuccess = function (event) { |
|
var cursor = event.target.result; |
|
if (cursor) { |
|
if (options.offset) { |
|
cursor.advance(options.offset); |
|
options.offset = 0; |
|
} else { |
|
var onItemReturn = onItem(cursor.value, cursor, cursorTransaction); |
|
if (!options.allowItemRejection || onItemReturn !== false) { |
|
recordCount++; |
|
} |
|
if (options.autoContinue) { |
|
if (recordCount + options.offset < options.limit) { |
|
cursor['continue'](); |
|
} else { |
|
hasSuccess = true; |
|
} |
|
} |
|
} |
|
} else { |
|
hasSuccess = true; |
|
} |
|
}; |
|
|
|
return cursorTransaction; |
|
}, |
|
|
|
/** |
|
* Runs a query against the store and passes an array containing matched |
|
* objects to the success handler. |
|
* |
|
* @param {Function} onSuccess A callback to be called when the operation |
|
* was successful. |
|
* @param {Object} [options] An object defining specific options |
|
* @param {String} [options.index=null] A name of an IDBIndex to operate on |
|
* @param {String} [options.order=ASC] The order in which to provide the |
|
* results, can be 'DESC' or 'ASC' |
|
* @param {Boolean} [options.filterDuplicates=false] Whether to exclude |
|
* duplicate matches |
|
* @param {IDBKeyRange} [options.keyRange=null] An IDBKeyRange to use |
|
* @param {Function} [options.onError=throw] A callback to be called |
|
* if an error occurred during the operation. |
|
* @param {Number} [options.limit=Infinity] Limit the number of returned |
|
* results to this number |
|
* @param {Number} [options.offset=0] Skip the provided number of results |
|
* in the resultset |
|
* @param {Function} [options.filter=null] A custom filter function to |
|
* apply to query resuts before returning. Must return `false` to reject |
|
* an item. Can be combined with keyRanges. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
query: function (onSuccess, options) { |
|
var result = [], |
|
processedItems = 0; |
|
options = options || {}; |
|
options.autoContinue = true; |
|
options.writeAccess = false; |
|
options.allowItemRejection = !!options.filter; |
|
options.onEnd = function () { |
|
onSuccess(result, processedItems); |
|
}; |
|
return this.iterate(function (item) { |
|
processedItems++; |
|
var accept = options.filter ? options.filter(item) : true; |
|
if (accept !== false) { |
|
result.push(item); |
|
} |
|
return accept; |
|
}, options); |
|
}, |
|
|
|
/** |
|
* |
|
* Runs a query against the store, but only returns the number of matches |
|
* instead of the matches itself. |
|
* |
|
* @param {Function} onSuccess A callback to be called if the opration |
|
* was successful. |
|
* @param {Object} [options] An object defining specific options |
|
* @param {String} [options.index=null] A name of an IDBIndex to operate on |
|
* @param {IDBKeyRange} [options.keyRange=null] An IDBKeyRange to use |
|
* @param {Function} [options.onError=throw] A callback to be called if an error |
|
* occurred during the operation. |
|
* @returns {IDBTransaction} The transaction used for this operation. |
|
*/ |
|
count: function (onSuccess, options) { |
|
|
|
options = mixin({ |
|
index: null, |
|
keyRange: null |
|
}, options || {}); |
|
|
|
var onError = options.onError || defaultErrorHandler; |
|
|
|
var hasSuccess = false, |
|
result = null; |
|
|
|
var cursorTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); |
|
cursorTransaction.oncomplete = function () { |
|
var callback = hasSuccess ? onSuccess : onError; |
|
callback(result); |
|
}; |
|
cursorTransaction.onabort = onError; |
|
cursorTransaction.onerror = onError; |
|
|
|
var cursorTarget = cursorTransaction.objectStore(this.storeName); |
|
if (options.index) { |
|
cursorTarget = cursorTarget.index(options.index); |
|
} |
|
var countRequest = cursorTarget.count(options.keyRange); |
|
countRequest.onsuccess = function (evt) { |
|
hasSuccess = true; |
|
result = evt.target.result; |
|
}; |
|
countRequest.onError = onError; |
|
|
|
return cursorTransaction; |
|
}, |
|
|
|
/**************/ |
|
/* key ranges */ |
|
/**************/ |
|
|
|
/** |
|
* Creates a key range using specified options. This key range can be |
|
* handed over to the count() and iterate() methods. |
|
* |
|
* Note: You must provide at least one or both of "lower" or "upper" value. |
|
* |
|
* @param {Object} options The options for the key range to create |
|
* @param {*} [options.lower] The lower bound |
|
* @param {Boolean} [options.excludeLower] Whether to exclude the lower |
|
* bound passed in options.lower from the key range |
|
* @param {*} [options.upper] The upper bound |
|
* @param {Boolean} [options.excludeUpper] Whether to exclude the upper |
|
* bound passed in options.upper from the key range |
|
* @param {*} [options.only] A single key value. Use this if you need a key |
|
* range that only includes one value for a key. Providing this |
|
* property invalidates all other properties. |
|
* @return {IDBKeyRange} The IDBKeyRange representing the specified options |
|
*/ |
|
makeKeyRange: function (options) { |
|
/*jshint onecase:true */ |
|
var keyRange, |
|
hasLower = typeof options.lower != 'undefined', |
|
hasUpper = typeof options.upper != 'undefined', |
|
isOnly = typeof options.only != 'undefined'; |
|
|
|
switch (true) { |
|
case isOnly: |
|
keyRange = this.keyRange.only(options.only); |
|
break; |
|
case hasLower && hasUpper: |
|
keyRange = this.keyRange.bound(options.lower, options.upper, options.excludeLower, options.excludeUpper); |
|
break; |
|
case hasLower: |
|
keyRange = this.keyRange.lowerBound(options.lower, options.excludeLower); |
|
break; |
|
case hasUpper: |
|
keyRange = this.keyRange.upperBound(options.upper, options.excludeUpper); |
|
break; |
|
default: |
|
throw new Error('Cannot create KeyRange. Provide one or both of "lower" or "upper" value, or an "only" value.'); |
|
} |
|
|
|
return keyRange; |
|
|
|
} |
|
|
|
}; |
|
|
|
/** helpers **/ |
|
var empty = {}; |
|
|
|
function mixin (target, source) { |
|
var name, s; |
|
for (name in source) { |
|
s = source[name]; |
|
if (s !== empty[name] && s !== target[name]) { |
|
target[name] = s; |
|
} |
|
} |
|
return target; |
|
} |
|
|
|
function hasVersionError(errorEvent) { |
|
if ('error' in errorEvent.target) { |
|
return errorEvent.target.error.name == 'VersionError'; |
|
} else if ('errorCode' in errorEvent.target) { |
|
return errorEvent.target.errorCode == 12; |
|
} |
|
return false; |
|
} |
|
|
|
IDBStore.prototype = proto; |
|
IDBStore.version = proto.version; |
|
|
|
return IDBStore; |
|
|
|
}, this); |
|
|
|
},{}],8:[function(require,module,exports){ |
|
exports.read = function (buffer, offset, isLE, mLen, nBytes) { |
|
var e, m |
|
var eLen = nBytes * 8 - mLen - 1 |
|
var eMax = (1 << eLen) - 1 |
|
var eBias = eMax >> 1 |
|
var nBits = -7 |
|
var i = isLE ? (nBytes - 1) : 0 |
|
var d = isLE ? -1 : 1 |
|
var s = buffer[offset + i] |
|
|
|
i += d |
|
|
|
e = s & ((1 << (-nBits)) - 1) |
|
s >>= (-nBits) |
|
nBits += eLen |
|
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} |
|
|
|
m = e & ((1 << (-nBits)) - 1) |
|
e >>= (-nBits) |
|
nBits += mLen |
|
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} |
|
|
|
if (e === 0) { |
|
e = 1 - eBias |
|
} else if (e === eMax) { |
|
return m ? NaN : ((s ? -1 : 1) * Infinity) |
|
} else { |
|
m = m + Math.pow(2, mLen) |
|
e = e - eBias |
|
} |
|
return (s ? -1 : 1) * m * Math.pow(2, e - mLen) |
|
} |
|
|
|
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { |
|
var e, m, c |
|
var eLen = nBytes * 8 - mLen - 1 |
|
var eMax = (1 << eLen) - 1 |
|
var eBias = eMax >> 1 |
|
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) |
|
var i = isLE ? 0 : (nBytes - 1) |
|
var d = isLE ? 1 : -1 |
|
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 |
|
|
|
value = Math.abs(value) |
|
|
|
if (isNaN(value) || value === Infinity) { |
|
m = isNaN(value) ? 1 : 0 |
|
e = eMax |
|
} else { |
|
e = Math.floor(Math.log(value) / Math.LN2) |
|
if (value * (c = Math.pow(2, -e)) < 1) { |
|
e-- |
|
c *= 2 |
|
} |
|
if (e + eBias >= 1) { |
|
value += rt / c |
|
} else { |
|
value += rt * Math.pow(2, 1 - eBias) |
|
} |
|
if (value * c >= 2) { |
|
e++ |
|
c /= 2 |
|
} |
|
|
|
if (e + eBias >= eMax) { |
|
m = 0 |
|
e = eMax |
|
} else if (e + eBias >= 1) { |
|
m = (value * c - 1) * Math.pow(2, mLen) |
|
e = e + eBias |
|
} else { |
|
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) |
|
e = 0 |
|
} |
|
} |
|
|
|
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} |
|
|
|
e = (e << mLen) | m |
|
eLen += mLen |
|
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} |
|
|
|
buffer[offset + i - d] |= s * 128 |
|
} |
|
|
|
},{}],9:[function(require,module,exports){ |
|
/*! |
|
* Determine if an object is a Buffer |
|
* |
|
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> |
|
* @license MIT |
|
*/ |
|
|
|
// The _isBuffer check is for Safari 5-7 support, because it's missing |
|
// Object.prototype.constructor. Remove this eventually |
|
module.exports = function (obj) { |
|
return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer) |
|
} |
|
|
|
function isBuffer (obj) { |
|
return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) |
|
} |
|
|
|
// For Node v0.10 support. Remove this eventually. |
|
function isSlowBuffer (obj) { |
|
return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0)) |
|
} |
|
|
|
},{}],10:[function(require,module,exports){ |
|
var toString = {}.toString; |
|
|
|
module.exports = Array.isArray || function (arr) { |
|
return toString.call(arr) == '[object Array]'; |
|
}; |
|
|
|
},{}],11:[function(require,module,exports){ |
|
var Buffer = require('buffer').Buffer; |
|
|
|
module.exports = isBuffer; |
|
|
|
function isBuffer (o) { |
|
return Buffer.isBuffer(o) |
|
|| /\[object (.+Array|Array.+)\]/.test(Object.prototype.toString.call(o)); |
|
} |
|
|
|
},{"buffer":6}],12:[function(require,module,exports){ |
|
(function (Buffer){ |
|
module.exports = Level |
|
|
|
var IDB = require('idb-wrapper') |
|
var AbstractLevelDOWN = require('abstract-leveldown').AbstractLevelDOWN |
|
var util = require('util') |
|
var Iterator = require('./iterator') |
|
var isBuffer = require('isbuffer') |
|
var xtend = require('xtend') |
|
var toBuffer = require('typedarray-to-buffer') |
|
|
|
function Level(location) { |
|
if (!(this instanceof Level)) return new Level(location) |
|
if (!location) throw new Error("constructor requires at least a location argument") |
|
this.IDBOptions = {} |
|
this.location = location |
|
} |
|
|
|
util.inherits(Level, AbstractLevelDOWN) |
|
|
|
Level.prototype._open = function(options, callback) { |
|
var self = this |
|
|
|
var idbOpts = { |
|
storeName: this.location, |
|
autoIncrement: false, |
|
keyPath: null, |
|
onStoreReady: function () { |
|
callback && callback(null, self.idb) |
|
}, |
|
onError: function(err) { |
|
callback && callback(err) |
|
} |
|
} |
|
|
|
xtend(idbOpts, options) |
|
this.IDBOptions = idbOpts |
|
this.idb = new IDB(idbOpts) |
|
} |
|
|
|
Level.prototype._get = function (key, options, callback) { |
|
this.idb.get(key, function (value) { |
|
if (value === undefined) { |
|
// 'NotFound' error, consistent with LevelDOWN API |
|
return callback(new Error('NotFound')) |
|
} |
|
// by default return buffers, unless explicitly told not to |
|
var asBuffer = true |
|
if (options.asBuffer === false) asBuffer = false |
|
if (options.raw) asBuffer = false |
|
if (asBuffer) { |
|
if (value instanceof Uint8Array) value = toBuffer(value) |
|
else value = new Buffer(String(value)) |
|
} |
|
return callback(null, value, key) |
|
}, callback) |
|
} |
|
|
|
Level.prototype._del = function(id, options, callback) { |
|
this.idb.remove(id, callback, callback) |
|
} |
|
|
|
Level.prototype._put = function (key, value, options, callback) { |
|
if (value instanceof ArrayBuffer) { |
|
value = toBuffer(new Uint8Array(value)) |
|
} |
|
var obj = this.convertEncoding(key, value, options) |
|
if (Buffer.isBuffer(obj.value)) { |
|
if (typeof value.toArrayBuffer === 'function') { |
|
obj.value = new Uint8Array(value.toArrayBuffer()) |
|
} else { |
|
obj.value = new Uint8Array(value) |
|
} |
|
} |
|
this.idb.put(obj.key, obj.value, function() { callback() }, callback) |
|
} |
|
|
|
Level.prototype.convertEncoding = function(key, value, options) { |
|
if (options.raw) return {key: key, value: value} |
|
if (value) { |
|
var stringed = value.toString() |
|
if (stringed === 'NaN') value = 'NaN' |
|
} |
|
var valEnc = options.valueEncoding |
|
var obj = {key: key, value: value} |
|
if (value && (!valEnc || valEnc !== 'binary')) { |
|
if (typeof obj.value !== 'object') { |
|
obj.value = stringed |
|
} |
|
} |
|
return obj |
|
} |
|
|
|
Level.prototype.iterator = function (options) { |
|
if (typeof options !== 'object') options = {} |
|
return new Iterator(this.idb, options) |
|
} |
|
|
|
Level.prototype._batch = function (array, options, callback) { |
|
var op |
|
var i |
|
var k |
|
var copiedOp |
|
var currentOp |
|
var modified = [] |
|
|
|
if (array.length === 0) return setTimeout(callback, 0) |
|
|
|
for (i = 0; i < array.length; i++) { |
|
copiedOp = {} |
|
currentOp = array[i] |
|
modified[i] = copiedOp |
|
|
|
var converted = this.convertEncoding(currentOp.key, currentOp.value, options) |
|
currentOp.key = converted.key |
|
currentOp.value = converted.value |
|
|
|
for (k in currentOp) { |
|
if (k === 'type' && currentOp[k] == 'del') { |
|
copiedOp[k] = 'remove' |
|
} else { |
|
copiedOp[k] = currentOp[k] |
|
} |
|
} |
|
} |
|
|
|
return this.idb.batch(modified, function(){ callback() }, callback) |
|
} |
|
|
|
Level.prototype._close = function (callback) { |
|
this.idb.db.close() |
|
callback() |
|
} |
|
|
|
Level.prototype._approximateSize = function (start, end, callback) { |
|
var err = new Error('Not implemented') |
|
if (callback) |
|
return callback(err) |
|
|
|
throw err |
|
} |
|
|
|
Level.prototype._isBuffer = function (obj) { |
|
return Buffer.isBuffer(obj) |
|
} |
|
|
|
Level.destroy = function (db, callback) { |
|
if (typeof db === 'object') { |
|
var prefix = db.IDBOptions.storePrefix || 'IDBWrapper-' |
|
var dbname = db.location |
|
} else { |
|
var prefix = 'IDBWrapper-' |
|
var dbname = db |
|
} |
|
var request = indexedDB.deleteDatabase(prefix + dbname) |
|
request.onsuccess = function() { |
|
callback() |
|
} |
|
request.onerror = function(err) { |
|
callback(err) |
|
} |
|
} |
|
|
|
var checkKeyValue = Level.prototype._checkKeyValue = function (obj, type) { |
|
if (obj === null || obj === undefined) |
|
return new Error(type + ' cannot be `null` or `undefined`') |
|
if (obj === null || obj === undefined) |
|
return new Error(type + ' cannot be `null` or `undefined`') |
|
if (isBuffer(obj) && obj.byteLength === 0) |
|
return new Error(type + ' cannot be an empty ArrayBuffer') |
|
if (String(obj) === '') |
|
return new Error(type + ' cannot be an empty String') |
|
if (obj.length === 0) |
|
return new Error(type + ' cannot be an empty Array') |
|
} |
|
|
|
}).call(this,require("buffer").Buffer) |
|
},{"./iterator":13,"abstract-leveldown":3,"buffer":6,"idb-wrapper":7,"isbuffer":11,"typedarray-to-buffer":38,"util":41,"xtend":15}],13:[function(require,module,exports){ |
|
var util = require('util') |
|
var AbstractIterator = require('abstract-leveldown').AbstractIterator |
|
var ltgt = require('ltgt') |
|
|
|
module.exports = Iterator |
|
|
|
function Iterator (db, options) { |
|
if (!options) options = {} |
|
this.options = options |
|
AbstractIterator.call(this, db) |
|
this._order = options.reverse ? 'DESC': 'ASC' |
|
this._limit = options.limit |
|
this._count = 0 |
|
this._done = false |
|
var lower = ltgt.lowerBound(options) |
|
var upper = ltgt.upperBound(options) |
|
try { |
|
this._keyRange = lower || upper ? this.db.makeKeyRange({ |
|
lower: lower, |
|
upper: upper, |
|
excludeLower: ltgt.lowerBoundExclusive(options), |
|
excludeUpper: ltgt.upperBoundExclusive(options) |
|
}) : null |
|
} catch (e) { |
|
// The lower key is greater than the upper key. |
|
// IndexedDB throws an error, but we'll just return 0 results. |
|
this._keyRangeError = true |
|
} |
|
this.callback = null |
|
} |
|
|
|
util.inherits(Iterator, AbstractIterator) |
|
|
|
Iterator.prototype.createIterator = function() { |
|
var self = this |
|
|
|
self.iterator = self.db.iterate(function () { |
|
self.onItem.apply(self, arguments) |
|
}, { |
|
keyRange: self._keyRange, |
|
autoContinue: false, |
|
order: self._order, |
|
onError: function(err) { console.log('horrible error', err) }, |
|
}) |
|
} |
|
|
|
// TODO the limit implementation here just ignores all reads after limit has been reached |
|
// it should cancel the iterator instead but I don't know how |
|
Iterator.prototype.onItem = function (value, cursor, cursorTransaction) { |
|
if (!cursor && this.callback) { |
|
this.callback() |
|
this.callback = false |
|
return |
|
} |
|
var shouldCall = true |
|
|
|
if (!!this._limit && this._limit > 0 && this._count++ >= this._limit) |
|
shouldCall = false |
|
|
|
if (shouldCall) this.callback(false, cursor.key, cursor.value) |
|
if (cursor) cursor['continue']() |
|
} |
|
|
|
Iterator.prototype._next = function (callback) { |
|
if (!callback) return new Error('next() requires a callback argument') |
|
if (this._keyRangeError) return callback() |
|
if (!this._started) { |
|
this.createIterator() |
|
this._started = true |
|
} |
|
this.callback = callback |
|
} |
|
|
|
},{"abstract-leveldown":3,"ltgt":16,"util":41}],14:[function(require,module,exports){ |
|
module.exports = hasKeys |
|
|
|
function hasKeys(source) { |
|
return source !== null && |
|
(typeof source === "object" || |
|
typeof source === "function") |
|
} |
|
|
|
},{}],15:[function(require,module,exports){ |
|
var Keys = require("object-keys") |
|
var hasKeys = require("./has-keys") |
|
|
|
module.exports = extend |
|
|
|
function extend() { |
|
var target = {} |
|
|
|
for (var i = 0; i < arguments.length; i++) { |
|
var source = arguments[i] |
|
|
|
if (!hasKeys(source)) { |
|
continue |
|
} |
|
|
|
var keys = Keys(source) |
|
|
|
for (var j = 0; j < keys.length; j++) { |
|
var name = keys[j] |
|
target[name] = source[name] |
|
} |
|
} |
|
|
|
return target |
|
} |
|
|
|
},{"./has-keys":14,"object-keys":18}],16:[function(require,module,exports){ |
|
(function (Buffer){ |
|
|
|
exports.compare = function (a, b) { |
|
|
|
if(Buffer.isBuffer(a)) { |
|
var l = Math.min(a.length, b.length) |
|
for(var i = 0; i < l; i++) { |
|
var cmp = a[i] - b[i] |
|
if(cmp) return cmp |
|
} |
|
return a.length - b.length |
|
} |
|
|
|
return a < b ? -1 : a > b ? 1 : 0 |
|
} |
|
|
|
function has(obj, key) { |
|
return Object.hasOwnProperty.call(obj, key) |
|
} |
|
|
|
// to be compatible with the current abstract-leveldown tests |
|
// nullish or empty strings. |
|
// I could use !!val but I want to permit numbers and booleans, |
|
// if possible. |
|
|
|
function isDef (val) { |
|
return val !== undefined && val !== '' |
|
} |
|
|
|
function has (range, name) { |
|
return Object.hasOwnProperty.call(range, name) |
|
} |
|
|
|
function hasKey(range, name) { |
|
return Object.hasOwnProperty.call(range, name) && name |
|
} |
|
|
|
var lowerBoundKey = exports.lowerBoundKey = function (range) { |
|
return ( |
|
hasKey(range, 'gt') |
|
|| hasKey(range, 'gte') |
|
|| hasKey(range, 'min') |
|
|| (range.reverse ? hasKey(range, 'end') : hasKey(range, 'start')) |
|
|| undefined |
|
) |
|
} |
|
|
|
var lowerBound = exports.lowerBound = function (range) { |
|
var k = lowerBoundKey(range) |
|
return k && range[k] |
|
} |
|
|
|
exports.lowerBoundInclusive = function (range) { |
|
return has(range, 'gt') ? false : true |
|
} |
|
|
|
exports.upperBoundInclusive = |
|
function (range) { |
|
return has(range, 'lt') || !range.minEx ? false : true |
|
} |
|
|
|
var lowerBoundExclusive = exports.lowerBoundExclusive = |
|
function (range) { |
|
return has(range, 'gt') || range.minEx ? true : false |
|
} |
|
|
|
var upperBoundExclusive = exports.upperBoundExclusive = |
|
function (range) { |
|
return has(range, 'lt') ? true : false |
|
} |
|
|
|
var upperBoundKey = exports.upperBoundKey = function (range) { |
|
return ( |
|
hasKey(range, 'lt') |
|
|| hasKey(range, 'lte') |
|
|| hasKey(range, 'max') |
|
|| (range.reverse ? hasKey(range, 'start') : hasKey(range, 'end')) |
|
|| undefined |
|
) |
|
} |
|
|
|
var upperBound = exports.upperBound = function (range) { |
|
var k = upperBoundKey(range) |
|
return k && range[k] |
|
} |
|
|
|
function id (e) { return e } |
|
|
|
exports.toLtgt = function (range, _range, map, lower, upper) { |
|
_range = _range || {} |
|
map = map || id |
|
var defaults = arguments.length > 3 |
|
var lb = exports.lowerBoundKey(range) |
|
var ub = exports.upperBoundKey(range) |
|
if(lb) { |
|
if(lb === 'gt') _range.gt = map(range.gt, false) |
|
else _range.gte = map(range[lb], false) |
|
} |
|
else if(defaults) |
|
_range.gte = map(lower, false) |
|
|
|
if(ub) { |
|
if(ub === 'lt') _range.lt = map(range.lt, true) |
|
else _range.lte = map(range[ub], true) |
|
} |
|
else if(defaults) |
|
_range.lte = map(upper, true) |
|
|
|
if(range.reverse != null) |
|
_range.reverse = !!range.reverse |
|
|
|
//if range was used mutably |
|
//(in level-sublevel it's part of an options object |
|
//that has more properties on it.) |
|
if(has(_range, 'max')) delete _range.max |
|
if(has(_range, 'min')) delete _range.min |
|
if(has(_range, 'start')) delete _range.start |
|
if(has(_range, 'end')) delete _range.end |
|
|
|
return _range |
|
} |
|
|
|
exports.contains = function (range, key, compare) { |
|
compare = compare || exports.compare |
|
|
|
var lb = lowerBound(range) |
|
if(isDef(lb)) { |
|
var cmp = compare(key, lb) |
|
if(cmp < 0 || (cmp === 0 && lowerBoundExclusive(range))) |
|
return false |
|
} |
|
|
|
var ub = upperBound(range) |
|
if(isDef(ub)) { |
|
var cmp = compare(key, ub) |
|
if(cmp > 0 || (cmp === 0) && upperBoundExclusive(range)) |
|
return false |
|
} |
|
|
|
return true |
|
} |
|
|
|
exports.filter = function (range, compare) { |
|
return function (key) { |
|
return exports.contains(range, key, compare) |
|
} |
|
} |
|
|
|
}).call(this,{"isBuffer":require("../is-buffer/index.js")}) |
|
},{"../is-buffer/index.js":9}],17:[function(require,module,exports){ |
|
var hasOwn = Object.prototype.hasOwnProperty; |
|
var toString = Object.prototype.toString; |
|
|
|
var isFunction = function (fn) { |
|
var isFunc = (typeof fn === 'function' && !(fn instanceof RegExp)) || toString.call(fn) === '[object Function]'; |
|
if (!isFunc && typeof window !== 'undefined') { |
|
isFunc = fn === window.setTimeout || fn === window.alert || fn === window.confirm || fn === window.prompt; |
|
} |
|
return isFunc; |
|
}; |
|
|
|
module.exports = function forEach(obj, fn) { |
|
if (!isFunction(fn)) { |
|
throw new TypeError('iterator must be a function'); |
|
} |
|
var i, k, |
|
isString = typeof obj === 'string', |
|
l = obj.length, |
|
context = arguments.length > 2 ? arguments[2] : null; |
|
if (l === +l) { |
|
for (i = 0; i < l; i++) { |
|
if (context === null) { |
|
fn(isString ? obj.charAt(i) : obj[i], i, obj); |
|
} else { |
|
fn.call(context, isString ? obj.charAt(i) : obj[i], i, obj); |
|
} |
|
} |
|
} else { |
|
for (k in obj) { |
|
if (hasOwn.call(obj, k)) { |
|
if (context === null) { |
|
fn(obj[k], k, obj); |
|
} else { |
|
fn.call(context, obj[k], k, obj); |
|
} |
|
} |
|
} |
|
} |
|
}; |
|
|
|
|
|
},{}],18:[function(require,module,exports){ |
|
module.exports = Object.keys || require('./shim'); |
|
|
|
|
|
},{"./shim":20}],19:[function(require,module,exports){ |
|
var toString = Object.prototype.toString; |
|
|
|
module.exports = function isArguments(value) { |
|
var str = toString.call(value); |
|
var isArguments = str === '[object Arguments]'; |
|
if (!isArguments) { |
|
isArguments = str !== '[object Array]' |
|
&& value !== null |
|
&& typeof value === 'object' |
|
&& typeof value.length === 'number' |
|
&& value.length >= 0 |
|
&& toString.call(value.callee) === '[object Function]'; |
|
} |
|
return isArguments; |
|
}; |
|
|
|
|
|
},{}],20:[function(require,module,exports){ |
|
(function () { |
|
"use strict"; |
|
|
|
// modified from https://github.com/kriskowal/es5-shim |
|
var has = Object.prototype.hasOwnProperty, |
|
toString = Object.prototype.toString, |
|
forEach = require('./foreach'), |
|
isArgs = require('./isArguments'), |
|
hasDontEnumBug = !({'toString': null}).propertyIsEnumerable('toString'), |
|
hasProtoEnumBug = (function () {}).propertyIsEnumerable('prototype'), |
|
dontEnums = [ |
|
"toString", |
|
"toLocaleString", |
|
"valueOf", |
|
"hasOwnProperty", |
|
"isPrototypeOf", |
|
"propertyIsEnumerable", |
|
"constructor" |
|
], |
|
keysShim; |
|
|
|
keysShim = function keys(object) { |
|
var isObject = object !== null && typeof object === 'object', |
|
isFunction = toString.call(object) === '[object Function]', |
|
isArguments = isArgs(object), |
|
theKeys = []; |
|
|
|
if (!isObject && !isFunction && !isArguments) { |
|
throw new TypeError("Object.keys called on a non-object"); |
|
} |
|
|
|
if (isArguments) { |
|
forEach(object, function (value) { |
|
theKeys.push(value); |
|
}); |
|
} else { |
|
var name, |
|
skipProto = hasProtoEnumBug && isFunction; |
|
|
|
for (name in object) { |
|
if (!(skipProto && name === 'prototype') && has.call(object, name)) { |
|
theKeys.push(name); |
|
} |
|
} |
|
} |
|
|
|
if (hasDontEnumBug) { |
|
var ctor = object.constructor, |
|
skipConstructor = ctor && ctor.prototype === object; |
|
|
|
forEach(dontEnums, function (dontEnum) { |
|
if (!(skipConstructor && dontEnum === 'constructor') && has.call(object, dontEnum)) { |
|
theKeys.push(dontEnum); |
|
} |
|
}); |
|
} |
|
return theKeys; |
|
}; |
|
|
|
module.exports = keysShim; |
|
}()); |
|
|
|
|
|
},{"./foreach":17,"./isArguments":19}],21:[function(require,module,exports){ |
|
// Top level file is just a mixin of submodules & constants |
|
'use strict'; |
|
|
|
var assign = require('./lib/utils/common').assign; |
|
|
|
var deflate = require('./lib/deflate'); |
|
var inflate = require('./lib/inflate'); |
|
var constants = require('./lib/zlib/constants'); |
|
|
|
var pako = {}; |
|
|
|
assign(pako, deflate, inflate, constants); |
|
|
|
module.exports = pako; |
|
|
|
},{"./lib/deflate":22,"./lib/inflate":23,"./lib/utils/common":24,"./lib/zlib/constants":27}],22:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var zlib_deflate = require('./zlib/deflate'); |
|
var utils = require('./utils/common'); |
|
var strings = require('./utils/strings'); |
|
var msg = require('./zlib/messages'); |
|
var ZStream = require('./zlib/zstream'); |
|
|
|
var toString = Object.prototype.toString; |
|
|
|
/* Public constants ==========================================================*/ |
|
/* ===========================================================================*/ |
|
|
|
var Z_NO_FLUSH = 0; |
|
var Z_FINISH = 4; |
|
|
|
var Z_OK = 0; |
|
var Z_STREAM_END = 1; |
|
var Z_SYNC_FLUSH = 2; |
|
|
|
var Z_DEFAULT_COMPRESSION = -1; |
|
|
|
var Z_DEFAULT_STRATEGY = 0; |
|
|
|
var Z_DEFLATED = 8; |
|
|
|
/* ===========================================================================*/ |
|
|
|
|
|
/** |
|
* class Deflate |
|
* |
|
* Generic JS-style wrapper for zlib calls. If you don't need |
|
* streaming behaviour - use more simple functions: [[deflate]], |
|
* [[deflateRaw]] and [[gzip]]. |
|
**/ |
|
|
|
/* internal |
|
* Deflate.chunks -> Array |
|
* |
|
* Chunks of output data, if [[Deflate#onData]] not overriden. |
|
**/ |
|
|
|
/** |
|
* Deflate.result -> Uint8Array|Array |
|
* |
|
* Compressed result, generated by default [[Deflate#onData]] |
|
* and [[Deflate#onEnd]] handlers. Filled after you push last chunk |
|
* (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you |
|
* push a chunk with explicit flush (call [[Deflate#push]] with |
|
* `Z_SYNC_FLUSH` param). |
|
**/ |
|
|
|
/** |
|
* Deflate.err -> Number |
|
* |
|
* Error code after deflate finished. 0 (Z_OK) on success. |
|
* You will not need it in real life, because deflate errors |
|
* are possible only on wrong options or bad `onData` / `onEnd` |
|
* custom handlers. |
|
**/ |
|
|
|
/** |
|
* Deflate.msg -> String |
|
* |
|
* Error message, if [[Deflate.err]] != 0 |
|
**/ |
|
|
|
|
|
/** |
|
* new Deflate(options) |
|
* - options (Object): zlib deflate options. |
|
* |
|
* Creates new deflator instance with specified params. Throws exception |
|
* on bad params. Supported options: |
|
* |
|
* - `level` |
|
* - `windowBits` |
|
* - `memLevel` |
|
* - `strategy` |
|
* - `dictionary` |
|
* |
|
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
|
* for more information on these. |
|
* |
|
* Additional options, for internal needs: |
|
* |
|
* - `chunkSize` - size of generated data chunks (16K by default) |
|
* - `raw` (Boolean) - do raw deflate |
|
* - `gzip` (Boolean) - create gzip wrapper |
|
* - `to` (String) - if equal to 'string', then result will be "binary string" |
|
* (each char code [0..255]) |
|
* - `header` (Object) - custom header for gzip |
|
* - `text` (Boolean) - true if compressed data believed to be text |
|
* - `time` (Number) - modification time, unix timestamp |
|
* - `os` (Number) - operation system code |
|
* - `extra` (Array) - array of bytes with extra data (max 65536) |
|
* - `name` (String) - file name (binary string) |
|
* - `comment` (String) - comment (binary string) |
|
* - `hcrc` (Boolean) - true if header crc should be added |
|
* |
|
* ##### Example: |
|
* |
|
* ```javascript |
|
* var pako = require('pako') |
|
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) |
|
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); |
|
* |
|
* var deflate = new pako.Deflate({ level: 3}); |
|
* |
|
* deflate.push(chunk1, false); |
|
* deflate.push(chunk2, true); // true -> last chunk |
|
* |
|
* if (deflate.err) { throw new Error(deflate.err); } |
|
* |
|
* console.log(deflate.result); |
|
* ``` |
|
**/ |
|
function Deflate(options) { |
|
if (!(this instanceof Deflate)) return new Deflate(options); |
|
|
|
this.options = utils.assign({ |
|
level: Z_DEFAULT_COMPRESSION, |
|
method: Z_DEFLATED, |
|
chunkSize: 16384, |
|
windowBits: 15, |
|
memLevel: 8, |
|
strategy: Z_DEFAULT_STRATEGY, |
|
to: '' |
|
}, options || {}); |
|
|
|
var opt = this.options; |
|
|
|
if (opt.raw && (opt.windowBits > 0)) { |
|
opt.windowBits = -opt.windowBits; |
|
} |
|
|
|
else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { |
|
opt.windowBits += 16; |
|
} |
|
|
|
this.err = 0; // error code, if happens (0 = Z_OK) |
|
this.msg = ''; // error message |
|
this.ended = false; // used to avoid multiple onEnd() calls |
|
this.chunks = []; // chunks of compressed data |
|
|
|
this.strm = new ZStream(); |
|
this.strm.avail_out = 0; |
|
|
|
var status = zlib_deflate.deflateInit2( |
|
this.strm, |
|
opt.level, |
|
opt.method, |
|
opt.windowBits, |
|
opt.memLevel, |
|
opt.strategy |
|
); |
|
|
|
if (status !== Z_OK) { |
|
throw new Error(msg[status]); |
|
} |
|
|
|
if (opt.header) { |
|
zlib_deflate.deflateSetHeader(this.strm, opt.header); |
|
} |
|
|
|
if (opt.dictionary) { |
|
var dict; |
|
// Convert data if needed |
|
if (typeof opt.dictionary === 'string') { |
|
// If we need to compress text, change encoding to utf8. |
|
dict = strings.string2buf(opt.dictionary); |
|
} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { |
|
dict = new Uint8Array(opt.dictionary); |
|
} else { |
|
dict = opt.dictionary; |
|
} |
|
|
|
status = zlib_deflate.deflateSetDictionary(this.strm, dict); |
|
|
|
if (status !== Z_OK) { |
|
throw new Error(msg[status]); |
|
} |
|
|
|
this._dict_set = true; |
|
} |
|
} |
|
|
|
/** |
|
* Deflate#push(data[, mode]) -> Boolean |
|
* - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be |
|
* converted to utf8 byte sequence. |
|
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. |
|
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. |
|
* |
|
* Sends input data to deflate pipe, generating [[Deflate#onData]] calls with |
|
* new compressed chunks. Returns `true` on success. The last data block must have |
|
* mode Z_FINISH (or `true`). That will flush internal pending buffers and call |
|
* [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you |
|
* can use mode Z_SYNC_FLUSH, keeping the compression context. |
|
* |
|
* On fail call [[Deflate#onEnd]] with error code and return false. |
|
* |
|
* We strongly recommend to use `Uint8Array` on input for best speed (output |
|
* array format is detected automatically). Also, don't skip last param and always |
|
* use the same type in your code (boolean or number). That will improve JS speed. |
|
* |
|
* For regular `Array`-s make sure all elements are [0..255]. |
|
* |
|
* ##### Example |
|
* |
|
* ```javascript |
|
* push(chunk, false); // push one of data chunks |
|
* ... |
|
* push(chunk, true); // push last chunk |
|
* ``` |
|
**/ |
|
Deflate.prototype.push = function (data, mode) { |
|
var strm = this.strm; |
|
var chunkSize = this.options.chunkSize; |
|
var status, _mode; |
|
|
|
if (this.ended) { return false; } |
|
|
|
_mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); |
|
|
|
// Convert data if needed |
|
if (typeof data === 'string') { |
|
// If we need to compress text, change encoding to utf8. |
|
strm.input = strings.string2buf(data); |
|
} else if (toString.call(data) === '[object ArrayBuffer]') { |
|
strm.input = new Uint8Array(data); |
|
} else { |
|
strm.input = data; |
|
} |
|
|
|
strm.next_in = 0; |
|
strm.avail_in = strm.input.length; |
|
|
|
do { |
|
if (strm.avail_out === 0) { |
|
strm.output = new utils.Buf8(chunkSize); |
|
strm.next_out = 0; |
|
strm.avail_out = chunkSize; |
|
} |
|
status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ |
|
|
|
if (status !== Z_STREAM_END && status !== Z_OK) { |
|
this.onEnd(status); |
|
this.ended = true; |
|
return false; |
|
} |
|
if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { |
|
if (this.options.to === 'string') { |
|
this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); |
|
} else { |
|
this.onData(utils.shrinkBuf(strm.output, strm.next_out)); |
|
} |
|
} |
|
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); |
|
|
|
// Finalize on the last chunk. |
|
if (_mode === Z_FINISH) { |
|
status = zlib_deflate.deflateEnd(this.strm); |
|
this.onEnd(status); |
|
this.ended = true; |
|
return status === Z_OK; |
|
} |
|
|
|
// callback interim results if Z_SYNC_FLUSH. |
|
if (_mode === Z_SYNC_FLUSH) { |
|
this.onEnd(Z_OK); |
|
strm.avail_out = 0; |
|
return true; |
|
} |
|
|
|
return true; |
|
}; |
|
|
|
|
|
/** |
|
* Deflate#onData(chunk) -> Void |
|
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends |
|
* on js engine support. When string output requested, each chunk |
|
* will be string. |
|
* |
|
* By default, stores data blocks in `chunks[]` property and glue |
|
* those in `onEnd`. Override this handler, if you need another behaviour. |
|
**/ |
|
Deflate.prototype.onData = function (chunk) { |
|
this.chunks.push(chunk); |
|
}; |
|
|
|
|
|
/** |
|
* Deflate#onEnd(status) -> Void |
|
* - status (Number): deflate status. 0 (Z_OK) on success, |
|
* other if not. |
|
* |
|
* Called once after you tell deflate that the input stream is |
|
* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) |
|
* or if an error happened. By default - join collected chunks, |
|
* free memory and fill `results` / `err` properties. |
|
**/ |
|
Deflate.prototype.onEnd = function (status) { |
|
// On success - join |
|
if (status === Z_OK) { |
|
if (this.options.to === 'string') { |
|
this.result = this.chunks.join(''); |
|
} else { |
|
this.result = utils.flattenChunks(this.chunks); |
|
} |
|
} |
|
this.chunks = []; |
|
this.err = status; |
|
this.msg = this.strm.msg; |
|
}; |
|
|
|
|
|
/** |
|
* deflate(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to compress. |
|
* - options (Object): zlib deflate options. |
|
* |
|
* Compress `data` with deflate algorithm and `options`. |
|
* |
|
* Supported options are: |
|
* |
|
* - level |
|
* - windowBits |
|
* - memLevel |
|
* - strategy |
|
* - dictionary |
|
* |
|
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
|
* for more information on these. |
|
* |
|
* Sugar (options): |
|
* |
|
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify |
|
* negative windowBits implicitly. |
|
* - `to` (String) - if equal to 'string', then result will be "binary string" |
|
* (each char code [0..255]) |
|
* |
|
* ##### Example: |
|
* |
|
* ```javascript |
|
* var pako = require('pako') |
|
* , data = Uint8Array([1,2,3,4,5,6,7,8,9]); |
|
* |
|
* console.log(pako.deflate(data)); |
|
* ``` |
|
**/ |
|
function deflate(input, options) { |
|
var deflator = new Deflate(options); |
|
|
|
deflator.push(input, true); |
|
|
|
// That will never happens, if you don't cheat with options :) |
|
if (deflator.err) { throw deflator.msg; } |
|
|
|
return deflator.result; |
|
} |
|
|
|
|
|
/** |
|
* deflateRaw(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to compress. |
|
* - options (Object): zlib deflate options. |
|
* |
|
* The same as [[deflate]], but creates raw data, without wrapper |
|
* (header and adler32 crc). |
|
**/ |
|
function deflateRaw(input, options) { |
|
options = options || {}; |
|
options.raw = true; |
|
return deflate(input, options); |
|
} |
|
|
|
|
|
/** |
|
* gzip(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to compress. |
|
* - options (Object): zlib deflate options. |
|
* |
|
* The same as [[deflate]], but create gzip wrapper instead of |
|
* deflate one. |
|
**/ |
|
function gzip(input, options) { |
|
options = options || {}; |
|
options.gzip = true; |
|
return deflate(input, options); |
|
} |
|
|
|
|
|
exports.Deflate = Deflate; |
|
exports.deflate = deflate; |
|
exports.deflateRaw = deflateRaw; |
|
exports.gzip = gzip; |
|
|
|
},{"./utils/common":24,"./utils/strings":25,"./zlib/deflate":29,"./zlib/messages":34,"./zlib/zstream":36}],23:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var zlib_inflate = require('./zlib/inflate'); |
|
var utils = require('./utils/common'); |
|
var strings = require('./utils/strings'); |
|
var c = require('./zlib/constants'); |
|
var msg = require('./zlib/messages'); |
|
var ZStream = require('./zlib/zstream'); |
|
var GZheader = require('./zlib/gzheader'); |
|
|
|
var toString = Object.prototype.toString; |
|
|
|
/** |
|
* class Inflate |
|
* |
|
* Generic JS-style wrapper for zlib calls. If you don't need |
|
* streaming behaviour - use more simple functions: [[inflate]] |
|
* and [[inflateRaw]]. |
|
**/ |
|
|
|
/* internal |
|
* inflate.chunks -> Array |
|
* |
|
* Chunks of output data, if [[Inflate#onData]] not overriden. |
|
**/ |
|
|
|
/** |
|
* Inflate.result -> Uint8Array|Array|String |
|
* |
|
* Uncompressed result, generated by default [[Inflate#onData]] |
|
* and [[Inflate#onEnd]] handlers. Filled after you push last chunk |
|
* (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you |
|
* push a chunk with explicit flush (call [[Inflate#push]] with |
|
* `Z_SYNC_FLUSH` param). |
|
**/ |
|
|
|
/** |
|
* Inflate.err -> Number |
|
* |
|
* Error code after inflate finished. 0 (Z_OK) on success. |
|
* Should be checked if broken data possible. |
|
**/ |
|
|
|
/** |
|
* Inflate.msg -> String |
|
* |
|
* Error message, if [[Inflate.err]] != 0 |
|
**/ |
|
|
|
|
|
/** |
|
* new Inflate(options) |
|
* - options (Object): zlib inflate options. |
|
* |
|
* Creates new inflator instance with specified params. Throws exception |
|
* on bad params. Supported options: |
|
* |
|
* - `windowBits` |
|
* - `dictionary` |
|
* |
|
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
|
* for more information on these. |
|
* |
|
* Additional options, for internal needs: |
|
* |
|
* - `chunkSize` - size of generated data chunks (16K by default) |
|
* - `raw` (Boolean) - do raw inflate |
|
* - `to` (String) - if equal to 'string', then result will be converted |
|
* from utf8 to utf16 (javascript) string. When string output requested, |
|
* chunk length can differ from `chunkSize`, depending on content. |
|
* |
|
* By default, when no options set, autodetect deflate/gzip data format via |
|
* wrapper header. |
|
* |
|
* ##### Example: |
|
* |
|
* ```javascript |
|
* var pako = require('pako') |
|
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) |
|
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); |
|
* |
|
* var inflate = new pako.Inflate({ level: 3}); |
|
* |
|
* inflate.push(chunk1, false); |
|
* inflate.push(chunk2, true); // true -> last chunk |
|
* |
|
* if (inflate.err) { throw new Error(inflate.err); } |
|
* |
|
* console.log(inflate.result); |
|
* ``` |
|
**/ |
|
function Inflate(options) { |
|
if (!(this instanceof Inflate)) return new Inflate(options); |
|
|
|
this.options = utils.assign({ |
|
chunkSize: 16384, |
|
windowBits: 0, |
|
to: '' |
|
}, options || {}); |
|
|
|
var opt = this.options; |
|
|
|
// Force window size for `raw` data, if not set directly, |
|
// because we have no header for autodetect. |
|
if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { |
|
opt.windowBits = -opt.windowBits; |
|
if (opt.windowBits === 0) { opt.windowBits = -15; } |
|
} |
|
|
|
// If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate |
|
if ((opt.windowBits >= 0) && (opt.windowBits < 16) && |
|
!(options && options.windowBits)) { |
|
opt.windowBits += 32; |
|
} |
|
|
|
// Gzip header has no info about windows size, we can do autodetect only |
|
// for deflate. So, if window size not set, force it to max when gzip possible |
|
if ((opt.windowBits > 15) && (opt.windowBits < 48)) { |
|
// bit 3 (16) -> gzipped data |
|
// bit 4 (32) -> autodetect gzip/deflate |
|
if ((opt.windowBits & 15) === 0) { |
|
opt.windowBits |= 15; |
|
} |
|
} |
|
|
|
this.err = 0; // error code, if happens (0 = Z_OK) |
|
this.msg = ''; // error message |
|
this.ended = false; // used to avoid multiple onEnd() calls |
|
this.chunks = []; // chunks of compressed data |
|
|
|
this.strm = new ZStream(); |
|
this.strm.avail_out = 0; |
|
|
|
var status = zlib_inflate.inflateInit2( |
|
this.strm, |
|
opt.windowBits |
|
); |
|
|
|
if (status !== c.Z_OK) { |
|
throw new Error(msg[status]); |
|
} |
|
|
|
this.header = new GZheader(); |
|
|
|
zlib_inflate.inflateGetHeader(this.strm, this.header); |
|
} |
|
|
|
/** |
|
* Inflate#push(data[, mode]) -> Boolean |
|
* - data (Uint8Array|Array|ArrayBuffer|String): input data |
|
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. |
|
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. |
|
* |
|
* Sends input data to inflate pipe, generating [[Inflate#onData]] calls with |
|
* new output chunks. Returns `true` on success. The last data block must have |
|
* mode Z_FINISH (or `true`). That will flush internal pending buffers and call |
|
* [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you |
|
* can use mode Z_SYNC_FLUSH, keeping the decompression context. |
|
* |
|
* On fail call [[Inflate#onEnd]] with error code and return false. |
|
* |
|
* We strongly recommend to use `Uint8Array` on input for best speed (output |
|
* format is detected automatically). Also, don't skip last param and always |
|
* use the same type in your code (boolean or number). That will improve JS speed. |
|
* |
|
* For regular `Array`-s make sure all elements are [0..255]. |
|
* |
|
* ##### Example |
|
* |
|
* ```javascript |
|
* push(chunk, false); // push one of data chunks |
|
* ... |
|
* push(chunk, true); // push last chunk |
|
* ``` |
|
**/ |
|
Inflate.prototype.push = function (data, mode) { |
|
var strm = this.strm; |
|
var chunkSize = this.options.chunkSize; |
|
var dictionary = this.options.dictionary; |
|
var status, _mode; |
|
var next_out_utf8, tail, utf8str; |
|
var dict; |
|
|
|
// Flag to properly process Z_BUF_ERROR on testing inflate call |
|
// when we check that all output data was flushed. |
|
var allowBufError = false; |
|
|
|
if (this.ended) { return false; } |
|
_mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); |
|
|
|
// Convert data if needed |
|
if (typeof data === 'string') { |
|
// Only binary strings can be decompressed on practice |
|
strm.input = strings.binstring2buf(data); |
|
} else if (toString.call(data) === '[object ArrayBuffer]') { |
|
strm.input = new Uint8Array(data); |
|
} else { |
|
strm.input = data; |
|
} |
|
|
|
strm.next_in = 0; |
|
strm.avail_in = strm.input.length; |
|
|
|
do { |
|
if (strm.avail_out === 0) { |
|
strm.output = new utils.Buf8(chunkSize); |
|
strm.next_out = 0; |
|
strm.avail_out = chunkSize; |
|
} |
|
|
|
status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ |
|
|
|
if (status === c.Z_NEED_DICT && dictionary) { |
|
// Convert data if needed |
|
if (typeof dictionary === 'string') { |
|
dict = strings.string2buf(dictionary); |
|
} else if (toString.call(dictionary) === '[object ArrayBuffer]') { |
|
dict = new Uint8Array(dictionary); |
|
} else { |
|
dict = dictionary; |
|
} |
|
|
|
status = zlib_inflate.inflateSetDictionary(this.strm, dict); |
|
|
|
} |
|
|
|
if (status === c.Z_BUF_ERROR && allowBufError === true) { |
|
status = c.Z_OK; |
|
allowBufError = false; |
|
} |
|
|
|
if (status !== c.Z_STREAM_END && status !== c.Z_OK) { |
|
this.onEnd(status); |
|
this.ended = true; |
|
return false; |
|
} |
|
|
|
if (strm.next_out) { |
|
if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { |
|
|
|
if (this.options.to === 'string') { |
|
|
|
next_out_utf8 = strings.utf8border(strm.output, strm.next_out); |
|
|
|
tail = strm.next_out - next_out_utf8; |
|
utf8str = strings.buf2string(strm.output, next_out_utf8); |
|
|
|
// move tail |
|
strm.next_out = tail; |
|
strm.avail_out = chunkSize - tail; |
|
if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } |
|
|
|
this.onData(utf8str); |
|
|
|
} else { |
|
this.onData(utils.shrinkBuf(strm.output, strm.next_out)); |
|
} |
|
} |
|
} |
|
|
|
// When no more input data, we should check that internal inflate buffers |
|
// are flushed. The only way to do it when avail_out = 0 - run one more |
|
// inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. |
|
// Here we set flag to process this error properly. |
|
// |
|
// NOTE. Deflate does not return error in this case and does not needs such |
|
// logic. |
|
if (strm.avail_in === 0 && strm.avail_out === 0) { |
|
allowBufError = true; |
|
} |
|
|
|
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); |
|
|
|
if (status === c.Z_STREAM_END) { |
|
_mode = c.Z_FINISH; |
|
} |
|
|
|
// Finalize on the last chunk. |
|
if (_mode === c.Z_FINISH) { |
|
status = zlib_inflate.inflateEnd(this.strm); |
|
this.onEnd(status); |
|
this.ended = true; |
|
return status === c.Z_OK; |
|
} |
|
|
|
// callback interim results if Z_SYNC_FLUSH. |
|
if (_mode === c.Z_SYNC_FLUSH) { |
|
this.onEnd(c.Z_OK); |
|
strm.avail_out = 0; |
|
return true; |
|
} |
|
|
|
return true; |
|
}; |
|
|
|
|
|
/** |
|
* Inflate#onData(chunk) -> Void |
|
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends |
|
* on js engine support. When string output requested, each chunk |
|
* will be string. |
|
* |
|
* By default, stores data blocks in `chunks[]` property and glue |
|
* those in `onEnd`. Override this handler, if you need another behaviour. |
|
**/ |
|
Inflate.prototype.onData = function (chunk) { |
|
this.chunks.push(chunk); |
|
}; |
|
|
|
|
|
/** |
|
* Inflate#onEnd(status) -> Void |
|
* - status (Number): inflate status. 0 (Z_OK) on success, |
|
* other if not. |
|
* |
|
* Called either after you tell inflate that the input stream is |
|
* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) |
|
* or if an error happened. By default - join collected chunks, |
|
* free memory and fill `results` / `err` properties. |
|
**/ |
|
Inflate.prototype.onEnd = function (status) { |
|
// On success - join |
|
if (status === c.Z_OK) { |
|
if (this.options.to === 'string') { |
|
// Glue & convert here, until we teach pako to send |
|
// utf8 alligned strings to onData |
|
this.result = this.chunks.join(''); |
|
} else { |
|
this.result = utils.flattenChunks(this.chunks); |
|
} |
|
} |
|
this.chunks = []; |
|
this.err = status; |
|
this.msg = this.strm.msg; |
|
}; |
|
|
|
|
|
/** |
|
* inflate(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to decompress. |
|
* - options (Object): zlib inflate options. |
|
* |
|
* Decompress `data` with inflate/ungzip and `options`. Autodetect |
|
* format via wrapper header by default. That's why we don't provide |
|
* separate `ungzip` method. |
|
* |
|
* Supported options are: |
|
* |
|
* - windowBits |
|
* |
|
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
|
* for more information. |
|
* |
|
* Sugar (options): |
|
* |
|
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify |
|
* negative windowBits implicitly. |
|
* - `to` (String) - if equal to 'string', then result will be converted |
|
* from utf8 to utf16 (javascript) string. When string output requested, |
|
* chunk length can differ from `chunkSize`, depending on content. |
|
* |
|
* |
|
* ##### Example: |
|
* |
|
* ```javascript |
|
* var pako = require('pako') |
|
* , input = pako.deflate([1,2,3,4,5,6,7,8,9]) |
|
* , output; |
|
* |
|
* try { |
|
* output = pako.inflate(input); |
|
* } catch (err) |
|
* console.log(err); |
|
* } |
|
* ``` |
|
**/ |
|
function inflate(input, options) { |
|
var inflator = new Inflate(options); |
|
|
|
inflator.push(input, true); |
|
|
|
// That will never happens, if you don't cheat with options :) |
|
if (inflator.err) { throw inflator.msg; } |
|
|
|
return inflator.result; |
|
} |
|
|
|
|
|
/** |
|
* inflateRaw(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to decompress. |
|
* - options (Object): zlib inflate options. |
|
* |
|
* The same as [[inflate]], but creates raw data, without wrapper |
|
* (header and adler32 crc). |
|
**/ |
|
function inflateRaw(input, options) { |
|
options = options || {}; |
|
options.raw = true; |
|
return inflate(input, options); |
|
} |
|
|
|
|
|
/** |
|
* ungzip(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to decompress. |
|
* - options (Object): zlib inflate options. |
|
* |
|
* Just shortcut to [[inflate]], because it autodetects format |
|
* by header.content. Done for convenience. |
|
**/ |
|
|
|
|
|
exports.Inflate = Inflate; |
|
exports.inflate = inflate; |
|
exports.inflateRaw = inflateRaw; |
|
exports.ungzip = inflate; |
|
|
|
},{"./utils/common":24,"./utils/strings":25,"./zlib/constants":27,"./zlib/gzheader":30,"./zlib/inflate":32,"./zlib/messages":34,"./zlib/zstream":36}],24:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var TYPED_OK = (typeof Uint8Array !== 'undefined') && |
|
(typeof Uint16Array !== 'undefined') && |
|
(typeof Int32Array !== 'undefined'); |
|
|
|
|
|
exports.assign = function (obj /*from1, from2, from3, ...*/) { |
|
var sources = Array.prototype.slice.call(arguments, 1); |
|
while (sources.length) { |
|
var source = sources.shift(); |
|
if (!source) { continue; } |
|
|
|
if (typeof source !== 'object') { |
|
throw new TypeError(source + 'must be non-object'); |
|
} |
|
|
|
for (var p in source) { |
|
if (source.hasOwnProperty(p)) { |
|
obj[p] = source[p]; |
|
} |
|
} |
|
} |
|
|
|
return obj; |
|
}; |
|
|
|
|
|
// reduce buffer size, avoiding mem copy |
|
exports.shrinkBuf = function (buf, size) { |
|
if (buf.length === size) { return buf; } |
|
if (buf.subarray) { return buf.subarray(0, size); } |
|
buf.length = size; |
|
return buf; |
|
}; |
|
|
|
|
|
var fnTyped = { |
|
arraySet: function (dest, src, src_offs, len, dest_offs) { |
|
if (src.subarray && dest.subarray) { |
|
dest.set(src.subarray(src_offs, src_offs + len), dest_offs); |
|
return; |
|
} |
|
// Fallback to ordinary array |
|
for (var i = 0; i < len; i++) { |
|
dest[dest_offs + i] = src[src_offs + i]; |
|
} |
|
}, |
|
// Join array of chunks to single array. |
|
flattenChunks: function (chunks) { |
|
var i, l, len, pos, chunk, result; |
|
|
|
// calculate data length |
|
len = 0; |
|
for (i = 0, l = chunks.length; i < l; i++) { |
|
len += chunks[i].length; |
|
} |
|
|
|
// join chunks |
|
result = new Uint8Array(len); |
|
pos = 0; |
|
for (i = 0, l = chunks.length; i < l; i++) { |
|
chunk = chunks[i]; |
|
result.set(chunk, pos); |
|
pos += chunk.length; |
|
} |
|
|
|
return result; |
|
} |
|
}; |
|
|
|
var fnUntyped = { |
|
arraySet: function (dest, src, src_offs, len, dest_offs) { |
|
for (var i = 0; i < len; i++) { |
|
dest[dest_offs + i] = src[src_offs + i]; |
|
} |
|
}, |
|
// Join array of chunks to single array. |
|
flattenChunks: function (chunks) { |
|
return [].concat.apply([], chunks); |
|
} |
|
}; |
|
|
|
|
|
// Enable/Disable typed arrays use, for testing |
|
// |
|
exports.setTyped = function (on) { |
|
if (on) { |
|
exports.Buf8 = Uint8Array; |
|
exports.Buf16 = Uint16Array; |
|
exports.Buf32 = Int32Array; |
|
exports.assign(exports, fnTyped); |
|
} else { |
|
exports.Buf8 = Array; |
|
exports.Buf16 = Array; |
|
exports.Buf32 = Array; |
|
exports.assign(exports, fnUntyped); |
|
} |
|
}; |
|
|
|
exports.setTyped(TYPED_OK); |
|
|
|
},{}],25:[function(require,module,exports){ |
|
// String encode/decode helpers |
|
'use strict'; |
|
|
|
|
|
var utils = require('./common'); |
|
|
|
|
|
// Quick check if we can use fast array to bin string conversion |
|
// |
|
// - apply(Array) can fail on Android 2.2 |
|
// - apply(Uint8Array) can fail on iOS 5.1 Safary |
|
// |
|
var STR_APPLY_OK = true; |
|
var STR_APPLY_UIA_OK = true; |
|
|
|
try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; } |
|
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } |
|
|
|
|
|
// Table with utf8 lengths (calculated by first byte of sequence) |
|
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, |
|
// because max possible codepoint is 0x10ffff |
|
var _utf8len = new utils.Buf8(256); |
|
for (var q = 0; q < 256; q++) { |
|
_utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); |
|
} |
|
_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start |
|
|
|
|
|
// convert string to array (typed, when possible) |
|
exports.string2buf = function (str) { |
|
var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; |
|
|
|
// count binary size |
|
for (m_pos = 0; m_pos < str_len; m_pos++) { |
|
c = str.charCodeAt(m_pos); |
|
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { |
|
c2 = str.charCodeAt(m_pos + 1); |
|
if ((c2 & 0xfc00) === 0xdc00) { |
|
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); |
|
m_pos++; |
|
} |
|
} |
|
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; |
|
} |
|
|
|
// allocate buffer |
|
buf = new utils.Buf8(buf_len); |
|
|
|
// convert |
|
for (i = 0, m_pos = 0; i < buf_len; m_pos++) { |
|
c = str.charCodeAt(m_pos); |
|
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { |
|
c2 = str.charCodeAt(m_pos + 1); |
|
if ((c2 & 0xfc00) === 0xdc00) { |
|
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); |
|
m_pos++; |
|
} |
|
} |
|
if (c < 0x80) { |
|
/* one byte */ |
|
buf[i++] = c; |
|
} else if (c < 0x800) { |
|
/* two bytes */ |
|
buf[i++] = 0xC0 | (c >>> 6); |
|
buf[i++] = 0x80 | (c & 0x3f); |
|
} else if (c < 0x10000) { |
|
/* three bytes */ |
|
buf[i++] = 0xE0 | (c >>> 12); |
|
buf[i++] = 0x80 | (c >>> 6 & 0x3f); |
|
buf[i++] = 0x80 | (c & 0x3f); |
|
} else { |
|
/* four bytes */ |
|
buf[i++] = 0xf0 | (c >>> 18); |
|
buf[i++] = 0x80 | (c >>> 12 & 0x3f); |
|
buf[i++] = 0x80 | (c >>> 6 & 0x3f); |
|
buf[i++] = 0x80 | (c & 0x3f); |
|
} |
|
} |
|
|
|
return buf; |
|
}; |
|
|
|
// Helper (used in 2 places) |
|
function buf2binstring(buf, len) { |
|
// use fallback for big arrays to avoid stack overflow |
|
if (len < 65537) { |
|
if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { |
|
return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); |
|
} |
|
} |
|
|
|
var result = ''; |
|
for (var i = 0; i < len; i++) { |
|
result += String.fromCharCode(buf[i]); |
|
} |
|
return result; |
|
} |
|
|
|
|
|
// Convert byte array to binary string |
|
exports.buf2binstring = function (buf) { |
|
return buf2binstring(buf, buf.length); |
|
}; |
|
|
|
|
|
// Convert binary string (typed, when possible) |
|
exports.binstring2buf = function (str) { |
|
var buf = new utils.Buf8(str.length); |
|
for (var i = 0, len = buf.length; i < len; i++) { |
|
buf[i] = str.charCodeAt(i); |
|
} |
|
return buf; |
|
}; |
|
|
|
|
|
// convert array to string |
|
exports.buf2string = function (buf, max) { |
|
var i, out, c, c_len; |
|
var len = max || buf.length; |
|
|
|
// Reserve max possible length (2 words per char) |
|
// NB: by unknown reasons, Array is significantly faster for |
|
// String.fromCharCode.apply than Uint16Array. |
|
var utf16buf = new Array(len * 2); |
|
|
|
for (out = 0, i = 0; i < len;) { |
|
c = buf[i++]; |
|
// quick process ascii |
|
if (c < 0x80) { utf16buf[out++] = c; continue; } |
|
|
|
c_len = _utf8len[c]; |
|
// skip 5 & 6 byte codes |
|
if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } |
|
|
|
// apply mask on first byte |
|
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; |
|
// join the rest |
|
while (c_len > 1 && i < len) { |
|
c = (c << 6) | (buf[i++] & 0x3f); |
|
c_len--; |
|
} |
|
|
|
// terminated by end of string? |
|
if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } |
|
|
|
if (c < 0x10000) { |
|
utf16buf[out++] = c; |
|
} else { |
|
c -= 0x10000; |
|
utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); |
|
utf16buf[out++] = 0xdc00 | (c & 0x3ff); |
|
} |
|
} |
|
|
|
return buf2binstring(utf16buf, out); |
|
}; |
|
|
|
|
|
// Calculate max possible position in utf8 buffer, |
|
// that will not break sequence. If that's not possible |
|
// - (very small limits) return max size as is. |
|
// |
|
// buf[] - utf8 bytes array |
|
// max - length limit (mandatory); |
|
exports.utf8border = function (buf, max) { |
|
var pos; |
|
|
|
max = max || buf.length; |
|
if (max > buf.length) { max = buf.length; } |
|
|
|
// go back from last position, until start of sequence found |
|
pos = max - 1; |
|
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } |
|
|
|
// Fuckup - very small and broken sequence, |
|
// return max, because we should return something anyway. |
|
if (pos < 0) { return max; } |
|
|
|
// If we came to start of buffer - that means vuffer is too small, |
|
// return max too. |
|
if (pos === 0) { return max; } |
|
|
|
return (pos + _utf8len[buf[pos]] > max) ? pos : max; |
|
}; |
|
|
|
},{"./common":24}],26:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// Note: adler32 takes 12% for level 0 and 2% for level 6. |
|
// It doesn't worth to make additional optimizationa as in original. |
|
// Small size is preferable. |
|
|
|
function adler32(adler, buf, len, pos) { |
|
var s1 = (adler & 0xffff) |0, |
|
s2 = ((adler >>> 16) & 0xffff) |0, |
|
n = 0; |
|
|
|
while (len !== 0) { |
|
// Set limit ~ twice less than 5552, to keep |
|
// s2 in 31-bits, because we force signed ints. |
|
// in other case %= will fail. |
|
n = len > 2000 ? 2000 : len; |
|
len -= n; |
|
|
|
do { |
|
s1 = (s1 + buf[pos++]) |0; |
|
s2 = (s2 + s1) |0; |
|
} while (--n); |
|
|
|
s1 %= 65521; |
|
s2 %= 65521; |
|
} |
|
|
|
return (s1 | (s2 << 16)) |0; |
|
} |
|
|
|
|
|
module.exports = adler32; |
|
|
|
},{}],27:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
module.exports = { |
|
|
|
/* Allowed flush values; see deflate() and inflate() below for details */ |
|
Z_NO_FLUSH: 0, |
|
Z_PARTIAL_FLUSH: 1, |
|
Z_SYNC_FLUSH: 2, |
|
Z_FULL_FLUSH: 3, |
|
Z_FINISH: 4, |
|
Z_BLOCK: 5, |
|
Z_TREES: 6, |
|
|
|
/* Return codes for the compression/decompression functions. Negative values |
|
* are errors, positive values are used for special but normal events. |
|
*/ |
|
Z_OK: 0, |
|
Z_STREAM_END: 1, |
|
Z_NEED_DICT: 2, |
|
Z_ERRNO: -1, |
|
Z_STREAM_ERROR: -2, |
|
Z_DATA_ERROR: -3, |
|
//Z_MEM_ERROR: -4, |
|
Z_BUF_ERROR: -5, |
|
//Z_VERSION_ERROR: -6, |
|
|
|
/* compression levels */ |
|
Z_NO_COMPRESSION: 0, |
|
Z_BEST_SPEED: 1, |
|
Z_BEST_COMPRESSION: 9, |
|
Z_DEFAULT_COMPRESSION: -1, |
|
|
|
|
|
Z_FILTERED: 1, |
|
Z_HUFFMAN_ONLY: 2, |
|
Z_RLE: 3, |
|
Z_FIXED: 4, |
|
Z_DEFAULT_STRATEGY: 0, |
|
|
|
/* Possible values of the data_type field (though see inflate()) */ |
|
Z_BINARY: 0, |
|
Z_TEXT: 1, |
|
//Z_ASCII: 1, // = Z_TEXT (deprecated) |
|
Z_UNKNOWN: 2, |
|
|
|
/* The deflate compression method */ |
|
Z_DEFLATED: 8 |
|
//Z_NULL: null // Use -1 or null inline, depending on var type |
|
}; |
|
|
|
},{}],28:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// Note: we can't get significant speed boost here. |
|
// So write code to minimize size - no pregenerated tables |
|
// and array tools dependencies. |
|
|
|
|
|
// Use ordinary array, since untyped makes no boost here |
|
function makeTable() { |
|
var c, table = []; |
|
|
|
for (var n = 0; n < 256; n++) { |
|
c = n; |
|
for (var k = 0; k < 8; k++) { |
|
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); |
|
} |
|
table[n] = c; |
|
} |
|
|
|
return table; |
|
} |
|
|
|
// Create table on load. Just 255 signed longs. Not a problem. |
|
var crcTable = makeTable(); |
|
|
|
|
|
function crc32(crc, buf, len, pos) { |
|
var t = crcTable, |
|
end = pos + len; |
|
|
|
crc ^= -1; |
|
|
|
for (var i = pos; i < end; i++) { |
|
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; |
|
} |
|
|
|
return (crc ^ (-1)); // >>> 0; |
|
} |
|
|
|
|
|
module.exports = crc32; |
|
|
|
},{}],29:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
var utils = require('../utils/common'); |
|
var trees = require('./trees'); |
|
var adler32 = require('./adler32'); |
|
var crc32 = require('./crc32'); |
|
var msg = require('./messages'); |
|
|
|
/* Public constants ==========================================================*/ |
|
/* ===========================================================================*/ |
|
|
|
|
|
/* Allowed flush values; see deflate() and inflate() below for details */ |
|
var Z_NO_FLUSH = 0; |
|
var Z_PARTIAL_FLUSH = 1; |
|
//var Z_SYNC_FLUSH = 2; |
|
var Z_FULL_FLUSH = 3; |
|
var Z_FINISH = 4; |
|
var Z_BLOCK = 5; |
|
//var Z_TREES = 6; |
|
|
|
|
|
/* Return codes for the compression/decompression functions. Negative values |
|
* are errors, positive values are used for special but normal events. |
|
*/ |
|
var Z_OK = 0; |
|
var Z_STREAM_END = 1; |
|
//var Z_NEED_DICT = 2; |
|
//var Z_ERRNO = -1; |
|
var Z_STREAM_ERROR = -2; |
|
var Z_DATA_ERROR = -3; |
|
//var Z_MEM_ERROR = -4; |
|
var Z_BUF_ERROR = -5; |
|
//var Z_VERSION_ERROR = -6; |
|
|
|
|
|
/* compression levels */ |
|
//var Z_NO_COMPRESSION = 0; |
|
//var Z_BEST_SPEED = 1; |
|
//var Z_BEST_COMPRESSION = 9; |
|
var Z_DEFAULT_COMPRESSION = -1; |
|
|
|
|
|
var Z_FILTERED = 1; |
|
var Z_HUFFMAN_ONLY = 2; |
|
var Z_RLE = 3; |
|
var Z_FIXED = 4; |
|
var Z_DEFAULT_STRATEGY = 0; |
|
|
|
/* Possible values of the data_type field (though see inflate()) */ |
|
//var Z_BINARY = 0; |
|
//var Z_TEXT = 1; |
|
//var Z_ASCII = 1; // = Z_TEXT |
|
var Z_UNKNOWN = 2; |
|
|
|
|
|
/* The deflate compression method */ |
|
var Z_DEFLATED = 8; |
|
|
|
/*============================================================================*/ |
|
|
|
|
|
var MAX_MEM_LEVEL = 9; |
|
/* Maximum value for memLevel in deflateInit2 */ |
|
var MAX_WBITS = 15; |
|
/* 32K LZ77 window */ |
|
var DEF_MEM_LEVEL = 8; |
|
|
|
|
|
var LENGTH_CODES = 29; |
|
/* number of length codes, not counting the special END_BLOCK code */ |
|
var LITERALS = 256; |
|
/* number of literal bytes 0..255 */ |
|
var L_CODES = LITERALS + 1 + LENGTH_CODES; |
|
/* number of Literal or Length codes, including the END_BLOCK code */ |
|
var D_CODES = 30; |
|
/* number of distance codes */ |
|
var BL_CODES = 19; |
|
/* number of codes used to transfer the bit lengths */ |
|
var HEAP_SIZE = 2 * L_CODES + 1; |
|
/* maximum heap size */ |
|
var MAX_BITS = 15; |
|
/* All codes must not exceed MAX_BITS bits */ |
|
|
|
var MIN_MATCH = 3; |
|
var MAX_MATCH = 258; |
|
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); |
|
|
|
var PRESET_DICT = 0x20; |
|
|
|
var INIT_STATE = 42; |
|
var EXTRA_STATE = 69; |
|
var NAME_STATE = 73; |
|
var COMMENT_STATE = 91; |
|
var HCRC_STATE = 103; |
|
var BUSY_STATE = 113; |
|
var FINISH_STATE = 666; |
|
|
|
var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ |
|
var BS_BLOCK_DONE = 2; /* block flush performed */ |
|
var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ |
|
var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ |
|
|
|
var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. |
|
|
|
function err(strm, errorCode) { |
|
strm.msg = msg[errorCode]; |
|
return errorCode; |
|
} |
|
|
|
function rank(f) { |
|
return ((f) << 1) - ((f) > 4 ? 9 : 0); |
|
} |
|
|
|
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } |
|
|
|
|
|
/* ========================================================================= |
|
* Flush as much pending output as possible. All deflate() output goes |
|
* through this function so some applications may wish to modify it |
|
* to avoid allocating a large strm->output buffer and copying into it. |
|
* (See also read_buf()). |
|
*/ |
|
function flush_pending(strm) { |
|
var s = strm.state; |
|
|
|
//_tr_flush_bits(s); |
|
var len = s.pending; |
|
if (len > strm.avail_out) { |
|
len = strm.avail_out; |
|
} |
|
if (len === 0) { return; } |
|
|
|
utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); |
|
strm.next_out += len; |
|
s.pending_out += len; |
|
strm.total_out += len; |
|
strm.avail_out -= len; |
|
s.pending -= len; |
|
if (s.pending === 0) { |
|
s.pending_out = 0; |
|
} |
|
} |
|
|
|
|
|
function flush_block_only(s, last) { |
|
trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); |
|
s.block_start = s.strstart; |
|
flush_pending(s.strm); |
|
} |
|
|
|
|
|
function put_byte(s, b) { |
|
s.pending_buf[s.pending++] = b; |
|
} |
|
|
|
|
|
/* ========================================================================= |
|
* Put a short in the pending buffer. The 16-bit value is put in MSB order. |
|
* IN assertion: the stream state is correct and there is enough room in |
|
* pending_buf. |
|
*/ |
|
function putShortMSB(s, b) { |
|
// put_byte(s, (Byte)(b >> 8)); |
|
// put_byte(s, (Byte)(b & 0xff)); |
|
s.pending_buf[s.pending++] = (b >>> 8) & 0xff; |
|
s.pending_buf[s.pending++] = b & 0xff; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Read a new buffer from the current input stream, update the adler32 |
|
* and total number of bytes read. All deflate() input goes through |
|
* this function so some applications may wish to modify it to avoid |
|
* allocating a large strm->input buffer and copying from it. |
|
* (See also flush_pending()). |
|
*/ |
|
function read_buf(strm, buf, start, size) { |
|
var len = strm.avail_in; |
|
|
|
if (len > size) { len = size; } |
|
if (len === 0) { return 0; } |
|
|
|
strm.avail_in -= len; |
|
|
|
// zmemcpy(buf, strm->next_in, len); |
|
utils.arraySet(buf, strm.input, strm.next_in, len, start); |
|
if (strm.state.wrap === 1) { |
|
strm.adler = adler32(strm.adler, buf, len, start); |
|
} |
|
|
|
else if (strm.state.wrap === 2) { |
|
strm.adler = crc32(strm.adler, buf, len, start); |
|
} |
|
|
|
strm.next_in += len; |
|
strm.total_in += len; |
|
|
|
return len; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Set match_start to the longest match starting at the given string and |
|
* return its length. Matches shorter or equal to prev_length are discarded, |
|
* in which case the result is equal to prev_length and match_start is |
|
* garbage. |
|
* IN assertions: cur_match is the head of the hash chain for the current |
|
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 |
|
* OUT assertion: the match length is not greater than s->lookahead. |
|
*/ |
|
function longest_match(s, cur_match) { |
|
var chain_length = s.max_chain_length; /* max hash chain length */ |
|
var scan = s.strstart; /* current string */ |
|
var match; /* matched string */ |
|
var len; /* length of current match */ |
|
var best_len = s.prev_length; /* best match length so far */ |
|
var nice_match = s.nice_match; /* stop if match long enough */ |
|
var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? |
|
s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; |
|
|
|
var _win = s.window; // shortcut |
|
|
|
var wmask = s.w_mask; |
|
var prev = s.prev; |
|
|
|
/* Stop when cur_match becomes <= limit. To simplify the code, |
|
* we prevent matches with the string of window index 0. |
|
*/ |
|
|
|
var strend = s.strstart + MAX_MATCH; |
|
var scan_end1 = _win[scan + best_len - 1]; |
|
var scan_end = _win[scan + best_len]; |
|
|
|
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. |
|
* It is easy to get rid of this optimization if necessary. |
|
*/ |
|
// Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); |
|
|
|
/* Do not waste too much time if we already have a good match: */ |
|
if (s.prev_length >= s.good_match) { |
|
chain_length >>= 2; |
|
} |
|
/* Do not look for matches beyond the end of the input. This is necessary |
|
* to make deflate deterministic. |
|
*/ |
|
if (nice_match > s.lookahead) { nice_match = s.lookahead; } |
|
|
|
// Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); |
|
|
|
do { |
|
// Assert(cur_match < s->strstart, "no future"); |
|
match = cur_match; |
|
|
|
/* Skip to next match if the match length cannot increase |
|
* or if the match length is less than 2. Note that the checks below |
|
* for insufficient lookahead only occur occasionally for performance |
|
* reasons. Therefore uninitialized memory will be accessed, and |
|
* conditional jumps will be made that depend on those values. |
|
* However the length of the match is limited to the lookahead, so |
|
* the output of deflate is not affected by the uninitialized values. |
|
*/ |
|
|
|
if (_win[match + best_len] !== scan_end || |
|
_win[match + best_len - 1] !== scan_end1 || |
|
_win[match] !== _win[scan] || |
|
_win[++match] !== _win[scan + 1]) { |
|
continue; |
|
} |
|
|
|
/* The check at best_len-1 can be removed because it will be made |
|
* again later. (This heuristic is not always a win.) |
|
* It is not necessary to compare scan[2] and match[2] since they |
|
* are always equal when the other bytes match, given that |
|
* the hash keys are equal and that HASH_BITS >= 8. |
|
*/ |
|
scan += 2; |
|
match++; |
|
// Assert(*scan == *match, "match[2]?"); |
|
|
|
/* We check for insufficient lookahead only every 8th comparison; |
|
* the 256th check will be made at strstart+258. |
|
*/ |
|
do { |
|
/*jshint noempty:false*/ |
|
} while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && |
|
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && |
|
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && |
|
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && |
|
scan < strend); |
|
|
|
// Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); |
|
|
|
len = MAX_MATCH - (strend - scan); |
|
scan = strend - MAX_MATCH; |
|
|
|
if (len > best_len) { |
|
s.match_start = cur_match; |
|
best_len = len; |
|
if (len >= nice_match) { |
|
break; |
|
} |
|
scan_end1 = _win[scan + best_len - 1]; |
|
scan_end = _win[scan + best_len]; |
|
} |
|
} while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); |
|
|
|
if (best_len <= s.lookahead) { |
|
return best_len; |
|
} |
|
return s.lookahead; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Fill the window when the lookahead becomes insufficient. |
|
* Updates strstart and lookahead. |
|
* |
|
* IN assertion: lookahead < MIN_LOOKAHEAD |
|
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD |
|
* At least one byte has been read, or avail_in == 0; reads are |
|
* performed for at least two bytes (required for the zip translate_eol |
|
* option -- not supported here). |
|
*/ |
|
function fill_window(s) { |
|
var _w_size = s.w_size; |
|
var p, n, m, more, str; |
|
|
|
//Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); |
|
|
|
do { |
|
more = s.window_size - s.lookahead - s.strstart; |
|
|
|
// JS ints have 32 bit, block below not needed |
|
/* Deal with !@#$% 64K limit: */ |
|
//if (sizeof(int) <= 2) { |
|
// if (more == 0 && s->strstart == 0 && s->lookahead == 0) { |
|
// more = wsize; |
|
// |
|
// } else if (more == (unsigned)(-1)) { |
|
// /* Very unlikely, but possible on 16 bit machine if |
|
// * strstart == 0 && lookahead == 1 (input done a byte at time) |
|
// */ |
|
// more--; |
|
// } |
|
//} |
|
|
|
|
|
/* If the window is almost full and there is insufficient lookahead, |
|
* move the upper half to the lower one to make room in the upper half. |
|
*/ |
|
if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { |
|
|
|
utils.arraySet(s.window, s.window, _w_size, _w_size, 0); |
|
s.match_start -= _w_size; |
|
s.strstart -= _w_size; |
|
/* we now have strstart >= MAX_DIST */ |
|
s.block_start -= _w_size; |
|
|
|
/* Slide the hash table (could be avoided with 32 bit values |
|
at the expense of memory usage). We slide even when level == 0 |
|
to keep the hash table consistent if we switch back to level > 0 |
|
later. (Using level 0 permanently is not an optimal usage of |
|
zlib, so we don't care about this pathological case.) |
|
*/ |
|
|
|
n = s.hash_size; |
|
p = n; |
|
do { |
|
m = s.head[--p]; |
|
s.head[p] = (m >= _w_size ? m - _w_size : 0); |
|
} while (--n); |
|
|
|
n = _w_size; |
|
p = n; |
|
do { |
|
m = s.prev[--p]; |
|
s.prev[p] = (m >= _w_size ? m - _w_size : 0); |
|
/* If n is not on any hash chain, prev[n] is garbage but |
|
* its value will never be used. |
|
*/ |
|
} while (--n); |
|
|
|
more += _w_size; |
|
} |
|
if (s.strm.avail_in === 0) { |
|
break; |
|
} |
|
|
|
/* If there was no sliding: |
|
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && |
|
* more == window_size - lookahead - strstart |
|
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) |
|
* => more >= window_size - 2*WSIZE + 2 |
|
* In the BIG_MEM or MMAP case (not yet supported), |
|
* window_size == input_size + MIN_LOOKAHEAD && |
|
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. |
|
* Otherwise, window_size == 2*WSIZE so more >= 2. |
|
* If there was sliding, more >= WSIZE. So in all cases, more >= 2. |
|
*/ |
|
//Assert(more >= 2, "more < 2"); |
|
n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); |
|
s.lookahead += n; |
|
|
|
/* Initialize the hash value now that we have some input: */ |
|
if (s.lookahead + s.insert >= MIN_MATCH) { |
|
str = s.strstart - s.insert; |
|
s.ins_h = s.window[str]; |
|
|
|
/* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ |
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; |
|
//#if MIN_MATCH != 3 |
|
// Call update_hash() MIN_MATCH-3 more times |
|
//#endif |
|
while (s.insert) { |
|
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ |
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; |
|
|
|
s.prev[str & s.w_mask] = s.head[s.ins_h]; |
|
s.head[s.ins_h] = str; |
|
str++; |
|
s.insert--; |
|
if (s.lookahead + s.insert < MIN_MATCH) { |
|
break; |
|
} |
|
} |
|
} |
|
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, |
|
* but this is not important since only literal bytes will be emitted. |
|
*/ |
|
|
|
} while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); |
|
|
|
/* If the WIN_INIT bytes after the end of the current data have never been |
|
* written, then zero those bytes in order to avoid memory check reports of |
|
* the use of uninitialized (or uninitialised as Julian writes) bytes by |
|
* the longest match routines. Update the high water mark for the next |
|
* time through here. WIN_INIT is set to MAX_MATCH since the longest match |
|
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. |
|
*/ |
|
// if (s.high_water < s.window_size) { |
|
// var curr = s.strstart + s.lookahead; |
|
// var init = 0; |
|
// |
|
// if (s.high_water < curr) { |
|
// /* Previous high water mark below current data -- zero WIN_INIT |
|
// * bytes or up to end of window, whichever is less. |
|
// */ |
|
// init = s.window_size - curr; |
|
// if (init > WIN_INIT) |
|
// init = WIN_INIT; |
|
// zmemzero(s->window + curr, (unsigned)init); |
|
// s->high_water = curr + init; |
|
// } |
|
// else if (s->high_water < (ulg)curr + WIN_INIT) { |
|
// /* High water mark at or above current data, but below current data |
|
// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up |
|
// * to end of window, whichever is less. |
|
// */ |
|
// init = (ulg)curr + WIN_INIT - s->high_water; |
|
// if (init > s->window_size - s->high_water) |
|
// init = s->window_size - s->high_water; |
|
// zmemzero(s->window + s->high_water, (unsigned)init); |
|
// s->high_water += init; |
|
// } |
|
// } |
|
// |
|
// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, |
|
// "not enough room for search"); |
|
} |
|
|
|
/* =========================================================================== |
|
* Copy without compression as much as possible from the input stream, return |
|
* the current block state. |
|
* This function does not insert new strings in the dictionary since |
|
* uncompressible data is probably not useful. This function is used |
|
* only for the level=0 compression option. |
|
* NOTE: this function should be optimized to avoid extra copying from |
|
* window to pending_buf. |
|
*/ |
|
function deflate_stored(s, flush) { |
|
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited |
|
* to pending_buf_size, and each stored block has a 5 byte header: |
|
*/ |
|
var max_block_size = 0xffff; |
|
|
|
if (max_block_size > s.pending_buf_size - 5) { |
|
max_block_size = s.pending_buf_size - 5; |
|
} |
|
|
|
/* Copy as much as possible from input to output: */ |
|
for (;;) { |
|
/* Fill the window as much as possible: */ |
|
if (s.lookahead <= 1) { |
|
|
|
//Assert(s->strstart < s->w_size+MAX_DIST(s) || |
|
// s->block_start >= (long)s->w_size, "slide too late"); |
|
// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || |
|
// s.block_start >= s.w_size)) { |
|
// throw new Error("slide too late"); |
|
// } |
|
|
|
fill_window(s); |
|
if (s.lookahead === 0 && flush === Z_NO_FLUSH) { |
|
return BS_NEED_MORE; |
|
} |
|
|
|
if (s.lookahead === 0) { |
|
break; |
|
} |
|
/* flush the current block */ |
|
} |
|
//Assert(s->block_start >= 0L, "block gone"); |
|
// if (s.block_start < 0) throw new Error("block gone"); |
|
|
|
s.strstart += s.lookahead; |
|
s.lookahead = 0; |
|
|
|
/* Emit a stored block if pending_buf will be full: */ |
|
var max_start = s.block_start + max_block_size; |
|
|
|
if (s.strstart === 0 || s.strstart >= max_start) { |
|
/* strstart == 0 is possible when wraparound on 16-bit machine */ |
|
s.lookahead = s.strstart - max_start; |
|
s.strstart = max_start; |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
|
|
|
|
} |
|
/* Flush if we may have to slide, otherwise block_start may become |
|
* negative and the data will be gone: |
|
*/ |
|
if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
} |
|
|
|
s.insert = 0; |
|
|
|
if (flush === Z_FINISH) { |
|
/*** FLUSH_BLOCK(s, 1); ***/ |
|
flush_block_only(s, true); |
|
if (s.strm.avail_out === 0) { |
|
return BS_FINISH_STARTED; |
|
} |
|
/***/ |
|
return BS_FINISH_DONE; |
|
} |
|
|
|
if (s.strstart > s.block_start) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
|
|
return BS_NEED_MORE; |
|
} |
|
|
|
/* =========================================================================== |
|
* Compress as much as possible from the input stream, return the current |
|
* block state. |
|
* This function does not perform lazy evaluation of matches and inserts |
|
* new strings in the dictionary only for unmatched strings or for short |
|
* matches. It is used only for the fast compression options. |
|
*/ |
|
function deflate_fast(s, flush) { |
|
var hash_head; /* head of the hash chain */ |
|
var bflush; /* set if current block must be flushed */ |
|
|
|
for (;;) { |
|
/* Make sure that we always have enough lookahead, except |
|
* at the end of the input file. We need MAX_MATCH bytes |
|
* for the next match, plus MIN_MATCH bytes to insert the |
|
* string following the next match. |
|
*/ |
|
if (s.lookahead < MIN_LOOKAHEAD) { |
|
fill_window(s); |
|
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { |
|
return BS_NEED_MORE; |
|
} |
|
if (s.lookahead === 0) { |
|
break; /* flush the current block */ |
|
} |
|
} |
|
|
|
/* Insert the string window[strstart .. strstart+2] in the |
|
* dictionary, and set hash_head to the head of the hash chain: |
|
*/ |
|
hash_head = 0/*NIL*/; |
|
if (s.lookahead >= MIN_MATCH) { |
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/ |
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; |
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; |
|
s.head[s.ins_h] = s.strstart; |
|
/***/ |
|
} |
|
|
|
/* Find the longest match, discarding those <= prev_length. |
|
* At this point we have always match_length < MIN_MATCH |
|
*/ |
|
if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { |
|
/* To simplify the code, we prevent matches with the string |
|
* of window index 0 (in particular we have to avoid a match |
|
* of the string with itself at the start of the input file). |
|
*/ |
|
s.match_length = longest_match(s, hash_head); |
|
/* longest_match() sets match_start */ |
|
} |
|
if (s.match_length >= MIN_MATCH) { |
|
// check_match(s, s.strstart, s.match_start, s.match_length); // for debug only |
|
|
|
/*** _tr_tally_dist(s, s.strstart - s.match_start, |
|
s.match_length - MIN_MATCH, bflush); ***/ |
|
bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); |
|
|
|
s.lookahead -= s.match_length; |
|
|
|
/* Insert new strings in the hash table only if the match length |
|
* is not too large. This saves time but degrades compression. |
|
*/ |
|
if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { |
|
s.match_length--; /* string at strstart already in table */ |
|
do { |
|
s.strstart++; |
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/ |
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; |
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; |
|
s.head[s.ins_h] = s.strstart; |
|
/***/ |
|
/* strstart never exceeds WSIZE-MAX_MATCH, so there are |
|
* always MIN_MATCH bytes ahead. |
|
*/ |
|
} while (--s.match_length !== 0); |
|
s.strstart++; |
|
} else |
|
{ |
|
s.strstart += s.match_length; |
|
s.match_length = 0; |
|
s.ins_h = s.window[s.strstart]; |
|
/* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ |
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; |
|
|
|
//#if MIN_MATCH != 3 |
|
// Call UPDATE_HASH() MIN_MATCH-3 more times |
|
//#endif |
|
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not |
|
* matter since it will be recomputed at next deflate call. |
|
*/ |
|
} |
|
} else { |
|
/* No match, output a literal byte */ |
|
//Tracevv((stderr,"%c", s.window[s.strstart])); |
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ |
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]); |
|
|
|
s.lookahead--; |
|
s.strstart++; |
|
} |
|
if (bflush) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
} |
|
s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); |
|
if (flush === Z_FINISH) { |
|
/*** FLUSH_BLOCK(s, 1); ***/ |
|
flush_block_only(s, true); |
|
if (s.strm.avail_out === 0) { |
|
return BS_FINISH_STARTED; |
|
} |
|
/***/ |
|
return BS_FINISH_DONE; |
|
} |
|
if (s.last_lit) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
return BS_BLOCK_DONE; |
|
} |
|
|
|
/* =========================================================================== |
|
* Same as above, but achieves better compression. We use a lazy |
|
* evaluation for matches: a match is finally adopted only if there is |
|
* no better match at the next window position. |
|
*/ |
|
function deflate_slow(s, flush) { |
|
var hash_head; /* head of hash chain */ |
|
var bflush; /* set if current block must be flushed */ |
|
|
|
var max_insert; |
|
|
|
/* Process the input block. */ |
|
for (;;) { |
|
/* Make sure that we always have enough lookahead, except |
|
* at the end of the input file. We need MAX_MATCH bytes |
|
* for the next match, plus MIN_MATCH bytes to insert the |
|
* string following the next match. |
|
*/ |
|
if (s.lookahead < MIN_LOOKAHEAD) { |
|
fill_window(s); |
|
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { |
|
return BS_NEED_MORE; |
|
} |
|
if (s.lookahead === 0) { break; } /* flush the current block */ |
|
} |
|
|
|
/* Insert the string window[strstart .. strstart+2] in the |
|
* dictionary, and set hash_head to the head of the hash chain: |
|
*/ |
|
hash_head = 0/*NIL*/; |
|
if (s.lookahead >= MIN_MATCH) { |
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/ |
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; |
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; |
|
s.head[s.ins_h] = s.strstart; |
|
/***/ |
|
} |
|
|
|
/* Find the longest match, discarding those <= prev_length. |
|
*/ |
|
s.prev_length = s.match_length; |
|
s.prev_match = s.match_start; |
|
s.match_length = MIN_MATCH - 1; |
|
|
|
if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && |
|
s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { |
|
/* To simplify the code, we prevent matches with the string |
|
* of window index 0 (in particular we have to avoid a match |
|
* of the string with itself at the start of the input file). |
|
*/ |
|
s.match_length = longest_match(s, hash_head); |
|
/* longest_match() sets match_start */ |
|
|
|
if (s.match_length <= 5 && |
|
(s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { |
|
|
|
/* If prev_match is also MIN_MATCH, match_start is garbage |
|
* but we will ignore the current match anyway. |
|
*/ |
|
s.match_length = MIN_MATCH - 1; |
|
} |
|
} |
|
/* If there was a match at the previous step and the current |
|
* match is not better, output the previous match: |
|
*/ |
|
if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { |
|
max_insert = s.strstart + s.lookahead - MIN_MATCH; |
|
/* Do not insert strings in hash table beyond this. */ |
|
|
|
//check_match(s, s.strstart-1, s.prev_match, s.prev_length); |
|
|
|
/***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, |
|
s.prev_length - MIN_MATCH, bflush);***/ |
|
bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); |
|
/* Insert in hash table all strings up to the end of the match. |
|
* strstart-1 and strstart are already inserted. If there is not |
|
* enough lookahead, the last two strings are not inserted in |
|
* the hash table. |
|
*/ |
|
s.lookahead -= s.prev_length - 1; |
|
s.prev_length -= 2; |
|
do { |
|
if (++s.strstart <= max_insert) { |
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/ |
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; |
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; |
|
s.head[s.ins_h] = s.strstart; |
|
/***/ |
|
} |
|
} while (--s.prev_length !== 0); |
|
s.match_available = 0; |
|
s.match_length = MIN_MATCH - 1; |
|
s.strstart++; |
|
|
|
if (bflush) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
|
|
} else if (s.match_available) { |
|
/* If there was no match at the previous position, output a |
|
* single literal. If there was a match but the current match |
|
* is longer, truncate the previous match to a single literal. |
|
*/ |
|
//Tracevv((stderr,"%c", s->window[s->strstart-1])); |
|
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ |
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); |
|
|
|
if (bflush) { |
|
/*** FLUSH_BLOCK_ONLY(s, 0) ***/ |
|
flush_block_only(s, false); |
|
/***/ |
|
} |
|
s.strstart++; |
|
s.lookahead--; |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
} else { |
|
/* There is no previous match to compare with, wait for |
|
* the next step to decide. |
|
*/ |
|
s.match_available = 1; |
|
s.strstart++; |
|
s.lookahead--; |
|
} |
|
} |
|
//Assert (flush != Z_NO_FLUSH, "no flush?"); |
|
if (s.match_available) { |
|
//Tracevv((stderr,"%c", s->window[s->strstart-1])); |
|
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ |
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); |
|
|
|
s.match_available = 0; |
|
} |
|
s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; |
|
if (flush === Z_FINISH) { |
|
/*** FLUSH_BLOCK(s, 1); ***/ |
|
flush_block_only(s, true); |
|
if (s.strm.avail_out === 0) { |
|
return BS_FINISH_STARTED; |
|
} |
|
/***/ |
|
return BS_FINISH_DONE; |
|
} |
|
if (s.last_lit) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
|
|
return BS_BLOCK_DONE; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* For Z_RLE, simply look for runs of bytes, generate matches only of distance |
|
* one. Do not maintain a hash table. (It will be regenerated if this run of |
|
* deflate switches away from Z_RLE.) |
|
*/ |
|
function deflate_rle(s, flush) { |
|
var bflush; /* set if current block must be flushed */ |
|
var prev; /* byte at distance one to match */ |
|
var scan, strend; /* scan goes up to strend for length of run */ |
|
|
|
var _win = s.window; |
|
|
|
for (;;) { |
|
/* Make sure that we always have enough lookahead, except |
|
* at the end of the input file. We need MAX_MATCH bytes |
|
* for the longest run, plus one for the unrolled loop. |
|
*/ |
|
if (s.lookahead <= MAX_MATCH) { |
|
fill_window(s); |
|
if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { |
|
return BS_NEED_MORE; |
|
} |
|
if (s.lookahead === 0) { break; } /* flush the current block */ |
|
} |
|
|
|
/* See how many times the previous byte repeats */ |
|
s.match_length = 0; |
|
if (s.lookahead >= MIN_MATCH && s.strstart > 0) { |
|
scan = s.strstart - 1; |
|
prev = _win[scan]; |
|
if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { |
|
strend = s.strstart + MAX_MATCH; |
|
do { |
|
/*jshint noempty:false*/ |
|
} while (prev === _win[++scan] && prev === _win[++scan] && |
|
prev === _win[++scan] && prev === _win[++scan] && |
|
prev === _win[++scan] && prev === _win[++scan] && |
|
prev === _win[++scan] && prev === _win[++scan] && |
|
scan < strend); |
|
s.match_length = MAX_MATCH - (strend - scan); |
|
if (s.match_length > s.lookahead) { |
|
s.match_length = s.lookahead; |
|
} |
|
} |
|
//Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); |
|
} |
|
|
|
/* Emit match if have run of MIN_MATCH or longer, else emit literal */ |
|
if (s.match_length >= MIN_MATCH) { |
|
//check_match(s, s.strstart, s.strstart - 1, s.match_length); |
|
|
|
/*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ |
|
bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); |
|
|
|
s.lookahead -= s.match_length; |
|
s.strstart += s.match_length; |
|
s.match_length = 0; |
|
} else { |
|
/* No match, output a literal byte */ |
|
//Tracevv((stderr,"%c", s->window[s->strstart])); |
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ |
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]); |
|
|
|
s.lookahead--; |
|
s.strstart++; |
|
} |
|
if (bflush) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
} |
|
s.insert = 0; |
|
if (flush === Z_FINISH) { |
|
/*** FLUSH_BLOCK(s, 1); ***/ |
|
flush_block_only(s, true); |
|
if (s.strm.avail_out === 0) { |
|
return BS_FINISH_STARTED; |
|
} |
|
/***/ |
|
return BS_FINISH_DONE; |
|
} |
|
if (s.last_lit) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
return BS_BLOCK_DONE; |
|
} |
|
|
|
/* =========================================================================== |
|
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. |
|
* (It will be regenerated if this run of deflate switches away from Huffman.) |
|
*/ |
|
function deflate_huff(s, flush) { |
|
var bflush; /* set if current block must be flushed */ |
|
|
|
for (;;) { |
|
/* Make sure that we have a literal to write. */ |
|
if (s.lookahead === 0) { |
|
fill_window(s); |
|
if (s.lookahead === 0) { |
|
if (flush === Z_NO_FLUSH) { |
|
return BS_NEED_MORE; |
|
} |
|
break; /* flush the current block */ |
|
} |
|
} |
|
|
|
/* Output a literal byte */ |
|
s.match_length = 0; |
|
//Tracevv((stderr,"%c", s->window[s->strstart])); |
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ |
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]); |
|
s.lookahead--; |
|
s.strstart++; |
|
if (bflush) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
} |
|
s.insert = 0; |
|
if (flush === Z_FINISH) { |
|
/*** FLUSH_BLOCK(s, 1); ***/ |
|
flush_block_only(s, true); |
|
if (s.strm.avail_out === 0) { |
|
return BS_FINISH_STARTED; |
|
} |
|
/***/ |
|
return BS_FINISH_DONE; |
|
} |
|
if (s.last_lit) { |
|
/*** FLUSH_BLOCK(s, 0); ***/ |
|
flush_block_only(s, false); |
|
if (s.strm.avail_out === 0) { |
|
return BS_NEED_MORE; |
|
} |
|
/***/ |
|
} |
|
return BS_BLOCK_DONE; |
|
} |
|
|
|
/* Values for max_lazy_match, good_match and max_chain_length, depending on |
|
* the desired pack level (0..9). The values given below have been tuned to |
|
* exclude worst case performance for pathological files. Better values may be |
|
* found for specific files. |
|
*/ |
|
function Config(good_length, max_lazy, nice_length, max_chain, func) { |
|
this.good_length = good_length; |
|
this.max_lazy = max_lazy; |
|
this.nice_length = nice_length; |
|
this.max_chain = max_chain; |
|
this.func = func; |
|
} |
|
|
|
var configuration_table; |
|
|
|
configuration_table = [ |
|
/* good lazy nice chain */ |
|
new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ |
|
new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ |
|
new Config(4, 5, 16, 8, deflate_fast), /* 2 */ |
|
new Config(4, 6, 32, 32, deflate_fast), /* 3 */ |
|
|
|
new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ |
|
new Config(8, 16, 32, 32, deflate_slow), /* 5 */ |
|
new Config(8, 16, 128, 128, deflate_slow), /* 6 */ |
|
new Config(8, 32, 128, 256, deflate_slow), /* 7 */ |
|
new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ |
|
new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ |
|
]; |
|
|
|
|
|
/* =========================================================================== |
|
* Initialize the "longest match" routines for a new zlib stream |
|
*/ |
|
function lm_init(s) { |
|
s.window_size = 2 * s.w_size; |
|
|
|
/*** CLEAR_HASH(s); ***/ |
|
zero(s.head); // Fill with NIL (= 0); |
|
|
|
/* Set the default configuration parameters: |
|
*/ |
|
s.max_lazy_match = configuration_table[s.level].max_lazy; |
|
s.good_match = configuration_table[s.level].good_length; |
|
s.nice_match = configuration_table[s.level].nice_length; |
|
s.max_chain_length = configuration_table[s.level].max_chain; |
|
|
|
s.strstart = 0; |
|
s.block_start = 0; |
|
s.lookahead = 0; |
|
s.insert = 0; |
|
s.match_length = s.prev_length = MIN_MATCH - 1; |
|
s.match_available = 0; |
|
s.ins_h = 0; |
|
} |
|
|
|
|
|
function DeflateState() { |
|
this.strm = null; /* pointer back to this zlib stream */ |
|
this.status = 0; /* as the name implies */ |
|
this.pending_buf = null; /* output still pending */ |
|
this.pending_buf_size = 0; /* size of pending_buf */ |
|
this.pending_out = 0; /* next pending byte to output to the stream */ |
|
this.pending = 0; /* nb of bytes in the pending buffer */ |
|
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ |
|
this.gzhead = null; /* gzip header information to write */ |
|
this.gzindex = 0; /* where in extra, name, or comment */ |
|
this.method = Z_DEFLATED; /* can only be DEFLATED */ |
|
this.last_flush = -1; /* value of flush param for previous deflate call */ |
|
|
|
this.w_size = 0; /* LZ77 window size (32K by default) */ |
|
this.w_bits = 0; /* log2(w_size) (8..16) */ |
|
this.w_mask = 0; /* w_size - 1 */ |
|
|
|
this.window = null; |
|
/* Sliding window. Input bytes are read into the second half of the window, |
|
* and move to the first half later to keep a dictionary of at least wSize |
|
* bytes. With this organization, matches are limited to a distance of |
|
* wSize-MAX_MATCH bytes, but this ensures that IO is always |
|
* performed with a length multiple of the block size. |
|
*/ |
|
|
|
this.window_size = 0; |
|
/* Actual size of window: 2*wSize, except when the user input buffer |
|
* is directly used as sliding window. |
|
*/ |
|
|
|
this.prev = null; |
|
/* Link to older string with same hash index. To limit the size of this |
|
* array to 64K, this link is maintained only for the last 32K strings. |
|
* An index in this array is thus a window index modulo 32K. |
|
*/ |
|
|
|
this.head = null; /* Heads of the hash chains or NIL. */ |
|
|
|
this.ins_h = 0; /* hash index of string to be inserted */ |
|
this.hash_size = 0; /* number of elements in hash table */ |
|
this.hash_bits = 0; /* log2(hash_size) */ |
|
this.hash_mask = 0; /* hash_size-1 */ |
|
|
|
this.hash_shift = 0; |
|
/* Number of bits by which ins_h must be shifted at each input |
|
* step. It must be such that after MIN_MATCH steps, the oldest |
|
* byte no longer takes part in the hash key, that is: |
|
* hash_shift * MIN_MATCH >= hash_bits |
|
*/ |
|
|
|
this.block_start = 0; |
|
/* Window position at the beginning of the current output block. Gets |
|
* negative when the window is moved backwards. |
|
*/ |
|
|
|
this.match_length = 0; /* length of best match */ |
|
this.prev_match = 0; /* previous match */ |
|
this.match_available = 0; /* set if previous match exists */ |
|
this.strstart = 0; /* start of string to insert */ |
|
this.match_start = 0; /* start of matching string */ |
|
this.lookahead = 0; /* number of valid bytes ahead in window */ |
|
|
|
this.prev_length = 0; |
|
/* Length of the best match at previous step. Matches not greater than this |
|
* are discarded. This is used in the lazy match evaluation. |
|
*/ |
|
|
|
this.max_chain_length = 0; |
|
/* To speed up deflation, hash chains are never searched beyond this |
|
* length. A higher limit improves compression ratio but degrades the |
|
* speed. |
|
*/ |
|
|
|
this.max_lazy_match = 0; |
|
/* Attempt to find a better match only when the current match is strictly |
|
* smaller than this value. This mechanism is used only for compression |
|
* levels >= 4. |
|
*/ |
|
// That's alias to max_lazy_match, don't use directly |
|
//this.max_insert_length = 0; |
|
/* Insert new strings in the hash table only if the match length is not |
|
* greater than this length. This saves time but degrades compression. |
|
* max_insert_length is used only for compression levels <= 3. |
|
*/ |
|
|
|
this.level = 0; /* compression level (1..9) */ |
|
this.strategy = 0; /* favor or force Huffman coding*/ |
|
|
|
this.good_match = 0; |
|
/* Use a faster search when the previous match is longer than this */ |
|
|
|
this.nice_match = 0; /* Stop searching when current match exceeds this */ |
|
|
|
/* used by trees.c: */ |
|
|
|
/* Didn't use ct_data typedef below to suppress compiler warning */ |
|
|
|
// struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ |
|
// struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ |
|
// struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ |
|
|
|
// Use flat array of DOUBLE size, with interleaved fata, |
|
// because JS does not support effective |
|
this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); |
|
this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2); |
|
this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2); |
|
zero(this.dyn_ltree); |
|
zero(this.dyn_dtree); |
|
zero(this.bl_tree); |
|
|
|
this.l_desc = null; /* desc. for literal tree */ |
|
this.d_desc = null; /* desc. for distance tree */ |
|
this.bl_desc = null; /* desc. for bit length tree */ |
|
|
|
//ush bl_count[MAX_BITS+1]; |
|
this.bl_count = new utils.Buf16(MAX_BITS + 1); |
|
/* number of codes at each bit length for an optimal tree */ |
|
|
|
//int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ |
|
this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */ |
|
zero(this.heap); |
|
|
|
this.heap_len = 0; /* number of elements in the heap */ |
|
this.heap_max = 0; /* element of largest frequency */ |
|
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. |
|
* The same heap array is used to build all trees. |
|
*/ |
|
|
|
this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; |
|
zero(this.depth); |
|
/* Depth of each subtree used as tie breaker for trees of equal frequency |
|
*/ |
|
|
|
this.l_buf = 0; /* buffer index for literals or lengths */ |
|
|
|
this.lit_bufsize = 0; |
|
/* Size of match buffer for literals/lengths. There are 4 reasons for |
|
* limiting lit_bufsize to 64K: |
|
* - frequencies can be kept in 16 bit counters |
|
* - if compression is not successful for the first block, all input |
|
* data is still in the window so we can still emit a stored block even |
|
* when input comes from standard input. (This can also be done for |
|
* all blocks if lit_bufsize is not greater than 32K.) |
|
* - if compression is not successful for a file smaller than 64K, we can |
|
* even emit a stored file instead of a stored block (saving 5 bytes). |
|
* This is applicable only for zip (not gzip or zlib). |
|
* - creating new Huffman trees less frequently may not provide fast |
|
* adaptation to changes in the input data statistics. (Take for |
|
* example a binary file with poorly compressible code followed by |
|
* a highly compressible string table.) Smaller buffer sizes give |
|
* fast adaptation but have of course the overhead of transmitting |
|
* trees more frequently. |
|
* - I can't count above 4 |
|
*/ |
|
|
|
this.last_lit = 0; /* running index in l_buf */ |
|
|
|
this.d_buf = 0; |
|
/* Buffer index for distances. To simplify the code, d_buf and l_buf have |
|
* the same number of elements. To use different lengths, an extra flag |
|
* array would be necessary. |
|
*/ |
|
|
|
this.opt_len = 0; /* bit length of current block with optimal trees */ |
|
this.static_len = 0; /* bit length of current block with static trees */ |
|
this.matches = 0; /* number of string matches in current block */ |
|
this.insert = 0; /* bytes at end of window left to insert */ |
|
|
|
|
|
this.bi_buf = 0; |
|
/* Output buffer. bits are inserted starting at the bottom (least |
|
* significant bits). |
|
*/ |
|
this.bi_valid = 0; |
|
/* Number of valid bits in bi_buf. All bits above the last valid bit |
|
* are always zero. |
|
*/ |
|
|
|
// Used for window memory init. We safely ignore it for JS. That makes |
|
// sense only for pointers and memory check tools. |
|
//this.high_water = 0; |
|
/* High water mark offset in window for initialized bytes -- bytes above |
|
* this are set to zero in order to avoid memory check warnings when |
|
* longest match routines access bytes past the input. This is then |
|
* updated to the new high water mark. |
|
*/ |
|
} |
|
|
|
|
|
function deflateResetKeep(strm) { |
|
var s; |
|
|
|
if (!strm || !strm.state) { |
|
return err(strm, Z_STREAM_ERROR); |
|
} |
|
|
|
strm.total_in = strm.total_out = 0; |
|
strm.data_type = Z_UNKNOWN; |
|
|
|
s = strm.state; |
|
s.pending = 0; |
|
s.pending_out = 0; |
|
|
|
if (s.wrap < 0) { |
|
s.wrap = -s.wrap; |
|
/* was made negative by deflate(..., Z_FINISH); */ |
|
} |
|
s.status = (s.wrap ? INIT_STATE : BUSY_STATE); |
|
strm.adler = (s.wrap === 2) ? |
|
0 // crc32(0, Z_NULL, 0) |
|
: |
|
1; // adler32(0, Z_NULL, 0) |
|
s.last_flush = Z_NO_FLUSH; |
|
trees._tr_init(s); |
|
return Z_OK; |
|
} |
|
|
|
|
|
function deflateReset(strm) { |
|
var ret = deflateResetKeep(strm); |
|
if (ret === Z_OK) { |
|
lm_init(strm.state); |
|
} |
|
return ret; |
|
} |
|
|
|
|
|
function deflateSetHeader(strm, head) { |
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } |
|
strm.state.gzhead = head; |
|
return Z_OK; |
|
} |
|
|
|
|
|
function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { |
|
if (!strm) { // === Z_NULL |
|
return Z_STREAM_ERROR; |
|
} |
|
var wrap = 1; |
|
|
|
if (level === Z_DEFAULT_COMPRESSION) { |
|
level = 6; |
|
} |
|
|
|
if (windowBits < 0) { /* suppress zlib wrapper */ |
|
wrap = 0; |
|
windowBits = -windowBits; |
|
} |
|
|
|
else if (windowBits > 15) { |
|
wrap = 2; /* write gzip wrapper instead */ |
|
windowBits -= 16; |
|
} |
|
|
|
|
|
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || |
|
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || |
|
strategy < 0 || strategy > Z_FIXED) { |
|
return err(strm, Z_STREAM_ERROR); |
|
} |
|
|
|
|
|
if (windowBits === 8) { |
|
windowBits = 9; |
|
} |
|
/* until 256-byte window bug fixed */ |
|
|
|
var s = new DeflateState(); |
|
|
|
strm.state = s; |
|
s.strm = strm; |
|
|
|
s.wrap = wrap; |
|
s.gzhead = null; |
|
s.w_bits = windowBits; |
|
s.w_size = 1 << s.w_bits; |
|
s.w_mask = s.w_size - 1; |
|
|
|
s.hash_bits = memLevel + 7; |
|
s.hash_size = 1 << s.hash_bits; |
|
s.hash_mask = s.hash_size - 1; |
|
s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); |
|
|
|
s.window = new utils.Buf8(s.w_size * 2); |
|
s.head = new utils.Buf16(s.hash_size); |
|
s.prev = new utils.Buf16(s.w_size); |
|
|
|
// Don't need mem init magic for JS. |
|
//s.high_water = 0; /* nothing written to s->window yet */ |
|
|
|
s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ |
|
|
|
s.pending_buf_size = s.lit_bufsize * 4; |
|
|
|
//overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); |
|
//s->pending_buf = (uchf *) overlay; |
|
s.pending_buf = new utils.Buf8(s.pending_buf_size); |
|
|
|
// It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) |
|
//s->d_buf = overlay + s->lit_bufsize/sizeof(ush); |
|
s.d_buf = 1 * s.lit_bufsize; |
|
|
|
//s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; |
|
s.l_buf = (1 + 2) * s.lit_bufsize; |
|
|
|
s.level = level; |
|
s.strategy = strategy; |
|
s.method = method; |
|
|
|
return deflateReset(strm); |
|
} |
|
|
|
function deflateInit(strm, level) { |
|
return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); |
|
} |
|
|
|
|
|
function deflate(strm, flush) { |
|
var old_flush, s; |
|
var beg, val; // for gzip header write only |
|
|
|
if (!strm || !strm.state || |
|
flush > Z_BLOCK || flush < 0) { |
|
return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; |
|
} |
|
|
|
s = strm.state; |
|
|
|
if (!strm.output || |
|
(!strm.input && strm.avail_in !== 0) || |
|
(s.status === FINISH_STATE && flush !== Z_FINISH)) { |
|
return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); |
|
} |
|
|
|
s.strm = strm; /* just in case */ |
|
old_flush = s.last_flush; |
|
s.last_flush = flush; |
|
|
|
/* Write the header */ |
|
if (s.status === INIT_STATE) { |
|
|
|
if (s.wrap === 2) { // GZIP header |
|
strm.adler = 0; //crc32(0L, Z_NULL, 0); |
|
put_byte(s, 31); |
|
put_byte(s, 139); |
|
put_byte(s, 8); |
|
if (!s.gzhead) { // s->gzhead == Z_NULL |
|
put_byte(s, 0); |
|
put_byte(s, 0); |
|
put_byte(s, 0); |
|
put_byte(s, 0); |
|
put_byte(s, 0); |
|
put_byte(s, s.level === 9 ? 2 : |
|
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? |
|
4 : 0)); |
|
put_byte(s, OS_CODE); |
|
s.status = BUSY_STATE; |
|
} |
|
else { |
|
put_byte(s, (s.gzhead.text ? 1 : 0) + |
|
(s.gzhead.hcrc ? 2 : 0) + |
|
(!s.gzhead.extra ? 0 : 4) + |
|
(!s.gzhead.name ? 0 : 8) + |
|
(!s.gzhead.comment ? 0 : 16) |
|
); |
|
put_byte(s, s.gzhead.time & 0xff); |
|
put_byte(s, (s.gzhead.time >> 8) & 0xff); |
|
put_byte(s, (s.gzhead.time >> 16) & 0xff); |
|
put_byte(s, (s.gzhead.time >> 24) & 0xff); |
|
put_byte(s, s.level === 9 ? 2 : |
|
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? |
|
4 : 0)); |
|
put_byte(s, s.gzhead.os & 0xff); |
|
if (s.gzhead.extra && s.gzhead.extra.length) { |
|
put_byte(s, s.gzhead.extra.length & 0xff); |
|
put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); |
|
} |
|
if (s.gzhead.hcrc) { |
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); |
|
} |
|
s.gzindex = 0; |
|
s.status = EXTRA_STATE; |
|
} |
|
} |
|
else // DEFLATE header |
|
{ |
|
var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; |
|
var level_flags = -1; |
|
|
|
if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { |
|
level_flags = 0; |
|
} else if (s.level < 6) { |
|
level_flags = 1; |
|
} else if (s.level === 6) { |
|
level_flags = 2; |
|
} else { |
|
level_flags = 3; |
|
} |
|
header |= (level_flags << 6); |
|
if (s.strstart !== 0) { header |= PRESET_DICT; } |
|
header += 31 - (header % 31); |
|
|
|
s.status = BUSY_STATE; |
|
putShortMSB(s, header); |
|
|
|
/* Save the adler32 of the preset dictionary: */ |
|
if (s.strstart !== 0) { |
|
putShortMSB(s, strm.adler >>> 16); |
|
putShortMSB(s, strm.adler & 0xffff); |
|
} |
|
strm.adler = 1; // adler32(0L, Z_NULL, 0); |
|
} |
|
} |
|
|
|
//#ifdef GZIP |
|
if (s.status === EXTRA_STATE) { |
|
if (s.gzhead.extra/* != Z_NULL*/) { |
|
beg = s.pending; /* start of bytes to update crc */ |
|
|
|
while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { |
|
if (s.pending === s.pending_buf_size) { |
|
if (s.gzhead.hcrc && s.pending > beg) { |
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
|
} |
|
flush_pending(strm); |
|
beg = s.pending; |
|
if (s.pending === s.pending_buf_size) { |
|
break; |
|
} |
|
} |
|
put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); |
|
s.gzindex++; |
|
} |
|
if (s.gzhead.hcrc && s.pending > beg) { |
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
|
} |
|
if (s.gzindex === s.gzhead.extra.length) { |
|
s.gzindex = 0; |
|
s.status = NAME_STATE; |
|
} |
|
} |
|
else { |
|
s.status = NAME_STATE; |
|
} |
|
} |
|
if (s.status === NAME_STATE) { |
|
if (s.gzhead.name/* != Z_NULL*/) { |
|
beg = s.pending; /* start of bytes to update crc */ |
|
//int val; |
|
|
|
do { |
|
if (s.pending === s.pending_buf_size) { |
|
if (s.gzhead.hcrc && s.pending > beg) { |
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
|
} |
|
flush_pending(strm); |
|
beg = s.pending; |
|
if (s.pending === s.pending_buf_size) { |
|
val = 1; |
|
break; |
|
} |
|
} |
|
// JS specific: little magic to add zero terminator to end of string |
|
if (s.gzindex < s.gzhead.name.length) { |
|
val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; |
|
} else { |
|
val = 0; |
|
} |
|
put_byte(s, val); |
|
} while (val !== 0); |
|
|
|
if (s.gzhead.hcrc && s.pending > beg) { |
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
|
} |
|
if (val === 0) { |
|
s.gzindex = 0; |
|
s.status = COMMENT_STATE; |
|
} |
|
} |
|
else { |
|
s.status = COMMENT_STATE; |
|
} |
|
} |
|
if (s.status === COMMENT_STATE) { |
|
if (s.gzhead.comment/* != Z_NULL*/) { |
|
beg = s.pending; /* start of bytes to update crc */ |
|
//int val; |
|
|
|
do { |
|
if (s.pending === s.pending_buf_size) { |
|
if (s.gzhead.hcrc && s.pending > beg) { |
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
|
} |
|
flush_pending(strm); |
|
beg = s.pending; |
|
if (s.pending === s.pending_buf_size) { |
|
val = 1; |
|
break; |
|
} |
|
} |
|
// JS specific: little magic to add zero terminator to end of string |
|
if (s.gzindex < s.gzhead.comment.length) { |
|
val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; |
|
} else { |
|
val = 0; |
|
} |
|
put_byte(s, val); |
|
} while (val !== 0); |
|
|
|
if (s.gzhead.hcrc && s.pending > beg) { |
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); |
|
} |
|
if (val === 0) { |
|
s.status = HCRC_STATE; |
|
} |
|
} |
|
else { |
|
s.status = HCRC_STATE; |
|
} |
|
} |
|
if (s.status === HCRC_STATE) { |
|
if (s.gzhead.hcrc) { |
|
if (s.pending + 2 > s.pending_buf_size) { |
|
flush_pending(strm); |
|
} |
|
if (s.pending + 2 <= s.pending_buf_size) { |
|
put_byte(s, strm.adler & 0xff); |
|
put_byte(s, (strm.adler >> 8) & 0xff); |
|
strm.adler = 0; //crc32(0L, Z_NULL, 0); |
|
s.status = BUSY_STATE; |
|
} |
|
} |
|
else { |
|
s.status = BUSY_STATE; |
|
} |
|
} |
|
//#endif |
|
|
|
/* Flush as much pending output as possible */ |
|
if (s.pending !== 0) { |
|
flush_pending(strm); |
|
if (strm.avail_out === 0) { |
|
/* Since avail_out is 0, deflate will be called again with |
|
* more output space, but possibly with both pending and |
|
* avail_in equal to zero. There won't be anything to do, |
|
* but this is not an error situation so make sure we |
|
* return OK instead of BUF_ERROR at next call of deflate: |
|
*/ |
|
s.last_flush = -1; |
|
return Z_OK; |
|
} |
|
|
|
/* Make sure there is something to do and avoid duplicate consecutive |
|
* flushes. For repeated and useless calls with Z_FINISH, we keep |
|
* returning Z_STREAM_END instead of Z_BUF_ERROR. |
|
*/ |
|
} else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && |
|
flush !== Z_FINISH) { |
|
return err(strm, Z_BUF_ERROR); |
|
} |
|
|
|
/* User must not provide more input after the first FINISH: */ |
|
if (s.status === FINISH_STATE && strm.avail_in !== 0) { |
|
return err(strm, Z_BUF_ERROR); |
|
} |
|
|
|
/* Start a new block or continue the current one. |
|
*/ |
|
if (strm.avail_in !== 0 || s.lookahead !== 0 || |
|
(flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { |
|
var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : |
|
(s.strategy === Z_RLE ? deflate_rle(s, flush) : |
|
configuration_table[s.level].func(s, flush)); |
|
|
|
if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { |
|
s.status = FINISH_STATE; |
|
} |
|
if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { |
|
if (strm.avail_out === 0) { |
|
s.last_flush = -1; |
|
/* avoid BUF_ERROR next call, see above */ |
|
} |
|
return Z_OK; |
|
/* If flush != Z_NO_FLUSH && avail_out == 0, the next call |
|
* of deflate should use the same flush parameter to make sure |
|
* that the flush is complete. So we don't have to output an |
|
* empty block here, this will be done at next call. This also |
|
* ensures that for a very small output buffer, we emit at most |
|
* one empty block. |
|
*/ |
|
} |
|
if (bstate === BS_BLOCK_DONE) { |
|
if (flush === Z_PARTIAL_FLUSH) { |
|
trees._tr_align(s); |
|
} |
|
else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ |
|
|
|
trees._tr_stored_block(s, 0, 0, false); |
|
/* For a full flush, this empty block will be recognized |
|
* as a special marker by inflate_sync(). |
|
*/ |
|
if (flush === Z_FULL_FLUSH) { |
|
/*** CLEAR_HASH(s); ***/ /* forget history */ |
|
zero(s.head); // Fill with NIL (= 0); |
|
|
|
if (s.lookahead === 0) { |
|
s.strstart = 0; |
|
s.block_start = 0; |
|
s.insert = 0; |
|
} |
|
} |
|
} |
|
flush_pending(strm); |
|
if (strm.avail_out === 0) { |
|
s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ |
|
return Z_OK; |
|
} |
|
} |
|
} |
|
//Assert(strm->avail_out > 0, "bug2"); |
|
//if (strm.avail_out <= 0) { throw new Error("bug2");} |
|
|
|
if (flush !== Z_FINISH) { return Z_OK; } |
|
if (s.wrap <= 0) { return Z_STREAM_END; } |
|
|
|
/* Write the trailer */ |
|
if (s.wrap === 2) { |
|
put_byte(s, strm.adler & 0xff); |
|
put_byte(s, (strm.adler >> 8) & 0xff); |
|
put_byte(s, (strm.adler >> 16) & 0xff); |
|
put_byte(s, (strm.adler >> 24) & 0xff); |
|
put_byte(s, strm.total_in & 0xff); |
|
put_byte(s, (strm.total_in >> 8) & 0xff); |
|
put_byte(s, (strm.total_in >> 16) & 0xff); |
|
put_byte(s, (strm.total_in >> 24) & 0xff); |
|
} |
|
else |
|
{ |
|
putShortMSB(s, strm.adler >>> 16); |
|
putShortMSB(s, strm.adler & 0xffff); |
|
} |
|
|
|
flush_pending(strm); |
|
/* If avail_out is zero, the application will call deflate again |
|
* to flush the rest. |
|
*/ |
|
if (s.wrap > 0) { s.wrap = -s.wrap; } |
|
/* write the trailer only once! */ |
|
return s.pending !== 0 ? Z_OK : Z_STREAM_END; |
|
} |
|
|
|
function deflateEnd(strm) { |
|
var status; |
|
|
|
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
status = strm.state.status; |
|
if (status !== INIT_STATE && |
|
status !== EXTRA_STATE && |
|
status !== NAME_STATE && |
|
status !== COMMENT_STATE && |
|
status !== HCRC_STATE && |
|
status !== BUSY_STATE && |
|
status !== FINISH_STATE |
|
) { |
|
return err(strm, Z_STREAM_ERROR); |
|
} |
|
|
|
strm.state = null; |
|
|
|
return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; |
|
} |
|
|
|
|
|
/* ========================================================================= |
|
* Initializes the compression dictionary from the given byte |
|
* sequence without producing any compressed output. |
|
*/ |
|
function deflateSetDictionary(strm, dictionary) { |
|
var dictLength = dictionary.length; |
|
|
|
var s; |
|
var str, n; |
|
var wrap; |
|
var avail; |
|
var next; |
|
var input; |
|
var tmpDict; |
|
|
|
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
s = strm.state; |
|
wrap = s.wrap; |
|
|
|
if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
/* when using zlib wrappers, compute Adler-32 for provided dictionary */ |
|
if (wrap === 1) { |
|
/* adler32(strm->adler, dictionary, dictLength); */ |
|
strm.adler = adler32(strm.adler, dictionary, dictLength, 0); |
|
} |
|
|
|
s.wrap = 0; /* avoid computing Adler-32 in read_buf */ |
|
|
|
/* if dictionary would fill window, just replace the history */ |
|
if (dictLength >= s.w_size) { |
|
if (wrap === 0) { /* already empty otherwise */ |
|
/*** CLEAR_HASH(s); ***/ |
|
zero(s.head); // Fill with NIL (= 0); |
|
s.strstart = 0; |
|
s.block_start = 0; |
|
s.insert = 0; |
|
} |
|
/* use the tail */ |
|
// dictionary = dictionary.slice(dictLength - s.w_size); |
|
tmpDict = new utils.Buf8(s.w_size); |
|
utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0); |
|
dictionary = tmpDict; |
|
dictLength = s.w_size; |
|
} |
|
/* insert dictionary into window and hash */ |
|
avail = strm.avail_in; |
|
next = strm.next_in; |
|
input = strm.input; |
|
strm.avail_in = dictLength; |
|
strm.next_in = 0; |
|
strm.input = dictionary; |
|
fill_window(s); |
|
while (s.lookahead >= MIN_MATCH) { |
|
str = s.strstart; |
|
n = s.lookahead - (MIN_MATCH - 1); |
|
do { |
|
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ |
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; |
|
|
|
s.prev[str & s.w_mask] = s.head[s.ins_h]; |
|
|
|
s.head[s.ins_h] = str; |
|
str++; |
|
} while (--n); |
|
s.strstart = str; |
|
s.lookahead = MIN_MATCH - 1; |
|
fill_window(s); |
|
} |
|
s.strstart += s.lookahead; |
|
s.block_start = s.strstart; |
|
s.insert = s.lookahead; |
|
s.lookahead = 0; |
|
s.match_length = s.prev_length = MIN_MATCH - 1; |
|
s.match_available = 0; |
|
strm.next_in = next; |
|
strm.input = input; |
|
strm.avail_in = avail; |
|
s.wrap = wrap; |
|
return Z_OK; |
|
} |
|
|
|
|
|
exports.deflateInit = deflateInit; |
|
exports.deflateInit2 = deflateInit2; |
|
exports.deflateReset = deflateReset; |
|
exports.deflateResetKeep = deflateResetKeep; |
|
exports.deflateSetHeader = deflateSetHeader; |
|
exports.deflate = deflate; |
|
exports.deflateEnd = deflateEnd; |
|
exports.deflateSetDictionary = deflateSetDictionary; |
|
exports.deflateInfo = 'pako deflate (from Nodeca project)'; |
|
|
|
/* Not implemented |
|
exports.deflateBound = deflateBound; |
|
exports.deflateCopy = deflateCopy; |
|
exports.deflateParams = deflateParams; |
|
exports.deflatePending = deflatePending; |
|
exports.deflatePrime = deflatePrime; |
|
exports.deflateTune = deflateTune; |
|
*/ |
|
|
|
},{"../utils/common":24,"./adler32":26,"./crc32":28,"./messages":34,"./trees":35}],30:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
function GZheader() { |
|
/* true if compressed data believed to be text */ |
|
this.text = 0; |
|
/* modification time */ |
|
this.time = 0; |
|
/* extra flags (not used when writing a gzip file) */ |
|
this.xflags = 0; |
|
/* operating system */ |
|
this.os = 0; |
|
/* pointer to extra field or Z_NULL if none */ |
|
this.extra = null; |
|
/* extra field length (valid if extra != Z_NULL) */ |
|
this.extra_len = 0; // Actually, we don't need it in JS, |
|
// but leave for few code modifications |
|
|
|
// |
|
// Setup limits is not necessary because in js we should not preallocate memory |
|
// for inflate use constant limit in 65536 bytes |
|
// |
|
|
|
/* space at extra (only when reading header) */ |
|
// this.extra_max = 0; |
|
/* pointer to zero-terminated file name or Z_NULL */ |
|
this.name = ''; |
|
/* space at name (only when reading header) */ |
|
// this.name_max = 0; |
|
/* pointer to zero-terminated comment or Z_NULL */ |
|
this.comment = ''; |
|
/* space at comment (only when reading header) */ |
|
// this.comm_max = 0; |
|
/* true if there was or will be a header crc */ |
|
this.hcrc = 0; |
|
/* true when done reading gzip header (not used when writing a gzip file) */ |
|
this.done = false; |
|
} |
|
|
|
module.exports = GZheader; |
|
|
|
},{}],31:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// See state defs from inflate.js |
|
var BAD = 30; /* got a data error -- remain here until reset */ |
|
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ |
|
|
|
/* |
|
Decode literal, length, and distance codes and write out the resulting |
|
literal and match bytes until either not enough input or output is |
|
available, an end-of-block is encountered, or a data error is encountered. |
|
When large enough input and output buffers are supplied to inflate(), for |
|
example, a 16K input buffer and a 64K output buffer, more than 95% of the |
|
inflate execution time is spent in this routine. |
|
|
|
Entry assumptions: |
|
|
|
state.mode === LEN |
|
strm.avail_in >= 6 |
|
strm.avail_out >= 258 |
|
start >= strm.avail_out |
|
state.bits < 8 |
|
|
|
On return, state.mode is one of: |
|
|
|
LEN -- ran out of enough output space or enough available input |
|
TYPE -- reached end of block code, inflate() to interpret next block |
|
BAD -- error in block data |
|
|
|
Notes: |
|
|
|
- The maximum input bits used by a length/distance pair is 15 bits for the |
|
length code, 5 bits for the length extra, 15 bits for the distance code, |
|
and 13 bits for the distance extra. This totals 48 bits, or six bytes. |
|
Therefore if strm.avail_in >= 6, then there is enough input to avoid |
|
checking for available input while decoding. |
|
|
|
- The maximum bytes that a single length/distance pair can output is 258 |
|
bytes, which is the maximum length that can be coded. inflate_fast() |
|
requires strm.avail_out >= 258 for each loop to avoid checking for |
|
output space. |
|
*/ |
|
module.exports = function inflate_fast(strm, start) { |
|
var state; |
|
var _in; /* local strm.input */ |
|
var last; /* have enough input while in < last */ |
|
var _out; /* local strm.output */ |
|
var beg; /* inflate()'s initial strm.output */ |
|
var end; /* while out < end, enough space available */ |
|
//#ifdef INFLATE_STRICT |
|
var dmax; /* maximum distance from zlib header */ |
|
//#endif |
|
var wsize; /* window size or zero if not using window */ |
|
var whave; /* valid bytes in the window */ |
|
var wnext; /* window write index */ |
|
// Use `s_window` instead `window`, avoid conflict with instrumentation tools |
|
var s_window; /* allocated sliding window, if wsize != 0 */ |
|
var hold; /* local strm.hold */ |
|
var bits; /* local strm.bits */ |
|
var lcode; /* local strm.lencode */ |
|
var dcode; /* local strm.distcode */ |
|
var lmask; /* mask for first level of length codes */ |
|
var dmask; /* mask for first level of distance codes */ |
|
var here; /* retrieved table entry */ |
|
var op; /* code bits, operation, extra bits, or */ |
|
/* window position, window bytes to copy */ |
|
var len; /* match length, unused bytes */ |
|
var dist; /* match distance */ |
|
var from; /* where to copy match from */ |
|
var from_source; |
|
|
|
|
|
var input, output; // JS specific, because we have no pointers |
|
|
|
/* copy state to local variables */ |
|
state = strm.state; |
|
//here = state.here; |
|
_in = strm.next_in; |
|
input = strm.input; |
|
last = _in + (strm.avail_in - 5); |
|
_out = strm.next_out; |
|
output = strm.output; |
|
beg = _out - (start - strm.avail_out); |
|
end = _out + (strm.avail_out - 257); |
|
//#ifdef INFLATE_STRICT |
|
dmax = state.dmax; |
|
//#endif |
|
wsize = state.wsize; |
|
whave = state.whave; |
|
wnext = state.wnext; |
|
s_window = state.window; |
|
hold = state.hold; |
|
bits = state.bits; |
|
lcode = state.lencode; |
|
dcode = state.distcode; |
|
lmask = (1 << state.lenbits) - 1; |
|
dmask = (1 << state.distbits) - 1; |
|
|
|
|
|
/* decode literals and length/distances until end-of-block or not enough |
|
input data or output space */ |
|
|
|
top: |
|
do { |
|
if (bits < 15) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
} |
|
|
|
here = lcode[hold & lmask]; |
|
|
|
dolen: |
|
for (;;) { // Goto emulation |
|
op = here >>> 24/*here.bits*/; |
|
hold >>>= op; |
|
bits -= op; |
|
op = (here >>> 16) & 0xff/*here.op*/; |
|
if (op === 0) { /* literal */ |
|
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? |
|
// "inflate: literal '%c'\n" : |
|
// "inflate: literal 0x%02x\n", here.val)); |
|
output[_out++] = here & 0xffff/*here.val*/; |
|
} |
|
else if (op & 16) { /* length base */ |
|
len = here & 0xffff/*here.val*/; |
|
op &= 15; /* number of extra bits */ |
|
if (op) { |
|
if (bits < op) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
} |
|
len += hold & ((1 << op) - 1); |
|
hold >>>= op; |
|
bits -= op; |
|
} |
|
//Tracevv((stderr, "inflate: length %u\n", len)); |
|
if (bits < 15) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
} |
|
here = dcode[hold & dmask]; |
|
|
|
dodist: |
|
for (;;) { // goto emulation |
|
op = here >>> 24/*here.bits*/; |
|
hold >>>= op; |
|
bits -= op; |
|
op = (here >>> 16) & 0xff/*here.op*/; |
|
|
|
if (op & 16) { /* distance base */ |
|
dist = here & 0xffff/*here.val*/; |
|
op &= 15; /* number of extra bits */ |
|
if (bits < op) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
if (bits < op) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
} |
|
} |
|
dist += hold & ((1 << op) - 1); |
|
//#ifdef INFLATE_STRICT |
|
if (dist > dmax) { |
|
strm.msg = 'invalid distance too far back'; |
|
state.mode = BAD; |
|
break top; |
|
} |
|
//#endif |
|
hold >>>= op; |
|
bits -= op; |
|
//Tracevv((stderr, "inflate: distance %u\n", dist)); |
|
op = _out - beg; /* max distance in output */ |
|
if (dist > op) { /* see if copy from window */ |
|
op = dist - op; /* distance back in window */ |
|
if (op > whave) { |
|
if (state.sane) { |
|
strm.msg = 'invalid distance too far back'; |
|
state.mode = BAD; |
|
break top; |
|
} |
|
|
|
// (!) This block is disabled in zlib defailts, |
|
// don't enable it for binary compatibility |
|
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR |
|
// if (len <= op - whave) { |
|
// do { |
|
// output[_out++] = 0; |
|
// } while (--len); |
|
// continue top; |
|
// } |
|
// len -= op - whave; |
|
// do { |
|
// output[_out++] = 0; |
|
// } while (--op > whave); |
|
// if (op === 0) { |
|
// from = _out - dist; |
|
// do { |
|
// output[_out++] = output[from++]; |
|
// } while (--len); |
|
// continue top; |
|
// } |
|
//#endif |
|
} |
|
from = 0; // window index |
|
from_source = s_window; |
|
if (wnext === 0) { /* very common case */ |
|
from += wsize - op; |
|
if (op < len) { /* some from window */ |
|
len -= op; |
|
do { |
|
output[_out++] = s_window[from++]; |
|
} while (--op); |
|
from = _out - dist; /* rest from output */ |
|
from_source = output; |
|
} |
|
} |
|
else if (wnext < op) { /* wrap around window */ |
|
from += wsize + wnext - op; |
|
op -= wnext; |
|
if (op < len) { /* some from end of window */ |
|
len -= op; |
|
do { |
|
output[_out++] = s_window[from++]; |
|
} while (--op); |
|
from = 0; |
|
if (wnext < len) { /* some from start of window */ |
|
op = wnext; |
|
len -= op; |
|
do { |
|
output[_out++] = s_window[from++]; |
|
} while (--op); |
|
from = _out - dist; /* rest from output */ |
|
from_source = output; |
|
} |
|
} |
|
} |
|
else { /* contiguous in window */ |
|
from += wnext - op; |
|
if (op < len) { /* some from window */ |
|
len -= op; |
|
do { |
|
output[_out++] = s_window[from++]; |
|
} while (--op); |
|
from = _out - dist; /* rest from output */ |
|
from_source = output; |
|
} |
|
} |
|
while (len > 2) { |
|
output[_out++] = from_source[from++]; |
|
output[_out++] = from_source[from++]; |
|
output[_out++] = from_source[from++]; |
|
len -= 3; |
|
} |
|
if (len) { |
|
output[_out++] = from_source[from++]; |
|
if (len > 1) { |
|
output[_out++] = from_source[from++]; |
|
} |
|
} |
|
} |
|
else { |
|
from = _out - dist; /* copy direct from output */ |
|
do { /* minimum length is three */ |
|
output[_out++] = output[from++]; |
|
output[_out++] = output[from++]; |
|
output[_out++] = output[from++]; |
|
len -= 3; |
|
} while (len > 2); |
|
if (len) { |
|
output[_out++] = output[from++]; |
|
if (len > 1) { |
|
output[_out++] = output[from++]; |
|
} |
|
} |
|
} |
|
} |
|
else if ((op & 64) === 0) { /* 2nd level distance code */ |
|
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; |
|
continue dodist; |
|
} |
|
else { |
|
strm.msg = 'invalid distance code'; |
|
state.mode = BAD; |
|
break top; |
|
} |
|
|
|
break; // need to emulate goto via "continue" |
|
} |
|
} |
|
else if ((op & 64) === 0) { /* 2nd level length code */ |
|
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; |
|
continue dolen; |
|
} |
|
else if (op & 32) { /* end-of-block */ |
|
//Tracevv((stderr, "inflate: end of block\n")); |
|
state.mode = TYPE; |
|
break top; |
|
} |
|
else { |
|
strm.msg = 'invalid literal/length code'; |
|
state.mode = BAD; |
|
break top; |
|
} |
|
|
|
break; // need to emulate goto via "continue" |
|
} |
|
} while (_in < last && _out < end); |
|
|
|
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */ |
|
len = bits >> 3; |
|
_in -= len; |
|
bits -= len << 3; |
|
hold &= (1 << bits) - 1; |
|
|
|
/* update state and return */ |
|
strm.next_in = _in; |
|
strm.next_out = _out; |
|
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); |
|
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); |
|
state.hold = hold; |
|
state.bits = bits; |
|
return; |
|
}; |
|
|
|
},{}],32:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var utils = require('../utils/common'); |
|
var adler32 = require('./adler32'); |
|
var crc32 = require('./crc32'); |
|
var inflate_fast = require('./inffast'); |
|
var inflate_table = require('./inftrees'); |
|
|
|
var CODES = 0; |
|
var LENS = 1; |
|
var DISTS = 2; |
|
|
|
/* Public constants ==========================================================*/ |
|
/* ===========================================================================*/ |
|
|
|
|
|
/* Allowed flush values; see deflate() and inflate() below for details */ |
|
//var Z_NO_FLUSH = 0; |
|
//var Z_PARTIAL_FLUSH = 1; |
|
//var Z_SYNC_FLUSH = 2; |
|
//var Z_FULL_FLUSH = 3; |
|
var Z_FINISH = 4; |
|
var Z_BLOCK = 5; |
|
var Z_TREES = 6; |
|
|
|
|
|
/* Return codes for the compression/decompression functions. Negative values |
|
* are errors, positive values are used for special but normal events. |
|
*/ |
|
var Z_OK = 0; |
|
var Z_STREAM_END = 1; |
|
var Z_NEED_DICT = 2; |
|
//var Z_ERRNO = -1; |
|
var Z_STREAM_ERROR = -2; |
|
var Z_DATA_ERROR = -3; |
|
var Z_MEM_ERROR = -4; |
|
var Z_BUF_ERROR = -5; |
|
//var Z_VERSION_ERROR = -6; |
|
|
|
/* The deflate compression method */ |
|
var Z_DEFLATED = 8; |
|
|
|
|
|
/* STATES ====================================================================*/ |
|
/* ===========================================================================*/ |
|
|
|
|
|
var HEAD = 1; /* i: waiting for magic header */ |
|
var FLAGS = 2; /* i: waiting for method and flags (gzip) */ |
|
var TIME = 3; /* i: waiting for modification time (gzip) */ |
|
var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ |
|
var EXLEN = 5; /* i: waiting for extra length (gzip) */ |
|
var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ |
|
var NAME = 7; /* i: waiting for end of file name (gzip) */ |
|
var COMMENT = 8; /* i: waiting for end of comment (gzip) */ |
|
var HCRC = 9; /* i: waiting for header crc (gzip) */ |
|
var DICTID = 10; /* i: waiting for dictionary check value */ |
|
var DICT = 11; /* waiting for inflateSetDictionary() call */ |
|
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ |
|
var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ |
|
var STORED = 14; /* i: waiting for stored size (length and complement) */ |
|
var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ |
|
var COPY = 16; /* i/o: waiting for input or output to copy stored block */ |
|
var TABLE = 17; /* i: waiting for dynamic block table lengths */ |
|
var LENLENS = 18; /* i: waiting for code length code lengths */ |
|
var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ |
|
var LEN_ = 20; /* i: same as LEN below, but only first time in */ |
|
var LEN = 21; /* i: waiting for length/lit/eob code */ |
|
var LENEXT = 22; /* i: waiting for length extra bits */ |
|
var DIST = 23; /* i: waiting for distance code */ |
|
var DISTEXT = 24; /* i: waiting for distance extra bits */ |
|
var MATCH = 25; /* o: waiting for output space to copy string */ |
|
var LIT = 26; /* o: waiting for output space to write literal */ |
|
var CHECK = 27; /* i: waiting for 32-bit check value */ |
|
var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ |
|
var DONE = 29; /* finished check, done -- remain here until reset */ |
|
var BAD = 30; /* got a data error -- remain here until reset */ |
|
var MEM = 31; /* got an inflate() memory error -- remain here until reset */ |
|
var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ |
|
|
|
/* ===========================================================================*/ |
|
|
|
|
|
|
|
var ENOUGH_LENS = 852; |
|
var ENOUGH_DISTS = 592; |
|
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); |
|
|
|
var MAX_WBITS = 15; |
|
/* 32K LZ77 window */ |
|
var DEF_WBITS = MAX_WBITS; |
|
|
|
|
|
function zswap32(q) { |
|
return (((q >>> 24) & 0xff) + |
|
((q >>> 8) & 0xff00) + |
|
((q & 0xff00) << 8) + |
|
((q & 0xff) << 24)); |
|
} |
|
|
|
|
|
function InflateState() { |
|
this.mode = 0; /* current inflate mode */ |
|
this.last = false; /* true if processing last block */ |
|
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ |
|
this.havedict = false; /* true if dictionary provided */ |
|
this.flags = 0; /* gzip header method and flags (0 if zlib) */ |
|
this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ |
|
this.check = 0; /* protected copy of check value */ |
|
this.total = 0; /* protected copy of output count */ |
|
// TODO: may be {} |
|
this.head = null; /* where to save gzip header information */ |
|
|
|
/* sliding window */ |
|
this.wbits = 0; /* log base 2 of requested window size */ |
|
this.wsize = 0; /* window size or zero if not using window */ |
|
this.whave = 0; /* valid bytes in the window */ |
|
this.wnext = 0; /* window write index */ |
|
this.window = null; /* allocated sliding window, if needed */ |
|
|
|
/* bit accumulator */ |
|
this.hold = 0; /* input bit accumulator */ |
|
this.bits = 0; /* number of bits in "in" */ |
|
|
|
/* for string and stored block copying */ |
|
this.length = 0; /* literal or length of data to copy */ |
|
this.offset = 0; /* distance back to copy string from */ |
|
|
|
/* for table and code decoding */ |
|
this.extra = 0; /* extra bits needed */ |
|
|
|
/* fixed and dynamic code tables */ |
|
this.lencode = null; /* starting table for length/literal codes */ |
|
this.distcode = null; /* starting table for distance codes */ |
|
this.lenbits = 0; /* index bits for lencode */ |
|
this.distbits = 0; /* index bits for distcode */ |
|
|
|
/* dynamic table building */ |
|
this.ncode = 0; /* number of code length code lengths */ |
|
this.nlen = 0; /* number of length code lengths */ |
|
this.ndist = 0; /* number of distance code lengths */ |
|
this.have = 0; /* number of code lengths in lens[] */ |
|
this.next = null; /* next available space in codes[] */ |
|
|
|
this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ |
|
this.work = new utils.Buf16(288); /* work area for code table building */ |
|
|
|
/* |
|
because we don't have pointers in js, we use lencode and distcode directly |
|
as buffers so we don't need codes |
|
*/ |
|
//this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ |
|
this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ |
|
this.distdyn = null; /* dynamic table for distance codes (JS specific) */ |
|
this.sane = 0; /* if false, allow invalid distance too far */ |
|
this.back = 0; /* bits back of last unprocessed length/lit */ |
|
this.was = 0; /* initial length of match */ |
|
} |
|
|
|
function inflateResetKeep(strm) { |
|
var state; |
|
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
strm.total_in = strm.total_out = state.total = 0; |
|
strm.msg = ''; /*Z_NULL*/ |
|
if (state.wrap) { /* to support ill-conceived Java test suite */ |
|
strm.adler = state.wrap & 1; |
|
} |
|
state.mode = HEAD; |
|
state.last = 0; |
|
state.havedict = 0; |
|
state.dmax = 32768; |
|
state.head = null/*Z_NULL*/; |
|
state.hold = 0; |
|
state.bits = 0; |
|
//state.lencode = state.distcode = state.next = state.codes; |
|
state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); |
|
state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); |
|
|
|
state.sane = 1; |
|
state.back = -1; |
|
//Tracev((stderr, "inflate: reset\n")); |
|
return Z_OK; |
|
} |
|
|
|
function inflateReset(strm) { |
|
var state; |
|
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
state.wsize = 0; |
|
state.whave = 0; |
|
state.wnext = 0; |
|
return inflateResetKeep(strm); |
|
|
|
} |
|
|
|
function inflateReset2(strm, windowBits) { |
|
var wrap; |
|
var state; |
|
|
|
/* get the state */ |
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
|
|
/* extract wrap request from windowBits parameter */ |
|
if (windowBits < 0) { |
|
wrap = 0; |
|
windowBits = -windowBits; |
|
} |
|
else { |
|
wrap = (windowBits >> 4) + 1; |
|
if (windowBits < 48) { |
|
windowBits &= 15; |
|
} |
|
} |
|
|
|
/* set number of window bits, free window if different */ |
|
if (windowBits && (windowBits < 8 || windowBits > 15)) { |
|
return Z_STREAM_ERROR; |
|
} |
|
if (state.window !== null && state.wbits !== windowBits) { |
|
state.window = null; |
|
} |
|
|
|
/* update state and reset the rest of it */ |
|
state.wrap = wrap; |
|
state.wbits = windowBits; |
|
return inflateReset(strm); |
|
} |
|
|
|
function inflateInit2(strm, windowBits) { |
|
var ret; |
|
var state; |
|
|
|
if (!strm) { return Z_STREAM_ERROR; } |
|
//strm.msg = Z_NULL; /* in case we return an error */ |
|
|
|
state = new InflateState(); |
|
|
|
//if (state === Z_NULL) return Z_MEM_ERROR; |
|
//Tracev((stderr, "inflate: allocated\n")); |
|
strm.state = state; |
|
state.window = null/*Z_NULL*/; |
|
ret = inflateReset2(strm, windowBits); |
|
if (ret !== Z_OK) { |
|
strm.state = null/*Z_NULL*/; |
|
} |
|
return ret; |
|
} |
|
|
|
function inflateInit(strm) { |
|
return inflateInit2(strm, DEF_WBITS); |
|
} |
|
|
|
|
|
/* |
|
Return state with length and distance decoding tables and index sizes set to |
|
fixed code decoding. Normally this returns fixed tables from inffixed.h. |
|
If BUILDFIXED is defined, then instead this routine builds the tables the |
|
first time it's called, and returns those tables the first time and |
|
thereafter. This reduces the size of the code by about 2K bytes, in |
|
exchange for a little execution time. However, BUILDFIXED should not be |
|
used for threaded applications, since the rewriting of the tables and virgin |
|
may not be thread-safe. |
|
*/ |
|
var virgin = true; |
|
|
|
var lenfix, distfix; // We have no pointers in JS, so keep tables separate |
|
|
|
function fixedtables(state) { |
|
/* build fixed huffman tables if first call (may not be thread safe) */ |
|
if (virgin) { |
|
var sym; |
|
|
|
lenfix = new utils.Buf32(512); |
|
distfix = new utils.Buf32(32); |
|
|
|
/* literal/length table */ |
|
sym = 0; |
|
while (sym < 144) { state.lens[sym++] = 8; } |
|
while (sym < 256) { state.lens[sym++] = 9; } |
|
while (sym < 280) { state.lens[sym++] = 7; } |
|
while (sym < 288) { state.lens[sym++] = 8; } |
|
|
|
inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); |
|
|
|
/* distance table */ |
|
sym = 0; |
|
while (sym < 32) { state.lens[sym++] = 5; } |
|
|
|
inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); |
|
|
|
/* do this just once */ |
|
virgin = false; |
|
} |
|
|
|
state.lencode = lenfix; |
|
state.lenbits = 9; |
|
state.distcode = distfix; |
|
state.distbits = 5; |
|
} |
|
|
|
|
|
/* |
|
Update the window with the last wsize (normally 32K) bytes written before |
|
returning. If window does not exist yet, create it. This is only called |
|
when a window is already in use, or when output has been written during this |
|
inflate call, but the end of the deflate stream has not been reached yet. |
|
It is also called to create a window for dictionary data when a dictionary |
|
is loaded. |
|
|
|
Providing output buffers larger than 32K to inflate() should provide a speed |
|
advantage, since only the last 32K of output is copied to the sliding window |
|
upon return from inflate(), and since all distances after the first 32K of |
|
output will fall in the output data, making match copies simpler and faster. |
|
The advantage may be dependent on the size of the processor's data caches. |
|
*/ |
|
function updatewindow(strm, src, end, copy) { |
|
var dist; |
|
var state = strm.state; |
|
|
|
/* if it hasn't been done already, allocate space for the window */ |
|
if (state.window === null) { |
|
state.wsize = 1 << state.wbits; |
|
state.wnext = 0; |
|
state.whave = 0; |
|
|
|
state.window = new utils.Buf8(state.wsize); |
|
} |
|
|
|
/* copy state->wsize or less output bytes into the circular window */ |
|
if (copy >= state.wsize) { |
|
utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); |
|
state.wnext = 0; |
|
state.whave = state.wsize; |
|
} |
|
else { |
|
dist = state.wsize - state.wnext; |
|
if (dist > copy) { |
|
dist = copy; |
|
} |
|
//zmemcpy(state->window + state->wnext, end - copy, dist); |
|
utils.arraySet(state.window, src, end - copy, dist, state.wnext); |
|
copy -= dist; |
|
if (copy) { |
|
//zmemcpy(state->window, end - copy, copy); |
|
utils.arraySet(state.window, src, end - copy, copy, 0); |
|
state.wnext = copy; |
|
state.whave = state.wsize; |
|
} |
|
else { |
|
state.wnext += dist; |
|
if (state.wnext === state.wsize) { state.wnext = 0; } |
|
if (state.whave < state.wsize) { state.whave += dist; } |
|
} |
|
} |
|
return 0; |
|
} |
|
|
|
function inflate(strm, flush) { |
|
var state; |
|
var input, output; // input/output buffers |
|
var next; /* next input INDEX */ |
|
var put; /* next output INDEX */ |
|
var have, left; /* available input and output */ |
|
var hold; /* bit buffer */ |
|
var bits; /* bits in bit buffer */ |
|
var _in, _out; /* save starting available input and output */ |
|
var copy; /* number of stored or match bytes to copy */ |
|
var from; /* where to copy match bytes from */ |
|
var from_source; |
|
var here = 0; /* current decoding table entry */ |
|
var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) |
|
//var last; /* parent table entry */ |
|
var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) |
|
var len; /* length to copy for repeats, bits to drop */ |
|
var ret; /* return code */ |
|
var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ |
|
var opts; |
|
|
|
var n; // temporary var for NEED_BITS |
|
|
|
var order = /* permutation of code lengths */ |
|
[ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]; |
|
|
|
|
|
if (!strm || !strm.state || !strm.output || |
|
(!strm.input && strm.avail_in !== 0)) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
state = strm.state; |
|
if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ |
|
|
|
|
|
//--- LOAD() --- |
|
put = strm.next_out; |
|
output = strm.output; |
|
left = strm.avail_out; |
|
next = strm.next_in; |
|
input = strm.input; |
|
have = strm.avail_in; |
|
hold = state.hold; |
|
bits = state.bits; |
|
//--- |
|
|
|
_in = have; |
|
_out = left; |
|
ret = Z_OK; |
|
|
|
inf_leave: // goto emulation |
|
for (;;) { |
|
switch (state.mode) { |
|
case HEAD: |
|
if (state.wrap === 0) { |
|
state.mode = TYPEDO; |
|
break; |
|
} |
|
//=== NEEDBITS(16); |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ |
|
state.check = 0/*crc32(0L, Z_NULL, 0)*/; |
|
//=== CRC2(state.check, hold); |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
state.check = crc32(state.check, hbuf, 2, 0); |
|
//===// |
|
|
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = FLAGS; |
|
break; |
|
} |
|
state.flags = 0; /* expect zlib header */ |
|
if (state.head) { |
|
state.head.done = false; |
|
} |
|
if (!(state.wrap & 1) || /* check if zlib header allowed */ |
|
(((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { |
|
strm.msg = 'incorrect header check'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { |
|
strm.msg = 'unknown compression method'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//--- DROPBITS(4) ---// |
|
hold >>>= 4; |
|
bits -= 4; |
|
//---// |
|
len = (hold & 0x0f)/*BITS(4)*/ + 8; |
|
if (state.wbits === 0) { |
|
state.wbits = len; |
|
} |
|
else if (len > state.wbits) { |
|
strm.msg = 'invalid window size'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
state.dmax = 1 << len; |
|
//Tracev((stderr, "inflate: zlib header ok\n")); |
|
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; |
|
state.mode = hold & 0x200 ? DICTID : TYPE; |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
break; |
|
case FLAGS: |
|
//=== NEEDBITS(16); */ |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.flags = hold; |
|
if ((state.flags & 0xff) !== Z_DEFLATED) { |
|
strm.msg = 'unknown compression method'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
if (state.flags & 0xe000) { |
|
strm.msg = 'unknown header flags set'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
if (state.head) { |
|
state.head.text = ((hold >> 8) & 1); |
|
} |
|
if (state.flags & 0x0200) { |
|
//=== CRC2(state.check, hold); |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
state.check = crc32(state.check, hbuf, 2, 0); |
|
//===// |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = TIME; |
|
/* falls through */ |
|
case TIME: |
|
//=== NEEDBITS(32); */ |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if (state.head) { |
|
state.head.time = hold; |
|
} |
|
if (state.flags & 0x0200) { |
|
//=== CRC4(state.check, hold) |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
hbuf[2] = (hold >>> 16) & 0xff; |
|
hbuf[3] = (hold >>> 24) & 0xff; |
|
state.check = crc32(state.check, hbuf, 4, 0); |
|
//=== |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = OS; |
|
/* falls through */ |
|
case OS: |
|
//=== NEEDBITS(16); */ |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if (state.head) { |
|
state.head.xflags = (hold & 0xff); |
|
state.head.os = (hold >> 8); |
|
} |
|
if (state.flags & 0x0200) { |
|
//=== CRC2(state.check, hold); |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
state.check = crc32(state.check, hbuf, 2, 0); |
|
//===// |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = EXLEN; |
|
/* falls through */ |
|
case EXLEN: |
|
if (state.flags & 0x0400) { |
|
//=== NEEDBITS(16); */ |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.length = hold; |
|
if (state.head) { |
|
state.head.extra_len = hold; |
|
} |
|
if (state.flags & 0x0200) { |
|
//=== CRC2(state.check, hold); |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
state.check = crc32(state.check, hbuf, 2, 0); |
|
//===// |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
} |
|
else if (state.head) { |
|
state.head.extra = null/*Z_NULL*/; |
|
} |
|
state.mode = EXTRA; |
|
/* falls through */ |
|
case EXTRA: |
|
if (state.flags & 0x0400) { |
|
copy = state.length; |
|
if (copy > have) { copy = have; } |
|
if (copy) { |
|
if (state.head) { |
|
len = state.head.extra_len - state.length; |
|
if (!state.head.extra) { |
|
// Use untyped array for more conveniend processing later |
|
state.head.extra = new Array(state.head.extra_len); |
|
} |
|
utils.arraySet( |
|
state.head.extra, |
|
input, |
|
next, |
|
// extra field is limited to 65536 bytes |
|
// - no need for additional size check |
|
copy, |
|
/*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ |
|
len |
|
); |
|
//zmemcpy(state.head.extra + len, next, |
|
// len + copy > state.head.extra_max ? |
|
// state.head.extra_max - len : copy); |
|
} |
|
if (state.flags & 0x0200) { |
|
state.check = crc32(state.check, input, copy, next); |
|
} |
|
have -= copy; |
|
next += copy; |
|
state.length -= copy; |
|
} |
|
if (state.length) { break inf_leave; } |
|
} |
|
state.length = 0; |
|
state.mode = NAME; |
|
/* falls through */ |
|
case NAME: |
|
if (state.flags & 0x0800) { |
|
if (have === 0) { break inf_leave; } |
|
copy = 0; |
|
do { |
|
// TODO: 2 or 1 bytes? |
|
len = input[next + copy++]; |
|
/* use constant limit because in js we should not preallocate memory */ |
|
if (state.head && len && |
|
(state.length < 65536 /*state.head.name_max*/)) { |
|
state.head.name += String.fromCharCode(len); |
|
} |
|
} while (len && copy < have); |
|
|
|
if (state.flags & 0x0200) { |
|
state.check = crc32(state.check, input, copy, next); |
|
} |
|
have -= copy; |
|
next += copy; |
|
if (len) { break inf_leave; } |
|
} |
|
else if (state.head) { |
|
state.head.name = null; |
|
} |
|
state.length = 0; |
|
state.mode = COMMENT; |
|
/* falls through */ |
|
case COMMENT: |
|
if (state.flags & 0x1000) { |
|
if (have === 0) { break inf_leave; } |
|
copy = 0; |
|
do { |
|
len = input[next + copy++]; |
|
/* use constant limit because in js we should not preallocate memory */ |
|
if (state.head && len && |
|
(state.length < 65536 /*state.head.comm_max*/)) { |
|
state.head.comment += String.fromCharCode(len); |
|
} |
|
} while (len && copy < have); |
|
if (state.flags & 0x0200) { |
|
state.check = crc32(state.check, input, copy, next); |
|
} |
|
have -= copy; |
|
next += copy; |
|
if (len) { break inf_leave; } |
|
} |
|
else if (state.head) { |
|
state.head.comment = null; |
|
} |
|
state.mode = HCRC; |
|
/* falls through */ |
|
case HCRC: |
|
if (state.flags & 0x0200) { |
|
//=== NEEDBITS(16); */ |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if (hold !== (state.check & 0xffff)) { |
|
strm.msg = 'header crc mismatch'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
} |
|
if (state.head) { |
|
state.head.hcrc = ((state.flags >> 9) & 1); |
|
state.head.done = true; |
|
} |
|
strm.adler = state.check = 0; |
|
state.mode = TYPE; |
|
break; |
|
case DICTID: |
|
//=== NEEDBITS(32); */ |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
strm.adler = state.check = zswap32(hold); |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = DICT; |
|
/* falls through */ |
|
case DICT: |
|
if (state.havedict === 0) { |
|
//--- RESTORE() --- |
|
strm.next_out = put; |
|
strm.avail_out = left; |
|
strm.next_in = next; |
|
strm.avail_in = have; |
|
state.hold = hold; |
|
state.bits = bits; |
|
//--- |
|
return Z_NEED_DICT; |
|
} |
|
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; |
|
state.mode = TYPE; |
|
/* falls through */ |
|
case TYPE: |
|
if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } |
|
/* falls through */ |
|
case TYPEDO: |
|
if (state.last) { |
|
//--- BYTEBITS() ---// |
|
hold >>>= bits & 7; |
|
bits -= bits & 7; |
|
//---// |
|
state.mode = CHECK; |
|
break; |
|
} |
|
//=== NEEDBITS(3); */ |
|
while (bits < 3) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.last = (hold & 0x01)/*BITS(1)*/; |
|
//--- DROPBITS(1) ---// |
|
hold >>>= 1; |
|
bits -= 1; |
|
//---// |
|
|
|
switch ((hold & 0x03)/*BITS(2)*/) { |
|
case 0: /* stored block */ |
|
//Tracev((stderr, "inflate: stored block%s\n", |
|
// state.last ? " (last)" : "")); |
|
state.mode = STORED; |
|
break; |
|
case 1: /* fixed block */ |
|
fixedtables(state); |
|
//Tracev((stderr, "inflate: fixed codes block%s\n", |
|
// state.last ? " (last)" : "")); |
|
state.mode = LEN_; /* decode codes */ |
|
if (flush === Z_TREES) { |
|
//--- DROPBITS(2) ---// |
|
hold >>>= 2; |
|
bits -= 2; |
|
//---// |
|
break inf_leave; |
|
} |
|
break; |
|
case 2: /* dynamic block */ |
|
//Tracev((stderr, "inflate: dynamic codes block%s\n", |
|
// state.last ? " (last)" : "")); |
|
state.mode = TABLE; |
|
break; |
|
case 3: |
|
strm.msg = 'invalid block type'; |
|
state.mode = BAD; |
|
} |
|
//--- DROPBITS(2) ---// |
|
hold >>>= 2; |
|
bits -= 2; |
|
//---// |
|
break; |
|
case STORED: |
|
//--- BYTEBITS() ---// /* go to byte boundary */ |
|
hold >>>= bits & 7; |
|
bits -= bits & 7; |
|
//---// |
|
//=== NEEDBITS(32); */ |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { |
|
strm.msg = 'invalid stored block lengths'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
state.length = hold & 0xffff; |
|
//Tracev((stderr, "inflate: stored length %u\n", |
|
// state.length)); |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = COPY_; |
|
if (flush === Z_TREES) { break inf_leave; } |
|
/* falls through */ |
|
case COPY_: |
|
state.mode = COPY; |
|
/* falls through */ |
|
case COPY: |
|
copy = state.length; |
|
if (copy) { |
|
if (copy > have) { copy = have; } |
|
if (copy > left) { copy = left; } |
|
if (copy === 0) { break inf_leave; } |
|
//--- zmemcpy(put, next, copy); --- |
|
utils.arraySet(output, input, next, copy, put); |
|
//---// |
|
have -= copy; |
|
next += copy; |
|
left -= copy; |
|
put += copy; |
|
state.length -= copy; |
|
break; |
|
} |
|
//Tracev((stderr, "inflate: stored end\n")); |
|
state.mode = TYPE; |
|
break; |
|
case TABLE: |
|
//=== NEEDBITS(14); */ |
|
while (bits < 14) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; |
|
//--- DROPBITS(5) ---// |
|
hold >>>= 5; |
|
bits -= 5; |
|
//---// |
|
state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; |
|
//--- DROPBITS(5) ---// |
|
hold >>>= 5; |
|
bits -= 5; |
|
//---// |
|
state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; |
|
//--- DROPBITS(4) ---// |
|
hold >>>= 4; |
|
bits -= 4; |
|
//---// |
|
//#ifndef PKZIP_BUG_WORKAROUND |
|
if (state.nlen > 286 || state.ndist > 30) { |
|
strm.msg = 'too many length or distance symbols'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//#endif |
|
//Tracev((stderr, "inflate: table sizes ok\n")); |
|
state.have = 0; |
|
state.mode = LENLENS; |
|
/* falls through */ |
|
case LENLENS: |
|
while (state.have < state.ncode) { |
|
//=== NEEDBITS(3); |
|
while (bits < 3) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); |
|
//--- DROPBITS(3) ---// |
|
hold >>>= 3; |
|
bits -= 3; |
|
//---// |
|
} |
|
while (state.have < 19) { |
|
state.lens[order[state.have++]] = 0; |
|
} |
|
// We have separate tables & no pointers. 2 commented lines below not needed. |
|
//state.next = state.codes; |
|
//state.lencode = state.next; |
|
// Switch to use dynamic table |
|
state.lencode = state.lendyn; |
|
state.lenbits = 7; |
|
|
|
opts = { bits: state.lenbits }; |
|
ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); |
|
state.lenbits = opts.bits; |
|
|
|
if (ret) { |
|
strm.msg = 'invalid code lengths set'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//Tracev((stderr, "inflate: code lengths ok\n")); |
|
state.have = 0; |
|
state.mode = CODELENS; |
|
/* falls through */ |
|
case CODELENS: |
|
while (state.have < state.nlen + state.ndist) { |
|
for (;;) { |
|
here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if ((here_bits) <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
if (here_val < 16) { |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
state.lens[state.have++] = here_val; |
|
} |
|
else { |
|
if (here_val === 16) { |
|
//=== NEEDBITS(here.bits + 2); |
|
n = here_bits + 2; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
if (state.have === 0) { |
|
strm.msg = 'invalid bit length repeat'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
len = state.lens[state.have - 1]; |
|
copy = 3 + (hold & 0x03);//BITS(2); |
|
//--- DROPBITS(2) ---// |
|
hold >>>= 2; |
|
bits -= 2; |
|
//---// |
|
} |
|
else if (here_val === 17) { |
|
//=== NEEDBITS(here.bits + 3); |
|
n = here_bits + 3; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
len = 0; |
|
copy = 3 + (hold & 0x07);//BITS(3); |
|
//--- DROPBITS(3) ---// |
|
hold >>>= 3; |
|
bits -= 3; |
|
//---// |
|
} |
|
else { |
|
//=== NEEDBITS(here.bits + 7); |
|
n = here_bits + 7; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
len = 0; |
|
copy = 11 + (hold & 0x7f);//BITS(7); |
|
//--- DROPBITS(7) ---// |
|
hold >>>= 7; |
|
bits -= 7; |
|
//---// |
|
} |
|
if (state.have + copy > state.nlen + state.ndist) { |
|
strm.msg = 'invalid bit length repeat'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
while (copy--) { |
|
state.lens[state.have++] = len; |
|
} |
|
} |
|
} |
|
|
|
/* handle error breaks in while */ |
|
if (state.mode === BAD) { break; } |
|
|
|
/* check for end-of-block code (better have one) */ |
|
if (state.lens[256] === 0) { |
|
strm.msg = 'invalid code -- missing end-of-block'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
|
|
/* build code tables -- note: do not change the lenbits or distbits |
|
values here (9 and 6) without reading the comments in inftrees.h |
|
concerning the ENOUGH constants, which depend on those values */ |
|
state.lenbits = 9; |
|
|
|
opts = { bits: state.lenbits }; |
|
ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); |
|
// We have separate tables & no pointers. 2 commented lines below not needed. |
|
// state.next_index = opts.table_index; |
|
state.lenbits = opts.bits; |
|
// state.lencode = state.next; |
|
|
|
if (ret) { |
|
strm.msg = 'invalid literal/lengths set'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
|
|
state.distbits = 6; |
|
//state.distcode.copy(state.codes); |
|
// Switch to use dynamic table |
|
state.distcode = state.distdyn; |
|
opts = { bits: state.distbits }; |
|
ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); |
|
// We have separate tables & no pointers. 2 commented lines below not needed. |
|
// state.next_index = opts.table_index; |
|
state.distbits = opts.bits; |
|
// state.distcode = state.next; |
|
|
|
if (ret) { |
|
strm.msg = 'invalid distances set'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//Tracev((stderr, 'inflate: codes ok\n')); |
|
state.mode = LEN_; |
|
if (flush === Z_TREES) { break inf_leave; } |
|
/* falls through */ |
|
case LEN_: |
|
state.mode = LEN; |
|
/* falls through */ |
|
case LEN: |
|
if (have >= 6 && left >= 258) { |
|
//--- RESTORE() --- |
|
strm.next_out = put; |
|
strm.avail_out = left; |
|
strm.next_in = next; |
|
strm.avail_in = have; |
|
state.hold = hold; |
|
state.bits = bits; |
|
//--- |
|
inflate_fast(strm, _out); |
|
//--- LOAD() --- |
|
put = strm.next_out; |
|
output = strm.output; |
|
left = strm.avail_out; |
|
next = strm.next_in; |
|
input = strm.input; |
|
have = strm.avail_in; |
|
hold = state.hold; |
|
bits = state.bits; |
|
//--- |
|
|
|
if (state.mode === TYPE) { |
|
state.back = -1; |
|
} |
|
break; |
|
} |
|
state.back = 0; |
|
for (;;) { |
|
here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if (here_bits <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
if (here_op && (here_op & 0xf0) === 0) { |
|
last_bits = here_bits; |
|
last_op = here_op; |
|
last_val = here_val; |
|
for (;;) { |
|
here = state.lencode[last_val + |
|
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if ((last_bits + here_bits) <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
//--- DROPBITS(last.bits) ---// |
|
hold >>>= last_bits; |
|
bits -= last_bits; |
|
//---// |
|
state.back += last_bits; |
|
} |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
state.back += here_bits; |
|
state.length = here_val; |
|
if (here_op === 0) { |
|
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? |
|
// "inflate: literal '%c'\n" : |
|
// "inflate: literal 0x%02x\n", here.val)); |
|
state.mode = LIT; |
|
break; |
|
} |
|
if (here_op & 32) { |
|
//Tracevv((stderr, "inflate: end of block\n")); |
|
state.back = -1; |
|
state.mode = TYPE; |
|
break; |
|
} |
|
if (here_op & 64) { |
|
strm.msg = 'invalid literal/length code'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
state.extra = here_op & 15; |
|
state.mode = LENEXT; |
|
/* falls through */ |
|
case LENEXT: |
|
if (state.extra) { |
|
//=== NEEDBITS(state.extra); |
|
n = state.extra; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; |
|
//--- DROPBITS(state.extra) ---// |
|
hold >>>= state.extra; |
|
bits -= state.extra; |
|
//---// |
|
state.back += state.extra; |
|
} |
|
//Tracevv((stderr, "inflate: length %u\n", state.length)); |
|
state.was = state.length; |
|
state.mode = DIST; |
|
/* falls through */ |
|
case DIST: |
|
for (;;) { |
|
here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if ((here_bits) <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
if ((here_op & 0xf0) === 0) { |
|
last_bits = here_bits; |
|
last_op = here_op; |
|
last_val = here_val; |
|
for (;;) { |
|
here = state.distcode[last_val + |
|
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if ((last_bits + here_bits) <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
//--- DROPBITS(last.bits) ---// |
|
hold >>>= last_bits; |
|
bits -= last_bits; |
|
//---// |
|
state.back += last_bits; |
|
} |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
state.back += here_bits; |
|
if (here_op & 64) { |
|
strm.msg = 'invalid distance code'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
state.offset = here_val; |
|
state.extra = (here_op) & 15; |
|
state.mode = DISTEXT; |
|
/* falls through */ |
|
case DISTEXT: |
|
if (state.extra) { |
|
//=== NEEDBITS(state.extra); |
|
n = state.extra; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; |
|
//--- DROPBITS(state.extra) ---// |
|
hold >>>= state.extra; |
|
bits -= state.extra; |
|
//---// |
|
state.back += state.extra; |
|
} |
|
//#ifdef INFLATE_STRICT |
|
if (state.offset > state.dmax) { |
|
strm.msg = 'invalid distance too far back'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//#endif |
|
//Tracevv((stderr, "inflate: distance %u\n", state.offset)); |
|
state.mode = MATCH; |
|
/* falls through */ |
|
case MATCH: |
|
if (left === 0) { break inf_leave; } |
|
copy = _out - left; |
|
if (state.offset > copy) { /* copy from window */ |
|
copy = state.offset - copy; |
|
if (copy > state.whave) { |
|
if (state.sane) { |
|
strm.msg = 'invalid distance too far back'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
// (!) This block is disabled in zlib defailts, |
|
// don't enable it for binary compatibility |
|
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR |
|
// Trace((stderr, "inflate.c too far\n")); |
|
// copy -= state.whave; |
|
// if (copy > state.length) { copy = state.length; } |
|
// if (copy > left) { copy = left; } |
|
// left -= copy; |
|
// state.length -= copy; |
|
// do { |
|
// output[put++] = 0; |
|
// } while (--copy); |
|
// if (state.length === 0) { state.mode = LEN; } |
|
// break; |
|
//#endif |
|
} |
|
if (copy > state.wnext) { |
|
copy -= state.wnext; |
|
from = state.wsize - copy; |
|
} |
|
else { |
|
from = state.wnext - copy; |
|
} |
|
if (copy > state.length) { copy = state.length; } |
|
from_source = state.window; |
|
} |
|
else { /* copy from output */ |
|
from_source = output; |
|
from = put - state.offset; |
|
copy = state.length; |
|
} |
|
if (copy > left) { copy = left; } |
|
left -= copy; |
|
state.length -= copy; |
|
do { |
|
output[put++] = from_source[from++]; |
|
} while (--copy); |
|
if (state.length === 0) { state.mode = LEN; } |
|
break; |
|
case LIT: |
|
if (left === 0) { break inf_leave; } |
|
output[put++] = state.length; |
|
left--; |
|
state.mode = LEN; |
|
break; |
|
case CHECK: |
|
if (state.wrap) { |
|
//=== NEEDBITS(32); |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
// Use '|' insdead of '+' to make sure that result is signed |
|
hold |= input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
_out -= left; |
|
strm.total_out += _out; |
|
state.total += _out; |
|
if (_out) { |
|
strm.adler = state.check = |
|
/*UPDATE(state.check, put - _out, _out);*/ |
|
(state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); |
|
|
|
} |
|
_out = left; |
|
// NB: crc32 stored as signed 32-bit int, zswap32 returns signed too |
|
if ((state.flags ? hold : zswap32(hold)) !== state.check) { |
|
strm.msg = 'incorrect data check'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
//Tracev((stderr, "inflate: check matches trailer\n")); |
|
} |
|
state.mode = LENGTH; |
|
/* falls through */ |
|
case LENGTH: |
|
if (state.wrap && state.flags) { |
|
//=== NEEDBITS(32); |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if (hold !== (state.total & 0xffffffff)) { |
|
strm.msg = 'incorrect length check'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
//Tracev((stderr, "inflate: length matches trailer\n")); |
|
} |
|
state.mode = DONE; |
|
/* falls through */ |
|
case DONE: |
|
ret = Z_STREAM_END; |
|
break inf_leave; |
|
case BAD: |
|
ret = Z_DATA_ERROR; |
|
break inf_leave; |
|
case MEM: |
|
return Z_MEM_ERROR; |
|
case SYNC: |
|
/* falls through */ |
|
default: |
|
return Z_STREAM_ERROR; |
|
} |
|
} |
|
|
|
// inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" |
|
|
|
/* |
|
Return from inflate(), updating the total counts and the check value. |
|
If there was no progress during the inflate() call, return a buffer |
|
error. Call updatewindow() to create and/or update the window state. |
|
Note: a memory error from inflate() is non-recoverable. |
|
*/ |
|
|
|
//--- RESTORE() --- |
|
strm.next_out = put; |
|
strm.avail_out = left; |
|
strm.next_in = next; |
|
strm.avail_in = have; |
|
state.hold = hold; |
|
state.bits = bits; |
|
//--- |
|
|
|
if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && |
|
(state.mode < CHECK || flush !== Z_FINISH))) { |
|
if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { |
|
state.mode = MEM; |
|
return Z_MEM_ERROR; |
|
} |
|
} |
|
_in -= strm.avail_in; |
|
_out -= strm.avail_out; |
|
strm.total_in += _in; |
|
strm.total_out += _out; |
|
state.total += _out; |
|
if (state.wrap && _out) { |
|
strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ |
|
(state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); |
|
} |
|
strm.data_type = state.bits + (state.last ? 64 : 0) + |
|
(state.mode === TYPE ? 128 : 0) + |
|
(state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); |
|
if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { |
|
ret = Z_BUF_ERROR; |
|
} |
|
return ret; |
|
} |
|
|
|
function inflateEnd(strm) { |
|
|
|
if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
var state = strm.state; |
|
if (state.window) { |
|
state.window = null; |
|
} |
|
strm.state = null; |
|
return Z_OK; |
|
} |
|
|
|
function inflateGetHeader(strm, head) { |
|
var state; |
|
|
|
/* check state */ |
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } |
|
|
|
/* save header structure */ |
|
state.head = head; |
|
head.done = false; |
|
return Z_OK; |
|
} |
|
|
|
function inflateSetDictionary(strm, dictionary) { |
|
var dictLength = dictionary.length; |
|
|
|
var state; |
|
var dictid; |
|
var ret; |
|
|
|
/* check state */ |
|
if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
|
|
if (state.wrap !== 0 && state.mode !== DICT) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
/* check for correct dictionary identifier */ |
|
if (state.mode === DICT) { |
|
dictid = 1; /* adler32(0, null, 0)*/ |
|
/* dictid = adler32(dictid, dictionary, dictLength); */ |
|
dictid = adler32(dictid, dictionary, dictLength, 0); |
|
if (dictid !== state.check) { |
|
return Z_DATA_ERROR; |
|
} |
|
} |
|
/* copy dictionary to window using updatewindow(), which will amend the |
|
existing dictionary if appropriate */ |
|
ret = updatewindow(strm, dictionary, dictLength, dictLength); |
|
if (ret) { |
|
state.mode = MEM; |
|
return Z_MEM_ERROR; |
|
} |
|
state.havedict = 1; |
|
// Tracev((stderr, "inflate: dictionary set\n")); |
|
return Z_OK; |
|
} |
|
|
|
exports.inflateReset = inflateReset; |
|
exports.inflateReset2 = inflateReset2; |
|
exports.inflateResetKeep = inflateResetKeep; |
|
exports.inflateInit = inflateInit; |
|
exports.inflateInit2 = inflateInit2; |
|
exports.inflate = inflate; |
|
exports.inflateEnd = inflateEnd; |
|
exports.inflateGetHeader = inflateGetHeader; |
|
exports.inflateSetDictionary = inflateSetDictionary; |
|
exports.inflateInfo = 'pako inflate (from Nodeca project)'; |
|
|
|
/* Not implemented |
|
exports.inflateCopy = inflateCopy; |
|
exports.inflateGetDictionary = inflateGetDictionary; |
|
exports.inflateMark = inflateMark; |
|
exports.inflatePrime = inflatePrime; |
|
exports.inflateSync = inflateSync; |
|
exports.inflateSyncPoint = inflateSyncPoint; |
|
exports.inflateUndermine = inflateUndermine; |
|
*/ |
|
|
|
},{"../utils/common":24,"./adler32":26,"./crc32":28,"./inffast":31,"./inftrees":33}],33:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var utils = require('../utils/common'); |
|
|
|
var MAXBITS = 15; |
|
var ENOUGH_LENS = 852; |
|
var ENOUGH_DISTS = 592; |
|
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); |
|
|
|
var CODES = 0; |
|
var LENS = 1; |
|
var DISTS = 2; |
|
|
|
var lbase = [ /* Length codes 257..285 base */ |
|
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, |
|
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 |
|
]; |
|
|
|
var lext = [ /* Length codes 257..285 extra */ |
|
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, |
|
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 |
|
]; |
|
|
|
var dbase = [ /* Distance codes 0..29 base */ |
|
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, |
|
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, |
|
8193, 12289, 16385, 24577, 0, 0 |
|
]; |
|
|
|
var dext = [ /* Distance codes 0..29 extra */ |
|
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, |
|
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, |
|
28, 28, 29, 29, 64, 64 |
|
]; |
|
|
|
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) |
|
{ |
|
var bits = opts.bits; |
|
//here = opts.here; /* table entry for duplication */ |
|
|
|
var len = 0; /* a code's length in bits */ |
|
var sym = 0; /* index of code symbols */ |
|
var min = 0, max = 0; /* minimum and maximum code lengths */ |
|
var root = 0; /* number of index bits for root table */ |
|
var curr = 0; /* number of index bits for current table */ |
|
var drop = 0; /* code bits to drop for sub-table */ |
|
var left = 0; /* number of prefix codes available */ |
|
var used = 0; /* code entries in table used */ |
|
var huff = 0; /* Huffman code */ |
|
var incr; /* for incrementing code, index */ |
|
var fill; /* index for replicating entries */ |
|
var low; /* low bits for current root entry */ |
|
var mask; /* mask for low root bits */ |
|
var next; /* next available space in table */ |
|
var base = null; /* base value table to use */ |
|
var base_index = 0; |
|
// var shoextra; /* extra bits table to use */ |
|
var end; /* use base and extra for symbol > end */ |
|
var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ |
|
var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ |
|
var extra = null; |
|
var extra_index = 0; |
|
|
|
var here_bits, here_op, here_val; |
|
|
|
/* |
|
Process a set of code lengths to create a canonical Huffman code. The |
|
code lengths are lens[0..codes-1]. Each length corresponds to the |
|
symbols 0..codes-1. The Huffman code is generated by first sorting the |
|
symbols by length from short to long, and retaining the symbol order |
|
for codes with equal lengths. Then the code starts with all zero bits |
|
for the first code of the shortest length, and the codes are integer |
|
increments for the same length, and zeros are appended as the length |
|
increases. For the deflate format, these bits are stored backwards |
|
from their more natural integer increment ordering, and so when the |
|
decoding tables are built in the large loop below, the integer codes |
|
are incremented backwards. |
|
|
|
This routine assumes, but does not check, that all of the entries in |
|
lens[] are in the range 0..MAXBITS. The caller must assure this. |
|
1..MAXBITS is interpreted as that code length. zero means that that |
|
symbol does not occur in this code. |
|
|
|
The codes are sorted by computing a count of codes for each length, |
|
creating from that a table of starting indices for each length in the |
|
sorted table, and then entering the symbols in order in the sorted |
|
table. The sorted table is work[], with that space being provided by |
|
the caller. |
|
|
|
The length counts are used for other purposes as well, i.e. finding |
|
the minimum and maximum length codes, determining if there are any |
|
codes at all, checking for a valid set of lengths, and looking ahead |
|
at length counts to determine sub-table sizes when building the |
|
decoding tables. |
|
*/ |
|
|
|
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ |
|
for (len = 0; len <= MAXBITS; len++) { |
|
count[len] = 0; |
|
} |
|
for (sym = 0; sym < codes; sym++) { |
|
count[lens[lens_index + sym]]++; |
|
} |
|
|
|
/* bound code lengths, force root to be within code lengths */ |
|
root = bits; |
|
for (max = MAXBITS; max >= 1; max--) { |
|
if (count[max] !== 0) { break; } |
|
} |
|
if (root > max) { |
|
root = max; |
|
} |
|
if (max === 0) { /* no symbols to code at all */ |
|
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ |
|
//table.bits[opts.table_index] = 1; //here.bits = (var char)1; |
|
//table.val[opts.table_index++] = 0; //here.val = (var short)0; |
|
table[table_index++] = (1 << 24) | (64 << 16) | 0; |
|
|
|
|
|
//table.op[opts.table_index] = 64; |
|
//table.bits[opts.table_index] = 1; |
|
//table.val[opts.table_index++] = 0; |
|
table[table_index++] = (1 << 24) | (64 << 16) | 0; |
|
|
|
opts.bits = 1; |
|
return 0; /* no symbols, but wait for decoding to report error */ |
|
} |
|
for (min = 1; min < max; min++) { |
|
if (count[min] !== 0) { break; } |
|
} |
|
if (root < min) { |
|
root = min; |
|
} |
|
|
|
/* check for an over-subscribed or incomplete set of lengths */ |
|
left = 1; |
|
for (len = 1; len <= MAXBITS; len++) { |
|
left <<= 1; |
|
left -= count[len]; |
|
if (left < 0) { |
|
return -1; |
|
} /* over-subscribed */ |
|
} |
|
if (left > 0 && (type === CODES || max !== 1)) { |
|
return -1; /* incomplete set */ |
|
} |
|
|
|
/* generate offsets into symbol table for each length for sorting */ |
|
offs[1] = 0; |
|
for (len = 1; len < MAXBITS; len++) { |
|
offs[len + 1] = offs[len] + count[len]; |
|
} |
|
|
|
/* sort symbols by length, by symbol order within each length */ |
|
for (sym = 0; sym < codes; sym++) { |
|
if (lens[lens_index + sym] !== 0) { |
|
work[offs[lens[lens_index + sym]]++] = sym; |
|
} |
|
} |
|
|
|
/* |
|
Create and fill in decoding tables. In this loop, the table being |
|
filled is at next and has curr index bits. The code being used is huff |
|
with length len. That code is converted to an index by dropping drop |
|
bits off of the bottom. For codes where len is less than drop + curr, |
|
those top drop + curr - len bits are incremented through all values to |
|
fill the table with replicated entries. |
|
|
|
root is the number of index bits for the root table. When len exceeds |
|
root, sub-tables are created pointed to by the root entry with an index |
|
of the low root bits of huff. This is saved in low to check for when a |
|
new sub-table should be started. drop is zero when the root table is |
|
being filled, and drop is root when sub-tables are being filled. |
|
|
|
When a new sub-table is needed, it is necessary to look ahead in the |
|
code lengths to determine what size sub-table is needed. The length |
|
counts are used for this, and so count[] is decremented as codes are |
|
entered in the tables. |
|
|
|
used keeps track of how many table entries have been allocated from the |
|
provided *table space. It is checked for LENS and DIST tables against |
|
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in |
|
the initial root table size constants. See the comments in inftrees.h |
|
for more information. |
|
|
|
sym increments through all symbols, and the loop terminates when |
|
all codes of length max, i.e. all codes, have been processed. This |
|
routine permits incomplete codes, so another loop after this one fills |
|
in the rest of the decoding tables with invalid code markers. |
|
*/ |
|
|
|
/* set up for code type */ |
|
// poor man optimization - use if-else instead of switch, |
|
// to avoid deopts in old v8 |
|
if (type === CODES) { |
|
base = extra = work; /* dummy value--not used */ |
|
end = 19; |
|
|
|
} else if (type === LENS) { |
|
base = lbase; |
|
base_index -= 257; |
|
extra = lext; |
|
extra_index -= 257; |
|
end = 256; |
|
|
|
} else { /* DISTS */ |
|
base = dbase; |
|
extra = dext; |
|
end = -1; |
|
} |
|
|
|
/* initialize opts for loop */ |
|
huff = 0; /* starting code */ |
|
sym = 0; /* starting code symbol */ |
|
len = min; /* starting code length */ |
|
next = table_index; /* current table to fill in */ |
|
curr = root; /* current table index bits */ |
|
drop = 0; /* current bits to drop from code for index */ |
|
low = -1; /* trigger new sub-table when len > root */ |
|
used = 1 << root; /* use root table entries */ |
|
mask = used - 1; /* mask for comparing low */ |
|
|
|
/* check available table space */ |
|
if ((type === LENS && used > ENOUGH_LENS) || |
|
(type === DISTS && used > ENOUGH_DISTS)) { |
|
return 1; |
|
} |
|
|
|
var i = 0; |
|
/* process all codes and make table entries */ |
|
for (;;) { |
|
i++; |
|
/* create table entry */ |
|
here_bits = len - drop; |
|
if (work[sym] < end) { |
|
here_op = 0; |
|
here_val = work[sym]; |
|
} |
|
else if (work[sym] > end) { |
|
here_op = extra[extra_index + work[sym]]; |
|
here_val = base[base_index + work[sym]]; |
|
} |
|
else { |
|
here_op = 32 + 64; /* end of block */ |
|
here_val = 0; |
|
} |
|
|
|
/* replicate for those indices with low len bits equal to huff */ |
|
incr = 1 << (len - drop); |
|
fill = 1 << curr; |
|
min = fill; /* save offset to next table */ |
|
do { |
|
fill -= incr; |
|
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; |
|
} while (fill !== 0); |
|
|
|
/* backwards increment the len-bit code huff */ |
|
incr = 1 << (len - 1); |
|
while (huff & incr) { |
|
incr >>= 1; |
|
} |
|
if (incr !== 0) { |
|
huff &= incr - 1; |
|
huff += incr; |
|
} else { |
|
huff = 0; |
|
} |
|
|
|
/* go to next symbol, update count, len */ |
|
sym++; |
|
if (--count[len] === 0) { |
|
if (len === max) { break; } |
|
len = lens[lens_index + work[sym]]; |
|
} |
|
|
|
/* create new sub-table if needed */ |
|
if (len > root && (huff & mask) !== low) { |
|
/* if first time, transition to sub-tables */ |
|
if (drop === 0) { |
|
drop = root; |
|
} |
|
|
|
/* increment past last table */ |
|
next += min; /* here min is 1 << curr */ |
|
|
|
/* determine length of next table */ |
|
curr = len - drop; |
|
left = 1 << curr; |
|
while (curr + drop < max) { |
|
left -= count[curr + drop]; |
|
if (left <= 0) { break; } |
|
curr++; |
|
left <<= 1; |
|
} |
|
|
|
/* check for enough space */ |
|
used += 1 << curr; |
|
if ((type === LENS && used > ENOUGH_LENS) || |
|
(type === DISTS && used > ENOUGH_DISTS)) { |
|
return 1; |
|
} |
|
|
|
/* point entry in root table to sub-table */ |
|
low = huff & mask; |
|
/*table.op[low] = curr; |
|
table.bits[low] = root; |
|
table.val[low] = next - opts.table_index;*/ |
|
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; |
|
} |
|
} |
|
|
|
/* fill in remaining table entry if code is incomplete (guaranteed to have |
|
at most one remaining entry, since if the code is incomplete, the |
|
maximum code length that was allowed to get this far is one bit) */ |
|
if (huff !== 0) { |
|
//table.op[next + huff] = 64; /* invalid code marker */ |
|
//table.bits[next + huff] = len - drop; |
|
//table.val[next + huff] = 0; |
|
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; |
|
} |
|
|
|
/* set return parameters */ |
|
//opts.table_index += used; |
|
opts.bits = root; |
|
return 0; |
|
}; |
|
|
|
},{"../utils/common":24}],34:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
module.exports = { |
|
2: 'need dictionary', /* Z_NEED_DICT 2 */ |
|
1: 'stream end', /* Z_STREAM_END 1 */ |
|
0: '', /* Z_OK 0 */ |
|
'-1': 'file error', /* Z_ERRNO (-1) */ |
|
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */ |
|
'-3': 'data error', /* Z_DATA_ERROR (-3) */ |
|
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ |
|
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */ |
|
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ |
|
}; |
|
|
|
},{}],35:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var utils = require('../utils/common'); |
|
|
|
/* Public constants ==========================================================*/ |
|
/* ===========================================================================*/ |
|
|
|
|
|
//var Z_FILTERED = 1; |
|
//var Z_HUFFMAN_ONLY = 2; |
|
//var Z_RLE = 3; |
|
var Z_FIXED = 4; |
|
//var Z_DEFAULT_STRATEGY = 0; |
|
|
|
/* Possible values of the data_type field (though see inflate()) */ |
|
var Z_BINARY = 0; |
|
var Z_TEXT = 1; |
|
//var Z_ASCII = 1; // = Z_TEXT |
|
var Z_UNKNOWN = 2; |
|
|
|
/*============================================================================*/ |
|
|
|
|
|
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } |
|
|
|
// From zutil.h |
|
|
|
var STORED_BLOCK = 0; |
|
var STATIC_TREES = 1; |
|
var DYN_TREES = 2; |
|
/* The three kinds of block type */ |
|
|
|
var MIN_MATCH = 3; |
|
var MAX_MATCH = 258; |
|
/* The minimum and maximum match lengths */ |
|
|
|
// From deflate.h |
|
/* =========================================================================== |
|
* Internal compression state. |
|
*/ |
|
|
|
var LENGTH_CODES = 29; |
|
/* number of length codes, not counting the special END_BLOCK code */ |
|
|
|
var LITERALS = 256; |
|
/* number of literal bytes 0..255 */ |
|
|
|
var L_CODES = LITERALS + 1 + LENGTH_CODES; |
|
/* number of Literal or Length codes, including the END_BLOCK code */ |
|
|
|
var D_CODES = 30; |
|
/* number of distance codes */ |
|
|
|
var BL_CODES = 19; |
|
/* number of codes used to transfer the bit lengths */ |
|
|
|
var HEAP_SIZE = 2 * L_CODES + 1; |
|
/* maximum heap size */ |
|
|
|
var MAX_BITS = 15; |
|
/* All codes must not exceed MAX_BITS bits */ |
|
|
|
var Buf_size = 16; |
|
/* size of bit buffer in bi_buf */ |
|
|
|
|
|
/* =========================================================================== |
|
* Constants |
|
*/ |
|
|
|
var MAX_BL_BITS = 7; |
|
/* Bit length codes must not exceed MAX_BL_BITS bits */ |
|
|
|
var END_BLOCK = 256; |
|
/* end of block literal code */ |
|
|
|
var REP_3_6 = 16; |
|
/* repeat previous bit length 3-6 times (2 bits of repeat count) */ |
|
|
|
var REPZ_3_10 = 17; |
|
/* repeat a zero length 3-10 times (3 bits of repeat count) */ |
|
|
|
var REPZ_11_138 = 18; |
|
/* repeat a zero length 11-138 times (7 bits of repeat count) */ |
|
|
|
/* eslint-disable comma-spacing,array-bracket-spacing */ |
|
var extra_lbits = /* extra bits for each length code */ |
|
[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; |
|
|
|
var extra_dbits = /* extra bits for each distance code */ |
|
[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; |
|
|
|
var extra_blbits = /* extra bits for each bit length code */ |
|
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; |
|
|
|
var bl_order = |
|
[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; |
|
/* eslint-enable comma-spacing,array-bracket-spacing */ |
|
|
|
/* The lengths of the bit length codes are sent in order of decreasing |
|
* probability, to avoid transmitting the lengths for unused bit length codes. |
|
*/ |
|
|
|
/* =========================================================================== |
|
* Local data. These are initialized only once. |
|
*/ |
|
|
|
// We pre-fill arrays with 0 to avoid uninitialized gaps |
|
|
|
var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ |
|
|
|
// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 |
|
var static_ltree = new Array((L_CODES + 2) * 2); |
|
zero(static_ltree); |
|
/* The static literal tree. Since the bit lengths are imposed, there is no |
|
* need for the L_CODES extra codes used during heap construction. However |
|
* The codes 286 and 287 are needed to build a canonical tree (see _tr_init |
|
* below). |
|
*/ |
|
|
|
var static_dtree = new Array(D_CODES * 2); |
|
zero(static_dtree); |
|
/* The static distance tree. (Actually a trivial tree since all codes use |
|
* 5 bits.) |
|
*/ |
|
|
|
var _dist_code = new Array(DIST_CODE_LEN); |
|
zero(_dist_code); |
|
/* Distance codes. The first 256 values correspond to the distances |
|
* 3 .. 258, the last 256 values correspond to the top 8 bits of |
|
* the 15 bit distances. |
|
*/ |
|
|
|
var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); |
|
zero(_length_code); |
|
/* length code for each normalized match length (0 == MIN_MATCH) */ |
|
|
|
var base_length = new Array(LENGTH_CODES); |
|
zero(base_length); |
|
/* First normalized length for each code (0 = MIN_MATCH) */ |
|
|
|
var base_dist = new Array(D_CODES); |
|
zero(base_dist); |
|
/* First normalized distance for each code (0 = distance of 1) */ |
|
|
|
|
|
function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { |
|
|
|
this.static_tree = static_tree; /* static tree or NULL */ |
|
this.extra_bits = extra_bits; /* extra bits for each code or NULL */ |
|
this.extra_base = extra_base; /* base index for extra_bits */ |
|
this.elems = elems; /* max number of elements in the tree */ |
|
this.max_length = max_length; /* max bit length for the codes */ |
|
|
|
// show if `static_tree` has data or dummy - needed for monomorphic objects |
|
this.has_stree = static_tree && static_tree.length; |
|
} |
|
|
|
|
|
var static_l_desc; |
|
var static_d_desc; |
|
var static_bl_desc; |
|
|
|
|
|
function TreeDesc(dyn_tree, stat_desc) { |
|
this.dyn_tree = dyn_tree; /* the dynamic tree */ |
|
this.max_code = 0; /* largest code with non zero frequency */ |
|
this.stat_desc = stat_desc; /* the corresponding static tree */ |
|
} |
|
|
|
|
|
|
|
function d_code(dist) { |
|
return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Output a short LSB first on the stream. |
|
* IN assertion: there is enough room in pendingBuf. |
|
*/ |
|
function put_short(s, w) { |
|
// put_byte(s, (uch)((w) & 0xff)); |
|
// put_byte(s, (uch)((ush)(w) >> 8)); |
|
s.pending_buf[s.pending++] = (w) & 0xff; |
|
s.pending_buf[s.pending++] = (w >>> 8) & 0xff; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Send a value on a given number of bits. |
|
* IN assertion: length <= 16 and value fits in length bits. |
|
*/ |
|
function send_bits(s, value, length) { |
|
if (s.bi_valid > (Buf_size - length)) { |
|
s.bi_buf |= (value << s.bi_valid) & 0xffff; |
|
put_short(s, s.bi_buf); |
|
s.bi_buf = value >> (Buf_size - s.bi_valid); |
|
s.bi_valid += length - Buf_size; |
|
} else { |
|
s.bi_buf |= (value << s.bi_valid) & 0xffff; |
|
s.bi_valid += length; |
|
} |
|
} |
|
|
|
|
|
function send_code(s, c, tree) { |
|
send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Reverse the first len bits of a code, using straightforward code (a faster |
|
* method would use a table) |
|
* IN assertion: 1 <= len <= 15 |
|
*/ |
|
function bi_reverse(code, len) { |
|
var res = 0; |
|
do { |
|
res |= code & 1; |
|
code >>>= 1; |
|
res <<= 1; |
|
} while (--len > 0); |
|
return res >>> 1; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Flush the bit buffer, keeping at most 7 bits in it. |
|
*/ |
|
function bi_flush(s) { |
|
if (s.bi_valid === 16) { |
|
put_short(s, s.bi_buf); |
|
s.bi_buf = 0; |
|
s.bi_valid = 0; |
|
|
|
} else if (s.bi_valid >= 8) { |
|
s.pending_buf[s.pending++] = s.bi_buf & 0xff; |
|
s.bi_buf >>= 8; |
|
s.bi_valid -= 8; |
|
} |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Compute the optimal bit lengths for a tree and update the total bit length |
|
* for the current block. |
|
* IN assertion: the fields freq and dad are set, heap[heap_max] and |
|
* above are the tree nodes sorted by increasing frequency. |
|
* OUT assertions: the field len is set to the optimal bit length, the |
|
* array bl_count contains the frequencies for each bit length. |
|
* The length opt_len is updated; static_len is also updated if stree is |
|
* not null. |
|
*/ |
|
function gen_bitlen(s, desc) |
|
// deflate_state *s; |
|
// tree_desc *desc; /* the tree descriptor */ |
|
{ |
|
var tree = desc.dyn_tree; |
|
var max_code = desc.max_code; |
|
var stree = desc.stat_desc.static_tree; |
|
var has_stree = desc.stat_desc.has_stree; |
|
var extra = desc.stat_desc.extra_bits; |
|
var base = desc.stat_desc.extra_base; |
|
var max_length = desc.stat_desc.max_length; |
|
var h; /* heap index */ |
|
var n, m; /* iterate over the tree elements */ |
|
var bits; /* bit length */ |
|
var xbits; /* extra bits */ |
|
var f; /* frequency */ |
|
var overflow = 0; /* number of elements with bit length too large */ |
|
|
|
for (bits = 0; bits <= MAX_BITS; bits++) { |
|
s.bl_count[bits] = 0; |
|
} |
|
|
|
/* In a first pass, compute the optimal bit lengths (which may |
|
* overflow in the case of the bit length tree). |
|
*/ |
|
tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ |
|
|
|
for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { |
|
n = s.heap[h]; |
|
bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; |
|
if (bits > max_length) { |
|
bits = max_length; |
|
overflow++; |
|
} |
|
tree[n * 2 + 1]/*.Len*/ = bits; |
|
/* We overwrite tree[n].Dad which is no longer needed */ |
|
|
|
if (n > max_code) { continue; } /* not a leaf node */ |
|
|
|
s.bl_count[bits]++; |
|
xbits = 0; |
|
if (n >= base) { |
|
xbits = extra[n - base]; |
|
} |
|
f = tree[n * 2]/*.Freq*/; |
|
s.opt_len += f * (bits + xbits); |
|
if (has_stree) { |
|
s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); |
|
} |
|
} |
|
if (overflow === 0) { return; } |
|
|
|
// Trace((stderr,"\nbit length overflow\n")); |
|
/* This happens for example on obj2 and pic of the Calgary corpus */ |
|
|
|
/* Find the first bit length which could increase: */ |
|
do { |
|
bits = max_length - 1; |
|
while (s.bl_count[bits] === 0) { bits--; } |
|
s.bl_count[bits]--; /* move one leaf down the tree */ |
|
s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ |
|
s.bl_count[max_length]--; |
|
/* The brother of the overflow item also moves one step up, |
|
* but this does not affect bl_count[max_length] |
|
*/ |
|
overflow -= 2; |
|
} while (overflow > 0); |
|
|
|
/* Now recompute all bit lengths, scanning in increasing frequency. |
|
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all |
|
* lengths instead of fixing only the wrong ones. This idea is taken |
|
* from 'ar' written by Haruhiko Okumura.) |
|
*/ |
|
for (bits = max_length; bits !== 0; bits--) { |
|
n = s.bl_count[bits]; |
|
while (n !== 0) { |
|
m = s.heap[--h]; |
|
if (m > max_code) { continue; } |
|
if (tree[m * 2 + 1]/*.Len*/ !== bits) { |
|
// Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); |
|
s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; |
|
tree[m * 2 + 1]/*.Len*/ = bits; |
|
} |
|
n--; |
|
} |
|
} |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Generate the codes for a given tree and bit counts (which need not be |
|
* optimal). |
|
* IN assertion: the array bl_count contains the bit length statistics for |
|
* the given tree and the field len is set for all tree elements. |
|
* OUT assertion: the field code is set for all tree elements of non |
|
* zero code length. |
|
*/ |
|
function gen_codes(tree, max_code, bl_count) |
|
// ct_data *tree; /* the tree to decorate */ |
|
// int max_code; /* largest code with non zero frequency */ |
|
// ushf *bl_count; /* number of codes at each bit length */ |
|
{ |
|
var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ |
|
var code = 0; /* running code value */ |
|
var bits; /* bit index */ |
|
var n; /* code index */ |
|
|
|
/* The distribution counts are first used to generate the code values |
|
* without bit reversal. |
|
*/ |
|
for (bits = 1; bits <= MAX_BITS; bits++) { |
|
next_code[bits] = code = (code + bl_count[bits - 1]) << 1; |
|
} |
|
/* Check that the bit counts in bl_count are consistent. The last code |
|
* must be all ones. |
|
*/ |
|
//Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, |
|
// "inconsistent bit counts"); |
|
//Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); |
|
|
|
for (n = 0; n <= max_code; n++) { |
|
var len = tree[n * 2 + 1]/*.Len*/; |
|
if (len === 0) { continue; } |
|
/* Now reverse the bits */ |
|
tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len); |
|
|
|
//Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", |
|
// n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); |
|
} |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Initialize the various 'constant' tables. |
|
*/ |
|
function tr_static_init() { |
|
var n; /* iterates over tree elements */ |
|
var bits; /* bit counter */ |
|
var length; /* length value */ |
|
var code; /* code value */ |
|
var dist; /* distance index */ |
|
var bl_count = new Array(MAX_BITS + 1); |
|
/* number of codes at each bit length for an optimal tree */ |
|
|
|
// do check in _tr_init() |
|
//if (static_init_done) return; |
|
|
|
/* For some embedded targets, global variables are not initialized: */ |
|
/*#ifdef NO_INIT_GLOBAL_POINTERS |
|
static_l_desc.static_tree = static_ltree; |
|
static_l_desc.extra_bits = extra_lbits; |
|
static_d_desc.static_tree = static_dtree; |
|
static_d_desc.extra_bits = extra_dbits; |
|
static_bl_desc.extra_bits = extra_blbits; |
|
#endif*/ |
|
|
|
/* Initialize the mapping length (0..255) -> length code (0..28) */ |
|
length = 0; |
|
for (code = 0; code < LENGTH_CODES - 1; code++) { |
|
base_length[code] = length; |
|
for (n = 0; n < (1 << extra_lbits[code]); n++) { |
|
_length_code[length++] = code; |
|
} |
|
} |
|
//Assert (length == 256, "tr_static_init: length != 256"); |
|
/* Note that the length 255 (match length 258) can be represented |
|
* in two different ways: code 284 + 5 bits or code 285, so we |
|
* overwrite length_code[255] to use the best encoding: |
|
*/ |
|
_length_code[length - 1] = code; |
|
|
|
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */ |
|
dist = 0; |
|
for (code = 0; code < 16; code++) { |
|
base_dist[code] = dist; |
|
for (n = 0; n < (1 << extra_dbits[code]); n++) { |
|
_dist_code[dist++] = code; |
|
} |
|
} |
|
//Assert (dist == 256, "tr_static_init: dist != 256"); |
|
dist >>= 7; /* from now on, all distances are divided by 128 */ |
|
for (; code < D_CODES; code++) { |
|
base_dist[code] = dist << 7; |
|
for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { |
|
_dist_code[256 + dist++] = code; |
|
} |
|
} |
|
//Assert (dist == 256, "tr_static_init: 256+dist != 512"); |
|
|
|
/* Construct the codes of the static literal tree */ |
|
for (bits = 0; bits <= MAX_BITS; bits++) { |
|
bl_count[bits] = 0; |
|
} |
|
|
|
n = 0; |
|
while (n <= 143) { |
|
static_ltree[n * 2 + 1]/*.Len*/ = 8; |
|
n++; |
|
bl_count[8]++; |
|
} |
|
while (n <= 255) { |
|
static_ltree[n * 2 + 1]/*.Len*/ = 9; |
|
n++; |
|
bl_count[9]++; |
|
} |
|
while (n <= 279) { |
|
static_ltree[n * 2 + 1]/*.Len*/ = 7; |
|
n++; |
|
bl_count[7]++; |
|
} |
|
while (n <= 287) { |
|
static_ltree[n * 2 + 1]/*.Len*/ = 8; |
|
n++; |
|
bl_count[8]++; |
|
} |
|
/* Codes 286 and 287 do not exist, but we must include them in the |
|
* tree construction to get a canonical Huffman tree (longest code |
|
* all ones) |
|
*/ |
|
gen_codes(static_ltree, L_CODES + 1, bl_count); |
|
|
|
/* The static distance tree is trivial: */ |
|
for (n = 0; n < D_CODES; n++) { |
|
static_dtree[n * 2 + 1]/*.Len*/ = 5; |
|
static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); |
|
} |
|
|
|
// Now data ready and we can init static trees |
|
static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); |
|
static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); |
|
static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); |
|
|
|
//static_init_done = true; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Initialize a new block. |
|
*/ |
|
function init_block(s) { |
|
var n; /* iterates over tree elements */ |
|
|
|
/* Initialize the trees. */ |
|
for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } |
|
for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } |
|
for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } |
|
|
|
s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; |
|
s.opt_len = s.static_len = 0; |
|
s.last_lit = s.matches = 0; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Flush the bit buffer and align the output on a byte boundary |
|
*/ |
|
function bi_windup(s) |
|
{ |
|
if (s.bi_valid > 8) { |
|
put_short(s, s.bi_buf); |
|
} else if (s.bi_valid > 0) { |
|
//put_byte(s, (Byte)s->bi_buf); |
|
s.pending_buf[s.pending++] = s.bi_buf; |
|
} |
|
s.bi_buf = 0; |
|
s.bi_valid = 0; |
|
} |
|
|
|
/* =========================================================================== |
|
* Copy a stored block, storing first the length and its |
|
* one's complement if requested. |
|
*/ |
|
function copy_block(s, buf, len, header) |
|
//DeflateState *s; |
|
//charf *buf; /* the input data */ |
|
//unsigned len; /* its length */ |
|
//int header; /* true if block header must be written */ |
|
{ |
|
bi_windup(s); /* align on byte boundary */ |
|
|
|
if (header) { |
|
put_short(s, len); |
|
put_short(s, ~len); |
|
} |
|
// while (len--) { |
|
// put_byte(s, *buf++); |
|
// } |
|
utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); |
|
s.pending += len; |
|
} |
|
|
|
/* =========================================================================== |
|
* Compares to subtrees, using the tree depth as tie breaker when |
|
* the subtrees have equal frequency. This minimizes the worst case length. |
|
*/ |
|
function smaller(tree, n, m, depth) { |
|
var _n2 = n * 2; |
|
var _m2 = m * 2; |
|
return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || |
|
(tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); |
|
} |
|
|
|
/* =========================================================================== |
|
* Restore the heap property by moving down the tree starting at node k, |
|
* exchanging a node with the smallest of its two sons if necessary, stopping |
|
* when the heap property is re-established (each father smaller than its |
|
* two sons). |
|
*/ |
|
function pqdownheap(s, tree, k) |
|
// deflate_state *s; |
|
// ct_data *tree; /* the tree to restore */ |
|
// int k; /* node to move down */ |
|
{ |
|
var v = s.heap[k]; |
|
var j = k << 1; /* left son of k */ |
|
while (j <= s.heap_len) { |
|
/* Set j to the smallest of the two sons: */ |
|
if (j < s.heap_len && |
|
smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { |
|
j++; |
|
} |
|
/* Exit if v is smaller than both sons */ |
|
if (smaller(tree, v, s.heap[j], s.depth)) { break; } |
|
|
|
/* Exchange v with the smallest son */ |
|
s.heap[k] = s.heap[j]; |
|
k = j; |
|
|
|
/* And continue down the tree, setting j to the left son of k */ |
|
j <<= 1; |
|
} |
|
s.heap[k] = v; |
|
} |
|
|
|
|
|
// inlined manually |
|
// var SMALLEST = 1; |
|
|
|
/* =========================================================================== |
|
* Send the block data compressed using the given Huffman trees |
|
*/ |
|
function compress_block(s, ltree, dtree) |
|
// deflate_state *s; |
|
// const ct_data *ltree; /* literal tree */ |
|
// const ct_data *dtree; /* distance tree */ |
|
{ |
|
var dist; /* distance of matched string */ |
|
var lc; /* match length or unmatched char (if dist == 0) */ |
|
var lx = 0; /* running index in l_buf */ |
|
var code; /* the code to send */ |
|
var extra; /* number of extra bits to send */ |
|
|
|
if (s.last_lit !== 0) { |
|
do { |
|
dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); |
|
lc = s.pending_buf[s.l_buf + lx]; |
|
lx++; |
|
|
|
if (dist === 0) { |
|
send_code(s, lc, ltree); /* send a literal byte */ |
|
//Tracecv(isgraph(lc), (stderr," '%c' ", lc)); |
|
} else { |
|
/* Here, lc is the match length - MIN_MATCH */ |
|
code = _length_code[lc]; |
|
send_code(s, code + LITERALS + 1, ltree); /* send the length code */ |
|
extra = extra_lbits[code]; |
|
if (extra !== 0) { |
|
lc -= base_length[code]; |
|
send_bits(s, lc, extra); /* send the extra length bits */ |
|
} |
|
dist--; /* dist is now the match distance - 1 */ |
|
code = d_code(dist); |
|
//Assert (code < D_CODES, "bad d_code"); |
|
|
|
send_code(s, code, dtree); /* send the distance code */ |
|
extra = extra_dbits[code]; |
|
if (extra !== 0) { |
|
dist -= base_dist[code]; |
|
send_bits(s, dist, extra); /* send the extra distance bits */ |
|
} |
|
} /* literal or match pair ? */ |
|
|
|
/* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ |
|
//Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, |
|
// "pendingBuf overflow"); |
|
|
|
} while (lx < s.last_lit); |
|
} |
|
|
|
send_code(s, END_BLOCK, ltree); |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Construct one Huffman tree and assigns the code bit strings and lengths. |
|
* Update the total bit length for the current block. |
|
* IN assertion: the field freq is set for all tree elements. |
|
* OUT assertions: the fields len and code are set to the optimal bit length |
|
* and corresponding code. The length opt_len is updated; static_len is |
|
* also updated if stree is not null. The field max_code is set. |
|
*/ |
|
function build_tree(s, desc) |
|
// deflate_state *s; |
|
// tree_desc *desc; /* the tree descriptor */ |
|
{ |
|
var tree = desc.dyn_tree; |
|
var stree = desc.stat_desc.static_tree; |
|
var has_stree = desc.stat_desc.has_stree; |
|
var elems = desc.stat_desc.elems; |
|
var n, m; /* iterate over heap elements */ |
|
var max_code = -1; /* largest code with non zero frequency */ |
|
var node; /* new node being created */ |
|
|
|
/* Construct the initial heap, with least frequent element in |
|
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. |
|
* heap[0] is not used. |
|
*/ |
|
s.heap_len = 0; |
|
s.heap_max = HEAP_SIZE; |
|
|
|
for (n = 0; n < elems; n++) { |
|
if (tree[n * 2]/*.Freq*/ !== 0) { |
|
s.heap[++s.heap_len] = max_code = n; |
|
s.depth[n] = 0; |
|
|
|
} else { |
|
tree[n * 2 + 1]/*.Len*/ = 0; |
|
} |
|
} |
|
|
|
/* The pkzip format requires that at least one distance code exists, |
|
* and that at least one bit should be sent even if there is only one |
|
* possible code. So to avoid special checks later on we force at least |
|
* two codes of non zero frequency. |
|
*/ |
|
while (s.heap_len < 2) { |
|
node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); |
|
tree[node * 2]/*.Freq*/ = 1; |
|
s.depth[node] = 0; |
|
s.opt_len--; |
|
|
|
if (has_stree) { |
|
s.static_len -= stree[node * 2 + 1]/*.Len*/; |
|
} |
|
/* node is 0 or 1 so it does not have extra bits */ |
|
} |
|
desc.max_code = max_code; |
|
|
|
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, |
|
* establish sub-heaps of increasing lengths: |
|
*/ |
|
for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } |
|
|
|
/* Construct the Huffman tree by repeatedly combining the least two |
|
* frequent nodes. |
|
*/ |
|
node = elems; /* next internal node of the tree */ |
|
do { |
|
//pqremove(s, tree, n); /* n = node of least frequency */ |
|
/*** pqremove ***/ |
|
n = s.heap[1/*SMALLEST*/]; |
|
s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; |
|
pqdownheap(s, tree, 1/*SMALLEST*/); |
|
/***/ |
|
|
|
m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ |
|
|
|
s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ |
|
s.heap[--s.heap_max] = m; |
|
|
|
/* Create a new node father of n and m */ |
|
tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; |
|
s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; |
|
tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; |
|
|
|
/* and insert the new node in the heap */ |
|
s.heap[1/*SMALLEST*/] = node++; |
|
pqdownheap(s, tree, 1/*SMALLEST*/); |
|
|
|
} while (s.heap_len >= 2); |
|
|
|
s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; |
|
|
|
/* At this point, the fields freq and dad are set. We can now |
|
* generate the bit lengths. |
|
*/ |
|
gen_bitlen(s, desc); |
|
|
|
/* The field len is now set, we can generate the bit codes */ |
|
gen_codes(tree, max_code, s.bl_count); |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Scan a literal or distance tree to determine the frequencies of the codes |
|
* in the bit length tree. |
|
*/ |
|
function scan_tree(s, tree, max_code) |
|
// deflate_state *s; |
|
// ct_data *tree; /* the tree to be scanned */ |
|
// int max_code; /* and its largest code of non zero frequency */ |
|
{ |
|
var n; /* iterates over all tree elements */ |
|
var prevlen = -1; /* last emitted length */ |
|
var curlen; /* length of current code */ |
|
|
|
var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ |
|
|
|
var count = 0; /* repeat count of the current code */ |
|
var max_count = 7; /* max repeat count */ |
|
var min_count = 4; /* min repeat count */ |
|
|
|
if (nextlen === 0) { |
|
max_count = 138; |
|
min_count = 3; |
|
} |
|
tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ |
|
|
|
for (n = 0; n <= max_code; n++) { |
|
curlen = nextlen; |
|
nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; |
|
|
|
if (++count < max_count && curlen === nextlen) { |
|
continue; |
|
|
|
} else if (count < min_count) { |
|
s.bl_tree[curlen * 2]/*.Freq*/ += count; |
|
|
|
} else if (curlen !== 0) { |
|
|
|
if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } |
|
s.bl_tree[REP_3_6 * 2]/*.Freq*/++; |
|
|
|
} else if (count <= 10) { |
|
s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; |
|
|
|
} else { |
|
s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; |
|
} |
|
|
|
count = 0; |
|
prevlen = curlen; |
|
|
|
if (nextlen === 0) { |
|
max_count = 138; |
|
min_count = 3; |
|
|
|
} else if (curlen === nextlen) { |
|
max_count = 6; |
|
min_count = 3; |
|
|
|
} else { |
|
max_count = 7; |
|
min_count = 4; |
|
} |
|
} |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Send a literal or distance tree in compressed form, using the codes in |
|
* bl_tree. |
|
*/ |
|
function send_tree(s, tree, max_code) |
|
// deflate_state *s; |
|
// ct_data *tree; /* the tree to be scanned */ |
|
// int max_code; /* and its largest code of non zero frequency */ |
|
{ |
|
var n; /* iterates over all tree elements */ |
|
var prevlen = -1; /* last emitted length */ |
|
var curlen; /* length of current code */ |
|
|
|
var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ |
|
|
|
var count = 0; /* repeat count of the current code */ |
|
var max_count = 7; /* max repeat count */ |
|
var min_count = 4; /* min repeat count */ |
|
|
|
/* tree[max_code+1].Len = -1; */ /* guard already set */ |
|
if (nextlen === 0) { |
|
max_count = 138; |
|
min_count = 3; |
|
} |
|
|
|
for (n = 0; n <= max_code; n++) { |
|
curlen = nextlen; |
|
nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; |
|
|
|
if (++count < max_count && curlen === nextlen) { |
|
continue; |
|
|
|
} else if (count < min_count) { |
|
do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); |
|
|
|
} else if (curlen !== 0) { |
|
if (curlen !== prevlen) { |
|
send_code(s, curlen, s.bl_tree); |
|
count--; |
|
} |
|
//Assert(count >= 3 && count <= 6, " 3_6?"); |
|
send_code(s, REP_3_6, s.bl_tree); |
|
send_bits(s, count - 3, 2); |
|
|
|
} else if (count <= 10) { |
|
send_code(s, REPZ_3_10, s.bl_tree); |
|
send_bits(s, count - 3, 3); |
|
|
|
} else { |
|
send_code(s, REPZ_11_138, s.bl_tree); |
|
send_bits(s, count - 11, 7); |
|
} |
|
|
|
count = 0; |
|
prevlen = curlen; |
|
if (nextlen === 0) { |
|
max_count = 138; |
|
min_count = 3; |
|
|
|
} else if (curlen === nextlen) { |
|
max_count = 6; |
|
min_count = 3; |
|
|
|
} else { |
|
max_count = 7; |
|
min_count = 4; |
|
} |
|
} |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Construct the Huffman tree for the bit lengths and return the index in |
|
* bl_order of the last bit length code to send. |
|
*/ |
|
function build_bl_tree(s) { |
|
var max_blindex; /* index of last bit length code of non zero freq */ |
|
|
|
/* Determine the bit length frequencies for literal and distance trees */ |
|
scan_tree(s, s.dyn_ltree, s.l_desc.max_code); |
|
scan_tree(s, s.dyn_dtree, s.d_desc.max_code); |
|
|
|
/* Build the bit length tree: */ |
|
build_tree(s, s.bl_desc); |
|
/* opt_len now includes the length of the tree representations, except |
|
* the lengths of the bit lengths codes and the 5+5+4 bits for the counts. |
|
*/ |
|
|
|
/* Determine the number of bit length codes to send. The pkzip format |
|
* requires that at least 4 bit length codes be sent. (appnote.txt says |
|
* 3 but the actual value used is 4.) |
|
*/ |
|
for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { |
|
if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { |
|
break; |
|
} |
|
} |
|
/* Update opt_len to include the bit length tree and counts */ |
|
s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; |
|
//Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", |
|
// s->opt_len, s->static_len)); |
|
|
|
return max_blindex; |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Send the header for a block using dynamic Huffman trees: the counts, the |
|
* lengths of the bit length codes, the literal tree and the distance tree. |
|
* IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. |
|
*/ |
|
function send_all_trees(s, lcodes, dcodes, blcodes) |
|
// deflate_state *s; |
|
// int lcodes, dcodes, blcodes; /* number of codes for each tree */ |
|
{ |
|
var rank; /* index in bl_order */ |
|
|
|
//Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); |
|
//Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, |
|
// "too many codes"); |
|
//Tracev((stderr, "\nbl counts: ")); |
|
send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ |
|
send_bits(s, dcodes - 1, 5); |
|
send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ |
|
for (rank = 0; rank < blcodes; rank++) { |
|
//Tracev((stderr, "\nbl code %2d ", bl_order[rank])); |
|
send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); |
|
} |
|
//Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); |
|
|
|
send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ |
|
//Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); |
|
|
|
send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ |
|
//Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Check if the data type is TEXT or BINARY, using the following algorithm: |
|
* - TEXT if the two conditions below are satisfied: |
|
* a) There are no non-portable control characters belonging to the |
|
* "black list" (0..6, 14..25, 28..31). |
|
* b) There is at least one printable character belonging to the |
|
* "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). |
|
* - BINARY otherwise. |
|
* - The following partially-portable control characters form a |
|
* "gray list" that is ignored in this detection algorithm: |
|
* (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). |
|
* IN assertion: the fields Freq of dyn_ltree are set. |
|
*/ |
|
function detect_data_type(s) { |
|
/* black_mask is the bit mask of black-listed bytes |
|
* set bits 0..6, 14..25, and 28..31 |
|
* 0xf3ffc07f = binary 11110011111111111100000001111111 |
|
*/ |
|
var black_mask = 0xf3ffc07f; |
|
var n; |
|
|
|
/* Check for non-textual ("black-listed") bytes. */ |
|
for (n = 0; n <= 31; n++, black_mask >>>= 1) { |
|
if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { |
|
return Z_BINARY; |
|
} |
|
} |
|
|
|
/* Check for textual ("white-listed") bytes. */ |
|
if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || |
|
s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { |
|
return Z_TEXT; |
|
} |
|
for (n = 32; n < LITERALS; n++) { |
|
if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { |
|
return Z_TEXT; |
|
} |
|
} |
|
|
|
/* There are no "black-listed" or "white-listed" bytes: |
|
* this stream either is empty or has tolerated ("gray-listed") bytes only. |
|
*/ |
|
return Z_BINARY; |
|
} |
|
|
|
|
|
var static_init_done = false; |
|
|
|
/* =========================================================================== |
|
* Initialize the tree data structures for a new zlib stream. |
|
*/ |
|
function _tr_init(s) |
|
{ |
|
|
|
if (!static_init_done) { |
|
tr_static_init(); |
|
static_init_done = true; |
|
} |
|
|
|
s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); |
|
s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); |
|
s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); |
|
|
|
s.bi_buf = 0; |
|
s.bi_valid = 0; |
|
|
|
/* Initialize the first block of the first file: */ |
|
init_block(s); |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Send a stored block |
|
*/ |
|
function _tr_stored_block(s, buf, stored_len, last) |
|
//DeflateState *s; |
|
//charf *buf; /* input block */ |
|
//ulg stored_len; /* length of input block */ |
|
//int last; /* one if this is the last block for a file */ |
|
{ |
|
send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ |
|
copy_block(s, buf, stored_len, true); /* with header */ |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Send one empty static block to give enough lookahead for inflate. |
|
* This takes 10 bits, of which 7 may remain in the bit buffer. |
|
*/ |
|
function _tr_align(s) { |
|
send_bits(s, STATIC_TREES << 1, 3); |
|
send_code(s, END_BLOCK, static_ltree); |
|
bi_flush(s); |
|
} |
|
|
|
|
|
/* =========================================================================== |
|
* Determine the best encoding for the current block: dynamic trees, static |
|
* trees or store, and output the encoded block to the zip file. |
|
*/ |
|
function _tr_flush_block(s, buf, stored_len, last) |
|
//DeflateState *s; |
|
//charf *buf; /* input block, or NULL if too old */ |
|
//ulg stored_len; /* length of input block */ |
|
//int last; /* one if this is the last block for a file */ |
|
{ |
|
var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ |
|
var max_blindex = 0; /* index of last bit length code of non zero freq */ |
|
|
|
/* Build the Huffman trees unless a stored block is forced */ |
|
if (s.level > 0) { |
|
|
|
/* Check if the file is binary or text */ |
|
if (s.strm.data_type === Z_UNKNOWN) { |
|
s.strm.data_type = detect_data_type(s); |
|
} |
|
|
|
/* Construct the literal and distance trees */ |
|
build_tree(s, s.l_desc); |
|
// Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, |
|
// s->static_len)); |
|
|
|
build_tree(s, s.d_desc); |
|
// Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, |
|
// s->static_len)); |
|
/* At this point, opt_len and static_len are the total bit lengths of |
|
* the compressed block data, excluding the tree representations. |
|
*/ |
|
|
|
/* Build the bit length tree for the above two trees, and get the index |
|
* in bl_order of the last bit length code to send. |
|
*/ |
|
max_blindex = build_bl_tree(s); |
|
|
|
/* Determine the best encoding. Compute the block lengths in bytes. */ |
|
opt_lenb = (s.opt_len + 3 + 7) >>> 3; |
|
static_lenb = (s.static_len + 3 + 7) >>> 3; |
|
|
|
// Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", |
|
// opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, |
|
// s->last_lit)); |
|
|
|
if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } |
|
|
|
} else { |
|
// Assert(buf != (char*)0, "lost buf"); |
|
opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ |
|
} |
|
|
|
if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { |
|
/* 4: two words for the lengths */ |
|
|
|
/* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. |
|
* Otherwise we can't have processed more than WSIZE input bytes since |
|
* the last block flush, because compression would have been |
|
* successful. If LIT_BUFSIZE <= WSIZE, it is never too late to |
|
* transform a block into a stored block. |
|
*/ |
|
_tr_stored_block(s, buf, stored_len, last); |
|
|
|
} else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { |
|
|
|
send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); |
|
compress_block(s, static_ltree, static_dtree); |
|
|
|
} else { |
|
send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); |
|
send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); |
|
compress_block(s, s.dyn_ltree, s.dyn_dtree); |
|
} |
|
// Assert (s->compressed_len == s->bits_sent, "bad compressed size"); |
|
/* The above check is made mod 2^32, for files larger than 512 MB |
|
* and uLong implemented on 32 bits. |
|
*/ |
|
init_block(s); |
|
|
|
if (last) { |
|
bi_windup(s); |
|
} |
|
// Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, |
|
// s->compressed_len-7*last)); |
|
} |
|
|
|
/* =========================================================================== |
|
* Save the match info and tally the frequency counts. Return true if |
|
* the current block must be flushed. |
|
*/ |
|
function _tr_tally(s, dist, lc) |
|
// deflate_state *s; |
|
// unsigned dist; /* distance of matched string */ |
|
// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ |
|
{ |
|
//var out_length, in_length, dcode; |
|
|
|
s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; |
|
s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; |
|
|
|
s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; |
|
s.last_lit++; |
|
|
|
if (dist === 0) { |
|
/* lc is the unmatched char */ |
|
s.dyn_ltree[lc * 2]/*.Freq*/++; |
|
} else { |
|
s.matches++; |
|
/* Here, lc is the match length - MIN_MATCH */ |
|
dist--; /* dist = match distance - 1 */ |
|
//Assert((ush)dist < (ush)MAX_DIST(s) && |
|
// (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && |
|
// (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); |
|
|
|
s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++; |
|
s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; |
|
} |
|
|
|
// (!) This block is disabled in zlib defailts, |
|
// don't enable it for binary compatibility |
|
|
|
//#ifdef TRUNCATE_BLOCK |
|
// /* Try to guess if it is profitable to stop the current block here */ |
|
// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { |
|
// /* Compute an upper bound for the compressed length */ |
|
// out_length = s.last_lit*8; |
|
// in_length = s.strstart - s.block_start; |
|
// |
|
// for (dcode = 0; dcode < D_CODES; dcode++) { |
|
// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); |
|
// } |
|
// out_length >>>= 3; |
|
// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", |
|
// // s->last_lit, in_length, out_length, |
|
// // 100L - out_length*100L/in_length)); |
|
// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { |
|
// return true; |
|
// } |
|
// } |
|
//#endif |
|
|
|
return (s.last_lit === s.lit_bufsize - 1); |
|
/* We avoid equality with lit_bufsize because of wraparound at 64K |
|
* on 16 bit machines and because stored blocks are restricted to |
|
* 64K-1 bytes. |
|
*/ |
|
} |
|
|
|
exports._tr_init = _tr_init; |
|
exports._tr_stored_block = _tr_stored_block; |
|
exports._tr_flush_block = _tr_flush_block; |
|
exports._tr_tally = _tr_tally; |
|
exports._tr_align = _tr_align; |
|
|
|
},{"../utils/common":24}],36:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
function ZStream() { |
|
/* next input byte */ |
|
this.input = null; // JS specific, because we have no pointers |
|
this.next_in = 0; |
|
/* number of bytes available at input */ |
|
this.avail_in = 0; |
|
/* total number of input bytes read so far */ |
|
this.total_in = 0; |
|
/* next output byte should be put there */ |
|
this.output = null; // JS specific, because we have no pointers |
|
this.next_out = 0; |
|
/* remaining free space at output */ |
|
this.avail_out = 0; |
|
/* total number of bytes output so far */ |
|
this.total_out = 0; |
|
/* last error message, NULL if no error */ |
|
this.msg = ''/*Z_NULL*/; |
|
/* not visible by applications */ |
|
this.state = null; |
|
/* best guess about the data type: binary or text */ |
|
this.data_type = 2/*Z_UNKNOWN*/; |
|
/* adler32 value of the uncompressed data */ |
|
this.adler = 0; |
|
} |
|
|
|
module.exports = ZStream; |
|
|
|
},{}],37:[function(require,module,exports){ |
|
// shim for using process in browser |
|
var process = module.exports = {}; |
|
|
|
// cached from whatever global is present so that test runners that stub it |
|
// don't break things. But we need to wrap it in a try catch in case it is |
|
// wrapped in strict mode code which doesn't define any globals. It's inside a |
|
// function because try/catches deoptimize in certain engines. |
|
|
|
var cachedSetTimeout; |
|
var cachedClearTimeout; |
|
|
|
function defaultSetTimout() { |
|
throw new Error('setTimeout has not been defined'); |
|
} |
|
function defaultClearTimeout () { |
|
throw new Error('clearTimeout has not been defined'); |
|
} |
|
(function () { |
|
try { |
|
if (typeof setTimeout === 'function') { |
|
cachedSetTimeout = setTimeout; |
|
} else { |
|
cachedSetTimeout = defaultSetTimout; |
|
} |
|
} catch (e) { |
|
cachedSetTimeout = defaultSetTimout; |
|
} |
|
try { |
|
if (typeof clearTimeout === 'function') { |
|
cachedClearTimeout = clearTimeout; |
|
} else { |
|
cachedClearTimeout = defaultClearTimeout; |
|
} |
|
} catch (e) { |
|
cachedClearTimeout = defaultClearTimeout; |
|
} |
|
} ()) |
|
function runTimeout(fun) { |
|
if (cachedSetTimeout === setTimeout) { |
|
//normal enviroments in sane situations |
|
return setTimeout(fun, 0); |
|
} |
|
// if setTimeout wasn't available but was latter defined |
|
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { |
|
cachedSetTimeout = setTimeout; |
|
return setTimeout(fun, 0); |
|
} |
|
try { |
|
// when when somebody has screwed with setTimeout but no I.E. maddness |
|
return cachedSetTimeout(fun, 0); |
|
} catch(e){ |
|
try { |
|
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally |
|
return cachedSetTimeout.call(null, fun, 0); |
|
} catch(e){ |
|
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error |
|
return cachedSetTimeout.call(this, fun, 0); |
|
} |
|
} |
|
|
|
|
|
} |
|
function runClearTimeout(marker) { |
|
if (cachedClearTimeout === clearTimeout) { |
|
//normal enviroments in sane situations |
|
return clearTimeout(marker); |
|
} |
|
// if clearTimeout wasn't available but was latter defined |
|
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { |
|
cachedClearTimeout = clearTimeout; |
|
return clearTimeout(marker); |
|
} |
|
try { |
|
// when when somebody has screwed with setTimeout but no I.E. maddness |
|
return cachedClearTimeout(marker); |
|
} catch (e){ |
|
try { |
|
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally |
|
return cachedClearTimeout.call(null, marker); |
|
} catch (e){ |
|
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. |
|
// Some versions of I.E. have different rules for clearTimeout vs setTimeout |
|
return cachedClearTimeout.call(this, marker); |
|
} |
|
} |
|
|
|
|
|
|
|
} |
|
var queue = []; |
|
var draining = false; |
|
var currentQueue; |
|
var queueIndex = -1; |
|
|
|
function cleanUpNextTick() { |
|
if (!draining || !currentQueue) { |
|
return; |
|
} |
|
draining = false; |
|
if (currentQueue.length) { |
|
queue = currentQueue.concat(queue); |
|
} else { |
|
queueIndex = -1; |
|
} |
|
if (queue.length) { |
|
drainQueue(); |
|
} |
|
} |
|
|
|
function drainQueue() { |
|
if (draining) { |
|
return; |
|
} |
|
var timeout = runTimeout(cleanUpNextTick); |
|
draining = true; |
|
|
|
var len = queue.length; |
|
while(len) { |
|
currentQueue = queue; |
|
queue = []; |
|
while (++queueIndex < len) { |
|
if (currentQueue) { |
|
currentQueue[queueIndex].run(); |
|
} |
|
} |
|
queueIndex = -1; |
|
len = queue.length; |
|
} |
|
currentQueue = null; |
|
draining = false; |
|
runClearTimeout(timeout); |
|
} |
|
|
|
process.nextTick = function (fun) { |
|
var args = new Array(arguments.length - 1); |
|
if (arguments.length > 1) { |
|
for (var i = 1; i < arguments.length; i++) { |
|
args[i - 1] = arguments[i]; |
|
} |
|
} |
|
queue.push(new Item(fun, args)); |
|
if (queue.length === 1 && !draining) { |
|
runTimeout(drainQueue); |
|
} |
|
}; |
|
|
|
// v8 likes predictible objects |
|
function Item(fun, array) { |
|
this.fun = fun; |
|
this.array = array; |
|
} |
|
Item.prototype.run = function () { |
|
this.fun.apply(null, this.array); |
|
}; |
|
process.title = 'browser'; |
|
process.browser = true; |
|
process.env = {}; |
|
process.argv = []; |
|
process.version = ''; // empty string to avoid regexp issues |
|
process.versions = {}; |
|
|
|
function noop() {} |
|
|
|
process.on = noop; |
|
process.addListener = noop; |
|
process.once = noop; |
|
process.off = noop; |
|
process.removeListener = noop; |
|
process.removeAllListeners = noop; |
|
process.emit = noop; |
|
|
|
process.binding = function (name) { |
|
throw new Error('process.binding is not supported'); |
|
}; |
|
|
|
process.cwd = function () { return '/' }; |
|
process.chdir = function (dir) { |
|
throw new Error('process.chdir is not supported'); |
|
}; |
|
process.umask = function() { return 0; }; |
|
|
|
},{}],38:[function(require,module,exports){ |
|
(function (Buffer){ |
|
/** |
|
* Convert a typed array to a Buffer without a copy |
|
* |
|
* Author: Feross Aboukhadijeh <feross@feross.org> <http://feross.org> |
|
* License: MIT |
|
* |
|
* `npm install typedarray-to-buffer` |
|
*/ |
|
|
|
module.exports = function (arr) { |
|
if (typeof Buffer._augment === 'function' && Buffer.TYPED_ARRAY_SUPPORT) { |
|
// If `Buffer` is from the `buffer` module and this browser supports typed arrays, |
|
// then augment it with all the `Buffer` methods. |
|
return Buffer._augment(arr) |
|
} else { |
|
// Otherwise, fallback to creating a `Buffer` with a copy. |
|
return new Buffer(arr) |
|
} |
|
} |
|
|
|
}).call(this,require("buffer").Buffer) |
|
},{"buffer":6}],39:[function(require,module,exports){ |
|
if (typeof Object.create === 'function') { |
|
// implementation from standard node.js 'util' module |
|
module.exports = function inherits(ctor, superCtor) { |
|
ctor.super_ = superCtor |
|
ctor.prototype = Object.create(superCtor.prototype, { |
|
constructor: { |
|
value: ctor, |
|
enumerable: false, |
|
writable: true, |
|
configurable: true |
|
} |
|
}); |
|
}; |
|
} else { |
|
// old school shim for old browsers |
|
module.exports = function inherits(ctor, superCtor) { |
|
ctor.super_ = superCtor |
|
var TempCtor = function () {} |
|
TempCtor.prototype = superCtor.prototype |
|
ctor.prototype = new TempCtor() |
|
ctor.prototype.constructor = ctor |
|
} |
|
} |
|
|
|
},{}],40:[function(require,module,exports){ |
|
module.exports = function isBuffer(arg) { |
|
return arg && typeof arg === 'object' |
|
&& typeof arg.copy === 'function' |
|
&& typeof arg.fill === 'function' |
|
&& typeof arg.readUInt8 === 'function'; |
|
} |
|
},{}],41:[function(require,module,exports){ |
|
(function (process,global){ |
|
// Copyright Joyent, Inc. and other Node contributors. |
|
// |
|
// Permission is hereby granted, free of charge, to any person obtaining a |
|
// copy of this software and associated documentation files (the |
|
// "Software"), to deal in the Software without restriction, including |
|
// without limitation the rights to use, copy, modify, merge, publish, |
|
// distribute, sublicense, and/or sell copies of the Software, and to permit |
|
// persons to whom the Software is furnished to do so, subject to the |
|
// following conditions: |
|
// |
|
// The above copyright notice and this permission notice shall be included |
|
// in all copies or substantial portions of the Software. |
|
// |
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN |
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
|
// USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
|
|
var formatRegExp = /%[sdj%]/g; |
|
exports.format = function(f) { |
|
if (!isString(f)) { |
|
var objects = []; |
|
for (var i = 0; i < arguments.length; i++) { |
|
objects.push(inspect(arguments[i])); |
|
} |
|
return objects.join(' '); |
|
} |
|
|
|
var i = 1; |
|
var args = arguments; |
|
var len = args.length; |
|
var str = String(f).replace(formatRegExp, function(x) { |
|
if (x === '%%') return '%'; |
|
if (i >= len) return x; |
|
switch (x) { |
|
case '%s': return String(args[i++]); |
|
case '%d': return Number(args[i++]); |
|
case '%j': |
|
try { |
|
return JSON.stringify(args[i++]); |
|
} catch (_) { |
|
return '[Circular]'; |
|
} |
|
default: |
|
return x; |
|
} |
|
}); |
|
for (var x = args[i]; i < len; x = args[++i]) { |
|
if (isNull(x) || !isObject(x)) { |
|
str += ' ' + x; |
|
} else { |
|
str += ' ' + inspect(x); |
|
} |
|
} |
|
return str; |
|
}; |
|
|
|
|
|
// Mark that a method should not be used. |
|
// Returns a modified function which warns once by default. |
|
// If --no-deprecation is set, then it is a no-op. |
|
exports.deprecate = function(fn, msg) { |
|
// Allow for deprecating things in the process of starting up. |
|
if (isUndefined(global.process)) { |
|
return function() { |
|
return exports.deprecate(fn, msg).apply(this, arguments); |
|
}; |
|
} |
|
|
|
if (process.noDeprecation === true) { |
|
return fn; |
|
} |
|
|
|
var warned = false; |
|
function deprecated() { |
|
if (!warned) { |
|
if (process.throwDeprecation) { |
|
throw new Error(msg); |
|
} else if (process.traceDeprecation) { |
|
console.trace(msg); |
|
} else { |
|
console.error(msg); |
|
} |
|
warned = true; |
|
} |
|
return fn.apply(this, arguments); |
|
} |
|
|
|
return deprecated; |
|
}; |
|
|
|
|
|
var debugs = {}; |
|
var debugEnviron; |
|
exports.debuglog = function(set) { |
|
if (isUndefined(debugEnviron)) |
|
debugEnviron = process.env.NODE_DEBUG || ''; |
|
set = set.toUpperCase(); |
|
if (!debugs[set]) { |
|
if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { |
|
var pid = process.pid; |
|
debugs[set] = function() { |
|
var msg = exports.format.apply(exports, arguments); |
|
console.error('%s %d: %s', set, pid, msg); |
|
}; |
|
} else { |
|
debugs[set] = function() {}; |
|
} |
|
} |
|
return debugs[set]; |
|
}; |
|
|
|
|
|
/** |
|
* Echos the value of a value. Trys to print the value out |
|
* in the best way possible given the different types. |
|
* |
|
* @param {Object} obj The object to print out. |
|
* @param {Object} opts Optional options object that alters the output. |
|
*/ |
|
/* legacy: obj, showHidden, depth, colors*/ |
|
function inspect(obj, opts) { |
|
// default options |
|
var ctx = { |
|
seen: [], |
|
stylize: stylizeNoColor |
|
}; |
|
// legacy... |
|
if (arguments.length >= 3) ctx.depth = arguments[2]; |
|
if (arguments.length >= 4) ctx.colors = arguments[3]; |
|
if (isBoolean(opts)) { |
|
// legacy... |
|
ctx.showHidden = opts; |
|
} else if (opts) { |
|
// got an "options" object |
|
exports._extend(ctx, opts); |
|
} |
|
// set default options |
|
if (isUndefined(ctx.showHidden)) ctx.showHidden = false; |
|
if (isUndefined(ctx.depth)) ctx.depth = 2; |
|
if (isUndefined(ctx.colors)) ctx.colors = false; |
|
if (isUndefined(ctx.customInspect)) ctx.customInspect = true; |
|
if (ctx.colors) ctx.stylize = stylizeWithColor; |
|
return formatValue(ctx, obj, ctx.depth); |
|
} |
|
exports.inspect = inspect; |
|
|
|
|
|
// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics |
|
inspect.colors = { |
|
'bold' : [1, 22], |
|
'italic' : [3, 23], |
|
'underline' : [4, 24], |
|
'inverse' : [7, 27], |
|
'white' : [37, 39], |
|
'grey' : [90, 39], |
|
'black' : [30, 39], |
|
'blue' : [34, 39], |
|
'cyan' : [36, 39], |
|
'green' : [32, 39], |
|
'magenta' : [35, 39], |
|
'red' : [31, 39], |
|
'yellow' : [33, 39] |
|
}; |
|
|
|
// Don't use 'blue' not visible on cmd.exe |
|
inspect.styles = { |
|
'special': 'cyan', |
|
'number': 'yellow', |
|
'boolean': 'yellow', |
|
'undefined': 'grey', |
|
'null': 'bold', |
|
'string': 'green', |
|
'date': 'magenta', |
|
// "name": intentionally not styling |
|
'regexp': 'red' |
|
}; |
|
|
|
|
|
function stylizeWithColor(str, styleType) { |
|
var style = inspect.styles[styleType]; |
|
|
|
if (style) { |
|
return '\u001b[' + inspect.colors[style][0] + 'm' + str + |
|
'\u001b[' + inspect.colors[style][1] + 'm'; |
|
} else { |
|
return str; |
|
} |
|
} |
|
|
|
|
|
function stylizeNoColor(str, styleType) { |
|
return str; |
|
} |
|
|
|
|
|
function arrayToHash(array) { |
|
var hash = {}; |
|
|
|
array.forEach(function(val, idx) { |
|
hash[val] = true; |
|
}); |
|
|
|
return hash; |
|
} |
|
|
|
|
|
function formatValue(ctx, value, recurseTimes) { |
|
// Provide a hook for user-specified inspect functions. |
|
// Check that value is an object with an inspect function on it |
|
if (ctx.customInspect && |
|
value && |
|
isFunction(value.inspect) && |
|
// Filter out the util module, it's inspect function is special |
|
value.inspect !== exports.inspect && |
|
// Also filter out any prototype objects using the circular check. |
|
!(value.constructor && value.constructor.prototype === value)) { |
|
var ret = value.inspect(recurseTimes, ctx); |
|
if (!isString(ret)) { |
|
ret = formatValue(ctx, ret, recurseTimes); |
|
} |
|
return ret; |
|
} |
|
|
|
// Primitive types cannot have properties |
|
var primitive = formatPrimitive(ctx, value); |
|
if (primitive) { |
|
return primitive; |
|
} |
|
|
|
// Look up the keys of the object. |
|
var keys = Object.keys(value); |
|
var visibleKeys = arrayToHash(keys); |
|
|
|
if (ctx.showHidden) { |
|
keys = Object.getOwnPropertyNames(value); |
|
} |
|
|
|
// IE doesn't make error fields non-enumerable |
|
// http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx |
|
if (isError(value) |
|
&& (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { |
|
return formatError(value); |
|
} |
|
|
|
// Some type of object without properties can be shortcutted. |
|
if (keys.length === 0) { |
|
if (isFunction(value)) { |
|
var name = value.name ? ': ' + value.name : ''; |
|
return ctx.stylize('[Function' + name + ']', 'special'); |
|
} |
|
if (isRegExp(value)) { |
|
return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); |
|
} |
|
if (isDate(value)) { |
|
return ctx.stylize(Date.prototype.toString.call(value), 'date'); |
|
} |
|
if (isError(value)) { |
|
return formatError(value); |
|
} |
|
} |
|
|
|
var base = '', array = false, braces = ['{', '}']; |
|
|
|
// Make Array say that they are Array |
|
if (isArray(value)) { |
|
array = true; |
|
braces = ['[', ']']; |
|
} |
|
|
|
// Make functions say that they are functions |
|
if (isFunction(value)) { |
|
var n = value.name ? ': ' + value.name : ''; |
|
base = ' [Function' + n + ']'; |
|
} |
|
|
|
// Make RegExps say that they are RegExps |
|
if (isRegExp(value)) { |
|
base = ' ' + RegExp.prototype.toString.call(value); |
|
} |
|
|
|
// Make dates with properties first say the date |
|
if (isDate(value)) { |
|
base = ' ' + Date.prototype.toUTCString.call(value); |
|
} |
|
|
|
// Make error with message first say the error |
|
if (isError(value)) { |
|
base = ' ' + formatError(value); |
|
} |
|
|
|
if (keys.length === 0 && (!array || value.length == 0)) { |
|
return braces[0] + base + braces[1]; |
|
} |
|
|
|
if (recurseTimes < 0) { |
|
if (isRegExp(value)) { |
|
return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); |
|
} else { |
|
return ctx.stylize('[Object]', 'special'); |
|
} |
|
} |
|
|
|
ctx.seen.push(value); |
|
|
|
var output; |
|
if (array) { |
|
output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); |
|
} else { |
|
output = keys.map(function(key) { |
|
return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); |
|
}); |
|
} |
|
|
|
ctx.seen.pop(); |
|
|
|
return reduceToSingleString(output, base, braces); |
|
} |
|
|
|
|
|
function formatPrimitive(ctx, value) { |
|
if (isUndefined(value)) |
|
return ctx.stylize('undefined', 'undefined'); |
|
if (isString(value)) { |
|
var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') |
|
.replace(/'/g, "\\'") |
|
.replace(/\\"/g, '"') + '\''; |
|
return ctx.stylize(simple, 'string'); |
|
} |
|
if (isNumber(value)) |
|
return ctx.stylize('' + value, 'number'); |
|
if (isBoolean(value)) |
|
return ctx.stylize('' + value, 'boolean'); |
|
// For some reason typeof null is "object", so special case here. |
|
if (isNull(value)) |
|
return ctx.stylize('null', 'null'); |
|
} |
|
|
|
|
|
function formatError(value) { |
|
return '[' + Error.prototype.toString.call(value) + ']'; |
|
} |
|
|
|
|
|
function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { |
|
var output = []; |
|
for (var i = 0, l = value.length; i < l; ++i) { |
|
if (hasOwnProperty(value, String(i))) { |
|
output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, |
|
String(i), true)); |
|
} else { |
|
output.push(''); |
|
} |
|
} |
|
keys.forEach(function(key) { |
|
if (!key.match(/^\d+$/)) { |
|
output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, |
|
key, true)); |
|
} |
|
}); |
|
return output; |
|
} |
|
|
|
|
|
function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { |
|
var name, str, desc; |
|
desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; |
|
if (desc.get) { |
|
if (desc.set) { |
|
str = ctx.stylize('[Getter/Setter]', 'special'); |
|
} else { |
|
str = ctx.stylize('[Getter]', 'special'); |
|
} |
|
} else { |
|
if (desc.set) { |
|
str = ctx.stylize('[Setter]', 'special'); |
|
} |
|
} |
|
if (!hasOwnProperty(visibleKeys, key)) { |
|
name = '[' + key + ']'; |
|
} |
|
if (!str) { |
|
if (ctx.seen.indexOf(desc.value) < 0) { |
|
if (isNull(recurseTimes)) { |
|
str = formatValue(ctx, desc.value, null); |
|
} else { |
|
str = formatValue(ctx, desc.value, recurseTimes - 1); |
|
} |
|
if (str.indexOf('\n') > -1) { |
|
if (array) { |
|
str = str.split('\n').map(function(line) { |
|
return ' ' + line; |
|
}).join('\n').substr(2); |
|
} else { |
|
str = '\n' + str.split('\n').map(function(line) { |
|
return ' ' + line; |
|
}).join('\n'); |
|
} |
|
} |
|
} else { |
|
str = ctx.stylize('[Circular]', 'special'); |
|
} |
|
} |
|
if (isUndefined(name)) { |
|
if (array && key.match(/^\d+$/)) { |
|
return str; |
|
} |
|
name = JSON.stringify('' + key); |
|
if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { |
|
name = name.substr(1, name.length - 2); |
|
name = ctx.stylize(name, 'name'); |
|
} else { |
|
name = name.replace(/'/g, "\\'") |
|
.replace(/\\"/g, '"') |
|
.replace(/(^"|"$)/g, "'"); |
|
name = ctx.stylize(name, 'string'); |
|
} |
|
} |
|
|
|
return name + ': ' + str; |
|
} |
|
|
|
|
|
function reduceToSingleString(output, base, braces) { |
|
var numLinesEst = 0; |
|
var length = output.reduce(function(prev, cur) { |
|
numLinesEst++; |
|
if (cur.indexOf('\n') >= 0) numLinesEst++; |
|
return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; |
|
}, 0); |
|
|
|
if (length > 60) { |
|
return braces[0] + |
|
(base === '' ? '' : base + '\n ') + |
|
' ' + |
|
output.join(',\n ') + |
|
' ' + |
|
braces[1]; |
|
} |
|
|
|
return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; |
|
} |
|
|
|
|
|
// NOTE: These type checking functions intentionally don't use `instanceof` |
|
// because it is fragile and can be easily faked with `Object.create()`. |
|
function isArray(ar) { |
|
return Array.isArray(ar); |
|
} |
|
exports.isArray = isArray; |
|
|
|
function isBoolean(arg) { |
|
return typeof arg === 'boolean'; |
|
} |
|
exports.isBoolean = isBoolean; |
|
|
|
function isNull(arg) { |
|
return arg === null; |
|
} |
|
exports.isNull = isNull; |
|
|
|
function isNullOrUndefined(arg) { |
|
return arg == null; |
|
} |
|
exports.isNullOrUndefined = isNullOrUndefined; |
|
|
|
function isNumber(arg) { |
|
return typeof arg === 'number'; |
|
} |
|
exports.isNumber = isNumber; |
|
|
|
function isString(arg) { |
|
return typeof arg === 'string'; |
|
} |
|
exports.isString = isString; |
|
|
|
function isSymbol(arg) { |
|
return typeof arg === 'symbol'; |
|
} |
|
exports.isSymbol = isSymbol; |
|
|
|
function isUndefined(arg) { |
|
return arg === void 0; |
|
} |
|
exports.isUndefined = isUndefined; |
|
|
|
function isRegExp(re) { |
|
return isObject(re) && objectToString(re) === '[object RegExp]'; |
|
} |
|
exports.isRegExp = isRegExp; |
|
|
|
function isObject(arg) { |
|
return typeof arg === 'object' && arg !== null; |
|
} |
|
exports.isObject = isObject; |
|
|
|
function isDate(d) { |
|
return isObject(d) && objectToString(d) === '[object Date]'; |
|
} |
|
exports.isDate = isDate; |
|
|
|
function isError(e) { |
|
return isObject(e) && |
|
(objectToString(e) === '[object Error]' || e instanceof Error); |
|
} |
|
exports.isError = isError; |
|
|
|
function isFunction(arg) { |
|
return typeof arg === 'function'; |
|
} |
|
exports.isFunction = isFunction; |
|
|
|
function isPrimitive(arg) { |
|
return arg === null || |
|
typeof arg === 'boolean' || |
|
typeof arg === 'number' || |
|
typeof arg === 'string' || |
|
typeof arg === 'symbol' || // ES6 symbol |
|
typeof arg === 'undefined'; |
|
} |
|
exports.isPrimitive = isPrimitive; |
|
|
|
exports.isBuffer = require('./support/isBuffer'); |
|
|
|
function objectToString(o) { |
|
return Object.prototype.toString.call(o); |
|
} |
|
|
|
|
|
function pad(n) { |
|
return n < 10 ? '0' + n.toString(10) : n.toString(10); |
|
} |
|
|
|
|
|
var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', |
|
'Oct', 'Nov', 'Dec']; |
|
|
|
// 26 Feb 16:19:34 |
|
function timestamp() { |
|
var d = new Date(); |
|
var time = [pad(d.getHours()), |
|
pad(d.getMinutes()), |
|
pad(d.getSeconds())].join(':'); |
|
return [d.getDate(), months[d.getMonth()], time].join(' '); |
|
} |
|
|
|
|
|
// log is just a thin wrapper to console.log that prepends a timestamp |
|
exports.log = function() { |
|
console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); |
|
}; |
|
|
|
|
|
/** |
|
* Inherit the prototype methods from one constructor into another. |
|
* |
|
* The Function.prototype.inherits from lang.js rewritten as a standalone |
|
* function (not on Function.prototype). NOTE: If this file is to be loaded |
|
* during bootstrapping this function needs to be rewritten using some native |
|
* functions as prototype setup using normal JavaScript does not work as |
|
* expected during bootstrapping (see mirror.js in r114903). |
|
* |
|
* @param {function} ctor Constructor function which needs to inherit the |
|
* prototype. |
|
* @param {function} superCtor Constructor function to inherit prototype from. |
|
*/ |
|
exports.inherits = require('inherits'); |
|
|
|
exports._extend = function(origin, add) { |
|
// Don't do anything if add isn't an object |
|
if (!add || !isObject(add)) return origin; |
|
|
|
var keys = Object.keys(add); |
|
var i = keys.length; |
|
while (i--) { |
|
origin[keys[i]] = add[keys[i]]; |
|
} |
|
return origin; |
|
}; |
|
|
|
function hasOwnProperty(obj, prop) { |
|
return Object.prototype.hasOwnProperty.call(obj, prop); |
|
} |
|
|
|
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) |
|
},{"./support/isBuffer":40,"_process":37,"inherits":39}],42:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
var leveljs = require('level-js'); |
|
var db = typeof indexedDB === 'undefined' ? { open: function open(_, cb) { |
|
return cb(true); |
|
} } : leveljs('./tessdata2'); |
|
|
|
var langdata = require('../common/langdata.json'); |
|
|
|
module.exports = function getLanguageData(req, res, cb) { |
|
var lang = req.options.lang; |
|
|
|
function saveDataFile(data) { |
|
db.put(lang, data, function (err) { |
|
return console.log('cached', lang, err); |
|
}); |
|
cb(data); |
|
} |
|
|
|
db.open({ compression: false }, function (err) { |
|
if (err) return fetchLanguageData(req, res, cb); |
|
db.get(lang, function (err, data) { |
|
if (err) return fetchLanguageData(req, res, saveDataFile); |
|
res.progress({ status: 'found in cache ' + lang + '.traineddata' }); |
|
cb(data); |
|
}); |
|
}); |
|
}; |
|
|
|
var ungzip = require('pako').ungzip; |
|
|
|
function fetchLanguageData(req, res, cb) { |
|
var lang = req.options.lang; |
|
var langfile = lang + '.traineddata.gz'; |
|
var url = req.workerOptions.langPath + langfile; |
|
|
|
var xhr = new XMLHttpRequest(); |
|
xhr.open('GET', url, true); |
|
xhr.responseType = 'arraybuffer'; |
|
xhr.onerror = function (e) { |
|
xhr.onprogress = xhr.onload = null; |
|
cb(xhr, null); |
|
}; |
|
xhr.onprogress = function (e) { |
|
return res.progress({ |
|
status: 'downloading ' + langfile, |
|
loaded: e.loaded, |
|
progress: Math.min(1, e.loaded / langdata[lang]) |
|
}); |
|
}; |
|
|
|
xhr.onload = function (e) { |
|
if (!(xhr.status == 200 || xhr.status == 0 && xhr.response)) return res.reject('Error downloading language ' + url); |
|
res.progress({ status: 'unzipping ' + langfile }); |
|
|
|
// in case the gzips are already ungzipped or extra gzipped |
|
var response = new Uint8Array(xhr.response); |
|
try { |
|
while (response[0] == 0x1f && response[1] == 0x8b) { |
|
response = ungzip(response); |
|
} |
|
} catch (err) { |
|
return res.reject('Error unzipping language file ' + langfile + '\n' + err.message); |
|
} |
|
|
|
cb(response); |
|
}; |
|
xhr.send(); |
|
} |
|
|
|
},{"../common/langdata.json":46,"level-js":12,"pako":21}],43:[function(require,module,exports){ |
|
(function (process,global){ |
|
'use strict'; |
|
|
|
var workerUtils = require('../common/worker.js'); |
|
|
|
if (process.env.NODE_ENV === "development") { |
|
console.debug('Using Development Worker'); |
|
} |
|
|
|
global.addEventListener('message', function (e) { |
|
var packet = e.data; |
|
workerUtils.dispatchHandlers(packet, function (obj) { |
|
return postMessage(obj); |
|
}); |
|
}); |
|
|
|
exports.getCore = function (req, res) { |
|
if (!global.TesseractCore) { |
|
res.progress({ status: 'loading tesseract core', progress: 0 }); |
|
importScripts(req.workerOptions.corePath); |
|
res.progress({ status: 'loading tesseract core', progress: 1 }); |
|
} |
|
return TesseractCore; |
|
}; |
|
|
|
exports.getLanguageData = require('./lang.js'); |
|
|
|
workerUtils.setAdapter(module.exports); |
|
|
|
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) |
|
},{"../common/worker.js":47,"./lang.js":42,"_process":37}],44:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// This converts an image to grayscale |
|
|
|
module.exports = function desaturate(image) { |
|
var width, height; |
|
if (image.data) { |
|
var src = image.data; |
|
width = image.width, height = image.height; |
|
var dst = new Uint8Array(width * height); |
|
var srcLength = src.length | 0, |
|
srcLength_16 = srcLength - 16 | 0; |
|
|
|
for (var i = 0, j = 0; i <= srcLength_16; i += 16, j += 4) { |
|
// convert to grayscale 4 pixels at a time; eveything with alpha gets put in front of 50% gray |
|
dst[j] = (src[i] * 77 + src[i + 1] * 151 + src[i + 2] * 28) * src[i + 3] + (255 - src[i + 3] << 15) + 32768 >> 16; |
|
dst[j + 1] = (src[i + 4] * 77 + src[i + 5] * 151 + src[i + 6] * 28) * src[i + 7] + (255 - src[i + 7] << 15) + 32768 >> 16; |
|
dst[j + 2] = (src[i + 8] * 77 + src[i + 9] * 151 + src[i + 10] * 28) * src[i + 11] + (255 - src[i + 11] << 15) + 32768 >> 16; |
|
dst[j + 3] = (src[i + 12] * 77 + src[i + 13] * 151 + src[i + 14] * 28) * src[i + 15] + (255 - src[i + 15] << 15) + 32768 >> 16; |
|
} |
|
for (; i < srcLength; i += 4, ++j) { |
|
//finish up |
|
dst[j] = (src[i] * 77 + src[i + 1] * 151 + src[i + 2] * 28) * src[i + 3] + (255 - src[i + 3] << 15) + 32768 >> 16; |
|
}image = dst; |
|
} else { |
|
throw 'Invalid ImageData'; |
|
} |
|
return image; |
|
}; |
|
|
|
},{}],45:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
module.exports = function DumpLiterallyEverything(Module, base) { |
|
var ri = base.GetIterator(); |
|
var blocks = []; |
|
var block, para, textline, word, symbol; |
|
|
|
function enumToString(value, prefix) { |
|
return Object.keys(Module).filter(function (e) { |
|
return e.substr(0, prefix.length + 1) == prefix + '_'; |
|
}).filter(function (e) { |
|
return Module[e] === value; |
|
}).map(function (e) { |
|
return e.slice(prefix.length + 1); |
|
})[0]; |
|
} |
|
|
|
ri.Begin(); |
|
do { |
|
if (ri.IsAtBeginningOf(Module.RIL_BLOCK)) { |
|
var poly = ri.BlockPolygon(); |
|
var polygon = null; |
|
// BlockPolygon() returns null when automatic page segmentation is off |
|
if (Module.getPointer(poly) > 0) { |
|
var n = poly.get_n(), |
|
px = poly.get_x(), |
|
py = poly.get_y(), |
|
polygon = []; |
|
for (var i = 0; i < n; i++) { |
|
polygon.push([px.getValue(i), py.getValue(i)]); |
|
} |
|
Module._ptaDestroy(Module.getPointer(poly)); |
|
} |
|
|
|
block = { |
|
paragraphs: [], |
|
|
|
text: ri.GetUTF8Text(Module.RIL_BLOCK), |
|
confidence: ri.Confidence(Module.RIL_BLOCK), |
|
baseline: ri.getBaseline(Module.RIL_BLOCK), |
|
bbox: ri.getBoundingBox(Module.RIL_BLOCK), |
|
|
|
blocktype: enumToString(ri.BlockType(), 'PT'), |
|
polygon: polygon |
|
}; |
|
blocks.push(block); |
|
} |
|
if (ri.IsAtBeginningOf(Module.RIL_PARA)) { |
|
para = { |
|
lines: [], |
|
|
|
text: ri.GetUTF8Text(Module.RIL_PARA), |
|
confidence: ri.Confidence(Module.RIL_PARA), |
|
baseline: ri.getBaseline(Module.RIL_PARA), |
|
bbox: ri.getBoundingBox(Module.RIL_PARA), |
|
|
|
is_ltr: !!ri.ParagraphIsLtr() |
|
}; |
|
block.paragraphs.push(para); |
|
} |
|
if (ri.IsAtBeginningOf(Module.RIL_TEXTLINE)) { |
|
textline = { |
|
words: [], |
|
|
|
text: ri.GetUTF8Text(Module.RIL_TEXTLINE), |
|
confidence: ri.Confidence(Module.RIL_TEXTLINE), |
|
baseline: ri.getBaseline(Module.RIL_TEXTLINE), |
|
bbox: ri.getBoundingBox(Module.RIL_TEXTLINE) |
|
}; |
|
para.lines.push(textline); |
|
} |
|
if (ri.IsAtBeginningOf(Module.RIL_WORD)) { |
|
var fontInfo = ri.getWordFontAttributes(), |
|
wordDir = ri.WordDirection(); |
|
word = { |
|
symbols: [], |
|
choices: [], |
|
|
|
text: ri.GetUTF8Text(Module.RIL_WORD), |
|
confidence: ri.Confidence(Module.RIL_WORD), |
|
baseline: ri.getBaseline(Module.RIL_WORD), |
|
bbox: ri.getBoundingBox(Module.RIL_WORD), |
|
|
|
is_numeric: !!ri.WordIsNumeric(), |
|
in_dictionary: !!ri.WordIsFromDictionary(), |
|
direction: enumToString(wordDir, 'DIR'), |
|
language: ri.WordRecognitionLanguage(), |
|
|
|
is_bold: fontInfo.is_bold, |
|
is_italic: fontInfo.is_italic, |
|
is_underlined: fontInfo.is_underlined, |
|
is_monospace: fontInfo.is_monospace, |
|
is_serif: fontInfo.is_serif, |
|
is_smallcaps: fontInfo.is_smallcaps, |
|
font_size: fontInfo.pointsize, |
|
font_id: fontInfo.font_id, |
|
font_name: fontInfo.font_name |
|
}; |
|
var wc = new Module.WordChoiceIterator(ri); |
|
do { |
|
word.choices.push({ |
|
text: wc.GetUTF8Text(), |
|
confidence: wc.Confidence() |
|
}); |
|
} while (wc.Next()); |
|
Module.destroy(wc); |
|
textline.words.push(word); |
|
} |
|
|
|
var image = null; |
|
// var pix = ri.GetBinaryImage(Module.RIL_SYMBOL) |
|
// var image = pix2array(pix); |
|
// // for some reason it seems that things stop working if you destroy pics |
|
// Module._pixDestroy(Module.getPointer(pix)); |
|
if (ri.IsAtBeginningOf(Module.RIL_SYMBOL)) { |
|
symbol = { |
|
choices: [], |
|
image: image, |
|
|
|
text: ri.GetUTF8Text(Module.RIL_SYMBOL), |
|
confidence: ri.Confidence(Module.RIL_SYMBOL), |
|
baseline: ri.getBaseline(Module.RIL_SYMBOL), |
|
bbox: ri.getBoundingBox(Module.RIL_SYMBOL), |
|
|
|
is_superscript: !!ri.SymbolIsSuperscript(), |
|
is_subscript: !!ri.SymbolIsSubscript(), |
|
is_dropcap: !!ri.SymbolIsDropcap() |
|
}; |
|
word.symbols.push(symbol); |
|
var ci = new Module.ChoiceIterator(ri); |
|
do { |
|
symbol.choices.push({ |
|
text: ci.GetUTF8Text(), |
|
confidence: ci.Confidence() |
|
}); |
|
} while (ci.Next()); |
|
Module.destroy(ci); |
|
} |
|
} while (ri.Next(Module.RIL_SYMBOL)); |
|
Module.destroy(ri); |
|
|
|
return { |
|
text: base.GetUTF8Text(), |
|
html: deindent(base.GetHOCRText()), |
|
|
|
confidence: base.MeanTextConf(), |
|
|
|
blocks: blocks, |
|
|
|
psm: enumToString(base.GetPageSegMode(), 'PSM'), |
|
oem: enumToString(base.oem(), 'OEM'), |
|
version: base.Version() |
|
}; |
|
}; |
|
|
|
// the generated HOCR is excessively indented, so |
|
// we get rid of that indentation |
|
|
|
function deindent(html) { |
|
var lines = html.split('\n'); |
|
if (lines[0].substring(0, 2) === " ") { |
|
for (var i = 0; i < lines.length; i++) { |
|
if (lines[i].substring(0, 2) === " ") { |
|
lines[i] = lines[i].slice(2); |
|
} |
|
}; |
|
} |
|
return lines.join('\n'); |
|
} |
|
|
|
},{}],46:[function(require,module,exports){ |
|
module.exports={"afr": 1079573, "ara": 1701536, "aze": 1420865, "bel": 1276820, "ben": 6772012, "bul": 1605615, "cat": 1652368, "ces": 1035441, "chi_sim": 17710414, "chi_tra": 24717749, "chr": 320649, "dan-frak": 677656, "dan": 1972936, "deu-frak": 822644, "deu": 991656, "ell": 859719, "eng": 9453554, "enm": 619254, "epo": 1241212, "equ": 821130, "est": 1905040, "eus": 1641190, "fin": 979418, "fra": 1376221, "frk": 5912963, "frm": 5147082, "glg": 1674938, "grc": 3012615, "heb": 1051501, "hin": 6590065, "hrv": 1926995, "hun": 3074473, "ind": 1874776, "isl": 1634041, "ita": 948593, "ita_old": 3436571, "jpn": 13507168, "kan": 4390317, "kor": 5353098, "lav": 1843944, "lit": 1779240, "mal": 5966263, "meme": 88453, "mkd": 1163087, "mlt": 1463001, "msa": 1665427, "nld": 1134708, "nor": 2191610, "osd": 4274649, "pol": 7024662, "por": 909359, "ron": 915680, "rus": 5969957, "slk-frak": 289885, "slk": 2217342, "slv": 1611338, "spa": 883170, "spa_old": 5647453, "sqi": 1667041, "srp": 1770244, "swa": 757916, "swe": 2451917, "tam": 3498763, "tel": 5795246, "tgl": 1496256, "tha": 3811136, "tur": 3563264, "ukr": 937566, "vie": 2195922} |
|
},{}],47:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
var latestJob; |
|
var Module; |
|
var base; |
|
var adapter = {}; |
|
|
|
function dispatchHandlers(packet, send) { |
|
function respond(status, data) { |
|
send({ |
|
jobId: packet.jobId, |
|
status: status, |
|
action: packet.action, |
|
data: data |
|
}); |
|
} |
|
respond.resolve = respond.bind(this, 'resolve'); |
|
respond.reject = respond.bind(this, 'reject'); |
|
respond.progress = respond.bind(this, 'progress'); |
|
|
|
latestJob = respond; |
|
|
|
if (packet.action === 'recognize') { |
|
handleRecognize(packet.payload, respond); |
|
} else if (packet.action === 'detect') { |
|
handleDetect(packet.payload, respond); |
|
} |
|
} |
|
exports.dispatchHandlers = dispatchHandlers; |
|
|
|
exports.setAdapter = function setAdapter(impl) { |
|
adapter = impl; |
|
}; |
|
|
|
function handleInit(req, res) { |
|
if (!Module) { |
|
var Core = adapter.getCore(req, res); |
|
|
|
res.progress({ status: 'initializing tesseract', progress: 0 }); |
|
Module = Core({ |
|
TOTAL_MEMORY: req.memory, |
|
TesseractProgress: function TesseractProgress(percent) { |
|
latestJob.progress({ status: 'recognizing text', progress: Math.max(0, (percent - 30) / 70) }); |
|
}, |
|
onRuntimeInitialized: function onRuntimeInitialized() {} |
|
}); |
|
Module.FS_createPath("/", "tessdata", true, true); |
|
base = new Module.TessBaseAPI(); |
|
res.progress({ status: 'initializing tesseract', progress: 1 }); |
|
} |
|
} |
|
|
|
var dump = require('./dump.js'); |
|
var desaturate = require('./desaturate.js'); |
|
|
|
function setImage(Module, base, image) { |
|
var imgbin = desaturate(image), |
|
width = image.width, |
|
height = image.height; |
|
|
|
var ptr = Module.allocate(imgbin, 'i8', Module.ALLOC_NORMAL); |
|
base.SetImage(Module.wrapPointer(ptr), width, height, 1, width); |
|
base.SetRectangle(0, 0, width, height); |
|
return ptr; |
|
} |
|
|
|
function loadLanguage(req, res, cb) { |
|
var lang = req.options.lang; |
|
|
|
if (!Module._loadedLanguages) Module._loadedLanguages = {}; |
|
if (lang in Module._loadedLanguages) return cb(); |
|
|
|
adapter.getLanguageData(req, res, function (data) { |
|
Module.FS_createDataFile('tessdata', lang + ".traineddata", data, true, false); |
|
res.progress({ status: 'loading ' + lang + '.traineddata', progress: 1 }); |
|
Module._loadedLanguages[lang] = true; |
|
cb(); |
|
}); |
|
} |
|
|
|
function handleRecognize(req, res) { |
|
handleInit(req, res); |
|
|
|
loadLanguage(req, res, function () { |
|
var lang = req.options.lang; |
|
|
|
res.progress({ status: 'initializing api', progress: 0 }); |
|
base.Init(null, lang); |
|
res.progress({ status: 'initializing api', progress: 0.3 }); |
|
|
|
var options = req.options; |
|
for (var option in options) { |
|
if (options.hasOwnProperty(option)) { |
|
base.SetVariable(option, options[option]); |
|
} |
|
} |
|
|
|
res.progress({ status: 'initializing api', progress: 0.6 }); |
|
var ptr = setImage(Module, base, req.image); |
|
res.progress({ status: 'initializing api', progress: 1 }); |
|
|
|
base.Recognize(null); |
|
|
|
var result = dump(Module, base); |
|
|
|
base.End(); |
|
Module._free(ptr); |
|
|
|
res.resolve(result); |
|
}); |
|
} |
|
|
|
function handleDetect(req, res) { |
|
handleInit(req, res); |
|
req.options.lang = 'osd'; |
|
loadLanguage(req, res, function () { |
|
|
|
base.Init(null, 'osd'); |
|
base.SetPageSegMode(Module.PSM_OSD_ONLY); |
|
|
|
var ptr = setImage(Module, base, req.image); |
|
|
|
var results = new Module.OSResults(); |
|
var success = base.DetectOS(results); |
|
if (!success) { |
|
base.End(); |
|
Module._free(ptr); |
|
res.reject("failed to detect os"); |
|
} else { |
|
var charset = results.get_unicharset(); |
|
|
|
var best = results.get_best_result(); |
|
var oid = best.get_orientation_id(), |
|
sid = best.get_script_id(); |
|
|
|
var result = { |
|
tesseract_script_id: sid, |
|
script: charset.get_script_from_script_id(sid), |
|
script_confidence: best.get_sconfidence(), |
|
orientation_degrees: [0, 270, 180, 90][oid], |
|
orientation_confidence: best.get_oconfidence() |
|
}; |
|
|
|
base.End(); |
|
Module._free(ptr); |
|
|
|
res.resolve(result); |
|
} |
|
}); |
|
} |
|
|
|
},{"./desaturate.js":44,"./dump.js":45}]},{},[43]);
|
|
|