You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
3792 lines
117 KiB
3792 lines
117 KiB
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var zlib_inflate = require('./zlib/inflate'); |
|
var utils = require('./utils/common'); |
|
var strings = require('./utils/strings'); |
|
var c = require('./zlib/constants'); |
|
var msg = require('./zlib/messages'); |
|
var ZStream = require('./zlib/zstream'); |
|
var GZheader = require('./zlib/gzheader'); |
|
|
|
var toString = Object.prototype.toString; |
|
|
|
/** |
|
* class Inflate |
|
* |
|
* Generic JS-style wrapper for zlib calls. If you don't need |
|
* streaming behaviour - use more simple functions: [[inflate]] |
|
* and [[inflateRaw]]. |
|
**/ |
|
|
|
/* internal |
|
* inflate.chunks -> Array |
|
* |
|
* Chunks of output data, if [[Inflate#onData]] not overriden. |
|
**/ |
|
|
|
/** |
|
* Inflate.result -> Uint8Array|Array|String |
|
* |
|
* Uncompressed result, generated by default [[Inflate#onData]] |
|
* and [[Inflate#onEnd]] handlers. Filled after you push last chunk |
|
* (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you |
|
* push a chunk with explicit flush (call [[Inflate#push]] with |
|
* `Z_SYNC_FLUSH` param). |
|
**/ |
|
|
|
/** |
|
* Inflate.err -> Number |
|
* |
|
* Error code after inflate finished. 0 (Z_OK) on success. |
|
* Should be checked if broken data possible. |
|
**/ |
|
|
|
/** |
|
* Inflate.msg -> String |
|
* |
|
* Error message, if [[Inflate.err]] != 0 |
|
**/ |
|
|
|
|
|
/** |
|
* new Inflate(options) |
|
* - options (Object): zlib inflate options. |
|
* |
|
* Creates new inflator instance with specified params. Throws exception |
|
* on bad params. Supported options: |
|
* |
|
* - `windowBits` |
|
* - `dictionary` |
|
* |
|
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
|
* for more information on these. |
|
* |
|
* Additional options, for internal needs: |
|
* |
|
* - `chunkSize` - size of generated data chunks (16K by default) |
|
* - `raw` (Boolean) - do raw inflate |
|
* - `to` (String) - if equal to 'string', then result will be converted |
|
* from utf8 to utf16 (javascript) string. When string output requested, |
|
* chunk length can differ from `chunkSize`, depending on content. |
|
* |
|
* By default, when no options set, autodetect deflate/gzip data format via |
|
* wrapper header. |
|
* |
|
* ##### Example: |
|
* |
|
* ```javascript |
|
* var pako = require('pako') |
|
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) |
|
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); |
|
* |
|
* var inflate = new pako.Inflate({ level: 3}); |
|
* |
|
* inflate.push(chunk1, false); |
|
* inflate.push(chunk2, true); // true -> last chunk |
|
* |
|
* if (inflate.err) { throw new Error(inflate.err); } |
|
* |
|
* console.log(inflate.result); |
|
* ``` |
|
**/ |
|
function Inflate(options) { |
|
if (!(this instanceof Inflate)) return new Inflate(options); |
|
|
|
this.options = utils.assign({ |
|
chunkSize: 16384, |
|
windowBits: 0, |
|
to: '' |
|
}, options || {}); |
|
|
|
var opt = this.options; |
|
|
|
// Force window size for `raw` data, if not set directly, |
|
// because we have no header for autodetect. |
|
if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { |
|
opt.windowBits = -opt.windowBits; |
|
if (opt.windowBits === 0) { opt.windowBits = -15; } |
|
} |
|
|
|
// If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate |
|
if ((opt.windowBits >= 0) && (opt.windowBits < 16) && |
|
!(options && options.windowBits)) { |
|
opt.windowBits += 32; |
|
} |
|
|
|
// Gzip header has no info about windows size, we can do autodetect only |
|
// for deflate. So, if window size not set, force it to max when gzip possible |
|
if ((opt.windowBits > 15) && (opt.windowBits < 48)) { |
|
// bit 3 (16) -> gzipped data |
|
// bit 4 (32) -> autodetect gzip/deflate |
|
if ((opt.windowBits & 15) === 0) { |
|
opt.windowBits |= 15; |
|
} |
|
} |
|
|
|
this.err = 0; // error code, if happens (0 = Z_OK) |
|
this.msg = ''; // error message |
|
this.ended = false; // used to avoid multiple onEnd() calls |
|
this.chunks = []; // chunks of compressed data |
|
|
|
this.strm = new ZStream(); |
|
this.strm.avail_out = 0; |
|
|
|
var status = zlib_inflate.inflateInit2( |
|
this.strm, |
|
opt.windowBits |
|
); |
|
|
|
if (status !== c.Z_OK) { |
|
throw new Error(msg[status]); |
|
} |
|
|
|
this.header = new GZheader(); |
|
|
|
zlib_inflate.inflateGetHeader(this.strm, this.header); |
|
} |
|
|
|
/** |
|
* Inflate#push(data[, mode]) -> Boolean |
|
* - data (Uint8Array|Array|ArrayBuffer|String): input data |
|
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. |
|
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. |
|
* |
|
* Sends input data to inflate pipe, generating [[Inflate#onData]] calls with |
|
* new output chunks. Returns `true` on success. The last data block must have |
|
* mode Z_FINISH (or `true`). That will flush internal pending buffers and call |
|
* [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you |
|
* can use mode Z_SYNC_FLUSH, keeping the decompression context. |
|
* |
|
* On fail call [[Inflate#onEnd]] with error code and return false. |
|
* |
|
* We strongly recommend to use `Uint8Array` on input for best speed (output |
|
* format is detected automatically). Also, don't skip last param and always |
|
* use the same type in your code (boolean or number). That will improve JS speed. |
|
* |
|
* For regular `Array`-s make sure all elements are [0..255]. |
|
* |
|
* ##### Example |
|
* |
|
* ```javascript |
|
* push(chunk, false); // push one of data chunks |
|
* ... |
|
* push(chunk, true); // push last chunk |
|
* ``` |
|
**/ |
|
Inflate.prototype.push = function (data, mode) { |
|
var strm = this.strm; |
|
var chunkSize = this.options.chunkSize; |
|
var dictionary = this.options.dictionary; |
|
var status, _mode; |
|
var next_out_utf8, tail, utf8str; |
|
var dict; |
|
|
|
// Flag to properly process Z_BUF_ERROR on testing inflate call |
|
// when we check that all output data was flushed. |
|
var allowBufError = false; |
|
|
|
if (this.ended) { return false; } |
|
_mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); |
|
|
|
// Convert data if needed |
|
if (typeof data === 'string') { |
|
// Only binary strings can be decompressed on practice |
|
strm.input = strings.binstring2buf(data); |
|
} else if (toString.call(data) === '[object ArrayBuffer]') { |
|
strm.input = new Uint8Array(data); |
|
} else { |
|
strm.input = data; |
|
} |
|
|
|
strm.next_in = 0; |
|
strm.avail_in = strm.input.length; |
|
|
|
do { |
|
if (strm.avail_out === 0) { |
|
strm.output = new utils.Buf8(chunkSize); |
|
strm.next_out = 0; |
|
strm.avail_out = chunkSize; |
|
} |
|
|
|
status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ |
|
|
|
if (status === c.Z_NEED_DICT && dictionary) { |
|
// Convert data if needed |
|
if (typeof dictionary === 'string') { |
|
dict = strings.string2buf(dictionary); |
|
} else if (toString.call(dictionary) === '[object ArrayBuffer]') { |
|
dict = new Uint8Array(dictionary); |
|
} else { |
|
dict = dictionary; |
|
} |
|
|
|
status = zlib_inflate.inflateSetDictionary(this.strm, dict); |
|
|
|
} |
|
|
|
if (status === c.Z_BUF_ERROR && allowBufError === true) { |
|
status = c.Z_OK; |
|
allowBufError = false; |
|
} |
|
|
|
if (status !== c.Z_STREAM_END && status !== c.Z_OK) { |
|
this.onEnd(status); |
|
this.ended = true; |
|
return false; |
|
} |
|
|
|
if (strm.next_out) { |
|
if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { |
|
|
|
if (this.options.to === 'string') { |
|
|
|
next_out_utf8 = strings.utf8border(strm.output, strm.next_out); |
|
|
|
tail = strm.next_out - next_out_utf8; |
|
utf8str = strings.buf2string(strm.output, next_out_utf8); |
|
|
|
// move tail |
|
strm.next_out = tail; |
|
strm.avail_out = chunkSize - tail; |
|
if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } |
|
|
|
this.onData(utf8str); |
|
|
|
} else { |
|
this.onData(utils.shrinkBuf(strm.output, strm.next_out)); |
|
} |
|
} |
|
} |
|
|
|
// When no more input data, we should check that internal inflate buffers |
|
// are flushed. The only way to do it when avail_out = 0 - run one more |
|
// inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. |
|
// Here we set flag to process this error properly. |
|
// |
|
// NOTE. Deflate does not return error in this case and does not needs such |
|
// logic. |
|
if (strm.avail_in === 0 && strm.avail_out === 0) { |
|
allowBufError = true; |
|
} |
|
|
|
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); |
|
|
|
if (status === c.Z_STREAM_END) { |
|
_mode = c.Z_FINISH; |
|
} |
|
|
|
// Finalize on the last chunk. |
|
if (_mode === c.Z_FINISH) { |
|
status = zlib_inflate.inflateEnd(this.strm); |
|
this.onEnd(status); |
|
this.ended = true; |
|
return status === c.Z_OK; |
|
} |
|
|
|
// callback interim results if Z_SYNC_FLUSH. |
|
if (_mode === c.Z_SYNC_FLUSH) { |
|
this.onEnd(c.Z_OK); |
|
strm.avail_out = 0; |
|
return true; |
|
} |
|
|
|
return true; |
|
}; |
|
|
|
|
|
/** |
|
* Inflate#onData(chunk) -> Void |
|
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends |
|
* on js engine support. When string output requested, each chunk |
|
* will be string. |
|
* |
|
* By default, stores data blocks in `chunks[]` property and glue |
|
* those in `onEnd`. Override this handler, if you need another behaviour. |
|
**/ |
|
Inflate.prototype.onData = function (chunk) { |
|
this.chunks.push(chunk); |
|
}; |
|
|
|
|
|
/** |
|
* Inflate#onEnd(status) -> Void |
|
* - status (Number): inflate status. 0 (Z_OK) on success, |
|
* other if not. |
|
* |
|
* Called either after you tell inflate that the input stream is |
|
* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) |
|
* or if an error happened. By default - join collected chunks, |
|
* free memory and fill `results` / `err` properties. |
|
**/ |
|
Inflate.prototype.onEnd = function (status) { |
|
// On success - join |
|
if (status === c.Z_OK) { |
|
if (this.options.to === 'string') { |
|
// Glue & convert here, until we teach pako to send |
|
// utf8 alligned strings to onData |
|
this.result = this.chunks.join(''); |
|
} else { |
|
this.result = utils.flattenChunks(this.chunks); |
|
} |
|
} |
|
this.chunks = []; |
|
this.err = status; |
|
this.msg = this.strm.msg; |
|
}; |
|
|
|
|
|
/** |
|
* inflate(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to decompress. |
|
* - options (Object): zlib inflate options. |
|
* |
|
* Decompress `data` with inflate/ungzip and `options`. Autodetect |
|
* format via wrapper header by default. That's why we don't provide |
|
* separate `ungzip` method. |
|
* |
|
* Supported options are: |
|
* |
|
* - windowBits |
|
* |
|
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) |
|
* for more information. |
|
* |
|
* Sugar (options): |
|
* |
|
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify |
|
* negative windowBits implicitly. |
|
* - `to` (String) - if equal to 'string', then result will be converted |
|
* from utf8 to utf16 (javascript) string. When string output requested, |
|
* chunk length can differ from `chunkSize`, depending on content. |
|
* |
|
* |
|
* ##### Example: |
|
* |
|
* ```javascript |
|
* var pako = require('pako') |
|
* , input = pako.deflate([1,2,3,4,5,6,7,8,9]) |
|
* , output; |
|
* |
|
* try { |
|
* output = pako.inflate(input); |
|
* } catch (err) |
|
* console.log(err); |
|
* } |
|
* ``` |
|
**/ |
|
function inflate(input, options) { |
|
var inflator = new Inflate(options); |
|
|
|
inflator.push(input, true); |
|
|
|
// That will never happens, if you don't cheat with options :) |
|
if (inflator.err) { throw inflator.msg; } |
|
|
|
return inflator.result; |
|
} |
|
|
|
|
|
/** |
|
* inflateRaw(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to decompress. |
|
* - options (Object): zlib inflate options. |
|
* |
|
* The same as [[inflate]], but creates raw data, without wrapper |
|
* (header and adler32 crc). |
|
**/ |
|
function inflateRaw(input, options) { |
|
options = options || {}; |
|
options.raw = true; |
|
return inflate(input, options); |
|
} |
|
|
|
|
|
/** |
|
* ungzip(data[, options]) -> Uint8Array|Array|String |
|
* - data (Uint8Array|Array|String): input data to decompress. |
|
* - options (Object): zlib inflate options. |
|
* |
|
* Just shortcut to [[inflate]], because it autodetects format |
|
* by header.content. Done for convenience. |
|
**/ |
|
|
|
|
|
exports.Inflate = Inflate; |
|
exports.inflate = inflate; |
|
exports.inflateRaw = inflateRaw; |
|
exports.ungzip = inflate; |
|
|
|
},{"./utils/common":2,"./utils/strings":3,"./zlib/constants":5,"./zlib/gzheader":7,"./zlib/inflate":9,"./zlib/messages":11,"./zlib/zstream":12}],2:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var TYPED_OK = (typeof Uint8Array !== 'undefined') && |
|
(typeof Uint16Array !== 'undefined') && |
|
(typeof Int32Array !== 'undefined'); |
|
|
|
|
|
exports.assign = function (obj /*from1, from2, from3, ...*/) { |
|
var sources = Array.prototype.slice.call(arguments, 1); |
|
while (sources.length) { |
|
var source = sources.shift(); |
|
if (!source) { continue; } |
|
|
|
if (typeof source !== 'object') { |
|
throw new TypeError(source + 'must be non-object'); |
|
} |
|
|
|
for (var p in source) { |
|
if (source.hasOwnProperty(p)) { |
|
obj[p] = source[p]; |
|
} |
|
} |
|
} |
|
|
|
return obj; |
|
}; |
|
|
|
|
|
// reduce buffer size, avoiding mem copy |
|
exports.shrinkBuf = function (buf, size) { |
|
if (buf.length === size) { return buf; } |
|
if (buf.subarray) { return buf.subarray(0, size); } |
|
buf.length = size; |
|
return buf; |
|
}; |
|
|
|
|
|
var fnTyped = { |
|
arraySet: function (dest, src, src_offs, len, dest_offs) { |
|
if (src.subarray && dest.subarray) { |
|
dest.set(src.subarray(src_offs, src_offs + len), dest_offs); |
|
return; |
|
} |
|
// Fallback to ordinary array |
|
for (var i = 0; i < len; i++) { |
|
dest[dest_offs + i] = src[src_offs + i]; |
|
} |
|
}, |
|
// Join array of chunks to single array. |
|
flattenChunks: function (chunks) { |
|
var i, l, len, pos, chunk, result; |
|
|
|
// calculate data length |
|
len = 0; |
|
for (i = 0, l = chunks.length; i < l; i++) { |
|
len += chunks[i].length; |
|
} |
|
|
|
// join chunks |
|
result = new Uint8Array(len); |
|
pos = 0; |
|
for (i = 0, l = chunks.length; i < l; i++) { |
|
chunk = chunks[i]; |
|
result.set(chunk, pos); |
|
pos += chunk.length; |
|
} |
|
|
|
return result; |
|
} |
|
}; |
|
|
|
var fnUntyped = { |
|
arraySet: function (dest, src, src_offs, len, dest_offs) { |
|
for (var i = 0; i < len; i++) { |
|
dest[dest_offs + i] = src[src_offs + i]; |
|
} |
|
}, |
|
// Join array of chunks to single array. |
|
flattenChunks: function (chunks) { |
|
return [].concat.apply([], chunks); |
|
} |
|
}; |
|
|
|
|
|
// Enable/Disable typed arrays use, for testing |
|
// |
|
exports.setTyped = function (on) { |
|
if (on) { |
|
exports.Buf8 = Uint8Array; |
|
exports.Buf16 = Uint16Array; |
|
exports.Buf32 = Int32Array; |
|
exports.assign(exports, fnTyped); |
|
} else { |
|
exports.Buf8 = Array; |
|
exports.Buf16 = Array; |
|
exports.Buf32 = Array; |
|
exports.assign(exports, fnUntyped); |
|
} |
|
}; |
|
|
|
exports.setTyped(TYPED_OK); |
|
|
|
},{}],3:[function(require,module,exports){ |
|
// String encode/decode helpers |
|
'use strict'; |
|
|
|
|
|
var utils = require('./common'); |
|
|
|
|
|
// Quick check if we can use fast array to bin string conversion |
|
// |
|
// - apply(Array) can fail on Android 2.2 |
|
// - apply(Uint8Array) can fail on iOS 5.1 Safary |
|
// |
|
var STR_APPLY_OK = true; |
|
var STR_APPLY_UIA_OK = true; |
|
|
|
try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; } |
|
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } |
|
|
|
|
|
// Table with utf8 lengths (calculated by first byte of sequence) |
|
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, |
|
// because max possible codepoint is 0x10ffff |
|
var _utf8len = new utils.Buf8(256); |
|
for (var q = 0; q < 256; q++) { |
|
_utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); |
|
} |
|
_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start |
|
|
|
|
|
// convert string to array (typed, when possible) |
|
exports.string2buf = function (str) { |
|
var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; |
|
|
|
// count binary size |
|
for (m_pos = 0; m_pos < str_len; m_pos++) { |
|
c = str.charCodeAt(m_pos); |
|
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { |
|
c2 = str.charCodeAt(m_pos + 1); |
|
if ((c2 & 0xfc00) === 0xdc00) { |
|
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); |
|
m_pos++; |
|
} |
|
} |
|
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; |
|
} |
|
|
|
// allocate buffer |
|
buf = new utils.Buf8(buf_len); |
|
|
|
// convert |
|
for (i = 0, m_pos = 0; i < buf_len; m_pos++) { |
|
c = str.charCodeAt(m_pos); |
|
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { |
|
c2 = str.charCodeAt(m_pos + 1); |
|
if ((c2 & 0xfc00) === 0xdc00) { |
|
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); |
|
m_pos++; |
|
} |
|
} |
|
if (c < 0x80) { |
|
/* one byte */ |
|
buf[i++] = c; |
|
} else if (c < 0x800) { |
|
/* two bytes */ |
|
buf[i++] = 0xC0 | (c >>> 6); |
|
buf[i++] = 0x80 | (c & 0x3f); |
|
} else if (c < 0x10000) { |
|
/* three bytes */ |
|
buf[i++] = 0xE0 | (c >>> 12); |
|
buf[i++] = 0x80 | (c >>> 6 & 0x3f); |
|
buf[i++] = 0x80 | (c & 0x3f); |
|
} else { |
|
/* four bytes */ |
|
buf[i++] = 0xf0 | (c >>> 18); |
|
buf[i++] = 0x80 | (c >>> 12 & 0x3f); |
|
buf[i++] = 0x80 | (c >>> 6 & 0x3f); |
|
buf[i++] = 0x80 | (c & 0x3f); |
|
} |
|
} |
|
|
|
return buf; |
|
}; |
|
|
|
// Helper (used in 2 places) |
|
function buf2binstring(buf, len) { |
|
// use fallback for big arrays to avoid stack overflow |
|
if (len < 65537) { |
|
if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { |
|
return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); |
|
} |
|
} |
|
|
|
var result = ''; |
|
for (var i = 0; i < len; i++) { |
|
result += String.fromCharCode(buf[i]); |
|
} |
|
return result; |
|
} |
|
|
|
|
|
// Convert byte array to binary string |
|
exports.buf2binstring = function (buf) { |
|
return buf2binstring(buf, buf.length); |
|
}; |
|
|
|
|
|
// Convert binary string (typed, when possible) |
|
exports.binstring2buf = function (str) { |
|
var buf = new utils.Buf8(str.length); |
|
for (var i = 0, len = buf.length; i < len; i++) { |
|
buf[i] = str.charCodeAt(i); |
|
} |
|
return buf; |
|
}; |
|
|
|
|
|
// convert array to string |
|
exports.buf2string = function (buf, max) { |
|
var i, out, c, c_len; |
|
var len = max || buf.length; |
|
|
|
// Reserve max possible length (2 words per char) |
|
// NB: by unknown reasons, Array is significantly faster for |
|
// String.fromCharCode.apply than Uint16Array. |
|
var utf16buf = new Array(len * 2); |
|
|
|
for (out = 0, i = 0; i < len;) { |
|
c = buf[i++]; |
|
// quick process ascii |
|
if (c < 0x80) { utf16buf[out++] = c; continue; } |
|
|
|
c_len = _utf8len[c]; |
|
// skip 5 & 6 byte codes |
|
if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } |
|
|
|
// apply mask on first byte |
|
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; |
|
// join the rest |
|
while (c_len > 1 && i < len) { |
|
c = (c << 6) | (buf[i++] & 0x3f); |
|
c_len--; |
|
} |
|
|
|
// terminated by end of string? |
|
if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } |
|
|
|
if (c < 0x10000) { |
|
utf16buf[out++] = c; |
|
} else { |
|
c -= 0x10000; |
|
utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); |
|
utf16buf[out++] = 0xdc00 | (c & 0x3ff); |
|
} |
|
} |
|
|
|
return buf2binstring(utf16buf, out); |
|
}; |
|
|
|
|
|
// Calculate max possible position in utf8 buffer, |
|
// that will not break sequence. If that's not possible |
|
// - (very small limits) return max size as is. |
|
// |
|
// buf[] - utf8 bytes array |
|
// max - length limit (mandatory); |
|
exports.utf8border = function (buf, max) { |
|
var pos; |
|
|
|
max = max || buf.length; |
|
if (max > buf.length) { max = buf.length; } |
|
|
|
// go back from last position, until start of sequence found |
|
pos = max - 1; |
|
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } |
|
|
|
// Fuckup - very small and broken sequence, |
|
// return max, because we should return something anyway. |
|
if (pos < 0) { return max; } |
|
|
|
// If we came to start of buffer - that means vuffer is too small, |
|
// return max too. |
|
if (pos === 0) { return max; } |
|
|
|
return (pos + _utf8len[buf[pos]] > max) ? pos : max; |
|
}; |
|
|
|
},{"./common":2}],4:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// Note: adler32 takes 12% for level 0 and 2% for level 6. |
|
// It doesn't worth to make additional optimizationa as in original. |
|
// Small size is preferable. |
|
|
|
function adler32(adler, buf, len, pos) { |
|
var s1 = (adler & 0xffff) |0, |
|
s2 = ((adler >>> 16) & 0xffff) |0, |
|
n = 0; |
|
|
|
while (len !== 0) { |
|
// Set limit ~ twice less than 5552, to keep |
|
// s2 in 31-bits, because we force signed ints. |
|
// in other case %= will fail. |
|
n = len > 2000 ? 2000 : len; |
|
len -= n; |
|
|
|
do { |
|
s1 = (s1 + buf[pos++]) |0; |
|
s2 = (s2 + s1) |0; |
|
} while (--n); |
|
|
|
s1 %= 65521; |
|
s2 %= 65521; |
|
} |
|
|
|
return (s1 | (s2 << 16)) |0; |
|
} |
|
|
|
|
|
module.exports = adler32; |
|
|
|
},{}],5:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
module.exports = { |
|
|
|
/* Allowed flush values; see deflate() and inflate() below for details */ |
|
Z_NO_FLUSH: 0, |
|
Z_PARTIAL_FLUSH: 1, |
|
Z_SYNC_FLUSH: 2, |
|
Z_FULL_FLUSH: 3, |
|
Z_FINISH: 4, |
|
Z_BLOCK: 5, |
|
Z_TREES: 6, |
|
|
|
/* Return codes for the compression/decompression functions. Negative values |
|
* are errors, positive values are used for special but normal events. |
|
*/ |
|
Z_OK: 0, |
|
Z_STREAM_END: 1, |
|
Z_NEED_DICT: 2, |
|
Z_ERRNO: -1, |
|
Z_STREAM_ERROR: -2, |
|
Z_DATA_ERROR: -3, |
|
//Z_MEM_ERROR: -4, |
|
Z_BUF_ERROR: -5, |
|
//Z_VERSION_ERROR: -6, |
|
|
|
/* compression levels */ |
|
Z_NO_COMPRESSION: 0, |
|
Z_BEST_SPEED: 1, |
|
Z_BEST_COMPRESSION: 9, |
|
Z_DEFAULT_COMPRESSION: -1, |
|
|
|
|
|
Z_FILTERED: 1, |
|
Z_HUFFMAN_ONLY: 2, |
|
Z_RLE: 3, |
|
Z_FIXED: 4, |
|
Z_DEFAULT_STRATEGY: 0, |
|
|
|
/* Possible values of the data_type field (though see inflate()) */ |
|
Z_BINARY: 0, |
|
Z_TEXT: 1, |
|
//Z_ASCII: 1, // = Z_TEXT (deprecated) |
|
Z_UNKNOWN: 2, |
|
|
|
/* The deflate compression method */ |
|
Z_DEFLATED: 8 |
|
//Z_NULL: null // Use -1 or null inline, depending on var type |
|
}; |
|
|
|
},{}],6:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// Note: we can't get significant speed boost here. |
|
// So write code to minimize size - no pregenerated tables |
|
// and array tools dependencies. |
|
|
|
|
|
// Use ordinary array, since untyped makes no boost here |
|
function makeTable() { |
|
var c, table = []; |
|
|
|
for (var n = 0; n < 256; n++) { |
|
c = n; |
|
for (var k = 0; k < 8; k++) { |
|
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); |
|
} |
|
table[n] = c; |
|
} |
|
|
|
return table; |
|
} |
|
|
|
// Create table on load. Just 255 signed longs. Not a problem. |
|
var crcTable = makeTable(); |
|
|
|
|
|
function crc32(crc, buf, len, pos) { |
|
var t = crcTable, |
|
end = pos + len; |
|
|
|
crc ^= -1; |
|
|
|
for (var i = pos; i < end; i++) { |
|
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; |
|
} |
|
|
|
return (crc ^ (-1)); // >>> 0; |
|
} |
|
|
|
|
|
module.exports = crc32; |
|
|
|
},{}],7:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
function GZheader() { |
|
/* true if compressed data believed to be text */ |
|
this.text = 0; |
|
/* modification time */ |
|
this.time = 0; |
|
/* extra flags (not used when writing a gzip file) */ |
|
this.xflags = 0; |
|
/* operating system */ |
|
this.os = 0; |
|
/* pointer to extra field or Z_NULL if none */ |
|
this.extra = null; |
|
/* extra field length (valid if extra != Z_NULL) */ |
|
this.extra_len = 0; // Actually, we don't need it in JS, |
|
// but leave for few code modifications |
|
|
|
// |
|
// Setup limits is not necessary because in js we should not preallocate memory |
|
// for inflate use constant limit in 65536 bytes |
|
// |
|
|
|
/* space at extra (only when reading header) */ |
|
// this.extra_max = 0; |
|
/* pointer to zero-terminated file name or Z_NULL */ |
|
this.name = ''; |
|
/* space at name (only when reading header) */ |
|
// this.name_max = 0; |
|
/* pointer to zero-terminated comment or Z_NULL */ |
|
this.comment = ''; |
|
/* space at comment (only when reading header) */ |
|
// this.comm_max = 0; |
|
/* true if there was or will be a header crc */ |
|
this.hcrc = 0; |
|
/* true when done reading gzip header (not used when writing a gzip file) */ |
|
this.done = false; |
|
} |
|
|
|
module.exports = GZheader; |
|
|
|
},{}],8:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// See state defs from inflate.js |
|
var BAD = 30; /* got a data error -- remain here until reset */ |
|
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ |
|
|
|
/* |
|
Decode literal, length, and distance codes and write out the resulting |
|
literal and match bytes until either not enough input or output is |
|
available, an end-of-block is encountered, or a data error is encountered. |
|
When large enough input and output buffers are supplied to inflate(), for |
|
example, a 16K input buffer and a 64K output buffer, more than 95% of the |
|
inflate execution time is spent in this routine. |
|
|
|
Entry assumptions: |
|
|
|
state.mode === LEN |
|
strm.avail_in >= 6 |
|
strm.avail_out >= 258 |
|
start >= strm.avail_out |
|
state.bits < 8 |
|
|
|
On return, state.mode is one of: |
|
|
|
LEN -- ran out of enough output space or enough available input |
|
TYPE -- reached end of block code, inflate() to interpret next block |
|
BAD -- error in block data |
|
|
|
Notes: |
|
|
|
- The maximum input bits used by a length/distance pair is 15 bits for the |
|
length code, 5 bits for the length extra, 15 bits for the distance code, |
|
and 13 bits for the distance extra. This totals 48 bits, or six bytes. |
|
Therefore if strm.avail_in >= 6, then there is enough input to avoid |
|
checking for available input while decoding. |
|
|
|
- The maximum bytes that a single length/distance pair can output is 258 |
|
bytes, which is the maximum length that can be coded. inflate_fast() |
|
requires strm.avail_out >= 258 for each loop to avoid checking for |
|
output space. |
|
*/ |
|
module.exports = function inflate_fast(strm, start) { |
|
var state; |
|
var _in; /* local strm.input */ |
|
var last; /* have enough input while in < last */ |
|
var _out; /* local strm.output */ |
|
var beg; /* inflate()'s initial strm.output */ |
|
var end; /* while out < end, enough space available */ |
|
//#ifdef INFLATE_STRICT |
|
var dmax; /* maximum distance from zlib header */ |
|
//#endif |
|
var wsize; /* window size or zero if not using window */ |
|
var whave; /* valid bytes in the window */ |
|
var wnext; /* window write index */ |
|
// Use `s_window` instead `window`, avoid conflict with instrumentation tools |
|
var s_window; /* allocated sliding window, if wsize != 0 */ |
|
var hold; /* local strm.hold */ |
|
var bits; /* local strm.bits */ |
|
var lcode; /* local strm.lencode */ |
|
var dcode; /* local strm.distcode */ |
|
var lmask; /* mask for first level of length codes */ |
|
var dmask; /* mask for first level of distance codes */ |
|
var here; /* retrieved table entry */ |
|
var op; /* code bits, operation, extra bits, or */ |
|
/* window position, window bytes to copy */ |
|
var len; /* match length, unused bytes */ |
|
var dist; /* match distance */ |
|
var from; /* where to copy match from */ |
|
var from_source; |
|
|
|
|
|
var input, output; // JS specific, because we have no pointers |
|
|
|
/* copy state to local variables */ |
|
state = strm.state; |
|
//here = state.here; |
|
_in = strm.next_in; |
|
input = strm.input; |
|
last = _in + (strm.avail_in - 5); |
|
_out = strm.next_out; |
|
output = strm.output; |
|
beg = _out - (start - strm.avail_out); |
|
end = _out + (strm.avail_out - 257); |
|
//#ifdef INFLATE_STRICT |
|
dmax = state.dmax; |
|
//#endif |
|
wsize = state.wsize; |
|
whave = state.whave; |
|
wnext = state.wnext; |
|
s_window = state.window; |
|
hold = state.hold; |
|
bits = state.bits; |
|
lcode = state.lencode; |
|
dcode = state.distcode; |
|
lmask = (1 << state.lenbits) - 1; |
|
dmask = (1 << state.distbits) - 1; |
|
|
|
|
|
/* decode literals and length/distances until end-of-block or not enough |
|
input data or output space */ |
|
|
|
top: |
|
do { |
|
if (bits < 15) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
} |
|
|
|
here = lcode[hold & lmask]; |
|
|
|
dolen: |
|
for (;;) { // Goto emulation |
|
op = here >>> 24/*here.bits*/; |
|
hold >>>= op; |
|
bits -= op; |
|
op = (here >>> 16) & 0xff/*here.op*/; |
|
if (op === 0) { /* literal */ |
|
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? |
|
// "inflate: literal '%c'\n" : |
|
// "inflate: literal 0x%02x\n", here.val)); |
|
output[_out++] = here & 0xffff/*here.val*/; |
|
} |
|
else if (op & 16) { /* length base */ |
|
len = here & 0xffff/*here.val*/; |
|
op &= 15; /* number of extra bits */ |
|
if (op) { |
|
if (bits < op) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
} |
|
len += hold & ((1 << op) - 1); |
|
hold >>>= op; |
|
bits -= op; |
|
} |
|
//Tracevv((stderr, "inflate: length %u\n", len)); |
|
if (bits < 15) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
} |
|
here = dcode[hold & dmask]; |
|
|
|
dodist: |
|
for (;;) { // goto emulation |
|
op = here >>> 24/*here.bits*/; |
|
hold >>>= op; |
|
bits -= op; |
|
op = (here >>> 16) & 0xff/*here.op*/; |
|
|
|
if (op & 16) { /* distance base */ |
|
dist = here & 0xffff/*here.val*/; |
|
op &= 15; /* number of extra bits */ |
|
if (bits < op) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
if (bits < op) { |
|
hold += input[_in++] << bits; |
|
bits += 8; |
|
} |
|
} |
|
dist += hold & ((1 << op) - 1); |
|
//#ifdef INFLATE_STRICT |
|
if (dist > dmax) { |
|
strm.msg = 'invalid distance too far back'; |
|
state.mode = BAD; |
|
break top; |
|
} |
|
//#endif |
|
hold >>>= op; |
|
bits -= op; |
|
//Tracevv((stderr, "inflate: distance %u\n", dist)); |
|
op = _out - beg; /* max distance in output */ |
|
if (dist > op) { /* see if copy from window */ |
|
op = dist - op; /* distance back in window */ |
|
if (op > whave) { |
|
if (state.sane) { |
|
strm.msg = 'invalid distance too far back'; |
|
state.mode = BAD; |
|
break top; |
|
} |
|
|
|
// (!) This block is disabled in zlib defailts, |
|
// don't enable it for binary compatibility |
|
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR |
|
// if (len <= op - whave) { |
|
// do { |
|
// output[_out++] = 0; |
|
// } while (--len); |
|
// continue top; |
|
// } |
|
// len -= op - whave; |
|
// do { |
|
// output[_out++] = 0; |
|
// } while (--op > whave); |
|
// if (op === 0) { |
|
// from = _out - dist; |
|
// do { |
|
// output[_out++] = output[from++]; |
|
// } while (--len); |
|
// continue top; |
|
// } |
|
//#endif |
|
} |
|
from = 0; // window index |
|
from_source = s_window; |
|
if (wnext === 0) { /* very common case */ |
|
from += wsize - op; |
|
if (op < len) { /* some from window */ |
|
len -= op; |
|
do { |
|
output[_out++] = s_window[from++]; |
|
} while (--op); |
|
from = _out - dist; /* rest from output */ |
|
from_source = output; |
|
} |
|
} |
|
else if (wnext < op) { /* wrap around window */ |
|
from += wsize + wnext - op; |
|
op -= wnext; |
|
if (op < len) { /* some from end of window */ |
|
len -= op; |
|
do { |
|
output[_out++] = s_window[from++]; |
|
} while (--op); |
|
from = 0; |
|
if (wnext < len) { /* some from start of window */ |
|
op = wnext; |
|
len -= op; |
|
do { |
|
output[_out++] = s_window[from++]; |
|
} while (--op); |
|
from = _out - dist; /* rest from output */ |
|
from_source = output; |
|
} |
|
} |
|
} |
|
else { /* contiguous in window */ |
|
from += wnext - op; |
|
if (op < len) { /* some from window */ |
|
len -= op; |
|
do { |
|
output[_out++] = s_window[from++]; |
|
} while (--op); |
|
from = _out - dist; /* rest from output */ |
|
from_source = output; |
|
} |
|
} |
|
while (len > 2) { |
|
output[_out++] = from_source[from++]; |
|
output[_out++] = from_source[from++]; |
|
output[_out++] = from_source[from++]; |
|
len -= 3; |
|
} |
|
if (len) { |
|
output[_out++] = from_source[from++]; |
|
if (len > 1) { |
|
output[_out++] = from_source[from++]; |
|
} |
|
} |
|
} |
|
else { |
|
from = _out - dist; /* copy direct from output */ |
|
do { /* minimum length is three */ |
|
output[_out++] = output[from++]; |
|
output[_out++] = output[from++]; |
|
output[_out++] = output[from++]; |
|
len -= 3; |
|
} while (len > 2); |
|
if (len) { |
|
output[_out++] = output[from++]; |
|
if (len > 1) { |
|
output[_out++] = output[from++]; |
|
} |
|
} |
|
} |
|
} |
|
else if ((op & 64) === 0) { /* 2nd level distance code */ |
|
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; |
|
continue dodist; |
|
} |
|
else { |
|
strm.msg = 'invalid distance code'; |
|
state.mode = BAD; |
|
break top; |
|
} |
|
|
|
break; // need to emulate goto via "continue" |
|
} |
|
} |
|
else if ((op & 64) === 0) { /* 2nd level length code */ |
|
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; |
|
continue dolen; |
|
} |
|
else if (op & 32) { /* end-of-block */ |
|
//Tracevv((stderr, "inflate: end of block\n")); |
|
state.mode = TYPE; |
|
break top; |
|
} |
|
else { |
|
strm.msg = 'invalid literal/length code'; |
|
state.mode = BAD; |
|
break top; |
|
} |
|
|
|
break; // need to emulate goto via "continue" |
|
} |
|
} while (_in < last && _out < end); |
|
|
|
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */ |
|
len = bits >> 3; |
|
_in -= len; |
|
bits -= len << 3; |
|
hold &= (1 << bits) - 1; |
|
|
|
/* update state and return */ |
|
strm.next_in = _in; |
|
strm.next_out = _out; |
|
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); |
|
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); |
|
state.hold = hold; |
|
state.bits = bits; |
|
return; |
|
}; |
|
|
|
},{}],9:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var utils = require('../utils/common'); |
|
var adler32 = require('./adler32'); |
|
var crc32 = require('./crc32'); |
|
var inflate_fast = require('./inffast'); |
|
var inflate_table = require('./inftrees'); |
|
|
|
var CODES = 0; |
|
var LENS = 1; |
|
var DISTS = 2; |
|
|
|
/* Public constants ==========================================================*/ |
|
/* ===========================================================================*/ |
|
|
|
|
|
/* Allowed flush values; see deflate() and inflate() below for details */ |
|
//var Z_NO_FLUSH = 0; |
|
//var Z_PARTIAL_FLUSH = 1; |
|
//var Z_SYNC_FLUSH = 2; |
|
//var Z_FULL_FLUSH = 3; |
|
var Z_FINISH = 4; |
|
var Z_BLOCK = 5; |
|
var Z_TREES = 6; |
|
|
|
|
|
/* Return codes for the compression/decompression functions. Negative values |
|
* are errors, positive values are used for special but normal events. |
|
*/ |
|
var Z_OK = 0; |
|
var Z_STREAM_END = 1; |
|
var Z_NEED_DICT = 2; |
|
//var Z_ERRNO = -1; |
|
var Z_STREAM_ERROR = -2; |
|
var Z_DATA_ERROR = -3; |
|
var Z_MEM_ERROR = -4; |
|
var Z_BUF_ERROR = -5; |
|
//var Z_VERSION_ERROR = -6; |
|
|
|
/* The deflate compression method */ |
|
var Z_DEFLATED = 8; |
|
|
|
|
|
/* STATES ====================================================================*/ |
|
/* ===========================================================================*/ |
|
|
|
|
|
var HEAD = 1; /* i: waiting for magic header */ |
|
var FLAGS = 2; /* i: waiting for method and flags (gzip) */ |
|
var TIME = 3; /* i: waiting for modification time (gzip) */ |
|
var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ |
|
var EXLEN = 5; /* i: waiting for extra length (gzip) */ |
|
var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ |
|
var NAME = 7; /* i: waiting for end of file name (gzip) */ |
|
var COMMENT = 8; /* i: waiting for end of comment (gzip) */ |
|
var HCRC = 9; /* i: waiting for header crc (gzip) */ |
|
var DICTID = 10; /* i: waiting for dictionary check value */ |
|
var DICT = 11; /* waiting for inflateSetDictionary() call */ |
|
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ |
|
var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ |
|
var STORED = 14; /* i: waiting for stored size (length and complement) */ |
|
var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ |
|
var COPY = 16; /* i/o: waiting for input or output to copy stored block */ |
|
var TABLE = 17; /* i: waiting for dynamic block table lengths */ |
|
var LENLENS = 18; /* i: waiting for code length code lengths */ |
|
var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ |
|
var LEN_ = 20; /* i: same as LEN below, but only first time in */ |
|
var LEN = 21; /* i: waiting for length/lit/eob code */ |
|
var LENEXT = 22; /* i: waiting for length extra bits */ |
|
var DIST = 23; /* i: waiting for distance code */ |
|
var DISTEXT = 24; /* i: waiting for distance extra bits */ |
|
var MATCH = 25; /* o: waiting for output space to copy string */ |
|
var LIT = 26; /* o: waiting for output space to write literal */ |
|
var CHECK = 27; /* i: waiting for 32-bit check value */ |
|
var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ |
|
var DONE = 29; /* finished check, done -- remain here until reset */ |
|
var BAD = 30; /* got a data error -- remain here until reset */ |
|
var MEM = 31; /* got an inflate() memory error -- remain here until reset */ |
|
var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ |
|
|
|
/* ===========================================================================*/ |
|
|
|
|
|
|
|
var ENOUGH_LENS = 852; |
|
var ENOUGH_DISTS = 592; |
|
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); |
|
|
|
var MAX_WBITS = 15; |
|
/* 32K LZ77 window */ |
|
var DEF_WBITS = MAX_WBITS; |
|
|
|
|
|
function zswap32(q) { |
|
return (((q >>> 24) & 0xff) + |
|
((q >>> 8) & 0xff00) + |
|
((q & 0xff00) << 8) + |
|
((q & 0xff) << 24)); |
|
} |
|
|
|
|
|
function InflateState() { |
|
this.mode = 0; /* current inflate mode */ |
|
this.last = false; /* true if processing last block */ |
|
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ |
|
this.havedict = false; /* true if dictionary provided */ |
|
this.flags = 0; /* gzip header method and flags (0 if zlib) */ |
|
this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ |
|
this.check = 0; /* protected copy of check value */ |
|
this.total = 0; /* protected copy of output count */ |
|
// TODO: may be {} |
|
this.head = null; /* where to save gzip header information */ |
|
|
|
/* sliding window */ |
|
this.wbits = 0; /* log base 2 of requested window size */ |
|
this.wsize = 0; /* window size or zero if not using window */ |
|
this.whave = 0; /* valid bytes in the window */ |
|
this.wnext = 0; /* window write index */ |
|
this.window = null; /* allocated sliding window, if needed */ |
|
|
|
/* bit accumulator */ |
|
this.hold = 0; /* input bit accumulator */ |
|
this.bits = 0; /* number of bits in "in" */ |
|
|
|
/* for string and stored block copying */ |
|
this.length = 0; /* literal or length of data to copy */ |
|
this.offset = 0; /* distance back to copy string from */ |
|
|
|
/* for table and code decoding */ |
|
this.extra = 0; /* extra bits needed */ |
|
|
|
/* fixed and dynamic code tables */ |
|
this.lencode = null; /* starting table for length/literal codes */ |
|
this.distcode = null; /* starting table for distance codes */ |
|
this.lenbits = 0; /* index bits for lencode */ |
|
this.distbits = 0; /* index bits for distcode */ |
|
|
|
/* dynamic table building */ |
|
this.ncode = 0; /* number of code length code lengths */ |
|
this.nlen = 0; /* number of length code lengths */ |
|
this.ndist = 0; /* number of distance code lengths */ |
|
this.have = 0; /* number of code lengths in lens[] */ |
|
this.next = null; /* next available space in codes[] */ |
|
|
|
this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ |
|
this.work = new utils.Buf16(288); /* work area for code table building */ |
|
|
|
/* |
|
because we don't have pointers in js, we use lencode and distcode directly |
|
as buffers so we don't need codes |
|
*/ |
|
//this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ |
|
this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ |
|
this.distdyn = null; /* dynamic table for distance codes (JS specific) */ |
|
this.sane = 0; /* if false, allow invalid distance too far */ |
|
this.back = 0; /* bits back of last unprocessed length/lit */ |
|
this.was = 0; /* initial length of match */ |
|
} |
|
|
|
function inflateResetKeep(strm) { |
|
var state; |
|
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
strm.total_in = strm.total_out = state.total = 0; |
|
strm.msg = ''; /*Z_NULL*/ |
|
if (state.wrap) { /* to support ill-conceived Java test suite */ |
|
strm.adler = state.wrap & 1; |
|
} |
|
state.mode = HEAD; |
|
state.last = 0; |
|
state.havedict = 0; |
|
state.dmax = 32768; |
|
state.head = null/*Z_NULL*/; |
|
state.hold = 0; |
|
state.bits = 0; |
|
//state.lencode = state.distcode = state.next = state.codes; |
|
state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); |
|
state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); |
|
|
|
state.sane = 1; |
|
state.back = -1; |
|
//Tracev((stderr, "inflate: reset\n")); |
|
return Z_OK; |
|
} |
|
|
|
function inflateReset(strm) { |
|
var state; |
|
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
state.wsize = 0; |
|
state.whave = 0; |
|
state.wnext = 0; |
|
return inflateResetKeep(strm); |
|
|
|
} |
|
|
|
function inflateReset2(strm, windowBits) { |
|
var wrap; |
|
var state; |
|
|
|
/* get the state */ |
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
|
|
/* extract wrap request from windowBits parameter */ |
|
if (windowBits < 0) { |
|
wrap = 0; |
|
windowBits = -windowBits; |
|
} |
|
else { |
|
wrap = (windowBits >> 4) + 1; |
|
if (windowBits < 48) { |
|
windowBits &= 15; |
|
} |
|
} |
|
|
|
/* set number of window bits, free window if different */ |
|
if (windowBits && (windowBits < 8 || windowBits > 15)) { |
|
return Z_STREAM_ERROR; |
|
} |
|
if (state.window !== null && state.wbits !== windowBits) { |
|
state.window = null; |
|
} |
|
|
|
/* update state and reset the rest of it */ |
|
state.wrap = wrap; |
|
state.wbits = windowBits; |
|
return inflateReset(strm); |
|
} |
|
|
|
function inflateInit2(strm, windowBits) { |
|
var ret; |
|
var state; |
|
|
|
if (!strm) { return Z_STREAM_ERROR; } |
|
//strm.msg = Z_NULL; /* in case we return an error */ |
|
|
|
state = new InflateState(); |
|
|
|
//if (state === Z_NULL) return Z_MEM_ERROR; |
|
//Tracev((stderr, "inflate: allocated\n")); |
|
strm.state = state; |
|
state.window = null/*Z_NULL*/; |
|
ret = inflateReset2(strm, windowBits); |
|
if (ret !== Z_OK) { |
|
strm.state = null/*Z_NULL*/; |
|
} |
|
return ret; |
|
} |
|
|
|
function inflateInit(strm) { |
|
return inflateInit2(strm, DEF_WBITS); |
|
} |
|
|
|
|
|
/* |
|
Return state with length and distance decoding tables and index sizes set to |
|
fixed code decoding. Normally this returns fixed tables from inffixed.h. |
|
If BUILDFIXED is defined, then instead this routine builds the tables the |
|
first time it's called, and returns those tables the first time and |
|
thereafter. This reduces the size of the code by about 2K bytes, in |
|
exchange for a little execution time. However, BUILDFIXED should not be |
|
used for threaded applications, since the rewriting of the tables and virgin |
|
may not be thread-safe. |
|
*/ |
|
var virgin = true; |
|
|
|
var lenfix, distfix; // We have no pointers in JS, so keep tables separate |
|
|
|
function fixedtables(state) { |
|
/* build fixed huffman tables if first call (may not be thread safe) */ |
|
if (virgin) { |
|
var sym; |
|
|
|
lenfix = new utils.Buf32(512); |
|
distfix = new utils.Buf32(32); |
|
|
|
/* literal/length table */ |
|
sym = 0; |
|
while (sym < 144) { state.lens[sym++] = 8; } |
|
while (sym < 256) { state.lens[sym++] = 9; } |
|
while (sym < 280) { state.lens[sym++] = 7; } |
|
while (sym < 288) { state.lens[sym++] = 8; } |
|
|
|
inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); |
|
|
|
/* distance table */ |
|
sym = 0; |
|
while (sym < 32) { state.lens[sym++] = 5; } |
|
|
|
inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); |
|
|
|
/* do this just once */ |
|
virgin = false; |
|
} |
|
|
|
state.lencode = lenfix; |
|
state.lenbits = 9; |
|
state.distcode = distfix; |
|
state.distbits = 5; |
|
} |
|
|
|
|
|
/* |
|
Update the window with the last wsize (normally 32K) bytes written before |
|
returning. If window does not exist yet, create it. This is only called |
|
when a window is already in use, or when output has been written during this |
|
inflate call, but the end of the deflate stream has not been reached yet. |
|
It is also called to create a window for dictionary data when a dictionary |
|
is loaded. |
|
|
|
Providing output buffers larger than 32K to inflate() should provide a speed |
|
advantage, since only the last 32K of output is copied to the sliding window |
|
upon return from inflate(), and since all distances after the first 32K of |
|
output will fall in the output data, making match copies simpler and faster. |
|
The advantage may be dependent on the size of the processor's data caches. |
|
*/ |
|
function updatewindow(strm, src, end, copy) { |
|
var dist; |
|
var state = strm.state; |
|
|
|
/* if it hasn't been done already, allocate space for the window */ |
|
if (state.window === null) { |
|
state.wsize = 1 << state.wbits; |
|
state.wnext = 0; |
|
state.whave = 0; |
|
|
|
state.window = new utils.Buf8(state.wsize); |
|
} |
|
|
|
/* copy state->wsize or less output bytes into the circular window */ |
|
if (copy >= state.wsize) { |
|
utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); |
|
state.wnext = 0; |
|
state.whave = state.wsize; |
|
} |
|
else { |
|
dist = state.wsize - state.wnext; |
|
if (dist > copy) { |
|
dist = copy; |
|
} |
|
//zmemcpy(state->window + state->wnext, end - copy, dist); |
|
utils.arraySet(state.window, src, end - copy, dist, state.wnext); |
|
copy -= dist; |
|
if (copy) { |
|
//zmemcpy(state->window, end - copy, copy); |
|
utils.arraySet(state.window, src, end - copy, copy, 0); |
|
state.wnext = copy; |
|
state.whave = state.wsize; |
|
} |
|
else { |
|
state.wnext += dist; |
|
if (state.wnext === state.wsize) { state.wnext = 0; } |
|
if (state.whave < state.wsize) { state.whave += dist; } |
|
} |
|
} |
|
return 0; |
|
} |
|
|
|
function inflate(strm, flush) { |
|
var state; |
|
var input, output; // input/output buffers |
|
var next; /* next input INDEX */ |
|
var put; /* next output INDEX */ |
|
var have, left; /* available input and output */ |
|
var hold; /* bit buffer */ |
|
var bits; /* bits in bit buffer */ |
|
var _in, _out; /* save starting available input and output */ |
|
var copy; /* number of stored or match bytes to copy */ |
|
var from; /* where to copy match bytes from */ |
|
var from_source; |
|
var here = 0; /* current decoding table entry */ |
|
var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) |
|
//var last; /* parent table entry */ |
|
var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) |
|
var len; /* length to copy for repeats, bits to drop */ |
|
var ret; /* return code */ |
|
var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ |
|
var opts; |
|
|
|
var n; // temporary var for NEED_BITS |
|
|
|
var order = /* permutation of code lengths */ |
|
[ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]; |
|
|
|
|
|
if (!strm || !strm.state || !strm.output || |
|
(!strm.input && strm.avail_in !== 0)) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
state = strm.state; |
|
if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ |
|
|
|
|
|
//--- LOAD() --- |
|
put = strm.next_out; |
|
output = strm.output; |
|
left = strm.avail_out; |
|
next = strm.next_in; |
|
input = strm.input; |
|
have = strm.avail_in; |
|
hold = state.hold; |
|
bits = state.bits; |
|
//--- |
|
|
|
_in = have; |
|
_out = left; |
|
ret = Z_OK; |
|
|
|
inf_leave: // goto emulation |
|
for (;;) { |
|
switch (state.mode) { |
|
case HEAD: |
|
if (state.wrap === 0) { |
|
state.mode = TYPEDO; |
|
break; |
|
} |
|
//=== NEEDBITS(16); |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ |
|
state.check = 0/*crc32(0L, Z_NULL, 0)*/; |
|
//=== CRC2(state.check, hold); |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
state.check = crc32(state.check, hbuf, 2, 0); |
|
//===// |
|
|
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = FLAGS; |
|
break; |
|
} |
|
state.flags = 0; /* expect zlib header */ |
|
if (state.head) { |
|
state.head.done = false; |
|
} |
|
if (!(state.wrap & 1) || /* check if zlib header allowed */ |
|
(((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { |
|
strm.msg = 'incorrect header check'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { |
|
strm.msg = 'unknown compression method'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//--- DROPBITS(4) ---// |
|
hold >>>= 4; |
|
bits -= 4; |
|
//---// |
|
len = (hold & 0x0f)/*BITS(4)*/ + 8; |
|
if (state.wbits === 0) { |
|
state.wbits = len; |
|
} |
|
else if (len > state.wbits) { |
|
strm.msg = 'invalid window size'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
state.dmax = 1 << len; |
|
//Tracev((stderr, "inflate: zlib header ok\n")); |
|
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; |
|
state.mode = hold & 0x200 ? DICTID : TYPE; |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
break; |
|
case FLAGS: |
|
//=== NEEDBITS(16); */ |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.flags = hold; |
|
if ((state.flags & 0xff) !== Z_DEFLATED) { |
|
strm.msg = 'unknown compression method'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
if (state.flags & 0xe000) { |
|
strm.msg = 'unknown header flags set'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
if (state.head) { |
|
state.head.text = ((hold >> 8) & 1); |
|
} |
|
if (state.flags & 0x0200) { |
|
//=== CRC2(state.check, hold); |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
state.check = crc32(state.check, hbuf, 2, 0); |
|
//===// |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = TIME; |
|
/* falls through */ |
|
case TIME: |
|
//=== NEEDBITS(32); */ |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if (state.head) { |
|
state.head.time = hold; |
|
} |
|
if (state.flags & 0x0200) { |
|
//=== CRC4(state.check, hold) |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
hbuf[2] = (hold >>> 16) & 0xff; |
|
hbuf[3] = (hold >>> 24) & 0xff; |
|
state.check = crc32(state.check, hbuf, 4, 0); |
|
//=== |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = OS; |
|
/* falls through */ |
|
case OS: |
|
//=== NEEDBITS(16); */ |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if (state.head) { |
|
state.head.xflags = (hold & 0xff); |
|
state.head.os = (hold >> 8); |
|
} |
|
if (state.flags & 0x0200) { |
|
//=== CRC2(state.check, hold); |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
state.check = crc32(state.check, hbuf, 2, 0); |
|
//===// |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = EXLEN; |
|
/* falls through */ |
|
case EXLEN: |
|
if (state.flags & 0x0400) { |
|
//=== NEEDBITS(16); */ |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.length = hold; |
|
if (state.head) { |
|
state.head.extra_len = hold; |
|
} |
|
if (state.flags & 0x0200) { |
|
//=== CRC2(state.check, hold); |
|
hbuf[0] = hold & 0xff; |
|
hbuf[1] = (hold >>> 8) & 0xff; |
|
state.check = crc32(state.check, hbuf, 2, 0); |
|
//===// |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
} |
|
else if (state.head) { |
|
state.head.extra = null/*Z_NULL*/; |
|
} |
|
state.mode = EXTRA; |
|
/* falls through */ |
|
case EXTRA: |
|
if (state.flags & 0x0400) { |
|
copy = state.length; |
|
if (copy > have) { copy = have; } |
|
if (copy) { |
|
if (state.head) { |
|
len = state.head.extra_len - state.length; |
|
if (!state.head.extra) { |
|
// Use untyped array for more conveniend processing later |
|
state.head.extra = new Array(state.head.extra_len); |
|
} |
|
utils.arraySet( |
|
state.head.extra, |
|
input, |
|
next, |
|
// extra field is limited to 65536 bytes |
|
// - no need for additional size check |
|
copy, |
|
/*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ |
|
len |
|
); |
|
//zmemcpy(state.head.extra + len, next, |
|
// len + copy > state.head.extra_max ? |
|
// state.head.extra_max - len : copy); |
|
} |
|
if (state.flags & 0x0200) { |
|
state.check = crc32(state.check, input, copy, next); |
|
} |
|
have -= copy; |
|
next += copy; |
|
state.length -= copy; |
|
} |
|
if (state.length) { break inf_leave; } |
|
} |
|
state.length = 0; |
|
state.mode = NAME; |
|
/* falls through */ |
|
case NAME: |
|
if (state.flags & 0x0800) { |
|
if (have === 0) { break inf_leave; } |
|
copy = 0; |
|
do { |
|
// TODO: 2 or 1 bytes? |
|
len = input[next + copy++]; |
|
/* use constant limit because in js we should not preallocate memory */ |
|
if (state.head && len && |
|
(state.length < 65536 /*state.head.name_max*/)) { |
|
state.head.name += String.fromCharCode(len); |
|
} |
|
} while (len && copy < have); |
|
|
|
if (state.flags & 0x0200) { |
|
state.check = crc32(state.check, input, copy, next); |
|
} |
|
have -= copy; |
|
next += copy; |
|
if (len) { break inf_leave; } |
|
} |
|
else if (state.head) { |
|
state.head.name = null; |
|
} |
|
state.length = 0; |
|
state.mode = COMMENT; |
|
/* falls through */ |
|
case COMMENT: |
|
if (state.flags & 0x1000) { |
|
if (have === 0) { break inf_leave; } |
|
copy = 0; |
|
do { |
|
len = input[next + copy++]; |
|
/* use constant limit because in js we should not preallocate memory */ |
|
if (state.head && len && |
|
(state.length < 65536 /*state.head.comm_max*/)) { |
|
state.head.comment += String.fromCharCode(len); |
|
} |
|
} while (len && copy < have); |
|
if (state.flags & 0x0200) { |
|
state.check = crc32(state.check, input, copy, next); |
|
} |
|
have -= copy; |
|
next += copy; |
|
if (len) { break inf_leave; } |
|
} |
|
else if (state.head) { |
|
state.head.comment = null; |
|
} |
|
state.mode = HCRC; |
|
/* falls through */ |
|
case HCRC: |
|
if (state.flags & 0x0200) { |
|
//=== NEEDBITS(16); */ |
|
while (bits < 16) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if (hold !== (state.check & 0xffff)) { |
|
strm.msg = 'header crc mismatch'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
} |
|
if (state.head) { |
|
state.head.hcrc = ((state.flags >> 9) & 1); |
|
state.head.done = true; |
|
} |
|
strm.adler = state.check = 0; |
|
state.mode = TYPE; |
|
break; |
|
case DICTID: |
|
//=== NEEDBITS(32); */ |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
strm.adler = state.check = zswap32(hold); |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = DICT; |
|
/* falls through */ |
|
case DICT: |
|
if (state.havedict === 0) { |
|
//--- RESTORE() --- |
|
strm.next_out = put; |
|
strm.avail_out = left; |
|
strm.next_in = next; |
|
strm.avail_in = have; |
|
state.hold = hold; |
|
state.bits = bits; |
|
//--- |
|
return Z_NEED_DICT; |
|
} |
|
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; |
|
state.mode = TYPE; |
|
/* falls through */ |
|
case TYPE: |
|
if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } |
|
/* falls through */ |
|
case TYPEDO: |
|
if (state.last) { |
|
//--- BYTEBITS() ---// |
|
hold >>>= bits & 7; |
|
bits -= bits & 7; |
|
//---// |
|
state.mode = CHECK; |
|
break; |
|
} |
|
//=== NEEDBITS(3); */ |
|
while (bits < 3) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.last = (hold & 0x01)/*BITS(1)*/; |
|
//--- DROPBITS(1) ---// |
|
hold >>>= 1; |
|
bits -= 1; |
|
//---// |
|
|
|
switch ((hold & 0x03)/*BITS(2)*/) { |
|
case 0: /* stored block */ |
|
//Tracev((stderr, "inflate: stored block%s\n", |
|
// state.last ? " (last)" : "")); |
|
state.mode = STORED; |
|
break; |
|
case 1: /* fixed block */ |
|
fixedtables(state); |
|
//Tracev((stderr, "inflate: fixed codes block%s\n", |
|
// state.last ? " (last)" : "")); |
|
state.mode = LEN_; /* decode codes */ |
|
if (flush === Z_TREES) { |
|
//--- DROPBITS(2) ---// |
|
hold >>>= 2; |
|
bits -= 2; |
|
//---// |
|
break inf_leave; |
|
} |
|
break; |
|
case 2: /* dynamic block */ |
|
//Tracev((stderr, "inflate: dynamic codes block%s\n", |
|
// state.last ? " (last)" : "")); |
|
state.mode = TABLE; |
|
break; |
|
case 3: |
|
strm.msg = 'invalid block type'; |
|
state.mode = BAD; |
|
} |
|
//--- DROPBITS(2) ---// |
|
hold >>>= 2; |
|
bits -= 2; |
|
//---// |
|
break; |
|
case STORED: |
|
//--- BYTEBITS() ---// /* go to byte boundary */ |
|
hold >>>= bits & 7; |
|
bits -= bits & 7; |
|
//---// |
|
//=== NEEDBITS(32); */ |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { |
|
strm.msg = 'invalid stored block lengths'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
state.length = hold & 0xffff; |
|
//Tracev((stderr, "inflate: stored length %u\n", |
|
// state.length)); |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
state.mode = COPY_; |
|
if (flush === Z_TREES) { break inf_leave; } |
|
/* falls through */ |
|
case COPY_: |
|
state.mode = COPY; |
|
/* falls through */ |
|
case COPY: |
|
copy = state.length; |
|
if (copy) { |
|
if (copy > have) { copy = have; } |
|
if (copy > left) { copy = left; } |
|
if (copy === 0) { break inf_leave; } |
|
//--- zmemcpy(put, next, copy); --- |
|
utils.arraySet(output, input, next, copy, put); |
|
//---// |
|
have -= copy; |
|
next += copy; |
|
left -= copy; |
|
put += copy; |
|
state.length -= copy; |
|
break; |
|
} |
|
//Tracev((stderr, "inflate: stored end\n")); |
|
state.mode = TYPE; |
|
break; |
|
case TABLE: |
|
//=== NEEDBITS(14); */ |
|
while (bits < 14) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; |
|
//--- DROPBITS(5) ---// |
|
hold >>>= 5; |
|
bits -= 5; |
|
//---// |
|
state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; |
|
//--- DROPBITS(5) ---// |
|
hold >>>= 5; |
|
bits -= 5; |
|
//---// |
|
state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; |
|
//--- DROPBITS(4) ---// |
|
hold >>>= 4; |
|
bits -= 4; |
|
//---// |
|
//#ifndef PKZIP_BUG_WORKAROUND |
|
if (state.nlen > 286 || state.ndist > 30) { |
|
strm.msg = 'too many length or distance symbols'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//#endif |
|
//Tracev((stderr, "inflate: table sizes ok\n")); |
|
state.have = 0; |
|
state.mode = LENLENS; |
|
/* falls through */ |
|
case LENLENS: |
|
while (state.have < state.ncode) { |
|
//=== NEEDBITS(3); |
|
while (bits < 3) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); |
|
//--- DROPBITS(3) ---// |
|
hold >>>= 3; |
|
bits -= 3; |
|
//---// |
|
} |
|
while (state.have < 19) { |
|
state.lens[order[state.have++]] = 0; |
|
} |
|
// We have separate tables & no pointers. 2 commented lines below not needed. |
|
//state.next = state.codes; |
|
//state.lencode = state.next; |
|
// Switch to use dynamic table |
|
state.lencode = state.lendyn; |
|
state.lenbits = 7; |
|
|
|
opts = { bits: state.lenbits }; |
|
ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); |
|
state.lenbits = opts.bits; |
|
|
|
if (ret) { |
|
strm.msg = 'invalid code lengths set'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//Tracev((stderr, "inflate: code lengths ok\n")); |
|
state.have = 0; |
|
state.mode = CODELENS; |
|
/* falls through */ |
|
case CODELENS: |
|
while (state.have < state.nlen + state.ndist) { |
|
for (;;) { |
|
here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if ((here_bits) <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
if (here_val < 16) { |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
state.lens[state.have++] = here_val; |
|
} |
|
else { |
|
if (here_val === 16) { |
|
//=== NEEDBITS(here.bits + 2); |
|
n = here_bits + 2; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
if (state.have === 0) { |
|
strm.msg = 'invalid bit length repeat'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
len = state.lens[state.have - 1]; |
|
copy = 3 + (hold & 0x03);//BITS(2); |
|
//--- DROPBITS(2) ---// |
|
hold >>>= 2; |
|
bits -= 2; |
|
//---// |
|
} |
|
else if (here_val === 17) { |
|
//=== NEEDBITS(here.bits + 3); |
|
n = here_bits + 3; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
len = 0; |
|
copy = 3 + (hold & 0x07);//BITS(3); |
|
//--- DROPBITS(3) ---// |
|
hold >>>= 3; |
|
bits -= 3; |
|
//---// |
|
} |
|
else { |
|
//=== NEEDBITS(here.bits + 7); |
|
n = here_bits + 7; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
len = 0; |
|
copy = 11 + (hold & 0x7f);//BITS(7); |
|
//--- DROPBITS(7) ---// |
|
hold >>>= 7; |
|
bits -= 7; |
|
//---// |
|
} |
|
if (state.have + copy > state.nlen + state.ndist) { |
|
strm.msg = 'invalid bit length repeat'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
while (copy--) { |
|
state.lens[state.have++] = len; |
|
} |
|
} |
|
} |
|
|
|
/* handle error breaks in while */ |
|
if (state.mode === BAD) { break; } |
|
|
|
/* check for end-of-block code (better have one) */ |
|
if (state.lens[256] === 0) { |
|
strm.msg = 'invalid code -- missing end-of-block'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
|
|
/* build code tables -- note: do not change the lenbits or distbits |
|
values here (9 and 6) without reading the comments in inftrees.h |
|
concerning the ENOUGH constants, which depend on those values */ |
|
state.lenbits = 9; |
|
|
|
opts = { bits: state.lenbits }; |
|
ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); |
|
// We have separate tables & no pointers. 2 commented lines below not needed. |
|
// state.next_index = opts.table_index; |
|
state.lenbits = opts.bits; |
|
// state.lencode = state.next; |
|
|
|
if (ret) { |
|
strm.msg = 'invalid literal/lengths set'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
|
|
state.distbits = 6; |
|
//state.distcode.copy(state.codes); |
|
// Switch to use dynamic table |
|
state.distcode = state.distdyn; |
|
opts = { bits: state.distbits }; |
|
ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); |
|
// We have separate tables & no pointers. 2 commented lines below not needed. |
|
// state.next_index = opts.table_index; |
|
state.distbits = opts.bits; |
|
// state.distcode = state.next; |
|
|
|
if (ret) { |
|
strm.msg = 'invalid distances set'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//Tracev((stderr, 'inflate: codes ok\n')); |
|
state.mode = LEN_; |
|
if (flush === Z_TREES) { break inf_leave; } |
|
/* falls through */ |
|
case LEN_: |
|
state.mode = LEN; |
|
/* falls through */ |
|
case LEN: |
|
if (have >= 6 && left >= 258) { |
|
//--- RESTORE() --- |
|
strm.next_out = put; |
|
strm.avail_out = left; |
|
strm.next_in = next; |
|
strm.avail_in = have; |
|
state.hold = hold; |
|
state.bits = bits; |
|
//--- |
|
inflate_fast(strm, _out); |
|
//--- LOAD() --- |
|
put = strm.next_out; |
|
output = strm.output; |
|
left = strm.avail_out; |
|
next = strm.next_in; |
|
input = strm.input; |
|
have = strm.avail_in; |
|
hold = state.hold; |
|
bits = state.bits; |
|
//--- |
|
|
|
if (state.mode === TYPE) { |
|
state.back = -1; |
|
} |
|
break; |
|
} |
|
state.back = 0; |
|
for (;;) { |
|
here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if (here_bits <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
if (here_op && (here_op & 0xf0) === 0) { |
|
last_bits = here_bits; |
|
last_op = here_op; |
|
last_val = here_val; |
|
for (;;) { |
|
here = state.lencode[last_val + |
|
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if ((last_bits + here_bits) <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
//--- DROPBITS(last.bits) ---// |
|
hold >>>= last_bits; |
|
bits -= last_bits; |
|
//---// |
|
state.back += last_bits; |
|
} |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
state.back += here_bits; |
|
state.length = here_val; |
|
if (here_op === 0) { |
|
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? |
|
// "inflate: literal '%c'\n" : |
|
// "inflate: literal 0x%02x\n", here.val)); |
|
state.mode = LIT; |
|
break; |
|
} |
|
if (here_op & 32) { |
|
//Tracevv((stderr, "inflate: end of block\n")); |
|
state.back = -1; |
|
state.mode = TYPE; |
|
break; |
|
} |
|
if (here_op & 64) { |
|
strm.msg = 'invalid literal/length code'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
state.extra = here_op & 15; |
|
state.mode = LENEXT; |
|
/* falls through */ |
|
case LENEXT: |
|
if (state.extra) { |
|
//=== NEEDBITS(state.extra); |
|
n = state.extra; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; |
|
//--- DROPBITS(state.extra) ---// |
|
hold >>>= state.extra; |
|
bits -= state.extra; |
|
//---// |
|
state.back += state.extra; |
|
} |
|
//Tracevv((stderr, "inflate: length %u\n", state.length)); |
|
state.was = state.length; |
|
state.mode = DIST; |
|
/* falls through */ |
|
case DIST: |
|
for (;;) { |
|
here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if ((here_bits) <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
if ((here_op & 0xf0) === 0) { |
|
last_bits = here_bits; |
|
last_op = here_op; |
|
last_val = here_val; |
|
for (;;) { |
|
here = state.distcode[last_val + |
|
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; |
|
here_bits = here >>> 24; |
|
here_op = (here >>> 16) & 0xff; |
|
here_val = here & 0xffff; |
|
|
|
if ((last_bits + here_bits) <= bits) { break; } |
|
//--- PULLBYTE() ---// |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
//---// |
|
} |
|
//--- DROPBITS(last.bits) ---// |
|
hold >>>= last_bits; |
|
bits -= last_bits; |
|
//---// |
|
state.back += last_bits; |
|
} |
|
//--- DROPBITS(here.bits) ---// |
|
hold >>>= here_bits; |
|
bits -= here_bits; |
|
//---// |
|
state.back += here_bits; |
|
if (here_op & 64) { |
|
strm.msg = 'invalid distance code'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
state.offset = here_val; |
|
state.extra = (here_op) & 15; |
|
state.mode = DISTEXT; |
|
/* falls through */ |
|
case DISTEXT: |
|
if (state.extra) { |
|
//=== NEEDBITS(state.extra); |
|
n = state.extra; |
|
while (bits < n) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; |
|
//--- DROPBITS(state.extra) ---// |
|
hold >>>= state.extra; |
|
bits -= state.extra; |
|
//---// |
|
state.back += state.extra; |
|
} |
|
//#ifdef INFLATE_STRICT |
|
if (state.offset > state.dmax) { |
|
strm.msg = 'invalid distance too far back'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//#endif |
|
//Tracevv((stderr, "inflate: distance %u\n", state.offset)); |
|
state.mode = MATCH; |
|
/* falls through */ |
|
case MATCH: |
|
if (left === 0) { break inf_leave; } |
|
copy = _out - left; |
|
if (state.offset > copy) { /* copy from window */ |
|
copy = state.offset - copy; |
|
if (copy > state.whave) { |
|
if (state.sane) { |
|
strm.msg = 'invalid distance too far back'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
// (!) This block is disabled in zlib defailts, |
|
// don't enable it for binary compatibility |
|
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR |
|
// Trace((stderr, "inflate.c too far\n")); |
|
// copy -= state.whave; |
|
// if (copy > state.length) { copy = state.length; } |
|
// if (copy > left) { copy = left; } |
|
// left -= copy; |
|
// state.length -= copy; |
|
// do { |
|
// output[put++] = 0; |
|
// } while (--copy); |
|
// if (state.length === 0) { state.mode = LEN; } |
|
// break; |
|
//#endif |
|
} |
|
if (copy > state.wnext) { |
|
copy -= state.wnext; |
|
from = state.wsize - copy; |
|
} |
|
else { |
|
from = state.wnext - copy; |
|
} |
|
if (copy > state.length) { copy = state.length; } |
|
from_source = state.window; |
|
} |
|
else { /* copy from output */ |
|
from_source = output; |
|
from = put - state.offset; |
|
copy = state.length; |
|
} |
|
if (copy > left) { copy = left; } |
|
left -= copy; |
|
state.length -= copy; |
|
do { |
|
output[put++] = from_source[from++]; |
|
} while (--copy); |
|
if (state.length === 0) { state.mode = LEN; } |
|
break; |
|
case LIT: |
|
if (left === 0) { break inf_leave; } |
|
output[put++] = state.length; |
|
left--; |
|
state.mode = LEN; |
|
break; |
|
case CHECK: |
|
if (state.wrap) { |
|
//=== NEEDBITS(32); |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
// Use '|' insdead of '+' to make sure that result is signed |
|
hold |= input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
_out -= left; |
|
strm.total_out += _out; |
|
state.total += _out; |
|
if (_out) { |
|
strm.adler = state.check = |
|
/*UPDATE(state.check, put - _out, _out);*/ |
|
(state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); |
|
|
|
} |
|
_out = left; |
|
// NB: crc32 stored as signed 32-bit int, zswap32 returns signed too |
|
if ((state.flags ? hold : zswap32(hold)) !== state.check) { |
|
strm.msg = 'incorrect data check'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
//Tracev((stderr, "inflate: check matches trailer\n")); |
|
} |
|
state.mode = LENGTH; |
|
/* falls through */ |
|
case LENGTH: |
|
if (state.wrap && state.flags) { |
|
//=== NEEDBITS(32); |
|
while (bits < 32) { |
|
if (have === 0) { break inf_leave; } |
|
have--; |
|
hold += input[next++] << bits; |
|
bits += 8; |
|
} |
|
//===// |
|
if (hold !== (state.total & 0xffffffff)) { |
|
strm.msg = 'incorrect length check'; |
|
state.mode = BAD; |
|
break; |
|
} |
|
//=== INITBITS(); |
|
hold = 0; |
|
bits = 0; |
|
//===// |
|
//Tracev((stderr, "inflate: length matches trailer\n")); |
|
} |
|
state.mode = DONE; |
|
/* falls through */ |
|
case DONE: |
|
ret = Z_STREAM_END; |
|
break inf_leave; |
|
case BAD: |
|
ret = Z_DATA_ERROR; |
|
break inf_leave; |
|
case MEM: |
|
return Z_MEM_ERROR; |
|
case SYNC: |
|
/* falls through */ |
|
default: |
|
return Z_STREAM_ERROR; |
|
} |
|
} |
|
|
|
// inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" |
|
|
|
/* |
|
Return from inflate(), updating the total counts and the check value. |
|
If there was no progress during the inflate() call, return a buffer |
|
error. Call updatewindow() to create and/or update the window state. |
|
Note: a memory error from inflate() is non-recoverable. |
|
*/ |
|
|
|
//--- RESTORE() --- |
|
strm.next_out = put; |
|
strm.avail_out = left; |
|
strm.next_in = next; |
|
strm.avail_in = have; |
|
state.hold = hold; |
|
state.bits = bits; |
|
//--- |
|
|
|
if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && |
|
(state.mode < CHECK || flush !== Z_FINISH))) { |
|
if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { |
|
state.mode = MEM; |
|
return Z_MEM_ERROR; |
|
} |
|
} |
|
_in -= strm.avail_in; |
|
_out -= strm.avail_out; |
|
strm.total_in += _in; |
|
strm.total_out += _out; |
|
state.total += _out; |
|
if (state.wrap && _out) { |
|
strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ |
|
(state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); |
|
} |
|
strm.data_type = state.bits + (state.last ? 64 : 0) + |
|
(state.mode === TYPE ? 128 : 0) + |
|
(state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); |
|
if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { |
|
ret = Z_BUF_ERROR; |
|
} |
|
return ret; |
|
} |
|
|
|
function inflateEnd(strm) { |
|
|
|
if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
var state = strm.state; |
|
if (state.window) { |
|
state.window = null; |
|
} |
|
strm.state = null; |
|
return Z_OK; |
|
} |
|
|
|
function inflateGetHeader(strm, head) { |
|
var state; |
|
|
|
/* check state */ |
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } |
|
|
|
/* save header structure */ |
|
state.head = head; |
|
head.done = false; |
|
return Z_OK; |
|
} |
|
|
|
function inflateSetDictionary(strm, dictionary) { |
|
var dictLength = dictionary.length; |
|
|
|
var state; |
|
var dictid; |
|
var ret; |
|
|
|
/* check state */ |
|
if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; } |
|
state = strm.state; |
|
|
|
if (state.wrap !== 0 && state.mode !== DICT) { |
|
return Z_STREAM_ERROR; |
|
} |
|
|
|
/* check for correct dictionary identifier */ |
|
if (state.mode === DICT) { |
|
dictid = 1; /* adler32(0, null, 0)*/ |
|
/* dictid = adler32(dictid, dictionary, dictLength); */ |
|
dictid = adler32(dictid, dictionary, dictLength, 0); |
|
if (dictid !== state.check) { |
|
return Z_DATA_ERROR; |
|
} |
|
} |
|
/* copy dictionary to window using updatewindow(), which will amend the |
|
existing dictionary if appropriate */ |
|
ret = updatewindow(strm, dictionary, dictLength, dictLength); |
|
if (ret) { |
|
state.mode = MEM; |
|
return Z_MEM_ERROR; |
|
} |
|
state.havedict = 1; |
|
// Tracev((stderr, "inflate: dictionary set\n")); |
|
return Z_OK; |
|
} |
|
|
|
exports.inflateReset = inflateReset; |
|
exports.inflateReset2 = inflateReset2; |
|
exports.inflateResetKeep = inflateResetKeep; |
|
exports.inflateInit = inflateInit; |
|
exports.inflateInit2 = inflateInit2; |
|
exports.inflate = inflate; |
|
exports.inflateEnd = inflateEnd; |
|
exports.inflateGetHeader = inflateGetHeader; |
|
exports.inflateSetDictionary = inflateSetDictionary; |
|
exports.inflateInfo = 'pako inflate (from Nodeca project)'; |
|
|
|
/* Not implemented |
|
exports.inflateCopy = inflateCopy; |
|
exports.inflateGetDictionary = inflateGetDictionary; |
|
exports.inflateMark = inflateMark; |
|
exports.inflatePrime = inflatePrime; |
|
exports.inflateSync = inflateSync; |
|
exports.inflateSyncPoint = inflateSyncPoint; |
|
exports.inflateUndermine = inflateUndermine; |
|
*/ |
|
|
|
},{"../utils/common":2,"./adler32":4,"./crc32":6,"./inffast":8,"./inftrees":10}],10:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
var utils = require('../utils/common'); |
|
|
|
var MAXBITS = 15; |
|
var ENOUGH_LENS = 852; |
|
var ENOUGH_DISTS = 592; |
|
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); |
|
|
|
var CODES = 0; |
|
var LENS = 1; |
|
var DISTS = 2; |
|
|
|
var lbase = [ /* Length codes 257..285 base */ |
|
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, |
|
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 |
|
]; |
|
|
|
var lext = [ /* Length codes 257..285 extra */ |
|
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, |
|
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 |
|
]; |
|
|
|
var dbase = [ /* Distance codes 0..29 base */ |
|
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, |
|
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, |
|
8193, 12289, 16385, 24577, 0, 0 |
|
]; |
|
|
|
var dext = [ /* Distance codes 0..29 extra */ |
|
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, |
|
23, 23, 24, 24, 25, 25, 26, 26, 27, 27, |
|
28, 28, 29, 29, 64, 64 |
|
]; |
|
|
|
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) |
|
{ |
|
var bits = opts.bits; |
|
//here = opts.here; /* table entry for duplication */ |
|
|
|
var len = 0; /* a code's length in bits */ |
|
var sym = 0; /* index of code symbols */ |
|
var min = 0, max = 0; /* minimum and maximum code lengths */ |
|
var root = 0; /* number of index bits for root table */ |
|
var curr = 0; /* number of index bits for current table */ |
|
var drop = 0; /* code bits to drop for sub-table */ |
|
var left = 0; /* number of prefix codes available */ |
|
var used = 0; /* code entries in table used */ |
|
var huff = 0; /* Huffman code */ |
|
var incr; /* for incrementing code, index */ |
|
var fill; /* index for replicating entries */ |
|
var low; /* low bits for current root entry */ |
|
var mask; /* mask for low root bits */ |
|
var next; /* next available space in table */ |
|
var base = null; /* base value table to use */ |
|
var base_index = 0; |
|
// var shoextra; /* extra bits table to use */ |
|
var end; /* use base and extra for symbol > end */ |
|
var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ |
|
var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ |
|
var extra = null; |
|
var extra_index = 0; |
|
|
|
var here_bits, here_op, here_val; |
|
|
|
/* |
|
Process a set of code lengths to create a canonical Huffman code. The |
|
code lengths are lens[0..codes-1]. Each length corresponds to the |
|
symbols 0..codes-1. The Huffman code is generated by first sorting the |
|
symbols by length from short to long, and retaining the symbol order |
|
for codes with equal lengths. Then the code starts with all zero bits |
|
for the first code of the shortest length, and the codes are integer |
|
increments for the same length, and zeros are appended as the length |
|
increases. For the deflate format, these bits are stored backwards |
|
from their more natural integer increment ordering, and so when the |
|
decoding tables are built in the large loop below, the integer codes |
|
are incremented backwards. |
|
|
|
This routine assumes, but does not check, that all of the entries in |
|
lens[] are in the range 0..MAXBITS. The caller must assure this. |
|
1..MAXBITS is interpreted as that code length. zero means that that |
|
symbol does not occur in this code. |
|
|
|
The codes are sorted by computing a count of codes for each length, |
|
creating from that a table of starting indices for each length in the |
|
sorted table, and then entering the symbols in order in the sorted |
|
table. The sorted table is work[], with that space being provided by |
|
the caller. |
|
|
|
The length counts are used for other purposes as well, i.e. finding |
|
the minimum and maximum length codes, determining if there are any |
|
codes at all, checking for a valid set of lengths, and looking ahead |
|
at length counts to determine sub-table sizes when building the |
|
decoding tables. |
|
*/ |
|
|
|
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ |
|
for (len = 0; len <= MAXBITS; len++) { |
|
count[len] = 0; |
|
} |
|
for (sym = 0; sym < codes; sym++) { |
|
count[lens[lens_index + sym]]++; |
|
} |
|
|
|
/* bound code lengths, force root to be within code lengths */ |
|
root = bits; |
|
for (max = MAXBITS; max >= 1; max--) { |
|
if (count[max] !== 0) { break; } |
|
} |
|
if (root > max) { |
|
root = max; |
|
} |
|
if (max === 0) { /* no symbols to code at all */ |
|
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ |
|
//table.bits[opts.table_index] = 1; //here.bits = (var char)1; |
|
//table.val[opts.table_index++] = 0; //here.val = (var short)0; |
|
table[table_index++] = (1 << 24) | (64 << 16) | 0; |
|
|
|
|
|
//table.op[opts.table_index] = 64; |
|
//table.bits[opts.table_index] = 1; |
|
//table.val[opts.table_index++] = 0; |
|
table[table_index++] = (1 << 24) | (64 << 16) | 0; |
|
|
|
opts.bits = 1; |
|
return 0; /* no symbols, but wait for decoding to report error */ |
|
} |
|
for (min = 1; min < max; min++) { |
|
if (count[min] !== 0) { break; } |
|
} |
|
if (root < min) { |
|
root = min; |
|
} |
|
|
|
/* check for an over-subscribed or incomplete set of lengths */ |
|
left = 1; |
|
for (len = 1; len <= MAXBITS; len++) { |
|
left <<= 1; |
|
left -= count[len]; |
|
if (left < 0) { |
|
return -1; |
|
} /* over-subscribed */ |
|
} |
|
if (left > 0 && (type === CODES || max !== 1)) { |
|
return -1; /* incomplete set */ |
|
} |
|
|
|
/* generate offsets into symbol table for each length for sorting */ |
|
offs[1] = 0; |
|
for (len = 1; len < MAXBITS; len++) { |
|
offs[len + 1] = offs[len] + count[len]; |
|
} |
|
|
|
/* sort symbols by length, by symbol order within each length */ |
|
for (sym = 0; sym < codes; sym++) { |
|
if (lens[lens_index + sym] !== 0) { |
|
work[offs[lens[lens_index + sym]]++] = sym; |
|
} |
|
} |
|
|
|
/* |
|
Create and fill in decoding tables. In this loop, the table being |
|
filled is at next and has curr index bits. The code being used is huff |
|
with length len. That code is converted to an index by dropping drop |
|
bits off of the bottom. For codes where len is less than drop + curr, |
|
those top drop + curr - len bits are incremented through all values to |
|
fill the table with replicated entries. |
|
|
|
root is the number of index bits for the root table. When len exceeds |
|
root, sub-tables are created pointed to by the root entry with an index |
|
of the low root bits of huff. This is saved in low to check for when a |
|
new sub-table should be started. drop is zero when the root table is |
|
being filled, and drop is root when sub-tables are being filled. |
|
|
|
When a new sub-table is needed, it is necessary to look ahead in the |
|
code lengths to determine what size sub-table is needed. The length |
|
counts are used for this, and so count[] is decremented as codes are |
|
entered in the tables. |
|
|
|
used keeps track of how many table entries have been allocated from the |
|
provided *table space. It is checked for LENS and DIST tables against |
|
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in |
|
the initial root table size constants. See the comments in inftrees.h |
|
for more information. |
|
|
|
sym increments through all symbols, and the loop terminates when |
|
all codes of length max, i.e. all codes, have been processed. This |
|
routine permits incomplete codes, so another loop after this one fills |
|
in the rest of the decoding tables with invalid code markers. |
|
*/ |
|
|
|
/* set up for code type */ |
|
// poor man optimization - use if-else instead of switch, |
|
// to avoid deopts in old v8 |
|
if (type === CODES) { |
|
base = extra = work; /* dummy value--not used */ |
|
end = 19; |
|
|
|
} else if (type === LENS) { |
|
base = lbase; |
|
base_index -= 257; |
|
extra = lext; |
|
extra_index -= 257; |
|
end = 256; |
|
|
|
} else { /* DISTS */ |
|
base = dbase; |
|
extra = dext; |
|
end = -1; |
|
} |
|
|
|
/* initialize opts for loop */ |
|
huff = 0; /* starting code */ |
|
sym = 0; /* starting code symbol */ |
|
len = min; /* starting code length */ |
|
next = table_index; /* current table to fill in */ |
|
curr = root; /* current table index bits */ |
|
drop = 0; /* current bits to drop from code for index */ |
|
low = -1; /* trigger new sub-table when len > root */ |
|
used = 1 << root; /* use root table entries */ |
|
mask = used - 1; /* mask for comparing low */ |
|
|
|
/* check available table space */ |
|
if ((type === LENS && used > ENOUGH_LENS) || |
|
(type === DISTS && used > ENOUGH_DISTS)) { |
|
return 1; |
|
} |
|
|
|
var i = 0; |
|
/* process all codes and make table entries */ |
|
for (;;) { |
|
i++; |
|
/* create table entry */ |
|
here_bits = len - drop; |
|
if (work[sym] < end) { |
|
here_op = 0; |
|
here_val = work[sym]; |
|
} |
|
else if (work[sym] > end) { |
|
here_op = extra[extra_index + work[sym]]; |
|
here_val = base[base_index + work[sym]]; |
|
} |
|
else { |
|
here_op = 32 + 64; /* end of block */ |
|
here_val = 0; |
|
} |
|
|
|
/* replicate for those indices with low len bits equal to huff */ |
|
incr = 1 << (len - drop); |
|
fill = 1 << curr; |
|
min = fill; /* save offset to next table */ |
|
do { |
|
fill -= incr; |
|
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; |
|
} while (fill !== 0); |
|
|
|
/* backwards increment the len-bit code huff */ |
|
incr = 1 << (len - 1); |
|
while (huff & incr) { |
|
incr >>= 1; |
|
} |
|
if (incr !== 0) { |
|
huff &= incr - 1; |
|
huff += incr; |
|
} else { |
|
huff = 0; |
|
} |
|
|
|
/* go to next symbol, update count, len */ |
|
sym++; |
|
if (--count[len] === 0) { |
|
if (len === max) { break; } |
|
len = lens[lens_index + work[sym]]; |
|
} |
|
|
|
/* create new sub-table if needed */ |
|
if (len > root && (huff & mask) !== low) { |
|
/* if first time, transition to sub-tables */ |
|
if (drop === 0) { |
|
drop = root; |
|
} |
|
|
|
/* increment past last table */ |
|
next += min; /* here min is 1 << curr */ |
|
|
|
/* determine length of next table */ |
|
curr = len - drop; |
|
left = 1 << curr; |
|
while (curr + drop < max) { |
|
left -= count[curr + drop]; |
|
if (left <= 0) { break; } |
|
curr++; |
|
left <<= 1; |
|
} |
|
|
|
/* check for enough space */ |
|
used += 1 << curr; |
|
if ((type === LENS && used > ENOUGH_LENS) || |
|
(type === DISTS && used > ENOUGH_DISTS)) { |
|
return 1; |
|
} |
|
|
|
/* point entry in root table to sub-table */ |
|
low = huff & mask; |
|
/*table.op[low] = curr; |
|
table.bits[low] = root; |
|
table.val[low] = next - opts.table_index;*/ |
|
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; |
|
} |
|
} |
|
|
|
/* fill in remaining table entry if code is incomplete (guaranteed to have |
|
at most one remaining entry, since if the code is incomplete, the |
|
maximum code length that was allowed to get this far is one bit) */ |
|
if (huff !== 0) { |
|
//table.op[next + huff] = 64; /* invalid code marker */ |
|
//table.bits[next + huff] = len - drop; |
|
//table.val[next + huff] = 0; |
|
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; |
|
} |
|
|
|
/* set return parameters */ |
|
//opts.table_index += used; |
|
opts.bits = root; |
|
return 0; |
|
}; |
|
|
|
},{"../utils/common":2}],11:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
module.exports = { |
|
2: 'need dictionary', /* Z_NEED_DICT 2 */ |
|
1: 'stream end', /* Z_STREAM_END 1 */ |
|
0: '', /* Z_OK 0 */ |
|
'-1': 'file error', /* Z_ERRNO (-1) */ |
|
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */ |
|
'-3': 'data error', /* Z_DATA_ERROR (-3) */ |
|
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ |
|
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */ |
|
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ |
|
}; |
|
|
|
},{}],12:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
|
|
function ZStream() { |
|
/* next input byte */ |
|
this.input = null; // JS specific, because we have no pointers |
|
this.next_in = 0; |
|
/* number of bytes available at input */ |
|
this.avail_in = 0; |
|
/* total number of input bytes read so far */ |
|
this.total_in = 0; |
|
/* next output byte should be put there */ |
|
this.output = null; // JS specific, because we have no pointers |
|
this.next_out = 0; |
|
/* remaining free space at output */ |
|
this.avail_out = 0; |
|
/* total number of bytes output so far */ |
|
this.total_out = 0; |
|
/* last error message, NULL if no error */ |
|
this.msg = ''/*Z_NULL*/; |
|
/* not visible by applications */ |
|
this.state = null; |
|
/* best guess about the data type: binary or text */ |
|
this.data_type = 2/*Z_UNKNOWN*/; |
|
/* adler32 value of the uncompressed data */ |
|
this.adler = 0; |
|
} |
|
|
|
module.exports = ZStream; |
|
|
|
},{}],13:[function(require,module,exports){ |
|
// shim for using process in browser |
|
var process = module.exports = {}; |
|
|
|
// cached from whatever global is present so that test runners that stub it |
|
// don't break things. But we need to wrap it in a try catch in case it is |
|
// wrapped in strict mode code which doesn't define any globals. It's inside a |
|
// function because try/catches deoptimize in certain engines. |
|
|
|
var cachedSetTimeout; |
|
var cachedClearTimeout; |
|
|
|
function defaultSetTimout() { |
|
throw new Error('setTimeout has not been defined'); |
|
} |
|
function defaultClearTimeout () { |
|
throw new Error('clearTimeout has not been defined'); |
|
} |
|
(function () { |
|
try { |
|
if (typeof setTimeout === 'function') { |
|
cachedSetTimeout = setTimeout; |
|
} else { |
|
cachedSetTimeout = defaultSetTimout; |
|
} |
|
} catch (e) { |
|
cachedSetTimeout = defaultSetTimout; |
|
} |
|
try { |
|
if (typeof clearTimeout === 'function') { |
|
cachedClearTimeout = clearTimeout; |
|
} else { |
|
cachedClearTimeout = defaultClearTimeout; |
|
} |
|
} catch (e) { |
|
cachedClearTimeout = defaultClearTimeout; |
|
} |
|
} ()) |
|
function runTimeout(fun) { |
|
if (cachedSetTimeout === setTimeout) { |
|
//normal enviroments in sane situations |
|
return setTimeout(fun, 0); |
|
} |
|
// if setTimeout wasn't available but was latter defined |
|
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { |
|
cachedSetTimeout = setTimeout; |
|
return setTimeout(fun, 0); |
|
} |
|
try { |
|
// when when somebody has screwed with setTimeout but no I.E. maddness |
|
return cachedSetTimeout(fun, 0); |
|
} catch(e){ |
|
try { |
|
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally |
|
return cachedSetTimeout.call(null, fun, 0); |
|
} catch(e){ |
|
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error |
|
return cachedSetTimeout.call(this, fun, 0); |
|
} |
|
} |
|
|
|
|
|
} |
|
function runClearTimeout(marker) { |
|
if (cachedClearTimeout === clearTimeout) { |
|
//normal enviroments in sane situations |
|
return clearTimeout(marker); |
|
} |
|
// if clearTimeout wasn't available but was latter defined |
|
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { |
|
cachedClearTimeout = clearTimeout; |
|
return clearTimeout(marker); |
|
} |
|
try { |
|
// when when somebody has screwed with setTimeout but no I.E. maddness |
|
return cachedClearTimeout(marker); |
|
} catch (e){ |
|
try { |
|
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally |
|
return cachedClearTimeout.call(null, marker); |
|
} catch (e){ |
|
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. |
|
// Some versions of I.E. have different rules for clearTimeout vs setTimeout |
|
return cachedClearTimeout.call(this, marker); |
|
} |
|
} |
|
|
|
|
|
|
|
} |
|
var queue = []; |
|
var draining = false; |
|
var currentQueue; |
|
var queueIndex = -1; |
|
|
|
function cleanUpNextTick() { |
|
if (!draining || !currentQueue) { |
|
return; |
|
} |
|
draining = false; |
|
if (currentQueue.length) { |
|
queue = currentQueue.concat(queue); |
|
} else { |
|
queueIndex = -1; |
|
} |
|
if (queue.length) { |
|
drainQueue(); |
|
} |
|
} |
|
|
|
function drainQueue() { |
|
if (draining) { |
|
return; |
|
} |
|
var timeout = runTimeout(cleanUpNextTick); |
|
draining = true; |
|
|
|
var len = queue.length; |
|
while(len) { |
|
currentQueue = queue; |
|
queue = []; |
|
while (++queueIndex < len) { |
|
if (currentQueue) { |
|
currentQueue[queueIndex].run(); |
|
} |
|
} |
|
queueIndex = -1; |
|
len = queue.length; |
|
} |
|
currentQueue = null; |
|
draining = false; |
|
runClearTimeout(timeout); |
|
} |
|
|
|
process.nextTick = function (fun) { |
|
var args = new Array(arguments.length - 1); |
|
if (arguments.length > 1) { |
|
for (var i = 1; i < arguments.length; i++) { |
|
args[i - 1] = arguments[i]; |
|
} |
|
} |
|
queue.push(new Item(fun, args)); |
|
if (queue.length === 1 && !draining) { |
|
runTimeout(drainQueue); |
|
} |
|
}; |
|
|
|
// v8 likes predictible objects |
|
function Item(fun, array) { |
|
this.fun = fun; |
|
this.array = array; |
|
} |
|
Item.prototype.run = function () { |
|
this.fun.apply(null, this.array); |
|
}; |
|
process.title = 'browser'; |
|
process.browser = true; |
|
process.env = {}; |
|
process.argv = []; |
|
process.version = ''; // empty string to avoid regexp issues |
|
process.versions = {}; |
|
|
|
function noop() {} |
|
|
|
process.on = noop; |
|
process.addListener = noop; |
|
process.once = noop; |
|
process.off = noop; |
|
process.removeListener = noop; |
|
process.removeAllListeners = noop; |
|
process.emit = noop; |
|
|
|
process.binding = function (name) { |
|
throw new Error('process.binding is not supported'); |
|
}; |
|
|
|
process.cwd = function () { return '/' }; |
|
process.chdir = function (dir) { |
|
throw new Error('process.chdir is not supported'); |
|
}; |
|
process.umask = function() { return 0; }; |
|
|
|
},{}],14:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// const leveljs = require('level-js') |
|
|
|
// something about trying to store these language files in indexedDB |
|
// causes iOS Safari to crash |
|
|
|
var iOS = /iPad|iPhone|iPod/.test(navigator.userAgent); |
|
var noIDB = typeof indexedDB === 'undefined' || iOS; |
|
|
|
var db = noIDB ? { open: function open(_, cb) { |
|
return cb(true); |
|
} } : leveljs('./tessdata2'); |
|
|
|
var langdata = require('../common/langdata.json'); |
|
|
|
module.exports = function getLanguageData(req, res, cb) { |
|
var lang = req.options.lang; |
|
|
|
function saveDataFile(data) { |
|
try { |
|
db.put(lang, data, function (err) { |
|
return console.log('cached', lang, err); |
|
}); |
|
} finally { |
|
cb(data); |
|
} |
|
} |
|
|
|
db.open({ compression: false }, function (err) { |
|
if (err) return fetchLanguageData(req, res, cb); |
|
db.get(lang, function (err, data) { |
|
if (err) return fetchLanguageData(req, res, saveDataFile); |
|
res.progress({ status: 'found in cache ' + lang + '.traineddata' }); |
|
cb(data); |
|
}); |
|
}); |
|
}; |
|
|
|
var ungzip = require('pako/lib/inflate.js').ungzip; |
|
|
|
function fetchLanguageData(req, res, cb) { |
|
var lang = req.options.lang; |
|
var langfile = lang + '.traineddata.gz'; |
|
var url = req.workerOptions.langPath + langfile; |
|
|
|
var xhr = new XMLHttpRequest(); |
|
xhr.open('GET', url, true); |
|
xhr.responseType = 'arraybuffer'; |
|
xhr.onerror = function (e) { |
|
xhr.onprogress = xhr.onload = null; |
|
cb(xhr, null); |
|
}; |
|
xhr.onprogress = function (e) { |
|
return res.progress({ |
|
status: 'downloading ' + langfile, |
|
loaded: e.loaded, |
|
progress: Math.min(1, e.loaded / langdata[lang]) |
|
}); |
|
}; |
|
|
|
xhr.onload = function (e) { |
|
if (!(xhr.status == 200 || xhr.status == 0 && xhr.response)) return res.reject('Error downloading language ' + url); |
|
res.progress({ status: 'unzipping ' + langfile, progress: 0 }); |
|
|
|
// in case the gzips are already ungzipped or extra gzipped |
|
var response = new Uint8Array(xhr.response); |
|
try { |
|
var n = 2; |
|
while (response[0] == 0x1f && response[1] == 0x8b) { |
|
response = ungzip(response); |
|
res.progress({ status: 'unzipping ' + langfile, progress: 1 - 1 / n++ }); |
|
} |
|
} catch (err) { |
|
return res.reject('Error unzipping language file ' + langfile + '\n' + err.message); |
|
} |
|
res.progress({ status: 'unzipping ' + langfile, progress: 1 }); |
|
|
|
cb(response); |
|
}; |
|
xhr.send(); |
|
} |
|
|
|
},{"../common/langdata.json":18,"pako/lib/inflate.js":1}],15:[function(require,module,exports){ |
|
(function (process,global){ |
|
'use strict'; |
|
|
|
var workerUtils = require('../common/worker.js'); |
|
|
|
if (process.env.NODE_ENV === "development") { |
|
console.debug('Using Development Worker'); |
|
} |
|
|
|
global.addEventListener('message', function (e) { |
|
var packet = e.data; |
|
workerUtils.dispatchHandlers(packet, function (obj) { |
|
return postMessage(obj); |
|
}); |
|
}); |
|
|
|
exports.getCore = function (req, res) { |
|
if (!global.TesseractCore) { |
|
res.progress({ status: 'loading tesseract core', progress: 0 }); |
|
importScripts(req.workerOptions.corePath); |
|
res.progress({ status: 'loading tesseract core', progress: 1 }); |
|
} |
|
return TesseractCore; |
|
}; |
|
|
|
exports.getLanguageData = require('./lang.js'); |
|
|
|
workerUtils.setAdapter(module.exports); |
|
|
|
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) |
|
},{"../common/worker.js":19,"./lang.js":14,"_process":13}],16:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
// This converts an image to grayscale |
|
|
|
module.exports = function desaturate(image) { |
|
var width, height; |
|
if (image.data) { |
|
var src = image.data; |
|
width = image.width, height = image.height; |
|
var dst = new Uint8Array(width * height); |
|
var srcLength = src.length | 0, |
|
srcLength_16 = srcLength - 16 | 0; |
|
|
|
for (var i = 0, j = 0; i <= srcLength_16; i += 16, j += 4) { |
|
// convert to grayscale 4 pixels at a time; eveything with alpha gets put in front of 50% gray |
|
dst[j] = (src[i] * 77 + src[i + 1] * 151 + src[i + 2] * 28) * src[i + 3] + (255 - src[i + 3] << 15) + 32768 >> 16; |
|
dst[j + 1] = (src[i + 4] * 77 + src[i + 5] * 151 + src[i + 6] * 28) * src[i + 7] + (255 - src[i + 7] << 15) + 32768 >> 16; |
|
dst[j + 2] = (src[i + 8] * 77 + src[i + 9] * 151 + src[i + 10] * 28) * src[i + 11] + (255 - src[i + 11] << 15) + 32768 >> 16; |
|
dst[j + 3] = (src[i + 12] * 77 + src[i + 13] * 151 + src[i + 14] * 28) * src[i + 15] + (255 - src[i + 15] << 15) + 32768 >> 16; |
|
} |
|
for (; i < srcLength; i += 4, ++j) { |
|
//finish up |
|
dst[j] = (src[i] * 77 + src[i + 1] * 151 + src[i + 2] * 28) * src[i + 3] + (255 - src[i + 3] << 15) + 32768 >> 16; |
|
}image = dst; |
|
} else { |
|
throw 'Invalid ImageData'; |
|
} |
|
return image; |
|
}; |
|
|
|
},{}],17:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
module.exports = function DumpLiterallyEverything(Module, base) { |
|
var ri = base.GetIterator(); |
|
var blocks = []; |
|
var block, para, textline, word, symbol; |
|
|
|
function enumToString(value, prefix) { |
|
return Object.keys(Module).filter(function (e) { |
|
return e.substr(0, prefix.length + 1) == prefix + '_'; |
|
}).filter(function (e) { |
|
return Module[e] === value; |
|
}).map(function (e) { |
|
return e.slice(prefix.length + 1); |
|
})[0]; |
|
} |
|
|
|
ri.Begin(); |
|
do { |
|
if (ri.IsAtBeginningOf(Module.RIL_BLOCK)) { |
|
var poly = ri.BlockPolygon(); |
|
var polygon = null; |
|
// BlockPolygon() returns null when automatic page segmentation is off |
|
if (Module.getPointer(poly) > 0) { |
|
var n = poly.get_n(), |
|
px = poly.get_x(), |
|
py = poly.get_y(), |
|
polygon = []; |
|
for (var i = 0; i < n; i++) { |
|
polygon.push([px.getValue(i), py.getValue(i)]); |
|
} |
|
Module._ptaDestroy(Module.getPointer(poly)); |
|
} |
|
|
|
block = { |
|
paragraphs: [], |
|
|
|
text: ri.GetUTF8Text(Module.RIL_BLOCK), |
|
confidence: ri.Confidence(Module.RIL_BLOCK), |
|
baseline: ri.getBaseline(Module.RIL_BLOCK), |
|
bbox: ri.getBoundingBox(Module.RIL_BLOCK), |
|
|
|
blocktype: enumToString(ri.BlockType(), 'PT'), |
|
polygon: polygon |
|
}; |
|
blocks.push(block); |
|
} |
|
if (ri.IsAtBeginningOf(Module.RIL_PARA)) { |
|
para = { |
|
lines: [], |
|
|
|
text: ri.GetUTF8Text(Module.RIL_PARA), |
|
confidence: ri.Confidence(Module.RIL_PARA), |
|
baseline: ri.getBaseline(Module.RIL_PARA), |
|
bbox: ri.getBoundingBox(Module.RIL_PARA), |
|
|
|
is_ltr: !!ri.ParagraphIsLtr() |
|
}; |
|
block.paragraphs.push(para); |
|
} |
|
if (ri.IsAtBeginningOf(Module.RIL_TEXTLINE)) { |
|
textline = { |
|
words: [], |
|
|
|
text: ri.GetUTF8Text(Module.RIL_TEXTLINE), |
|
confidence: ri.Confidence(Module.RIL_TEXTLINE), |
|
baseline: ri.getBaseline(Module.RIL_TEXTLINE), |
|
bbox: ri.getBoundingBox(Module.RIL_TEXTLINE) |
|
}; |
|
para.lines.push(textline); |
|
} |
|
if (ri.IsAtBeginningOf(Module.RIL_WORD)) { |
|
var fontInfo = ri.getWordFontAttributes(), |
|
wordDir = ri.WordDirection(); |
|
word = { |
|
symbols: [], |
|
choices: [], |
|
|
|
text: ri.GetUTF8Text(Module.RIL_WORD), |
|
confidence: ri.Confidence(Module.RIL_WORD), |
|
baseline: ri.getBaseline(Module.RIL_WORD), |
|
bbox: ri.getBoundingBox(Module.RIL_WORD), |
|
|
|
is_numeric: !!ri.WordIsNumeric(), |
|
in_dictionary: !!ri.WordIsFromDictionary(), |
|
direction: enumToString(wordDir, 'DIR'), |
|
language: ri.WordRecognitionLanguage(), |
|
|
|
is_bold: fontInfo.is_bold, |
|
is_italic: fontInfo.is_italic, |
|
is_underlined: fontInfo.is_underlined, |
|
is_monospace: fontInfo.is_monospace, |
|
is_serif: fontInfo.is_serif, |
|
is_smallcaps: fontInfo.is_smallcaps, |
|
font_size: fontInfo.pointsize, |
|
font_id: fontInfo.font_id, |
|
font_name: fontInfo.font_name |
|
}; |
|
var wc = new Module.WordChoiceIterator(ri); |
|
do { |
|
word.choices.push({ |
|
text: wc.GetUTF8Text(), |
|
confidence: wc.Confidence() |
|
}); |
|
} while (wc.Next()); |
|
Module.destroy(wc); |
|
textline.words.push(word); |
|
} |
|
|
|
var image = null; |
|
// var pix = ri.GetBinaryImage(Module.RIL_SYMBOL) |
|
// var image = pix2array(pix); |
|
// // for some reason it seems that things stop working if you destroy pics |
|
// Module._pixDestroy(Module.getPointer(pix)); |
|
if (ri.IsAtBeginningOf(Module.RIL_SYMBOL)) { |
|
symbol = { |
|
choices: [], |
|
image: image, |
|
|
|
text: ri.GetUTF8Text(Module.RIL_SYMBOL), |
|
confidence: ri.Confidence(Module.RIL_SYMBOL), |
|
baseline: ri.getBaseline(Module.RIL_SYMBOL), |
|
bbox: ri.getBoundingBox(Module.RIL_SYMBOL), |
|
|
|
is_superscript: !!ri.SymbolIsSuperscript(), |
|
is_subscript: !!ri.SymbolIsSubscript(), |
|
is_dropcap: !!ri.SymbolIsDropcap() |
|
}; |
|
word.symbols.push(symbol); |
|
var ci = new Module.ChoiceIterator(ri); |
|
do { |
|
symbol.choices.push({ |
|
text: ci.GetUTF8Text(), |
|
confidence: ci.Confidence() |
|
}); |
|
} while (ci.Next()); |
|
Module.destroy(ci); |
|
} |
|
} while (ri.Next(Module.RIL_SYMBOL)); |
|
Module.destroy(ri); |
|
|
|
return { |
|
text: base.GetUTF8Text(), |
|
html: deindent(base.GetHOCRText()), |
|
|
|
confidence: base.MeanTextConf(), |
|
|
|
blocks: blocks, |
|
|
|
psm: enumToString(base.GetPageSegMode(), 'PSM'), |
|
oem: enumToString(base.oem(), 'OEM'), |
|
version: base.Version() |
|
}; |
|
}; |
|
|
|
// the generated HOCR is excessively indented, so |
|
// we get rid of that indentation |
|
|
|
function deindent(html) { |
|
var lines = html.split('\n'); |
|
if (lines[0].substring(0, 2) === " ") { |
|
for (var i = 0; i < lines.length; i++) { |
|
if (lines[i].substring(0, 2) === " ") { |
|
lines[i] = lines[i].slice(2); |
|
} |
|
}; |
|
} |
|
return lines.join('\n'); |
|
} |
|
|
|
},{}],18:[function(require,module,exports){ |
|
module.exports={"afr": 1079573, "ara": 1701536, "aze": 1420865, "bel": 1276820, "ben": 6772012, "bul": 1605615, "cat": 1652368, "ces": 1035441, "chi_sim": 17710414, "chi_tra": 24717749, "chr": 320649, "dan-frak": 677656, "dan": 1972936, "deu-frak": 822644, "deu": 991656, "ell": 859719, "eng": 9453554, "enm": 619254, "epo": 1241212, "equ": 821130, "est": 1905040, "eus": 1641190, "fin": 979418, "fra": 1376221, "frk": 5912963, "frm": 5147082, "glg": 1674938, "grc": 3012615, "heb": 1051501, "hin": 6590065, "hrv": 1926995, "hun": 3074473, "ind": 1874776, "isl": 1634041, "ita": 948593, "ita_old": 3436571, "jpn": 13507168, "kan": 4390317, "kor": 5353098, "lav": 1843944, "lit": 1779240, "mal": 5966263, "meme": 88453, "mkd": 1163087, "mlt": 1463001, "msa": 1665427, "nld": 1134708, "nor": 2191610, "osd": 4274649, "pol": 7024662, "por": 909359, "ron": 915680, "rus": 5969957, "slk-frak": 289885, "slk": 2217342, "slv": 1611338, "spa": 883170, "spa_old": 5647453, "sqi": 1667041, "srp": 1770244, "swa": 757916, "swe": 2451917, "tam": 3498763, "tel": 5795246, "tgl": 1496256, "tha": 3811136, "tur": 3563264, "ukr": 937566, "vie": 2195922} |
|
},{}],19:[function(require,module,exports){ |
|
'use strict'; |
|
|
|
var latestJob; |
|
var Module; |
|
var base; |
|
var adapter = {}; |
|
|
|
function dispatchHandlers(packet, send) { |
|
function respond(status, data) { |
|
send({ |
|
jobId: packet.jobId, |
|
status: status, |
|
action: packet.action, |
|
data: data |
|
}); |
|
} |
|
respond.resolve = respond.bind(this, 'resolve'); |
|
respond.reject = respond.bind(this, 'reject'); |
|
respond.progress = respond.bind(this, 'progress'); |
|
|
|
latestJob = respond; |
|
|
|
try { |
|
if (packet.action === 'recognize') { |
|
handleRecognize(packet.payload, respond); |
|
} else if (packet.action === 'detect') { |
|
handleDetect(packet.payload, respond); |
|
} |
|
} catch (err) { |
|
respond.reject(err); |
|
} |
|
} |
|
exports.dispatchHandlers = dispatchHandlers; |
|
|
|
exports.setAdapter = function setAdapter(impl) { |
|
adapter = impl; |
|
}; |
|
|
|
function handleInit(req, res) { |
|
var MIN_MEMORY = 100663296; |
|
|
|
if (['chi_sim', 'chi_tra', 'jpn'].indexOf(req.options.lang) != -1) { |
|
MIN_MEMORY = 167772160; |
|
} |
|
|
|
if (!Module || Module.TOTAL_MEMORY < MIN_MEMORY) { |
|
var Core = adapter.getCore(req, res); |
|
|
|
res.progress({ status: 'initializing tesseract', progress: 0 }); |
|
|
|
Module = Core({ |
|
TOTAL_MEMORY: MIN_MEMORY, |
|
TesseractProgress: function TesseractProgress(percent) { |
|
latestJob.progress({ status: 'recognizing text', progress: Math.max(0, (percent - 30) / 70) }); |
|
}, |
|
onRuntimeInitialized: function onRuntimeInitialized() {} |
|
}); |
|
|
|
Module.FS_createPath("/", "tessdata", true, true); |
|
base = new Module.TessBaseAPI(); |
|
res.progress({ status: 'initializing tesseract', progress: 1 }); |
|
} |
|
} |
|
|
|
var dump = require('./dump.js'); |
|
var desaturate = require('./desaturate.js'); |
|
|
|
function setImage(Module, base, image) { |
|
var imgbin = desaturate(image), |
|
width = image.width, |
|
height = image.height; |
|
|
|
var ptr = Module.allocate(imgbin, 'i8', Module.ALLOC_NORMAL); |
|
base.SetImage(Module.wrapPointer(ptr), width, height, 1, width); |
|
base.SetRectangle(0, 0, width, height); |
|
return ptr; |
|
} |
|
|
|
function loadLanguage(req, res, cb) { |
|
var lang = req.options.lang; |
|
|
|
if (!Module._loadedLanguages) Module._loadedLanguages = {}; |
|
if (lang in Module._loadedLanguages) return cb(); |
|
|
|
adapter.getLanguageData(req, res, function (data) { |
|
res.progress({ status: 'loading ' + lang + '.traineddata', progress: 0 }); |
|
Module.FS_createDataFile('tessdata', lang + ".traineddata", data, true, false); |
|
Module._loadedLanguages[lang] = true; |
|
res.progress({ status: 'loading ' + lang + '.traineddata', progress: 1 }); |
|
cb(); |
|
}); |
|
} |
|
|
|
function handleRecognize(req, res) { |
|
handleInit(req, res); |
|
|
|
loadLanguage(req, res, function () { |
|
var lang = req.options.lang; |
|
|
|
res.progress({ status: 'initializing api', progress: 0 }); |
|
base.Init(null, lang); |
|
res.progress({ status: 'initializing api', progress: 0.3 }); |
|
|
|
var options = req.options; |
|
for (var option in options) { |
|
if (options.hasOwnProperty(option)) { |
|
base.SetVariable(option, options[option]); |
|
} |
|
} |
|
|
|
res.progress({ status: 'initializing api', progress: 0.6 }); |
|
var ptr = setImage(Module, base, req.image); |
|
res.progress({ status: 'initializing api', progress: 1 }); |
|
|
|
base.Recognize(null); |
|
|
|
var result = dump(Module, base); |
|
|
|
base.End(); |
|
Module._free(ptr); |
|
|
|
res.resolve(result); |
|
}); |
|
} |
|
|
|
function handleDetect(req, res) { |
|
handleInit(req, res); |
|
req.options.lang = 'osd'; |
|
loadLanguage(req, res, function () { |
|
|
|
base.Init(null, 'osd'); |
|
base.SetPageSegMode(Module.PSM_OSD_ONLY); |
|
|
|
var ptr = setImage(Module, base, req.image); |
|
|
|
var results = new Module.OSResults(); |
|
var success = base.DetectOS(results); |
|
if (!success) { |
|
base.End(); |
|
Module._free(ptr); |
|
res.reject("failed to detect os"); |
|
} else { |
|
var charset = results.get_unicharset(); |
|
|
|
var best = results.get_best_result(); |
|
var oid = best.get_orientation_id(), |
|
sid = best.get_script_id(); |
|
|
|
var result = { |
|
tesseract_script_id: sid, |
|
script: charset.get_script_from_script_id(sid), |
|
script_confidence: best.get_sconfidence(), |
|
orientation_degrees: [0, 270, 180, 90][oid], |
|
orientation_confidence: best.get_oconfidence() |
|
}; |
|
|
|
base.End(); |
|
Module._free(ptr); |
|
|
|
res.resolve(result); |
|
} |
|
}); |
|
} |
|
|
|
},{"./desaturate.js":16,"./dump.js":17}]},{},[15]);
|
|
|